Dead Suns AP by GM Cellion (Inactive)

Game Master GM Cellion

Maps on Google Slides
Handouts on Google Slides
Loot Table

Templates:
=== Initiative ===
[dice=Arcalinte]1d20+4[/dice]
[dice=Isu]1d20+6[/dice]
[dice=Spectre]1d20+8[/dice]
[dice=Ted]1d20+5[/dice]
[dice=Jelico]d20+3[/dice]
-----------------------
[dice=Enemy]1d20+[/dice]

=== Perception ===
[dice=Arc Perception]d20+17[/dice]
[dice=Isu Perception]d20+10[/dice]
[dice=Spec Perception]d20+13[/dice]
[dice=Ted Perception]d20+2[/dice]
[dice=Jelico Perception]d20+19[/dice]


1,201 to 1,250 of 2,017 << first < prev | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | next > last >>

Chaotic Good Human Operative/6

Whaaaa you work at a hotel Arc?! Which one/chain?

Exo-Guardians

Male Half-Elf Solarian 16 | SP 144/144 HP 116/116 RP 10/10 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +12; R +14; W +11 | Speed 25 ft. | Init +6 | Perc +25
Sydney Jordan wrote:
Whaaaa you work at a hotel Arc?! Which one/chain?

The JW Marriott Minneapolis Mall of America! If you're looking to book there, or you're staying there and need something, odds are I'm one of the ones who'll take your call!


Female
Clever Feint:
[/ooc]Clever Feint - Bluff [dice]1d20+13+1d6[/dice] success = target flatfooted against allies[/ooc]
Dalaya Lashuntas Envoy (Xenoseeker) 5
Spoiler:
Stam 35/35 HP 34/34 Resolve 6/6 | EAC 17 KAC 17 | Fort +3 Ref +7 Will +5 | Init +3 | Perc +8

Bit confused, I thought we were going for 8 hours rest, before we start heading off down the trap door?


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (RotRL Handouts) | (RotRL Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

Yep you already got the 8 hrs rest per my earlier post.


Female
Clever Feint:
[/ooc]Clever Feint - Bluff [dice]1d20+13+1d6[/dice] success = target flatfooted against allies[/ooc]
Dalaya Lashuntas Envoy (Xenoseeker) 5
Spoiler:
Stam 35/35 HP 34/34 Resolve 6/6 | EAC 17 KAC 17 | Fort +3 Ref +7 Will +5 | Init +3 | Perc +8

I forgot to say I'm outta reach, camping and watching motorbike for the next few days, back Monday or Tuesday.

Exo-Guardians

Male Half-Elf Solarian 16 | SP 144/144 HP 116/116 RP 10/10 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +12; R +14; W +11 | Speed 25 ft. | Init +6 | Perc +25

I gotta ask, is all that armor in there actually listed in the book or is this just you as the GM throwing us a bone here? :P

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

Ok, for everyone's convenience here are those armors!

two d-suits I, two estex suits II, two suits of kasatha microcord II, and a ysoki refractor suit. All light armors. Isu will pass on all of them since none are better than the heavy armor I have already.

SFS Legal D-Suit, I
Source Starfinder Core Rulebook pg. 197
Level 5; Price 2,980; Category Light
EAC Bonus +5; KAC Bonus +6; Max. Dex Bonus +5
Armor Check Penalty —; Speed Adjustment —
Upgrade Slots 1; Bulk L

SFS Legal Estex Suit, II
Source Starfinder Core Rulebook pg. 197
Level 5; Price 2,700; Category Light
EAC Bonus +4; KAC Bonus +5; Max. Dex Bonus +5
Armor Check Penalty -1; Speed Adjustment —
Upgrade Slots 3; Bulk 1

Kasatha Microcord, II
Source Starfinder Core Rulebook pg. 197
Level 6; Price 3,670; Category Light
EAC Bonus +6; KAC Bonus +8; Max. Dex Bonus +4
Armor Check Penalty -1; Speed Adjustment —
Upgrade Slots 1; Bulk L

