
Hajar nar Jundi |

Hajar has some ungodly amount....closer to 10k. Tempest itself is an 8k item....

Hajar nar Jundi |

It doesn't really matter the class of the new players honestly, like I've said before, we can more than cover it. I'm more interested in people who will commit to multiple posting per day and willing to RP.
Dave, I pmed you about my thoughts.
Also, Dave the campaign tab is a mess. Change the current map link to the actual current map.

Selina Aldaeth |

Gear:
Wand of Color Spray (50 charges) - 750 gp
Metamagic Rod of Extend, Minor - 3000 gp
Cloak of Resistance +1 - 1000
2 potions cure light wounds - 100 gp
Potion of Protection from Evil - 50 gp
Sorcerer's Kit - 8 gp
Sickle
Quarterstaff
86 gp remaining

Al-Akim Naziri |

Hi Dave.
Hajar, Grim, Kuralaak, and Raj, My sincere apologies for not being able to post. I am going to officially bow out of this campaign. I am glad that you have found some people to fill in.
Dave, you are a wonderful GM to play with, and I really enjoy your games. Hopefully, down the road my work situation will change and I'll be able to get back to a point where I can post and can join a future game. I am also looking at a possible new job which might allow more time as well.
I appreciate all the patience and time spent with me. You are all great roleplayers and I very much enjoyed the game. I will definitely be coming back to read of your exploits whenever time allows me to do so.
Good luck, and high rolls everyone.

GM: Dave the Dwarf |

Selina Aldaeth Do you know Iryna Pantaeva? If so then Iryna will tell the party of her friend companion or whatever that is still captured.
Selina can be here of her own accord studying the temple of Rovrogug or anything else you can think of.
Give me a direction and we will run with it. I want to get you in quick.

Selina Aldaeth |

GM: Selina feels a pull toward the desert (most likely due to her efreeti blood - a secret she guards very closely) which she does not understand and she could have joined a caravan of fellow adventurers (such as Iryna) to venture and investigate. She doesn't see herself as evil but she sometimes loses control, especially when casting fire spells, and she credits this toward her ancestry. Maybe the caravan was waylaid by gnolls and she was captured. So knowing the cleric is fine, if that makes your job easier.

Iryna Marita Pantaeva |

Iryna's loot: Dawnflower sash,
Scroll of Cure Light Wounds x4,
Scroll of Restoration, Lesserx2,
+1 Breastplate,
Masterwork Heavy steel shield,
Masterwork Scimitar,
Backpack, masterwork (1 @ 4 lbs),
Chirurgeon's kit,
Holy symbol, silver (Sarenrae),
4 PP

Kronus Deathmaw |

Wow Thats awesome, its exactly what I imagined would be happening to him
Also Gearwise
Cruel Amulets of Mighty Fists (( A Fetish Necklaces currently with 15 sharp teeth of varying sizes, fashioned of Bone and leather))
Masterwork Handaxe
Battleaxe
Hide armor

GM Niles |

Take a look at
http://paizo.com/pathfinderRPG/prd/additionalMonsters/monsterAdvancement.ht ml#_fiendish-creature-(cr-+0-or-+1)
for some simple templates to apply. Otherwise you can add class levels to creatures +1class level adds +1 CR generally.
Or you can add some advanced templates like 1/2 Dragon or 1/2 Fiend

Hajar nar Jundi |

Some creatures treat one or more of their attacks differently, such as dragons, which always receive 1-1/2 times their Strength bonus on damage rolls with their bite attack. These exceptions are noted in the creature's description.
Creatures with natural attacks and attacks made with weapons can use both as part of a full attack action (although often a creature must forgo one natural attack for each weapon clutched in that limb, be it a claw, tentacle, or slam). Such creatures attack with their weapons normally but treat all of their natural attacks as secondary attacks during that attack, regardless of the attack's original type.
This may help some.

