
Urgeon Porpentine |

Init: 1d20 + 11 ⇒ (17) + 11 = 28
Urgeon backs up to the door and blasts the construct opposite to Razorend with a magic missile.
Damage: 2d4 + 2 ⇒ (3, 2) + 2 = 7

Ridic Slaranack |

Initiative
1d20 + 1 ⇒ (12) + 1 = 13
Ridic will cast Stone Discuss, and target each of them with a Discus. They will be blunt discus
Clock on left
Attack
1d20 + 6 ⇒ (7) + 6 = 13
Damage
4d6 ⇒ (1, 4, 2, 5) = 12
Clock on right
Attack
1d20 + 6 ⇒ (12) + 6 = 18
Damage
4d6 ⇒ (6, 5, 6, 2) = 19

DM Fflash |

Forgotten Riot Round 1
Init: Urgeon, Razorend, Ridic, Clockwork Soldiers, Oskar, Kovax
Urgeon moves first hammering the northern construct with arcane missiles. Razorend strikes and hits the construct with a maneuver that seems to be ineffective although the blade cuts through easily.
Temporal Fury is effective against living creatures only
Ridic's discs are poorly aimed and bounce off the creature's armored outside.
The soldiers move forward swinging their warhammers and firing bursts of energy from their left eye at Ridic and Razorend. The two are caught in a cavalcade of stunning energy
To hit Ridic Warhammer: 1d20 + 18 ⇒ (7) + 18 = 25; HIT! Nonlethal Damage: 1d8 + 1d6 + 9 ⇒ (4) + (4) + 9 = 17
To hit Ridic Warhammer: 1d20 + 13 ⇒ (16) + 13 = 29; HIT! Nonlethal Damage: 1d8 + 1d6 + 9 ⇒ (1) + (5) + 9 = 15
To hit Ridic Stun Gun Touch: 1d20 + 10 ⇒ (16) + 10 = 26; HIT! Nonlethal Damage: 1d8 ⇒ 6
To hit Razorend Warhammer: 1d20 + 18 ⇒ (8) + 18 = 26; HIT! Nonlethal Damage: 1d8 + 1d6 + 9 ⇒ (4) + (1) + 9 = 14
To hit Razorend Warhammer: 1d20 + 13 ⇒ (14) + 13 = 27; HIT! Nonlethal Damage: 1d8 + 1d6 + 9 ⇒ (1) + (2) + 9 = 12
To hit Razorend Stun Gun Touch: 1d20 + 10 ⇒ (19) + 10 = 29; HIT! Nonlethal Damage: 1d8 ⇒ 6
Oskar fires and hits, but his bullet is repelled by the natural hardness of the robots.
Kovax? Everyone else

Urgeon Porpentine |

Becoming concerned, Urgeon switches to his wand of scorching rays and fires on the far soldier.
Ranged Touch: 1d20 + 6 ⇒ (14) + 6 = 20
damage: 4d6 ⇒ (2, 5, 5, 6) = 18

Kovax Exner |

Kofax snaps out of his trance like state he's been in for days...
He rages and 5' to attack the closest robot
Init - 1d20 + 6 ⇒ (2) + 6 = 8
To Hit - 1d20 + 14 ⇒ (4) + 14 = 18
Damage - 1d10 + 9 ⇒ (9) + 9 = 18
To Hit - 1d20 + 8 ⇒ (13) + 8 = 21
Damage - 1d10 + 9 ⇒ (4) + 9 = 13

Razorend |

Ah crap, I missed that in the small print. I think I did that previously, too.
20% Miss Chance: 1d100 ⇒ 71
20% Miss Chance: 1d100 ⇒ 87
Razorend is severely pummeled by the robot, but he keeps in the fight. He switches the energy on his blade, shifting from temporal to spatial and phasing out part of the weapon to slice clean through the robot's armor.
Brilliant Moon strike: 1d20 + 11 ⇒ (4) + 11 = 15; Damage: 1d4 + 7 ⇒ (2) + 7 = 9 plus Force: 4d4 ⇒ (2, 2, 4, 2) = 10
Attack ignores armor bonus to AC.

