Radosek Pavril

Wulfric Tilernos's page

35 posts. Alias of Aldizog.


Full Name

Wulfric Tilernos

Race

Human Ran1/Wiz5 | HP 42 | AC 22 (T 13, FF 20, CMD 22)| F +7 R +6 W +5 | Mv 30' or 50' | Init +4 | Per +9

Classes/Levels

Spells 4/5/4/3 | Send Senses 6/6 | Bonded Item 1/1

Gender

M

Size

M

Age

22

Alignment

LG

Deity

Erastil

About Wulfric Tilernos

Background:
Wulfric’s family have lived in Rostland for three generations. His great-grandfather was Sir Damon Tilernos, a cavalier from Lastwall who fell in love with a Rostlander woman. Wulfric was born in 4690 AR (assuming the AP begins in 4710 AR) and was raised in Rostland in a comfortable home. His parents are farmers, his older sister Saryann a minstrel, and his younger brother Tobert an aspiring priest.
Wulfric always had a knack for horsemanship, and his family drew on the connections of lineage to secure him training in Lastwall, where he served first as a squire, then as a cavalry scout. The young man was assessed to have considerable skills in magic, and these were developed over the years.
Last year, his father took ill, and he returned home to assist his mother with the farm. While there, he learned that a band of explorers in the Stolen Lands were seeking a Magister.
The current opportunity to venture into the Stolen Lands appeals greatly to him. He is a loyal Rostlander, and he holds out the hope of establishing a realm that is closer to Rostov than to the Dragonscale Throne and the Surtova family.

Personality:

Wulfric has a bit (but only a bit) of his mother’s charm and his father’s quick wit. He is strong, brave, and kind-hearted, and worships the ground his parents walk on. Always strong for his size, he was noted for standing up for the smaller kids and never being a bully. He felt like a bit of a hayseed in Lastwall, and is more comfortable in more rustic environments.

Appearance:

Wulfric stands slightly under six feet tall, and is fairly lean. He has brown hair, brown eyes, and tanned skin. He wears Lastwall armor, well-kept and polished; a gift from the knight he served.

Role:

Wulfric is a generalist; his spells will focus on utility, problem-solving, divination, and abjuration. He’s not going to cast very many offensive spells in combat. He may go into the Eldritch Knight prestige class. Although he is built to be an arcane cavalry scout, his AC and HP are good enough (or can be with spells) that he can function as something of a wizard tank, a most unusual role, but one that seems beneficial to the party. His horse will become much more formidable at level 7, when he can take Boon Companion.

Character Sheet:

Wulfric Tilernos
Human Ranger 1 / Wizard 5 (Diviner); opposition schools Illusion, Enchantment
LG Medium Humanoid
Deity: Erastil
Init +4; Perception +9
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DEFENSE
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AC 22, touch 13, flatfooted 20 (Armor +7, Shield +2, Dex +2, Deflection +1)
HP 42 (1d10+5d6+12)
Fort +7, Ref +6, Will +5
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OFFENSE
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Speed 20 ft. (50 ft mounted)
Melee MW Lance +7 (1d8+3/x3) or MW Cutlass +7 (1d6+3/18-20)
Ranged MW Composite Longbow +5 (1d8+3/x3, 110’)
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STATISTICS
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Str 16, Dex 14, Con 14, Int 17, Wis 10, Cha 11
Starting 15/14/14/15/10/11
BAB +3; CMB +9; CMD 22
Feats Nature Soul (1), Mounted Combat (H), Scribe Scroll (Wiz1), Arcane Armor Training (3), Animal Ally (5), Knowledge Is Power (Wiz5)
Traits Rostlander, Magical Knack
FCB Wizard +5 Skill Points
Skills (10/level ranger, 7/level wizard, 43 total)
Swim 5 +11 (-1 ACP)
Climb 5 +11 (-1 ACP)
Survival 1 +4 (+5 to follow tracks)
Ride 6 +11 (-1 ACP)
Perception 6 +9
Spellcraft 5 +11
Stealth 6 +11 (-1 ACP)
Knowledge (Arcana) 6 +12
Knowledge (Nature) 1 +7
Knowledge (Planes) 1 +7
Knowledge (Dungeoneering ) 1 +7
Knowledge (Religion) 1 +7
Knowledge (Local) 1 +7
Background Skills
Handle Animal 6 +9 (+13 with mount)
Knowledge (History) 1 +7
Knowledge (Engineering) 1 +7
Knowledge (Nobility) 1 +7
Knowledge (Geography) 1 +7
Linguistics 1 +7
Appraise 1 +7
Languages Common, Sylvan, Draconic, Undercommon, Aklo
Special Favored Enemy (Human +2), Track, Wild Empathy, Cantrips, Bonded Item (Ring), Forewarned, Send Senses (150’, 2 rounds, 6/day)
Equipment (12,000 GP)
+1 Mithral Breastplate (5,200)
+1 Mithral Buckler (2,005)
Cloak of Resistance +1 (1,000)
Ring of Protection +1 (Bonded Item – 1,000)
Purchased Spells (660)
MW Composite Longbow (+3 Str) – 700
MW Lance (310)
MW Cutlass (315)
Military Saddle (20)
Bit/Bridle (2)
Saddlebags (4)
Backpack (2)
Waterskin (1)
4 Days Trail Rations (2)
MW Chain Shirt Barding (700)
Remaining: 79 GP
Spells
0: Resistance, Acid Splash, Detect Magic, Detect Poison, Read Magic, Dancing Lights, Flare, Light, Ray of Frost, Bleed, Disrupt Undead, Touch of Fatigue, Mage Hand, Mending, Message, Open/Close, Arcane Mark, Prestidigitation
1: Endure Elements, Hold Portal, Alarm, Shield, Protection from Evil, Air Bubble, Burning Hands, Mage Armor, Unseen Servant, Comprehend Languages, Mount, True Strike, Magic Missile, Floating Disk, Crafter’s Fortune, Feather Fall, Liberating Command, Monkey Fish, Enlarge Person (7 starting, 2 from leveling, 10 bought for 150)
2: Resist Energy, See Invisibility, Force Sword, Cat’s Grace, Bull's Strength, Gust of Wind, False Life, Carry Companion (4 from leveling, 4 bought for 240)
3: Dispel Magic, Clairaudience/Clairvoyance, Arcane Sight, Haste (2 from leveling, 2 bought for 270)

Prepared (4/5/4/3)
0: Open/Close, Light, Detect Magic, Disrupt Undead
1: True Strike, Liberating Command, Feather Fall, Shield (x2)
2: False Life, See Invisibility, Cat’s Grace, Resist Energy
3: Clairaudience/Clairvoyance, Dispel Magic, Haste

Ferric (as Drd3):

HD 3d8+6 (20 HP)
AC 22 (+6 natural, +2 Dex, -1 size, +1 Dodge, +4 Armor)
Fort +5, Ref +5, Will +2
Str 17, Dex 14, Con 15, Int 2, Wis 12, Cha 6
BAB +2, CMB +6, CMD 18 (22 vs Trip)
Feats: Dodge, Light Armor Proficiency
Skills: Acrobatics 1 +5
Swim 1 +7
Perception 1 +5
Tricks (8): Attack, Attack unnatural creatures, Come, Defend, Down, Guard, Heel, Use Spell (Fly)
Attacks: Bite +4 (1d4+3) and 2 Hooves -1 (1d6-1)
Special: Link, Share Spells, Evasion