GM Raltus' - Slaying Giants

Game Master Raltus

Maps l Hand outs l Lootz


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(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

Yorikata opens the double doors to the right of the main entrance. Just out of curiosity.


Lanneth notes the door on the right that might have once been a secret door but now is a not quite so secret as the hinges are broken and don't hot the door on as securly as they normally once would. As Dain rounds the corner 2 giant centipedes come out of the Debris under the loft moving in for some food.

Initiative:

Initiative Balder: 1d20 + 1 ⇒ (13) + 1 = 14
Initiative Dain: 1d20 + 6 ⇒ (4) + 6 = 10
Initiative Gran’t: 1d20 + 3 ⇒ (17) + 3 = 20
Initiative Lanneth: 1d20 + 4 ⇒ (17) + 4 = 21
Initiative Yorikata: 1d20 + 4 ⇒ (10) + 4 = 14

Red: 1d20 + 2 ⇒ (14) + 2 = 16
blue: 1d20 + 2 ⇒ (5) + 2 = 7

Initiative Rd 1
Grant', Lanneth <---
Red
Yorikata, Balder
Dain, Blue
I left Gran't with Yorikata so she wouldn't be alone

Red gets a surprise: 1d20 + 2 ⇒ (10) + 2 = 121d6 - 1 ⇒ (4) - 1 = 3

Spoiler:
=DC 13 Fort if they hit]
Poison (EX)
Bite—injury; save Fort DC 13; frequency 1/round for 6 rounds; effect 1d3 Dex damage; cure 1 save. The save DC is Constitution-based and includes a +2 racial bonus.


Yorikata and Gran't see what once must have been and infirmary as there are beds lined up here so that it could be easy to treat many wounded or infected.

H2. Infirmary
Two rows of scorched, wrought-iron bedframes take up most
of the space in this soaring chamber, resting between a fire blackened
altar to the southwest and double doors to the
northeast. A second set of double doors leads to the northwest,
and a single iron door exits the chamber to the southeast.
Brightly colored holy figures stare down from the stained-glass
windows built into the blackened stone walls, their visages
noticeably less damaged than the rest of the room.


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

Who got Attacked? Dain? Can we hear there is a fight upstairs?


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

BUGS!


Human Fighter 5 / AC 20 (+4 vs Reach, +4 Mobility Feat), Touch 11, Flat 18 / HP 49/40 / Init +1 / Fort +7, Ref +3, Will +4 (+1 vs Fear) / Perception +5

"Let me at 'em!"


Dain yes since he said right away he was taking the lead I just went with that and Left as he commanded of me.
Initiative Rd 1
Grant', Lanneth <---
Red
Yorikata, Balder <---
Dain, Blue
I am going to let Yorikata and Balder go since Lanneth and Gran't cannot do much right now for you.


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

Nature to know about centipedes: 1d20 + 9 ⇒ (4) + 9 = 13

Spirits of night, spirits of sleep,
take these vermin without a peep!

Lanneth does a slumber hex on the Red centipede (Will 15)


Lanneth would know that Vermin are immune to mind effecting


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

Yorikata is blissfully unaware of what goes on and moves into the sleeping room with the many beds. She looks around if there is something interesting to find here.
Perception: 1d20 + 5 ⇒ (18) + 5 = 23

How about everyone who wants to smash at the centipedes gives his roll and then you let DM Raltus sort it out. Because most either can't do anything anyway, are out of reach or both. If Dain kills the thing, Balder could step over the body and attack the next.
Also Lanneth doesn't run out of Slumber Hex. It's always worth a try ;)


Human Fighter 5 / AC 20 (+4 vs Reach, +4 Mobility Feat), Touch 11, Flat 18 / HP 49/40 / Init +1 / Fort +7, Ref +3, Will +4 (+1 vs Fear) / Perception +5

Can't do much with Dain and the Centipede right in front of me. But when Dain moves or kills his I will make my attack.

Balders Action:
Balder moves towards the centipede and within these close quarters can's really swing his large mace so instead he switches his mace to his left hand and draws his cold iron short sword at his side and flips it in his large hand and holds the sword facing downwards like a large dagger and stabs it into the side of the centipede before him.