DM Fflash |

Forgotten Riot Round 2
Init: Urgeon, Razorend, Ridic, Clockwork Soldiers, Oskar, Kovax
Kovax moves in and strikes the northern construct once, his adamantine chain slicing through the creature easily.
Urgeon strikes the southern one and burns a hole in its armor, although much of the heat is dissipated.
Razorend slips under the construct's guard and his kukri passes through the outside armor plates like its not there ripping through circuitry.
Ridic does something ...
The rioters respond again swinging their shock batons at melee combatants and firing stun blasts at those further away
Warhammer vs Ridic: 1d20 + 18 ⇒ (20) + 18 = 38; HIT!; Crit?: 1d20 + 18 ⇒ (7) + 18 = 25; CRIT!; Nonlethal Damage: 3d8 + 1d6 + 27 ⇒ (2, 8, 5) + (3) + 27 = 45
Warhammer vs Ridic: 1d20 + 13 ⇒ (7) + 13 = 20; HIT!; Nonlethal Damage: 1d8 + 1d6 + 9 ⇒ (2) + (2) + 9 = 13
Stun Ray vs Kovax : 1d20 + 10 ⇒ (6) + 10 = 16; miss
Warhammer vs Razorend: 1d20 + 18 ⇒ (4) + 18 = 22; HIT!; Miss Chance: 1d100 ⇒ 6; miss!
Warhammer vs Razorend: 1d20 + 13 ⇒ (15) + 13 = 28; HIT!; Miss chance: 1d100 ⇒ 26; Nonlethal Damage: 1d8 + 1d6 + 9 ⇒ (4) + (5) + 9 = 18
Stun Ray vs Urgeon: 1d20 + 10 ⇒ (5) + 10 = 15; miss
At Oskar for whole party -- Ridic can post a retcon

Urgeon Porpentine |

Frustrated, Urgeon switches back to his wand of magic missiles and hits the same construct again.
damage: 2d4 + 2 ⇒ (3, 1) + 2 = 6

Oskar Griesgram |

Oskar reloads with a +1 Bullet
ToHit_musket: 1d20 + 11 ⇒ (18) + 11 = 29
Dam_musket: 1d12 + 4 ⇒ (6) + 4 = 10

Razorend |

Razorend nearly falls under the stunning hit, but clenches his jaw and fights off the dizzy motes. "Could... use some help... here!" he huffs. Nevertheless, he continues to fight the robot, bending time to make an instant follow-up attack.
Adamantine Kukri: 1d20 + 11 ⇒ (18) + 11 = 29; Damage: 1d4 + 7 ⇒ (2) + 7 = 9
Minute Hand strike: 1d20 + 11 - 2 ⇒ (1) + 11 - 2 = 10; Damage: 1d4 + 7 + 2 ⇒ (1) + 7 + 2 = 10
Confirm Crit: 1d20 + 11 ⇒ (13) + 11 = 24; TOTAL Damage: 1d4 + 9 + 2 + 9 ⇒ (2) + 9 + 2 + 9 = 22

DM Fflash |

Oskar fires a bullet in a cloud of smoke and fire. It strikes the construct with a resounding clang but when the smoke clears, there isn't a scratch on the creature.
Urgeon pummels the creature with more force bolts.
Razorend bends time to strike twice quickly with only the first strike getting through but devastatingly so. Razorend cuts through some delicate circuitry and the robot begins to stutter and spark electricity.
Fort Save: 1d20 + 2 ⇒ (1) + 2 = 3
Stunned 1 round
Ridic and Kovax

Oskar Griesgram |

Oskar takes a double take at the construct and say "Well, then S!~@!" and he stows the gun and un-slings his Waraxe and wades in...and attempts the trip the un-injured Construct.
Trip: 1d20 + 8 ⇒ (6) + 8 = 14

