
.Suny. |

*HUGZ* icehawk333.
Hopin' all'a best fer you an' yours.

.Suny. |

*GLOMP HUZ da Froggy* (^_^)
Founded HIM!
XD

DM Frogfoot |

One more day guys - sorry, battling a really bad stomach flu the past few days. Thanks for your patience :(
-Posted with Wayfinder

.Suny. |

*HUGZ tha' sicky Foggy.* :(
Wishin' ye all'a very bestest! (^_^)

♣♠Magic♦♥ |

DM Frogfoot wrote:If you wish, Caln, you should be able to insert images onto the map...you can use Paizo's avatar system to find a spider image you want to use and paste it onto the battlemap!I have no luck modifying the map using an IPad, sorry. Please place the spider one space below and to the right of Caln.
Totally needs to be a picture of Spiderman's face....

.Suny. |

They see me Hit pointin', they see me rollin',
1d8 ⇒ 5
(^_^)

.Suny. |

Um.. I already gots a Ki pool?
I dun't think my Monk's Ki kicks in till a few more levels, though?
But thank'e, by tha' way! (^_^)

Arwen McLyntier |

At 4th level, a monk gains a pool of ki points, supernatural energy he can use to accomplish amazing feats. The number of points in a monk's ki pool is equal to 1/2 his monk level + his Wisdom modifier. As long as he has at least 1 point in his ki pool, he can make a ki strike.
At 4th level, ki strike allows his unarmed attacks to be treated as magic weapons for the purpose of overcoming damage reduction.
At 7th level, his unarmed attacks are also treated as cold iron and silver for the purpose of overcoming damage reduction.
At 10th level, his unarmed attacks are also treated as lawful weapons for the purpose of overcoming damage reduction.
At 16th level, his unarmed attacks are treated as adamantine weapons for the purpose of overcoming damage reduction and bypassing hardness.
By spending 1 point from his ki pool, a monk can do one of the following:
Make one additional attack at his highest attack bonus when making a flurry of blows attack, or
Increase his speed by 20 feet for 1 round, or
Give himself a +4 dodge bonus to AC for 1 round.
At 5th level, a monk adds his level to all Acrobatics checks made to jump, both for vertical jumps and horizontal jumps. In addition, he always counts as having a running start when making jump checks using Acrobatics. By spending 1 point from his ki pool as a swift action, a monk gains a +20 bonus on Acrobatics checks made to jump for 1 round.

.Suny. |

Um..but I in't quite a Monk...
Jus', y'know, sayin'...
*Whistles innocently*

.Suny. |

Oh, I dun't mind it. I gets ta' try lots'a different things, ya' know? (^_^)

Arthur Cogsworth |

Somehow, I managed to miss taking a feat.
Would it be OK if I took This? Need to ask, since 3rd party n stuff. :)

DM Frogfoot |

I revealed the room with the chest, and the room beyond the hole in the wall in the waterfalls, or the window leading to the exterior of the castle. Arwen suggested someone check the chest for traps. The action's on you folks :)
-Posted with Wayfinder

.Suny. |

Suny 'Ooooo-d' and swooped in.