Attack: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 1d6 + 4 ⇒ (2) + 4 = 6


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

Dain two hands his axe and hacks at the centipede

Axe: 1d20 + 3 ⇒ (20) + 3 = 231d10 + 3 ⇒ (6) + 3 = 9
Confirm: 1d20 + 3 ⇒ (8) + 3 = 112d10 + 6 ⇒ (6, 9) + 6 = 21

Yarrr! Sliced centipede for Mama Bramage's centipede stew!


M Oread Kinetic Knight 4____HP 28/39

"It looks like they were set up to treat lots of wounded here. I wonder why?"


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

Oh my, that's right critters are immune to fairy dust!

Lanneth is frustrated at herself.
Go ahead and move on, we don't need to retcon her action. But it does raise a gaping hole in my spell/hex list. Most things I was looking at are mind effecting...


Dain kills the centipede in front of him, Balder moves around Dain to kill the next one. Once they are dead you see that you could have entered the building this way as well but the bugs would have attacked the first person through. A set of stairs leads up to a loft.

H4. Private Shrine
Most of this wooden loft is still standing—this is the only remnant
of the building’s destroyed second floor. The roofless chamber is
completely exposed to the elements and filled with soot-covered
debris, fire-damaged furnishings, and charred wooden beams. A
large, soot-covered brass statue of a goddess with a longsword
in one hand and a kite shield in the other stands precariously on
the northern edge of the platform above a rickety flight of stairs.


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

Let us stay away from that, I don't want to get smited


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

I don't remember my Human and Orc religion traditions any more. Does anyone know what goddess that is?

Lanneth looks the statue over without getting too close to it.
Perception: 1d20 + 6 ⇒ (17) + 6 = 23


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

I only really know of Moradin, the deity my family followed.


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

Knowledge Religion: 1d20 + 1 ⇒ (14) + 1 = 15
Yorikata decides that this bedroom somehow this is not as interesting as she thought. "Let us follow the others." she suggests to Gran't'. On the way up she notices the big bug splat.

Seeing them all in front of the statue she looks at it to and says "Oh, that's a nice statue of Iomedae. Could use some cleaning. And maybe a move to the temple in town." before turning to the rest of the room. As there seems to be nothing else she tells "I found a large bedroom downstairs."


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

Well I guess we can investigate that. Dain heads down.


Human Fighter 5 / AC 20 (+4 vs Reach, +4 Mobility Feat), Touch 11, Flat 18 / HP 49/40 / Init +1 / Fort +7, Ref +3, Will +4 (+1 vs Fear) / Perception +5

Balder straps his giant mace to his back and pulls the short sword out of the centipede and grabbing a rag he wipes the ichor off the blade but decides to keep the sword in hand for now, just in case there are any more surprises.

"Has anyone checked out the back of the place?" he asks around tp those assembled.


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

"What do you mean with back? Where the boulder protrudes into the house?" Yorikata asks. "We can check that too. The Bedroom was boring anyway."

Yorikata hops down the stairs and turns to the left to take a closer look at the stone, and why they would incorporate it into the building.


M Oread Kinetic Knight 4____HP 28/39

"The bedroom was not a bedroom. It was an infirmary." Gran't' clarifies, "A big one. The size raises questions."


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

"Bedroom, shmedroom." Yorikata replies, sticking out her tongue at Gran't' "This thing is called plague-house. What question would it raise?"


SO where are you going? Infirmary or back hall?


M Oread Kinetic Knight 4____HP 28/39

"Makes one wonder how many people suffered from this plague..." Gran't' replies, chuckling at the childlike behavior of Yorikata


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

Yorikata went to the back of the house.


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

Lanneth follows Yorikata to make sure she stays safe. Keeping an eye on everything as she goes.


H5. Ruined Hall
The support walls and pillars that once connected the Plague
House to the huge boulder behind it have burnt and crumbled
in this ruined chamber, revealing nearly the entire face of the
monolithic stone as well as much of the sky above. Jagged red
runes have been painted onto the rock in long, broad strokes
that reach from top to bottom. A cabinet on the southeast wall
and a tall bookcase against the northeastern wall are all that
remain of the room’s furnishings.