DM Fflash |

Both constructs have been significantly damaged, fyi
Ridic throws flame before he is knocked out.
Reflex Save: 1d20 + 4 ⇒ (5) + 4 = 9
Reflex Save: 1d20 + 4 ⇒ (1) + 4 = 5
Their armor protects them from most of the damage but the heat begins to melt the corners of some plates.
Oskar moves in for a trip drawing an attack of opportunity from the northern construct but it bounces off his armor.
AoO: 1d20 + 18 ⇒ (1) + 18 = 19
He subsequently fails to trip the creature. Kovax rages on the northern construct carving easily into and causing major damage butnon its last legs, it retaliates stepping forward to attack the chain master.
To hit: 1d20 + 18 ⇒ (19) + 18 = 37; HIT!; Damage: 1d8 + 1d6 + 9 ⇒ (2) + (2) + 9 = 13
To hit: 1d20 + 13 ⇒ (5) + 13 = 18; miss
Eye ray: 1d20 + 5 ⇒ (9) + 5 = 14; miss
The other construct recovers from its stun.
Party is up

Urgeon Porpentine |

Urgeon fires his wand again at the more wounded of the two.
MM damage: 2d4 + 2 ⇒ (1, 1) + 2 = 4

Razorend |

Razorend presses the attack against the recovering robot, hoping to finish it off before it can retaliate. He stabs the kukri into the same damaged section he hit previously.
Adamantine Kukri: 1d20 + 11 ⇒ (16) + 11 = 27; Damage: 1d4 + 7 ⇒ (4) + 7 = 11 plus Deadly Strike: 2d6 ⇒ (2, 2) = 4
At 50 non-lethal of 53 hp

Oskar Griesgram |

Oskar trys to trip the construct again. While muttering about "Buy Adamantine weapons next time."
Trip: 1d20 + 8 ⇒ (15) + 8 = 23

DM Fflash |

Kovax takes down the northern construct as Oskar attempts to trip the stunned one and fails (even with the +4 vs stunned).
The creature comes around and turns on the dwarf slamming away with his stunning mace.
To hit: 1d20 + 18 ⇒ (16) + 18 = 34; Nonlethal Damage: 1d8 + 1d6 + 9 ⇒ (2) + (3) + 9 = 14
To hit: 1d20 + 13 ⇒ (10) + 13 = 23; Nonlethal Damage: 1d8 + 1d6 + 9 ⇒ (6) + (1) + 9 = 16
Eye: 1d20 + 5 ⇒ (11) + 5 = 16; Nonlethal Damage: 1d8 ⇒ 6
At party

Oskar Griesgram |

ouch...well, you guys are at least doing damage.
Attempt to trip again...
CMB_Trip: 1d20 + 8 ⇒ (7) + 8 = 15 ...Bah
Oskar
current:
HP - 38/68
grit points 1

Urgeon Porpentine |

Urgeon fires his wand at the remaining construct.
MM: 2d4 + 2 ⇒ (3, 1) + 2 = 6

DM Fflash |

And with a swinging ring of finality, Kobax cuts the final construct down. It sparks a couple times as it spasms and attempts to get up but ultimately fails, leaving a long.lingering squeal as its death rattle.
END COMBAT! Everyone gets 1200xp each
The constructs each carry a masterwork warhammer and a heavy steel shield.

Urgeon Porpentine |

Urgeon detects magic and searches the room.
Perception: 1d20 + 12 ⇒ (2) + 12 = 14
Urgeon then leans over to examine Ridic's wounds. "I have no nothing to help him."
He looks around, "No one has any healing potions?"