GM: Dave the Dwarf |

I am not the most knowledgeable guy when it comes to rules. I have been playing in the Pathfinder system for about 6 months.
It sounds like to me your claws would be your primary natural attacks.
So claws would be Bab 5+ Str 3+ Favored enemy if it applies and minus power attack if used.
The bite would be a secondary attack so it would be Bab 5 + Str 3 minus 5 for secondary attack .
So Bonus to hit with claws would be: 8 base. 6 with power attack. 12 on a Gnoll. and 10 power attacking a Gnoll.
[b]So Bonus to hit with Bite would be: 3 base. 1 with power attack. 7 on a Gnoll. and 5 power attacking a Gnoll.
Claw damage would be: 1d4+3 Str Base. 1d4+7 Power Attacking. 1d4+11 power attacking a Gnoll.
Bite Damage would be: 1d4+1 Str. 1d4+5 Power Attacking. 1d4+9 power attacking a Gnoll.
Does that look right to everyone?

Kronus Deathmaw |

In pathfinder they made a certain change to natural attacks in general. There is a list of Primary and Secondary Natural Attacks.. All primary use your Full Bab and Str regardless of how many you might have.. they however can only be used once per limb.. While secondary are at - 5 to hit 1/2 Str and follow the rules for an off-hand for power attack. Now in this particular case.. I had to take thee Social Trait adopted to take Tusked and flavored it differently because I wanted a Bite attack. The text had horrible editors and assumed you would be using a weapon with a full attack not natural attacks and they advise you go based on the Bestiary 1 and 2 for basic rules save for the damage.. the damage stays the same.. Thus like every creature with two claws and a bite they are at your best.. but you dont get Iterative Attacks unless you use a manufactured weapon.
In 3.5 you had to chose what was your Primary and everything else was secondary.. in PF the rule is as above instead.
Oh and if it were a secondary attack the Bite would have been 1d4+7 not +9

Hajar nar Jundi |

In pathfinder they made a certain change to natural attacks in general. There is a list of Primary and Secondary Natural Attacks.. All primary use your Full Bab and Str regardless of how many you might have.. they however can only be used once per limb.. While secondary are at - 5 to hit 1/2 Str and follow the rules for an off-hand for power attack. Now in this particular case.. I had to take thee Social Trait adopted to take Tusked and flavored it differently because I wanted a Bite attack. The text had horrible editors and assumed you would be using a weapon with a full attack not natural attacks and they advise you go based on the Bestiary 1 and 2 for basic rules save for the damage.. the damage stays the same.. Thus like every creature with two claws and a bite they are at your best.. but you dont get Iterative Attacks unless you use a manufactured weapon.
In 3.5 you had to chose what was your Primary and everything else was secondary.. in PF the rule is as above instead.
Oh and if it were a secondary attack the Bite would have been 1d4+7 not +9
So, Kronus was adopted by orcs?
Source Orcs of Golarion pg. 23
Category Race
Requirement(s) Half-Orc, Orc
Huge, sharp tusks bulge from your mouth, and you receive a bite attack (1d4 damage for Medium characters). If used as part of a full attack action, the bite attack is made at your full base attack bonus –5.

Kronus Deathmaw |

Story wise he went more feral to gain more reputation and literally to physically grow because he USED to be a runt. That necklace is a pact in a way to an Orcish Deity of Slaughter (( Rather than Lamashtu or The Gnoll Champion Deity)) who demands he take a piece from every other Gnoll/Strong Creature he slays or defeats in battle; it whispers to him instructions from time to time on how to get to his next goal, normally with a price of some kind. so yes He is in a way raised by Orcs.. and Gnolls.. just not in the traditional way.. which is why he uses his claws and teeth.. rather than conventional weapons.
There actually is ALOT of back-story with that I'm just not sure how much I should state or not.

Hajar nar Jundi |

He worships the Orcish deity of slaughter......not sure how Hajar would feel about that....we are playing in a Good aligned campaign.

Kronus Deathmaw |

He doesnt worship anything .. He's using this necklace for power, nothing more nothing less; He also is not aware said god is even a god.. nor does he care. He has his own goals.... Heck he would probably be CG if wasnt for the fact that he doesn't actively try to do good.. nor does he actively try to do evil.

Iryna Marita Pantaeva |

@ Raj: GM-Dave said that you have some item creation feats. When I hit level 7 I would not be adverse to taking either Craft Arms & Armor or Wondrous. Would that compliment what you were going after?
As a cleric taking Arms and Armor will give us access to Holy weapons, for the added 2d6 against Evil :) I am sure Hajar will appreciate that!

Hajar nar Jundi |

That would be nice, however I am wielding what amounts to an artifact weapon so it cannot be enchanted further.
Raj has the feat also I believe.