
Gran't' |

Gran't' moves ahead, he has slowed considerably but in front of him you can see a mass of very small stones rolling along the floor.
Basic Geokinesis "Watch the stones." He says, "Hopefully they will get caught on any more traps and give us warning." Aid another on perception to spot traps?

DM Raltus |

Not going to lie that is an awesome way to find traps that don't require a pressure plate haha
Iomedae’s holy text, Acts of Iomedae, and several other weathered scriptures.
The chest:
1 ounce of sovereign glue,
2 doses of universal solvent, 50 feet
of silk rope,
a disguise kit (with 6 uses remaining),
a set
of thieves’ tools,
a noble’s outfit worth 75 gp,
a signet ring
worth 50 gp,
coins totaling 237 gp, 155 sp, and 55 cp.
The door to the north in the chamber everyone is in leads to A room full of Statues with a fire pit in the middle.
H12. Hall of Heroes
This once-grand flagstone hall is filled with statues of different
celestial creatures in every corner. An old fire pit in the center of
the room is bordered on all sides by moth-eaten bedrolls, while
shovels, picks, and other digging equipment lie strewn about
a shallow tunnel bored into the northeastern wall. The ceiling
above the tunnel has collapsed, leaving a hole open to the sky
above a pile of burnt rubble.

Lanneth |

Wait! before we go lets look here.
She indicates the bookshelf and chest in the room they are about to leave.
Lanneth looks at the bookshelf and indicates that someone should look at the chest before they leave the room.
Then once that is done, she follows the others as they move to the next room. There she immediatly starts looking at the bedrolls and tunnel trying to see if there is anything hidden here.
Perception: 1d20 + 7 ⇒ (15) + 7 = 22

Yorikata __ |

After her bad experience Yorikata stays back and leaves it to the others to find out what this site is about. But she looks around from behind. "Why would someone dig a hole here?"
Perception: 1d20 + 6 ⇒ (15) + 6 = 21

Lanneth |

Or someone wanted to get into the basement or dig a tunnel into the town for some reason. This could make a good base of operations to sneak into the town if you could dig a tunnel from here. A whole troop could sneak in here under the cover of darkness and then use the tunnel to get into town with the guards never the wiser. The basement makes a good staging area. Even the Orcs must have figured that out by now.
As part of her looking at the tunnel, she wants to see if by chance the tunnel isn't as impassable as it seems.

Lanneth |

Ahhh... Of course. Boys we have more Vermin here!
Lanneth scrambles back away from the creatures as soon as she sees them.
Posting ahead for my first round. Withdraw action to back away from the danger behind the two guardsmen.

DM Raltus |

Initiative Balder: 1d20 + 1 ⇒ (2) + 1 = 3
Initiative Dain: 1d20 + 6 ⇒ (4) + 6 = 10
Initiative Gran’t: 1d20 + 3 ⇒ (6) + 3 = 9
Initiative Lanneth: 1d20 + 4 ⇒ (3) + 4 = 7
Initiative Yorikata: 1d20 + 4 ⇒ (11) + 4 = 15
Rat red: 1d20 + 2 ⇒ (5) + 2 = 7
Rat Blue: 1d20 + 2 ⇒ (20) + 2 = 22
Blue
Yorikata, Dain <---
Grant, Lanneth, Red
Balder
The rat with the Red tinged skin, or it could be blood on it bites at Lanneth. The rats looks plagued or like they are not in a health state.
Bite: 1d20 + 4 ⇒ (8) + 4 = 121d3 - 2 ⇒ (1) - 2 = -1
Str Dmg: 1d2 ⇒ 1
DC 11 Fort save:Filth fever: Bite—injury; save Fort DC 11, onset 1d3 days, frequency 1/day, effect 1d3 Dex damage and 1d3 Con damage, cure 2 consecutive saves. The save DC is Charisma-based.

Lanneth |

Fort: 1d20 + 1 ⇒ (16) + 1 = 17
Don't you bite at me!!!!
I suppose this calls for a bit of protection.
Lanneth suddenly starts chanting.
Lady of darkness, Mother of Night,
Bless this woman with your gift of light.
Let the moonbeam hold me tight
As I walk through the comming fight.
As repeats the invocation twice more and then for a moment she seems to glow faintly with a soft light.
Cast Mage Armor. AC now 16 for the next 2 hours.

Yorikata __ |

That's no complaint towards you. And I remembered later, that Lanneth's heal hex will work on them. But incorporeal in our party constellation is hard, as we have no channel, no magic missile, no evocation spells at all, no magic weapons...

Lanneth |

Ya, that scroll is not a Witch spell. So I would have to UMD with a 23 to cast it. Not good odds with my +4 bonus. I'll hex them if you all are done for the round, but I've gone twice already to the rest of your once
Religion: 1d20 + 6 ⇒ (8) + 6 = 14
From farther back Lanneth peeks to see how the boys are doing with the rat.
Ghost Rats? I've never seen those before... She watches curiously to see how the group does with them, she wonders if they may have hidden talents.

Balder The Cursed |

Well no one told me if all the rats are ghosts so I'll go for the blue one.
Balder catches a fright from the ghostly rat and his mace comes down towards the one next to it.
Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 2d6 + 6 ⇒ (3, 3) + 6 = 12
And the mace comes down with a solid thud... and maybe a squish.
"Holy crap, what the!?"

Lanneth |

Lanneth reaches out and tries Mother Moon's blessing of life on the rat.
Hex Cure Light wounds on the Rat (touch): 1d20 + 1 ⇒ (12) + 1 = 13
Damage if Undead: 1d8 + 2 ⇒ (1) + 2 = 3

DM Raltus |

I say since you didn't "use it" you can try again, does it get an AoO since you are not armed?
AoO on Lanneth if it works that way: 1d20 + 4 ⇒ (11) + 4 = 151d2 ⇒ 2
STr dmg now only
The Rat turns to Dain who appears much stronger than Lanneth
Str dmg: 1d20 + 4 ⇒ (16) + 4 = 201d2 ⇒ 2
Yorikata, Dain
Grant, Lanneth, Red (-2, incorporeal)
Balder <---

Lanneth |

Hexes are supernatural actions - Standard actions that do not provoke AoO. Plus that would miss given my Dex and +4 force AC with mage armor would be an AC 16.

Balder The Cursed |

Balder tries to smash the rat anyway even though chances are unlikely.
"Dain get back!"
Attack: 1d20 + 5 ⇒ (5) + 5 = 10
Damage: 2d6 + 6 ⇒ (3, 3) + 6 = 12
Percentile: 1d100 ⇒ 51 In case there's a percentile chance

Yorikata __ |

"Phew!" Yorikata voices with relief as the rats are finally dead-dead. "So what about this tunnel now. Lanneth, you saw something, right?" she asks from a safe position in the back.

Lanneth |

There is a body there, but be careful of there being more rats.
Lanneth stands back and lets others look at the partially collaped tunnel/body.

DM Raltus |

wears a suit of sturdy chainmail, a wand, a unholy symbol, a silver dagger, 6 black gems

Yorikata __ |

Strength: 1d20 ⇒ 8
Strength: 1d20 ⇒ 3
With everyone standing around, curiosity gets the better of Yorikata and she tries to pull out the corpse. "It... doesn't... move!" she complains panting.