DM Talomyr's Kingmaker

Game Master Talomyr

Let it so known that the bearers of this charter, having delivered the northern reaches of the Greenbelt from the scourge of banditry, having provided detailed maps of the lay of the land, and having done no small amount of work in the exploration of said land and the culling of hostile monsters and indigenous hazards, are hereby granted the right to rule.

The nature and laws of rule are theirs to define, and the wellbeing of this new nation is theirs to protect.

In accordance for providing a stable nation to the south of central
Rostland, let there be a generous stipend of funds, support, and advice provided to this fledgling nation as a token of Restov and Brevoy’s goodwill, such that future relations between kingdoms might be mutually beneficial.

So witnessed under the watchful eye of the Lordship of Restov and by the authority granted by Lord Noleski Surtova, current Regent of the Dragonscale Throne.


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Greenbelt | Roll20 | NG Female Human Arrowsong Minstrel Bard 6 | HP 19/39 | CMB +6 / CMD +18 | AC 18 / T 13 / FF 15 | Fort +3 / Ref +8 / Will +5 | Initiative +3 | Bardic Performances 17/18 (Inspire Courage at +2) | Perception +9 | Spells 1L 3/4 2L 3/3

My mistake. Azen will wait until she can see something, of course. I guess I thought since the movement of the trolls was said to be obvious that there was some sort of moonlight or other way of seeing farther.


Female Human (Ulfen) Cleric 6 | HP 44/44| AC 18 T 13 FF 16 | Fort+4 Ref +4 Will+8 | Initiative +2 | Perception +10* | Channel 7/8 | Portrait | Elkmark Calendar

Tove repositions herself closer to the centre of the camp, wary of the sounds of approaching trolls, still out of sight.

Prayer
[5] rounds remaining: Everyone gains a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each enemy takes a -1 penalty on such rolls.

Sun Metal
[4] rounds remaining: When Rhiannon hits with her estoc, it deals an additional 1d4 points of fire damage. This damage is not multiplied in the case of a critical hit.


Female Human Fighter (Unbreakable) 6 | 52/52 HP | AC 22 T 13 FF 19 | Fort +8 (+9) Ref +8 Will +4 (6 mind affecting) | Initiative +7 | Perception +4, Sense Motive +1| Heroic Recovery* (1x/day 2nd save vs ongoing effect)

Can't really dio much of anything if they're too far to shoot at in this light.


M Elf Feral Hunter 6 | HP /45 | AC 19 T 14 FF 15 | Fort+6 Ref +9 Will+4 | Initiative +6 | Perception +14 / 18

As the Trolls are still out in the dark forest beyond the point where even elven eyes can't see, Garathane will ready that sickening entangle. The plan is to center it on the *second* troll who he can use as a target for the center of the spell's 40' radius. Hopefully that will allow a good matchup against a troll or two while all of our buffs are still up.


Greenbelt Map Roll20 Link

The trolls move in closer to the camp, all are now visible to those with low-light vison, albeit with differing degrees of cover. Three are within the dim-light range of those without enhanced vision.

Party is up.


Female Human Fighter (Unbreakable) 6 | 52/52 HP | AC 22 T 13 FF 19 | Fort +8 (+9) Ref +8 Will +4 (6 mind affecting) | Initiative +7 | Perception +4, Sense Motive +1| Heroic Recovery* (1x/day 2nd save vs ongoing effect)

As the approaching trolls come into view, Rhiannon looses a couple of arrows at one of the brutes.

Composite Longbow/Prayer: 1d20 + 9 + 1 ⇒ (12) + 9 + 1 = 22
Piecting: 1d8 + 2 + 1 ⇒ (5) + 2 + 1 = 8

Composite Longbow/Prayer: 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 15
Piecting: 1d8 + 2 + 1 ⇒ (8) + 2 + 1 = 11


M Human Ran1/Wiz5 | HP 32/42 | AC 25 (T 14, FF 22, CMD 23)| F +7 R +7 W +5 | Mv 30' or 50' | Init +4 | Per +9 Spells 4/5/4/3 | Send Senses 6/6 | Bonded Item 1/1 | Active: Shield, Haste

@Rhiannon - don't forget that Haste is up, so you get another attack.

Wulfric casts True Strike. No ASF on that one.


Female Human Fighter (Unbreakable) 6 | 52/52 HP | AC 22 T 13 FF 19 | Fort +8 (+9) Ref +8 Will +4 (6 mind affecting) | Initiative +7 | Perception +4, Sense Motive +1| Heroic Recovery* (1x/day 2nd save vs ongoing effect)

Hasted attack! Thanks Wulfric
Composite Longbow/Prayer/Haste: 1d20 + 9 + 1 + 1 ⇒ (14) + 9 + 1 + 1 = 25
Piercing: 1d8 + 2 + 1 ⇒ (2) + 2 + 1 = 5

Also +1 to previous attacks


Female Half-Elf Unchained Rogue (Eldritch Scoundrel) 6 | 45/45 HP | AC 13 (21 w/magic defenses) T 13 FF 11 | Fort +4 Ref +8 Will +4 | Initiative +3 | Perception +12 (+15 vs. traps, trap spotter) | Recruits

Celebeth remains "hidden," waiting for the trolls to run past her so that she can sneak attack them, unaware that her position is obvious.