DC 15 Perception:

You can find R+B carved into the support beam by the bookshelf

DC 23 Perception:

There is what looks like a giant Spider hanging in the rafters.

Gran't
The ceiling in the infirmary is 25' high and vaulted, there is sadness that hangs in the air in this room.

Perception DC 18:

Under one of the beds is what looks like a trap door

Treasure on the floor:

Ornate Hope Knife
Gold Locket
63 sp


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14
Yorikata __ wrote:

Yorikata is blissfully unaware of what goes on [upstairs] and moves into the sleeping room with the many beds. She looks around if there is something interesting to find here.

Perception: 1d20 + 5 ⇒ (18) + 5 = 23

Earlier

Yorikata acts as if she is stumbling and picks up the hopeknife, the gold locket and the pouch with the coins and lets all of this disappear into her pockets.
Slight of Hand for Grant: 1d20 + 8 ⇒ (6) + 8 = 14

Now
Perception: 1d20 + 5 ⇒ (15) + 5 = 20
Blissfully ignorant Yorikata moves to the boulder and touches the red runes. "Can you read that?" she asks Lanneth. "Oh, look here! There is an 'R+B' carved into the wood. If there were some lovebirds here?"


Sorry I missed your post on that

On the Bolder is what looks like a name spelled out.

If you speak Orc, DC 15 Linguistics Check:

The name is Skreed
]
K, Local DC 15 after the check above:

As far as you know there is no one in Town called Skreed


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

Knowledge Local: 1d20 + 5 ⇒ (12) + 5 = 17
Yorikata waits with a knowing smile for Lanneth to answer.

Looks like you missed your chance to throw whatever is inside the white lines at me. Stood there bold on the map ;)


I still have Gran't, I didn't see you move your icon, that stuff is harder to do in PBP


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

Dain looks where the words are pointed out

Linguistices: 1d20 + 2 ⇒ (10) + 2 = 12

Hmmm..No idea


Human Fighter 5 / AC 20 (+4 vs Reach, +4 Mobility Feat), Touch 11, Flat 18 / HP 49/40 / Init +1 / Fort +7, Ref +3, Will +4 (+1 vs Fear) / Perception +5

"I meant the back by the boulder." Balder says then goes to the ruined hall with Yorika and Dain.

Perception: 1d20 + 3 ⇒ (3) + 3 = 6

Looking at the boulder he comments "No idea what it could mean. But I fear meeting the giant that could throw or lift this. Right Bramage?"


M Oread Kinetic Knight 4____HP 28/39

Perception vs Yori: 1d20 ⇒ 12
Perception vs Trap: 1d20 ⇒ 20

Gran't' walk down the beds inspecting the room and stops when he spots a handle. "I think there is a trapdoor in here guys."


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

No doubt it was hurled by a catapault. We should go check the trapdoor.


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

"Hey, that surprise was mine to tell!" Yorikata complains as Gran't' tells of the trapdoor.

She hurries over to Gran't' in the bedroom again - she doesn't care if he calls it an infirmathing. "Let us move the bed."

She pushes the bed, hoping that Gran't' would help.
Str: 1d20 + 0 ⇒ (5) + 0 = 5


As the two move into move the bed out of the way, ghostly visages appear in the beds, heat and flames flicker around them, the ghostly visages sit up in the beds and scream silently with flames roaring out of their mouths.

DC 14 will save or you gain the Frightened condition


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

Will: 1d20 + 6 ⇒ (5) + 6 = 11

Dain screams like a panty waist and flees the house.


Human Fighter 5 / AC 20 (+4 vs Reach, +4 Mobility Feat), Touch 11, Flat 18 / HP 49/40 / Init +1 / Fort +7, Ref +3, Will +4 (+1 vs Fear) / Perception +5

Will Save: 1d20 + 2 ⇒ (12) + 2 = 14 YUS!