Source Starfinder Core Rulebook pg. 197
Level 6; Price 4,120; Category Light
EAC Bonus +7; KAC Bonus +7; Max. Dex Bonus +5
Armor Check Penalty —; Speed Adjustment —
Upgrade Slots 2; Bulk L


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (RotRL Handouts) | (RotRL Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)
Arcalinte Soter wrote:
I gotta ask, is all that armor in there actually listed in the book or is this just you as the GM throwing us a bone here? :P

GM's Secret.

BTW Isu, thank you for listing out the armors. Thats super helpful for people looking quickly if they have an upgrade waiting in the wings.

Dataphiles

Male Human Technomancer 12 Dataphiles | SP 84 HP 64 RP 10/11 | EAC 28 KAC 29 CMAC 37 CMD 29 CMB +9 | Kinetic DR 5/- | F+6 R+10 W+11 | Init+6 | Perc+3 | 1st 1/6 2nd 0/6 3rd 0/5 4th 0/4 Cache 0/1

All 4 of those are better than what Ted's wearing! Ted would like the Ysoki if no one else wants it.

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

sorry that I cut the ysoki name off the bottom one. Ted, take it. There is plenty now!

Dataphiles

Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)

Ted, what do you think about letting me use the ysoki armor and you take the microcord?

They're pretty comparable, only I have a +5 Dex bonus and you only have a +3 (so my AC is substantially better using the ysoki).


Chaotic Good Human Operative/6

I would actually like to get another ability gem for Sydney so y'all can have first dibs on armor

Exo-Guardians

Male Half-Elf Solarian 16 | SP 144/144 HP 116/116 RP 10/10 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +12; R +14; W +11 | Speed 25 ft. | Init +6 | Perc +25

That microcord might be good for Arcalinte, especially since he likes kasathan armor due to his solarian education!

Dataphiles

Male Human Technomancer 12 Dataphiles | SP 84 HP 64 RP 10/11 | EAC 28 KAC 29 CMAC 37 CMD 29 CMB +9 | Kinetic DR 5/- | F+6 R+10 W+11 | Init+6 | Perc+3 | 1st 1/6 2nd 0/6 3rd 0/5 4th 0/4 Cache 0/1

Spectre, it's yours. I'll take microcord.

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

Sydney we have more new armor than we have players. If it is an upgrade, take something.

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

A pristine black and red suit of heavy armor, fitted with booster jets on its back! (A golemforged plating III with jump jets installed in one of its upgrade slots)

This is a nice heavy armor. Isu will be happy to take it.

SFS Legal Golemforged Plating, III
Source Starfinder Core Rulebook pg. 198
Level 7; Price 5,500; Category Heavy
EAC Bonus +10; KAC Bonus +12; Max. Dex Bonus +3
Armor Check Penalty -2; Speed Adjustment -5 ft.
Upgrade Slots 2; Bulk 2

Exo-Guardians

Male Half-Elf Solarian 16 | SP 144/144 HP 116/116 RP 10/10 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +12; R +14; W +11 | Speed 25 ft. | Init +6 | Perc +25

And then when Isu gets it refitted he'll wear it and think "This one is SO COOL!" :P

Dataphiles

Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Ted Under wrote:
Spectre, it's yours. I'll take microcord.

Thanks, Cuz! I'll take it, then.

Dataphiles

Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)

That armor gave me an upgrade of 5 EAC and 4 KAC, PLUS removed my -4 armor check penalty. Big upgrade!

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

do i need to get the armor refitted or can i just wear it?

Exo-Guardians

Male Half-Elf Solarian 16 | SP 144/144 HP 116/116 RP 10/10 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +12; R +14; W +11 | Speed 25 ft. | Init +6 | Perc +25

Pretty sure that's the case with any armor we don't buy in a store.