Female Human (Ulfen) Cleric 6 | HP 44/44| AC 18 T 13 FF 16 | Fort+4 Ref +4 Will+8 | Initiative +2 | Perception +10* | Channel 7/8 | Portrait | Elkmark Calendar

As the trolls enter the dim light at the edge of their camp, Tove raises her bow and makes some hasty shots, concentrating her efforts on the same target as Rhiannon.

Her first shot sizzles with electricity as she imbues it with Old Deadeye's holy fury.
Deadeye's Arrow
Dim Light Miss Chance(<20): 1d100 ⇒ 100
MW Longbow/Haste/Prayer vs Touch AC: 1d20 + 7 + 1 + 1 ⇒ (14) + 7 + 1 + 1 = 23
Electricity: 1d6 + 5 + 1 ⇒ (2) + 5 + 1 = 8

Unclear on whether Haste grants a second attack if the first was as part of a spell, but in the hope that it does...
Dim Light Miss Chance(<20): 1d100 ⇒ 95
MW Longbow/Haste/Prayer: 1d20 + 7 + 1 + 1 ⇒ (16) + 7 + 1 + 1 = 25
Piercing: 1d8 + 1 ⇒ (1) + 1 = 2
--
Prayer
[4] rounds remaining: Everyone gains a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each enemy takes a -1 penalty on such rolls.

Sun Metal
[3] rounds remaining: When Rhiannon hits with her estoc, it deals an additional 1d4 points of fire damage. This damage is not multiplied in the case of a critical hit.


Greenbelt | Roll20 | NG Female Human Arrowsong Minstrel Bard 6 | HP 19/39 | CMB +6 / CMD +18 | AC 18 / T 13 / FF 15 | Fort +3 / Ref +8 / Will +5 | Initiative +3 | Bardic Performances 17/18 (Inspire Courage at +2) | Perception +9 | Spells 1L 3/4 2L 3/3

Azen takes careful aim, and shoots at the closest Troll.

Attack (+1 Composite Longbow): 1d20 + 8 + 4 ⇒ (4) + 8 + 4 = 16 (bullseye shot)
Damage: 1d8 + 2 ⇒ (7) + 2 = 9

Looks like a fail this time. Also sorry for missing part of the battle while I was out of town.


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M Human Ran1/Wiz5 | HP 32/42 | AC 25 (T 14, FF 22, CMD 23)| F +7 R +7 W +5 | Mv 30' or 50' | Init +4 | Per +9 Spells 4/5/4/3 | Send Senses 6/6 | Bonded Item 1/1 | Active: Shield, Haste

@Azen, Haste still gives you a +1 to hit even if you don't make a full attack. So that hits AC 17, which might be enough. Prayer is also up, from Tove, so that's another +1 to hit and damage.


Greenbelt Map Roll20 Link

The party rains arrows down on a single troll, badly wounding it, but some of wound begin to heal as it and its companions rush forward.

A particularly large troll arrives within the dim light and hurls a bolt of lightning toward Wulfric and Ferric that carries through to Azen.

Lightning Bolt: 7d6 ⇒ (1, 4, 3, 3, 3, 5, 1) = 20

Wulfric, Ferric, and Azen make a DC 15 Reflex save for half damage.

Party is up.


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Female Half-Elf Unchained Rogue (Eldritch Scoundrel) 6 | 45/45 HP | AC 13 (21 w/magic defenses) T 13 FF 11 | Fort +4 Ref +8 Will +4 | Initiative +3 | Perception +12 (+15 vs. traps, trap spotter) | Recruits

Having a bad feeling about this, Celebeth casts a shield spell in addition to her mage armor.

AC now up to 21 (10 + 3 Dex + 4 mage armor + 4 shield).


Greenbelt | Roll20 | NG Female Human Arrowsong Minstrel Bard 6 | HP 19/39 | CMB +6 / CMD +18 | AC 18 / T 13 / FF 15 | Fort +3 / Ref +8 / Will +5 | Initiative +3 | Bardic Performances 17/18 (Inspire Courage at +2) | Perception +9 | Spells 1L 3/4 2L 3/3

Reflex Save: 1d20 + 8 ⇒ (6) + 8 = 14 (fail)

Still shaking from being hit by lightning and hoping there are no more of those incoming, Azen shoots again at the wounded troll, using a fire arrow.

Attack (+1 Composite Longbow): 1d20 + 8 + 4 + 1 + 1 ⇒ (10) + 8 + 4 + 1 + 1 = 24 (bullseye shot)
Damage: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10 (Prayer)

@Wulfric, thanks.


M Human Ran1/Wiz5 | HP 32/42 | AC 25 (T 14, FF 22, CMD 23)| F +7 R +7 W +5 | Mv 30' or 50' | Init +4 | Per +9 Spells 4/5/4/3 | Send Senses 6/6 | Bonded Item 1/1 | Active: Shield, Haste

Wulfric Reflex, Haste: 1d20 + 6 + 1 ⇒ (16) + 6 + 1 = 23 10 damage
Ferric Haste: 1d20 + 5 ⇒ (19) + 5 = 24 Evasion for no damage

"Tove, can you ready something to interrupt spellcasting?"

