Dervish

Al-Akim Naziri's page

132 posts. Alias of Roward Armstead.


Full Name

Al-Akim Hassan Naziri

Race

Human (Keleshite)

Classes/Levels

Ranger 5

status:
HP 46/46 , AC 18, T 14, FF 15, Melee +10 (2d4+5 18-20x2), Ranged +8 or +5/+5(1d8+3), Perception +10, Init +4, Fort +6, Ref +6 Will +3

Gender

M

Age

26

Alignment

N-G

Deity

Sarenrae

About Al-Akim Naziri

This dark skinned young man grew up in Solku, on the edge of Katapesh in the shadow of the barrier wall mountains. He realized at a very young age his affinity the desert wilds, and became a constant seeker of their secrets. His mother, unable to get him interested in a trade, sent him to apprentice with the Dawn Vigil, a band of Paladins of Sarenrae. It was here that he met the Wizard that would become his mentor and instructor, Daryush Bahnoud.

Master Bahnoud, initially looked on Al-Akim with much skepticism. One so young does not normally take to the studies. But after years of succesful and diligent apprenticeship Master Bahnoud developed a guarded appreciation for the boy.

This apprenticeship continued on for 15 years. Less than 1 year ago, Al-Akim was granted the full title of Ranger. He was sent by his now colleague, Bahnoud, to Katapesh to locate an old relic from a bygone era.

Al-Akim discovered instead a series of scrolls which vaguely describe an event in Kelmarane 26 years ago. His Father, who he had always been told died during a flash flood, had actually died in Kelmarane during “the event”. Al-Akim approached his mother regarding this revelation. The old woman would give no details, only that Al-Akim had indeed been born there, and whatever this event was, it had forced his mother to flee to Solku with Al-Akim still a babe. She did however provide Al-Akim, with a beautiful Falchion set with small blue gemstones and intricate engravings near the base of the blade, which had belonged to his Father. This has become his prized posession.

After the recent death of his mother, the young Ranger has developed an intense curiosity to determine what happened in Kelmarane, and what happened to his Father.

Character Stats:

Al-Akim
Male Human, Ranger
NG Medium Humanoid(Human)
Init +4; Senses Perception + 10
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DEFENSE
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AC 17, touch 12, flat-footed 14 (+ 3 armor, +1 buckler +2 Ring of protection)
hp 38
Fort +6, Ref +6, Will + 3
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OFFENSE
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Spd ft. 30 ft
Melee: +9 Falchion(2d4+5, 18-20x2) Power Attack +7(2d4+10)
Ranged: +6 Longbow(1d8, 20x3) 110ft Rapid Shot +4/+4
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STATISTICS
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Str 17(+2 human), Dex 14, Con 14, Int 12, Wis 14, Cha 7
Base Atk +4; CMB +7; CMD 19
Feats: Power Attack, Weapon Focus (Falchion), Quick Draw

Skills: Climb +7, Craft: traps +6, Handle Animal +5, Heal +7, Intimidate +6, Knowledge:(Nature)+8, Knowledge:(Dungeoneering) +6, Knowledge: (geography) +6, Perception+10, Profession (trapper)+7, Ride +4, Stealth +8, Survival +10, Swim +5
Languages: Common, Gnoll
Combat Gear: Masterwork Falchion, Masterwork Composite Longbow (+3 Str.)(40 Arrows), Studded Leather Armor, Ring of Protection +2
Other Gear: Backpack, Traveler's Outfit, Signal Whistle, Dagger, Wrist Sheath, Collapsible Plank, Compass, Artiisan's Tools, Silk Rope, Grappling Hook, Tankard, Flint and Steel, Torch(x2)
Money left: 109gp, 2 sp, 2 cp

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Traits
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Reactionary: +2 to initiative
(Campaign)- Reclaiming your roots: 1 mwk weapon (Falchion)
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SPECIAL ABILITIES
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Favored Enemy: Gnoll
Favored Enemy: Evil Outsider
Favored Terrain: Desert
Ranger Combat Style (Archery)
Endurance
Hunter's Bond
Track
Wild Empathy
Rapid Shot
Feats: Power Attack, Weapon Focus (Falchion), Quick Draw
Favored Class Bonus: +1 Skill point