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (RotRL Handouts) | (RotRL Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

Yep, has to be refitted. Someone with engineering can do it in an hour on your ship with an engineering check DC 10+2xItem Level. So DC24 for Level 7 armor. Since failure doesn't ruin the armor, you can try again if the first hour of work doesn't succeed (imagine you resize it, but it still doesn't fit).

And yes, very glad you guys came across this armory. Really good upgrades for folks... upgrades you're going to need soon enough :>

Dataphiles

Male Human Technomancer 12 Dataphiles | SP 84 HP 64 RP 10/11 | EAC 28 KAC 29 CMAC 37 CMD 29 CMB +9 | Kinetic DR 5/- | F+6 R+10 W+11 | Init+6 | Perc+3 | 1st 1/6 2nd 0/6 3rd 0/5 4th 0/4 Cache 0/1

Ted has engineering +12

Dataphiles

Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)

I've got +15 Engineering. I wouldn't mind going and fitting all our armors. We've had some rough fights, and all this looks like it will wait for us.


Chaotic Good Human Operative/6

My partying started early this weekend. I'll get caught up today on everything.

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

How about we wrap up this map; if we end up going either up or down a level we take a break to fit our armor? I hate resting too much because it isn't realistic.


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (RotRL Handouts) | (RotRL Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

Not sure what you're saying Isu. Do you mean once you've uncovered this current level that you plan to head back to the ship to do armor fitting?


Chaotic Good Human Operative/6

I concur with Isu

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

Yes, let's finish exploring this map before we rest. Unless we get desperate.


Chaotic Good Human Operative/6

Today's my birthday. I'm 27. How should I celebrate? Lol

Exo-Guardians

Male Half-Elf Solarian 16 | SP 144/144 HP 116/116 RP 10/10 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +12; R +14; W +11 | Speed 25 ft. | Init +6 | Perc +25

Happy birthday! Mine was yesterday (I'm 31)!

I also went to the Minnesota State Fair on Thursday last week (that's part of why my posting slowed down this week, between that, my birthday and being in the middle of a ten-day work week I'm kinda low on energy until I get some more sleep)!


Female
Clever Feint:
[/ooc]Clever Feint - Bluff [dice]1d20+13+1d6[/dice] success = target flatfooted against allies[/ooc]
Dalaya Lashuntas Envoy (Xenoseeker) 5
Spoiler:
Stam 35/35 HP 34/34 Resolve 6/6 | EAC 17 KAC 17 | Fort +3 Ref +7 Will +5 | Init +3 | Perc +8

Celebrate with a night out without the kids (also the same if you don't have kids)!!

Belated greetings to Arc.

Sorry I've been away, but I'm not really feeling it with Solaria at the moment. That plus my new job are taking their toll on this game.

Exo-Guardians

Male Half-Elf Solarian 16 | SP 144/144 HP 116/116 RP 10/10 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +12; R +14; W +11 | Speed 25 ft. | Init +6 | Perc +25

*E-HUG*

I understand feeling burned out, Solaria.

And my rolls continue to be cursed!


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (RotRL Handouts) | (RotRL Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

No worries Solaria - you can bow out for now if you'd like. We'll be here again when you get the craving to return and you settle in to the new job. Just give us a heads up if you're not going to be posting for a while.

BTW: Congrats on the new job!

Exo-Guardians

Male Half-Elf Solarian 16 | SP 144/144 HP 116/116 RP 10/10 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +12; R +14; W +11 | Speed 25 ft. | Init +6 | Perc +25

Congrats indeed!

Exo-Guardians

Male Half-Elf Solarian 16 | SP 144/144 HP 116/116 RP 10/10 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +12; R +14; W +11 | Speed 25 ft. | Init +6 | Perc +25

Will make my post after work tomorrow, as I was at a protest this evening and am tuckered out. G'night!

