GM Raltus' - Slaying Giants

Game Master Raltus

Maps l Hand outs l Lootz


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M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

Dain tromps along


Human Fighter 5 / AC 20 (+4 vs Reach, +4 Mobility Feat), Touch 11, Flat 18 / HP 49/40 / Init +1 / Fort +7, Ref +3, Will +4 (+1 vs Fear) / Perception +5

Balder looks puzzled as he takes the pouch from Yorikata. "Er.. thank you. What...um what is this for? And what did I do to deserve a gift such as this?" He asks baffled as they walk.


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

"You work hard to smash the monsters and keep us safe and such. And I had to buy one for me anyway so I can clean me up after such bloody and gory expeditions and thought you might like one too. So I got one for you too as an appreciation of your work." Yorikata answers, still smiling.


Human Fighter 5 / AC 20 (+4 vs Reach, +4 Mobility Feat), Touch 11, Flat 18 / HP 49/40 / Init +1 / Fort +7, Ref +3, Will +4 (+1 vs Fear) / Perception +5

"Oh I see! Well blood is hard to scrub off so this will come in handy. My thanks Yorikata." he says with a slight nod of thanks and swings his backpack around and puts the gift in one of the side pouches and secures it tight. Smiling at her he carries on walking along with the group.

"Lets smash some evil so I can wash it off with my new gift." he adds gleefully.


Lay out your plan, you have 30 minutes to enact it with 10 minutes to hide basically, so stealth checks as well.


Human Fighter 5 / AC 20 (+4 vs Reach, +4 Mobility Feat), Touch 11, Flat 18 / HP 49/40 / Init +1 / Fort +7, Ref +3, Will +4 (+1 vs Fear) / Perception +5

What area are we gonna do this in? I figure I'll just hide behind the door to the entrance so i can cut off their escape.

Stealth: 1d20 + 0 ⇒ (17) + 0 = 17


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

I'd really like to watch that from outside. Only problem is, I don't see nothing in the dark. :( I put the fox on the map where I think we could hide without being found. Of course Yorikata could also hide in the bedroom.

"Shall we hide all in the same spot, or shall we distribute to cover a greater area?" Yorikata asks as they enter the building.


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

A little spread out so we can pincer them

Stealth: 1d20 + 7 ⇒ (1) + 7 = 8


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

"I'll hide in the bedroom." Yorikata tells and waits for the others to tell where they go.


M Oread Kinetic Knight 4____HP 28/39

"I can see in the dark, so I can wait off to the side out here, and follow them in." Gran't' suggests


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

I can see in the dim light too, so I'll watch the back entrance.

Lanneth hides up the blocked staircase trying to stay in the shadows but listening intently for any sign of people moving in.

Stealth: 1d20 + 2 ⇒ (19) + 2 = 21
Perception: 1d20 + 7 ⇒ (9) + 7 = 16


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP36 DD+14 - Scent

As everyone takes their place, Yorikata moves into the bedroom and hides under the first bed - in fox shape. She leaves the double doors open to be able to watch the corridor.
Stealth: 1d20 + 17 ⇒ (19) + 17 = 36


Human Fighter 5 / AC 20 (+4 vs Reach, +4 Mobility Feat), Touch 11, Flat 18 / HP 49/40 / Init +1 / Fort +7, Ref +3, Will +4 (+1 vs Fear) / Perception +5

Balder hides in the basement ready to cut off their escape if need be.


GM screen:

Stealth: 1d20 + 9 ⇒ (7) + 9 = 16
Stealth: 1d20 + 5 ⇒ (17) + 5 = 22

perception: 1d20 + 6 ⇒ (4) + 6 = 10

perception: 1d20 + 4 ⇒ (18) + 4 = 22

A half Orc makes his way into the Plague house via the front door, he moves in past Yorikata never noticing the fox and if he does it would just be a wild animal taking refuge in the building. Making his way through the trap door in the room with the beds he disappears into the basement.


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

Yorikata gets really excited as the half-orc passes her. After waiting for a moment to be sure no one else comes after that one, she comes out from under the bed and sneaks out to check on the others.

"Let us take the stairs down to follow him" she whispers and leads the way.


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

Dain waits with his axe.


Perception: 1d20 + 6 ⇒ (12) + 6 = 18
Perception: 1d20 + 4 ⇒ (9) + 4 = 13

More stealth checks if you are moving

Perception DC 15 for Gran't' 20 for those further away:

"They must be on to us, go and tell the others they need to attack now as we have not found the item she is looking for." The orc says


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP36 DD+14 - Scent

Perception: 1d20 + 6 ⇒ (20) + 6 = 26
Yorikata hushes past the grate listening in on the conversation.
Stealth: 1d20 + 17 ⇒ (7) + 17 = 24


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

She then joins Dain in the room where the cube was, to not walk through the traps again.