Wulfric tries a fast dismount.
Ride DC 20, Prayer: 1d20 + 10 + 1 ⇒ (10) + 10 + 1 = 21

He does that as a free action.
He then trips the troll.

Trip, True Strike, Haste, Prayer: 1d20 + 10 + 20 + 1 + 1 ⇒ (19) + 10 + 20 + 1 + 1 = 51
The troll does get an AOO against this (vs AC 25), and any damage done is applied as a penalty to the CMB check, but I'm pretty certain he's still going down.

He then stabs the downed troll.
Hasted Attack, Haste, Prayer, vs Prone: 1d20 + 7 + 1 + 1 + 4 ⇒ (6) + 7 + 1 + 1 + 4 = 19
Damage, two-handed, Prayer: 1d8 + 4 + 1 ⇒ (5) + 4 + 1 = 10

He can Handle his animal companion as a free action for any tricks that it knows. Can he send it to "Defend" Azen so as to get it out of harm's way?

AOO if Troll tries to get up:
Attack, Haste, Prayer, vs Prone: 1d20 + 7 + 1 + 1 + 4 ⇒ (12) + 7 + 1 + 1 + 4 = 25
Damage, Prayer: 1d8 + 4 + 1 ⇒ (4) + 4 + 1 = 9


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Female Human Fighter (Unbreakable) 6 | 52/52 HP | AC 22 T 13 FF 19 | Fort +8 (+9) Ref +8 Will +4 (6 mind affecting) | Initiative +7 | Perception +4, Sense Motive +1| Heroic Recovery* (1x/day 2nd save vs ongoing effect)

As one of the trolls advances to her, Rhiannon engages with deft skill, her blade darting forward with deadly precision, aimed at piercing a series of sizzling holes in the troll before her.

Blackthorn +1 Cold iron fey bane estoc/Haste/Prayer: 1d20 + 10 + 1 + 1 ⇒ (14) + 10 + 1 + 1 = 26
Cold Iron/Magic/Prayer: 2d4 + 3 + 1 ⇒ (2, 1) + 3 + 1 = 7
Fire: 1d4 ⇒ 2

Blackthorn +1 Cold iron fey bane estoc/Haste/Prayer: 1d20 + 5 + 1 + 1 ⇒ (10) + 5 + 1 + 1 = 17
Cold Iron/Magic/Prayer: 2d4 + 3 + 1 ⇒ (4, 3) + 3 + 1 = 11
Fire: 1d4 ⇒ 2

Hasted Attack
Blackthorn +1 Cold iron fey bane estoc/Haste/Prayer: 1d20 + 10 + 1 + 1 ⇒ (9) + 10 + 1 + 1 = 21
Cold Iron/Magic/Prayer: 2d4 + 3 + 1 ⇒ (4, 3) + 3 + 1 = 11
Fire: 1d4 ⇒ 4


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Female Human (Ulfen) Cleric 6 | HP 44/44| AC 18 T 13 FF 16 | Fort+4 Ref +4 Will+8 | Initiative +2 | Perception +10* | Channel 7/8 | Portrait | Elkmark Calendar
Wulfric Tilernos wrote:


"Tove, can you ready something to interrupt spellcasting?"

"Nobody told me trolls could do that!"

Unfortunately Dispell Magic is a 3rd level spell and I don't keep a slot open at that level. I'm also not sure it's something I could do in a reasonable time frame during combat anyway.

Unable to stop the bolts themselves, Tove instead calls down a wave of Erastil's healing grace to alleviate some of the damage.

Channel Energy (Selective Channeling): 3d6 ⇒ (6, 2, 4) = 12
--
Prayer
[3] rounds remaining: Everyone gains a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each enemy takes a -1 penalty on such rolls.

Sun Metal
[2] rounds remaining: When Rhiannon hits with her estoc, it deals an additional 1d4 points of fire damage. This damage is not multiplied in the case of a critical hit.


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M Elf Feral Hunter 6 | HP /45 | AC 19 T 14 FF 15 | Fort+6 Ref +9 Will+4 | Initiative +6 | Perception +14 / 18

Garathane embraces the strength of the bull and teams up with Rhiannon (Taking a 5-foot step to do so) in an attempt to bring a troll down.

Regular Attack Cold Iron, FF, Prayer, Haste: 1d20 + 9 + 1 + 1 + 1 ⇒ (17) + 9 + 1 + 1 + 1 = 291d8 + 3 + 1 + 1 + 1 ⇒ (1) + 3 + 1 + 1 + 1 = 7

Haste Attack Cold Iron, FF, Prayer, Haste: 1d20 + 9 + 1 + 1 + 1 ⇒ (3) + 9 + 1 + 1 + 1 = 151d8 + 3 + 1 + 1 + 1 ⇒ (3) + 3 + 1 + 1 + 1 = 9

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