Balder looks on at the spirits and flames. "What the!? Are you guys seeing this." he says poking at the ghostly visages with his short sword before noticing everyone running off.

"Hey where's everyone going??"


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

Back room flashback
perception In the back room: 1d20 + 6 ⇒ (3) + 6 = 9
Lanneth notices nothing as she watches her companion search the back room.

When she points out the word and asks if Lanneth can read it she quickly says:
Someone wrote Skreed.

Know Local: 1d20 + 9 ⇒ (1) + 9 = 10
Maybe it's one of the locals, but I can't recall that.

Then she follows her companion out of the room.

In the infirmary

Lanneth continues to watch over her companion.
Will: 1d20 + 3 ⇒ (18) + 3 = 21

As the vision starts to occur she steps back a ways and calmly watches with interest.
Interesting. Some spirits are tied to this place, unable to move on. I've heard of this, but never seen it before...


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

"There is no Skreed in town, I'm sure." Yorikata replies to Lanneth.

As the ghostly visages appear, Yorikata screams and runs away. By the noise one can assume, that her way, after leaving the room, leads also out of the house.
Will: 1d20 + 1 ⇒ (1) + 1 = 2

Frightened for how long?


Human Fighter 5 / AC 20 (+4 vs Reach, +4 Mobility Feat), Touch 11, Flat 18 / HP 49/40 / Init +1 / Fort +7, Ref +3, Will +4 (+1 vs Fear) / Perception +5

Balder looks at Lanneth then back at Dain and Yorika running off.

"Where are they going?"

He asks as he pokes at the ghostly visage again with his short sword not even acknowledging the action.


M Oread Kinetic Knight 4____HP 28/39

Will: 1d20 + 1 ⇒ (1) + 1 = 2
"BACK!" Gran't' shouts at the ghosts around him as a stone come flying through the door and into his hand, forming into a blade. He backs away brandishing his weapon. Once at the door he turns and runs. He thumping of his feat indicates that he is heading out the main door as well. having been closer to the door when this all happened, he somewhat blocks Yorikata's attempt at a rapid retreat.


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

Acrobatics Jump: 1d20 + 10 ⇒ (4) + 10 = 14
On her way out Yorikata jumps over Gran't's shoulder.

Outside she turns left, runs around the corner of the house. There she stands, back at the wall, panting heavily and as she is out of sight...


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP36 DD+14 - Scent

... she shrinks into the form of a tiny fox.


Lets say 1 round since it has played out pretty funnily.

After a few moments the fear on those who succumbed to it has passed and you feel a bit foolish about all that took place. Making your way back into the room you can see that Balder and Lanneth await your return standing there as the ghosts spit fire and ash but cause no harm.

Trap door:

The door appears to be bared from the bottom, DC 20 Str check to break oepn

While the others are running away, Lanneth and Balder note that a pressence has joined them in the room. This one much larger than they would have thought, a Giant spider comes in through the set of double doors that people entered through. The spider lunges at Balder trying to bite him.

Bite: 1d20 + 4 ⇒ (1) + 4 = 51d6 + 2 ⇒ (3) + 2 = 5 DC 15 Fort save to avoid the poison

Initiative:

Initiative Balder: 1d20 + 1 ⇒ (13) + 1 = 14
Initiative Dain: 1d20 + 6 ⇒ (3) + 6 = 9
Initiative Gran’t: 1d20 + 3 ⇒ (11) + 3 = 14
Initiative Lanneth: 1d20 + 4 ⇒ (11) + 4 = 15
Initiative Yorikata: 1d20 + 4 ⇒ (3) + 4 = 7
Giant spider: 1d20 + 5 ⇒ (10) + 5 = 15

Rd 1
Dain
Lanneth, Yorikata
Spider
Gran't, Balder
So everyone who is feared can come in on rd 2, so Lanneth, spider, Balder for this round


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

The bond pushes the feeling of intense curiosity over to Yorikata.

Now why would they do that? It seems to just be a vision. She watches calmly as the others do random stuff in reaction to what appears to the spirit's final moments.


2 people marked this as a favorite.
M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

Running away music

Dain heads back rather sheepishly.

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