Exo-Guardians

1 person marked this as a favorite.
Male Half-Elf Solarian 16 | SP 144/144 HP 116/116 RP 10/10 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +12; R +14; W +11 | Speed 25 ft. | Init +6 | Perc +25

Sorry it took so long to post again.

Here's my reaction to my latest post.

Exo-Guardians

Male Half-Elf Solarian 16 | SP 144/144 HP 116/116 RP 10/10 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +12; R +14; W +11 | Speed 25 ft. | Init +6 | Perc +25

I know this is kinda reckless, but I figure Isu can handle the damage.

Exo-Guardians

Male Half-Elf Solarian 16 | SP 144/144 HP 116/116 RP 10/10 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +12; R +14; W +11 | Speed 25 ft. | Init +6 | Perc +25

Serum: 1d8 ⇒ 2

Exo-Guardians

Male Half-Elf Solarian 16 | SP 144/144 HP 116/116 RP 10/10 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +12; R +14; W +11 | Speed 25 ft. | Init +6 | Perc +25

Everybody alright?


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (RotRL Handouts) | (RotRL Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

Forums misbehaving for the last day, seems like.

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

Electrostatic Field
This field over your armor grants you electricity resistance, and any creature that touches you or deals damage to you with a melee weapon takes electricity damage. The resistance granted and damage dealt depend on this upgrade’s type, as noted below.
Mk 1: Resistance 5 and 1d6 electricity damage.

Bleeding
Source Starfinder Core Rulebook pg. 193
Item Level 5
The bleeding fusion weaves entropic energy into the weapon’s form. The weapon gains the bleed critical hit effect (see page 182). The amount of damage taken each round from this effect is equal to 1d6 per 5 levels of the weapon, rounded down. If the weapon already has a critical hit effect, when you score a critical hit, you can apply either the weapon’s normal critical hit effect or the bleed effect. Only weapons that deal piercing or slashing damage can have this fusion.

SFS Legal Vicious
Source Starfinder #2: Temple of the Twelve pg. 53
Item Level 5
Vicious weapons have sinister appearances. A vicious weapon gains the boost special weapon property, but when you make an attack with the boosted damage, you take damage equal to the additional boost damage. This damage applies even if your attack misses, and it is not reduced by DR, resistance, or any other ability. The boost is 1d4, plus an additional 1d4 for every 6 item levels the weapon has. If the weapon does not use charges or ammunition, boosting it takes a standard action and does not expend any additional charges or ammunition. You cannot boost an attack made with the automatic, blast, explode, or line weapon special property. Weapons that have the boost special weapon property cannot be vicious.

------------------

I would probably be interested in the electrostatic field, but not the others. I would take the jump jets out of my new armor and give them to someone else, and then take the electrostatic field, if that sounds good.

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

Is our ship stat block somewhere? Maybe it can be put into the slides. I can't do anything without it.


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (RotRL Handouts) | (RotRL Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

Its in there! Check slide 3 of Maps.

Exo-Guardians

Male Half-Elf Solarian 16 | SP 144/144 HP 116/116 RP 10/10 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +12; R +14; W +11 | Speed 25 ft. | Init +6 | Perc +25

Awesomesausages!

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

great. My priority will be to fire the nukes from the front arc, at whatever ship is most damaged, but failing that I will fire the turret.

Arc, I still think you should fire a gun with me.

Exo-Guardians

Male Half-Elf Solarian 16 | SP 144/144 HP 116/116 RP 10/10 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +12; R +14; W +11 | Speed 25 ft. | Init +6 | Perc +25

I didn't realize you wanted me to hop on a gun, Isu! Sorry! Which one should I hop on?

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

my guess is that we will need to take a shot with the port gun this round, after they move

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

whew those things aren't too accurate but when they hit they do more damage than us, on average. Scary!

It seems like these battles are a ton of GM work. Thanks Cellion.


Chaotic Good Human Operative/6

Aaaaah I've been gone for a week. If you have someone wanting to jump in to the campaign I can step down

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