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

Dain looks at Yorkiekata with a questioning look

Staying put right now

Perception: 1d20 + 8 ⇒ (17) + 8 = 25


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

I thought Lanneth would get the hint about the excitement- via the link - and come along. The grate would be a great place for you to work your magic.

Yorikata moves past the dwarf. She draws her rapier and lights the sunrod. She nods to Dain, opens the door and stabs at the creature standing behind.
Stab: 1d20 + 5 ⇒ (12) + 5 = 171d6 + 1d6 ⇒ (6) + (4) = 10


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

Works spinning up again, so mid day posts may be less frequent for me.

Perception: 1d20 + 7 ⇒ (14) + 7 = 21
Stealth: 1d20 + 2 ⇒ (9) + 2 = 11

Hearing the orcs talking and feeling Yorikata's excitement, Lanneth tries to creep over and join her companion as she ventures downstairs.
She tries to stay there hidden as her companion moves into the next room closer to the orc.

What grate? I don't remember that in any description.


Initiative:

Initiative Balder: 1d20 + 1 ⇒ (7) + 1 = 8
Initiative Dain: 1d20 + 6 ⇒ (6) + 6 = 12
Initiative Gran’t: 1d20 + 3 ⇒ (1) + 3 = 4
Initiative Lanneth: 1d20 + 4 ⇒ (17) + 4 = 21
Initiative Yorikata: 1d20 + 4 ⇒ (17) + 4 = 21

Orc: 1d20 + 3 ⇒ (5) + 3 = 8
Troll: 1d20 + 8 ⇒ (14) + 8 = 22

The troll turns to look at who stabbed it with the blade

Round 1
Troll
Lanneth, Yorikata <---
Dain
Balder, Orc, Garn't'

The troll snears at the sight of the small human, swinging two impossibly large claws at her.

Claw: 1d20 + 6 ⇒ (6) + 6 = 121d6 + 2 ⇒ (5) + 2 = 7
Claw: 1d20 + 6 ⇒ (16) + 6 = 221d6 + 2 ⇒ (6) + 2 = 8


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

Dain hurries up to flank


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

Lanneth peers around the corner and points at the troll over Dain's head.

May the denseness of your own head slow your thoughts, and tangle your feet! She curses the troll.

Cast Misfortune hex on Troll, Will 16 or take disadvantage on all D20 rolls for the next round.


Human Fighter 5 / AC 20 (+4 vs Reach, +4 Mobility Feat), Touch 11, Flat 18 / HP 49/40 / Init +1 / Fort +7, Ref +3, Will +4 (+1 vs Fear) / Perception +5

Balder goes down the north door from where he is as soon as the orc is out of sight, and hurries his pace as he hears the commotion getting to the entry way as he see's a troll and an orc he twirls his massive mace.

Double move

"A troll!?"


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

If you look at that short dead end path, starting from the corridor up to the room with the sword on the floor. There is no passage, and no white rectangle but black dots. Usually that's a grate on maps. I may be wrong though.

Yorikata is in shock, as the huge claw tears through her flesh. But she gets her composure back as Dain comes to her aid. She stabs the troll again and then steps back to get out of reach of the creature.
Stab: 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 241d6 + 1d6 ⇒ (4) + (4) = 8
Acrobatics for no AoO: 1d20 + 11 ⇒ (12) + 11 = 23

That should be a hit with or without flanking. Not sure Dain can get into flanking position. If he can I wait for him to act first. If he can't I act before him to make room for him to attack from my current position.


M Oread Kinetic Knight 4____HP 28/39

Gran't' pulls a stone out of the wall and charges the troll
Attack: 1d20 + 4 ⇒ (1) + 4 = 51d6 + 4 ⇒ (5) + 4 = 9
How did the troll get down there?


Talent skill and determination, He walked right by Balder coming down from where you pulled the dead orc, it opens to the sky there


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

It's funny how both are sneaky and blind :D


Will save troll: 1d20 + 1 ⇒ (11) + 1 = 12

Round 1
Troll (-9)
Lanneth, Yorikata <---
Dain
Balder, Orc, Garn't'
No sneak attack on the second hit since it had acted before you did nad it turned to face you.

The Half Orc throws a water skin from his hand at the Troll, water begins to run down the hardened looking skin, Stepping forward the Half Orc swings his Morning Star at Gran't'

Morning Star: 1d20 + 6 ⇒ (14) + 6 = 201d8 + 1 ⇒ (5) + 1 = 6

The Water skin is now a puddle on the floor, the skin of the Troll appears to soften

The troll swings its great hands at Yorikata and Gran't'

Grant: 1d20 + 6 ⇒ (5) + 6 = 111d20 + 6 ⇒ (2) + 6 = 81d6 + 2 ⇒ (5) + 2 = 7
Yori: 1d20 + 6 ⇒ (8) + 6 = 141d20 + 6 ⇒ (3) + 6 = 91d6 + 1 ⇒ (4) + 1 = 5

Missing with both attacks thanks to Laneth.


