DM Frogfoot's Homebrew Adventure - the Wastes of Belkzen (Inactive)

Game Master Dalton the Thirsty

Battlemap

Party Loot


751 to 800 of 835 << first < prev | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | next > last >>

M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

At free store Internet now.

Internet ran out yesterday.


Island Elf(link)
Fighter/Monk:
Fighter1/Monk4/Ninja4|HP30/62|Perc+10|AC18(20)T13)15)FF15(17)|CMB+8;CMD22|F +7R+11W+5(+2Vs Enchantments)|Init+4|Move40ft/Swim30ft

*HUGZ* icehawk333.

Hopin' all'a best fer you an' yours.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Internet is sorta back. I'll be in more often, but i may poof out every so often.


Male Human - Lvl 4 Cleric of Pharasma HP 31; AC 15; TOUCH 10; FLATFOOTED 15; FORTITUDE + 5; REFLEX +1; WILL +8 Perception +4; Initiative +0; BAB +3 (+1); Morningstar 1D8; Light Crossbow 1D8; Scale Armor

What happened to Froggy?


Just missed a day, Caln. Let's wait before releasing the search dogs looking for me, eh? ;) I know I said I'd try to post every day, and I still do, but that just can't happen always.


Island Elf(link)
Fighter/Monk:
Fighter1/Monk4/Ninja4|HP30/62|Perc+10|AC18(20)T13)15)FF15(17)|CMB+8;CMD22|F +7R+11W+5(+2Vs Enchantments)|Init+4|Move40ft/Swim30ft

*GLOMP HUZ da Froggy* (^_^)

Founded HIM!

XD


Hp 22/22 AC 21 / 11 / 20 (+1 Perc; +1 Init; Fort +8, Ref +5, Will +6)

Lol.

No worries we are aloud to have IRL stuff to do :)


RETIRED

I have detect magic constant now. :)


Oh yes, I forgot. There's no magic overtly to detect here anyway, but I will keep that in mind for the future :)


Be back tomorrow guys, taking a break today


Male Gnome Rogue 4

Yessir!


One more day guys - sorry, battling a really bad stomach flu the past few days. Thanks for your patience :(

-Posted with Wayfinder


It's cool man.
Been snowed out of school for 3.5 days. :D
*non-contaminating internet hug*


Island Elf(link)
Fighter/Monk:
Fighter1/Monk4/Ninja4|HP30/62|Perc+10|AC18(20)T13)15)FF15(17)|CMB+8;CMD22|F +7R+11W+5(+2Vs Enchantments)|Init+4|Move40ft/Swim30ft

*HUGZ tha' sicky Foggy.* :(

Wishin' ye all'a very bestest! (^_^)


Hp 22/22 AC 21 / 11 / 20 (+1 Perc; +1 Init; Fort +8, Ref +5, Will +6)

no worries :)


RETIRED

I made my will and my reflex. I'm one behind Caln in initiative.


Whoops! My bad Arthur! I'm sorry man :(


RETIRED

S'Cool. :)
Just making sure I get to act before I'm maimed! XD


Caln wrote:
DM Frogfoot wrote:
If you wish, Caln, you should be able to insert images onto the map...you can use Paizo's avatar system to find a spider image you want to use and paste it onto the battlemap!
I have no luck modifying the map using an IPad, sorry. Please place the spider one space below and to the right of Caln.

Totally needs to be a picture of Spiderman's face....


RETIRED

I can't use a gun-magic as an Aoo, can I?
Pretty sure I can't, but I should ask cause I'm not sure.


Hp 22/22 AC 21 / 11 / 20 (+1 Perc; +1 Init; Fort +8, Ref +5, Will +6)

you could if you had one of those Musket Axe or Musket Warhammer that have a Hand to Hand weapon attached to the barrel.


Female Kobold 4 dragon herald (bard)

I hate to point this out, but you said 2 attacked me.

Only one did.


I don't, so, guess I can't then.


Thanks Oozula!


Hope you feel better soon Caln.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Both wolves failed by exactly one. Odd.

Anyway, are the wolves still surrounded by Glitterdust, even after the merge?


Yes indeed they are. Yeah, you lucked out on those rolls - Will is their worst save, as you can see. Is with most beasty-type creatures.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Great!
I get to panic them even more as i set fire to them with the ball of flaming tar tied to a rope i have in my hand.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Oh, and by the way, the wolf(s) get a new will Save to negate blindness every round.


Great, thanks for the heads-up.


Male Gnome Rogue 4

Carrying up, sorry...


Island Elf(link)
Fighter/Monk:
Fighter1/Monk4/Ninja4|HP30/62|Perc+10|AC18(20)T13)15)FF15(17)|CMB+8;CMD22|F +7R+11W+5(+2Vs Enchantments)|Init+4|Move40ft/Swim30ft

They see me Hit pointin', they see me rollin',

1d8 ⇒ 5

(^_^)


Hp 22/22 AC 21 / 11 / 20 (+1 Perc; +1 Init; Fort +8, Ref +5, Will +6)

not bad suny you are now getting Ki pool yea !


Island Elf(link)
Fighter/Monk:
Fighter1/Monk4/Ninja4|HP30/62|Perc+10|AC18(20)T13)15)FF15(17)|CMB+8;CMD22|F +7R+11W+5(+2Vs Enchantments)|Init+4|Move40ft/Swim30ft

Um.. I already gots a Ki pool?

I dun't think my Monk's Ki kicks in till a few more levels, though?

But thank'e, by tha' way! (^_^)


Hp 22/22 AC 21 / 11 / 20 (+1 Perc; +1 Init; Fort +8, Ref +5, Will +6)

At 4th level, a monk gains a pool of ki points, supernatural energy he can use to accomplish amazing feats. The number of points in a monk's ki pool is equal to 1/2 his monk level + his Wisdom modifier. As long as he has at least 1 point in his ki pool, he can make a ki strike.

At 4th level, ki strike allows his unarmed attacks to be treated as magic weapons for the purpose of overcoming damage reduction.
At 7th level, his unarmed attacks are also treated as cold iron and silver for the purpose of overcoming damage reduction.
At 10th level, his unarmed attacks are also treated as lawful weapons for the purpose of overcoming damage reduction.
At 16th level, his unarmed attacks are treated as adamantine weapons for the purpose of overcoming damage reduction and bypassing hardness.
By spending 1 point from his ki pool, a monk can do one of the following:

Make one additional attack at his highest attack bonus when making a flurry of blows attack, or
Increase his speed by 20 feet for 1 round, or
Give himself a +4 dodge bonus to AC for 1 round.

At 5th level, a monk adds his level to all Acrobatics checks made to jump, both for vertical jumps and horizontal jumps. In addition, he always counts as having a running start when making jump checks using Acrobatics. By spending 1 point from his ki pool as a swift action, a monk gains a +20 bonus on Acrobatics checks made to jump for 1 round.


Hp 22/22 AC 21 / 11 / 20 (+1 Perc; +1 Init; Fort +8, Ref +5, Will +6)

Perception: 1d8 ⇒ 2


Island Elf(link)
Fighter/Monk:
Fighter1/Monk4/Ninja4|HP30/62|Perc+10|AC18(20)T13)15)FF15(17)|CMB+8;CMD22|F +7R+11W+5(+2Vs Enchantments)|Init+4|Move40ft/Swim30ft

Um..but I in't quite a Monk...

Jus', y'know, sayin'...

*Whistles innocently*


RETIRED

1d6 ⇒ 1, so 3+con mod.
I don't like multiclassing. I always feel like I'm missing the good stuff higher up.


Island Elf(link)
Fighter/Monk:
Fighter1/Monk4/Ninja4|HP30/62|Perc+10|AC18(20)T13)15)FF15(17)|CMB+8;CMD22|F +7R+11W+5(+2Vs Enchantments)|Init+4|Move40ft/Swim30ft

Oh, I dun't mind it. I gets ta' try lots'a different things, ya' know? (^_^)


RETIRED

Somehow, I managed to miss taking a feat.

Would it be OK if I took This? Need to ask, since 3rd party n stuff. :)


Hp 22/22 AC 21 / 11 / 20 (+1 Perc; +1 Init; Fort +8, Ref +5, Will +6)

Cool feat arthur :)


Hp 22/22 AC 21 / 11 / 20 (+1 Perc; +1 Init; Fort +8, Ref +5, Will +6)

Hp Level 5: 1d8 ⇒ 7


Hp 22/22 AC 21 / 11 / 20 (+1 Perc; +1 Init; Fort +8, Ref +5, Will +6)

Character updated


Male Gnome Rogue 4

Guys, I apologize. But I can't keep up. Story is complex and rich, kudos!

I like the character concept and the fey grotto. I'll just be a drag and that isn't fair.

I need to withdraw.

Sincerely,
Jaxx


Aw. :(


Sorry to see you go, Jaxx. Arthur, that feat is fine.


Thanks. : /


I'm getting kinda worried. Froggy's last post was Wednesday. :(


I revealed the room with the chest, and the room beyond the hole in the wall in the waterfalls, or the window leading to the exterior of the castle. Arwen suggested someone check the chest for traps. The action's on you folks :)

-Posted with Wayfinder


Island Elf(link)
Fighter/Monk:
Fighter1/Monk4/Ninja4|HP30/62|Perc+10|AC18(20)T13)15)FF15(17)|CMB+8;CMD22|F +7R+11W+5(+2Vs Enchantments)|Init+4|Move40ft/Swim30ft

Suny 'Ooooo-d' and swooped in.

751 to 800 of 835 << first < prev | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / DM Frogfoot's Homebrew Adventure - the Wastes of Belkzen Discussion All Messageboards

Want to post a reply? Sign in.