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

"Balder, can you attack the troll to help me to hit it better?" Yorikata requests.
Readied action to stab the troll as soon as balder is threatening it from the other side. Also if Balder rejects Yorikata's wish.
Stab: 1d20 + 5 + 2 ⇒ (13) + 5 + 2 = 201d6 + 1d6 ⇒ (3) + (5) = 8


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

Focus on the big guy, I'll put the night faeries on the Orc!

Night Faeries! Get the beast's controller!

Slumber Hex on the Orc - Will 16 or sleep 2 rounds


M Oread Kinetic Knight 4____HP 28/39

Gran't' attacks the troll again
attack: 1d20 + 4 ⇒ (1) + 4 = 51d6 + 4 ⇒ (2) + 4 = 6
HP 9


Human Fighter 5 / AC 20 (+4 vs Reach, +4 Mobility Feat), Touch 11, Flat 18 / HP 49/40 / Init +1 / Fort +7, Ref +3, Will +4 (+1 vs Fear) / Perception +5

"Come 'n get it greenie! RAAAHHHH!" Balder says as he jumps up to the troll with a side swing of his massive mace towards the creature's flank hoping to squish it up against the wall.

Attack: 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 2d6 + 6 ⇒ (2, 2) + 6 = 10

If the troll has reach then I have a +8 to my AC if he tries to take an AoO against me. From Mobility and Just Out Of Reach feats.


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

Dain swipes at the troll
Axe: 1d20 + 4 ⇒ (9) + 4 = 131d10 + 3 ⇒ (3) + 3 = 6


Will save: 1d20 + 1 ⇒ (1) + 1 = 2

Gran't' is unable to land an attack that hits, Balder comes in and smashes into the Troll with a solid blow and Yorikata's strike lands as well drawing more wounds upon the troll. Balder attempts to his but with everyone crowding the troll he has to pull back on his blow a bit to avoid striking a friend.

AoO on Balder: 1d20 + 6 ⇒ (7) + 6 = 131d6 + 1 ⇒ (2) + 1 = 3

The Orc slumps to the ground asleep and the Troll is unable to land a blow on Balder.

Round 1
Troll (-22)
Lanneth, Yorikata <---
Dain
Balder, Orc, Garn't

The troll roars as it sees his companion go down, swiping around with his massive hands.

Claw Yori: 1d20 + 6 ⇒ (8) + 6 = 141d6 + 1 ⇒ (5) + 1 = 6
Claw Balder: 1d20 + 6 ⇒ (5) + 6 = 111d6 + 1 ⇒ (6) + 1 = 7


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

With balder assisting Yorikata, the troll has no chance.
Stab: 1d20 + 5 + 2 ⇒ (18) + 5 + 2 = 251d6 + 1d6 ⇒ (6) + (6) = 12
Confirm: 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 241d6 ⇒ 2


Yorikata drops the troll to the ground, her blow slicing a neat hole. After a second Yori notices as everyone else does that the wounds upon the Troll begin to heal.

K. Local DC 15:

You will need fire or acid to kill the troll Dead

Round 2
Troll (-34)
Lanneth, Yorikata <---
Dain
Balder, Orc (sleep 1 rd remaining), Gran't'


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

As the troll goes down Yorikata calls out "Quick kill the orc before he wakes up again!"

CDG anyone?


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

Fire was needed in the stories for trolls! Lanneth yells as she sees the big beast go down.


Round 2
Troll (-34)
Lanneth, Yorikata
Dain <---
Balder, Orc (sleep 1 rd remaining), Gran't' <---
Who has fire? Orc wakes up next turn


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

Dain pulls out his flint and steel(move) and attempts to set the troll on fire.


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

Someone kill the orc already. I can keep the troll down with continued CDGs until someone collects firewood later.


Dain attempts to light the troll on fire but the skin just won't catch.


Human Fighter 5 / AC 20 (+4 vs Reach, +4 Mobility Feat), Touch 11, Flat 18 / HP 49/40 / Init +1 / Fort +7, Ref +3, Will +4 (+1 vs Fear) / Perception +5

balder grabs a flint and steel and lights one of the torches he has from his backpack. Once it catches fire he uses is to burn the troll and stop it;s regeneration.

"I think that should do it/"


We are still going by rounds, not to be a Rules Lawyer but you could only retrieve and light the torch since both are move actions.


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

Anyone got oil?


M Oread Kinetic Knight 4____HP 28/39

He can also drop it as that's a free action.
Gran't' picks up a stone from the floor and drives the blade into the orcs chest.
CDG: 2d6 + 8 ⇒ (1, 5) + 8 = 14


Human Fighter 5 / AC 20 (+4 vs Reach, +4 Mobility Feat), Touch 11, Flat 18 / HP 49/40 / Init +1 / Fort +7, Ref +3, Will +4 (+1 vs Fear) / Perception +5

I'll retrieve and light it, next turn I'll set him on fire :)

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