DM Fflash |

All damage is nonlethal, so if you have accrued say 20 hit points of non lethal damage, when your actual hit points reach 20, you fall unconscious ... you still have 20 actual hit points, so track it separately. This is important because of the following
The party moves through the hallway and into the library, (per Urgeon waaaay above)
Library
Urgeon searches the library carefully and finds the shelves here therefore contain a wide variety of materials regarding magical theory and wizardry, air magic, the nature of mist and smoke, and theories about swarm behavior. There is notably nothing here about technology. The papers on the desk contain notes regarding fundamental research into smoke and fog magic, but even the most recent notes are dated 30 years ago.
Urgeon then exclaims in excitement as he uncovers a spellbook belonging to Furkas Xoud, obviously one of his early ones and a quick flip through shows it contains nearly every 1st and 2nd level spell known to man. He doesn't have time to watch it for long as smoke begins to billow out of it forming into a ghostly apparition of an ancient man with lightning flashing from his hands and eyes, the lower half of his body disappearing into smoke. You recognize him as Furkas Xoud himself from the video monitors you saw in the Aurora.
Xoud Initiative: 1d20 + 2 ⇒ (4) + 2 = 6
Roll initiative and post actions if you beat Xoud above

Urgeon Porpentine |

init: 1d20 + 11 ⇒ (3) + 11 = 14
Urgeon backs away from the apparition and casts haste on the group.

Oskar Griesgram |

Initiative: 1d20 + 5 ⇒ (17) + 5 = 22
Oskar will hold his action until the apparition attacks.
Musket_tohit(+1 Bullet): 1d20 + 11 ⇒ (20) + 11 = 31
Musket_Dam(+1 Bullet): 1d12 + 4 + 1d12 + 4 ⇒ (7) + 4 + (8) + 4 = 23
Musket_tohit(+1 Bullet): 1d20 + 5 ⇒ (6) + 5 = 11
Musket_Dam(+1 Bullet): 1d12 + 4 ⇒ (10) + 4 = 14

DM Fflash |

A Shadow of Xoud Round 1
Init: Razorend, Kovax, Oskar, Urgeon, Xoud, Ridic
Razorend hides as Kovax and Oskar set up for potential hostility. Urgeon makes everyone faster.
The apparition moves as if casting a spell and Kovax swings his weapon but it bounces off an unseen magical force shield. Oskar's musket penetrates the shield and passes through it's form, pulling some of the ectoplasm with it, and causing a slight grimace, but the apparition finishes its spell and green gas pours from his hands and fills the room, the gas gagging and raking at your throat and eyes.
Everyone takes 1d4 ⇒ 3 Constitution damage, Fort Save DC19 for half
Oskar Confirm: 1d20 + 11 ⇒ (7) + 11 = 18; fail; [ooc]It's not automatic in this game ... sorry for the conflicting rules across campaigns.
Xoud concentration DC16: 1d20 + 14 ⇒ (15) + 14 = 29
At Ridic and the rest of the party

Urgeon Porpentine |

Fort: 1d20 + 5 ⇒ (15) + 5 = 20
Urgeon begins casting summon monster III (lantern archon).

Oskar Griesgram |

Oskar tries to hold his breath
Fort: 1d20 + 8 ⇒ (1) + 8 = 9
...and fails
Oskar
current:
HP - 38/68
grit points 1
Con: 11

Razorend |

Fort save: 1d20 + 3 + 4 ⇒ (18) + 3 + 4 = 25 with constructed bonus vs poison!
Razorend is hardy enough to shrug off most of the poison, but still the magic cloud affects him a little. He moves to the edge of the room to get clear, seeing motes and nearly about to pass out. He stealthily approaches the apparition, channeling his ki before striking.
Stealth: 1d20 + 17 ⇒ (10) + 17 = 27
Spend 1 Ki for combat insight
Brilliant Moon strike: 1d20 + 11 ⇒ (16) + 11 = 27; Damage: 1d4 + 8 ⇒ (4) + 8 = 12 plus Cold: 1d6 ⇒ 1 plus Deadly Strike: 2d6 ⇒ (2, 6) = 8

Kovax Exner |

Fort - 1d20 + 12 ⇒ (17) + 12 = 29
Kovax Rages and attacks
To Hit - 1d20 + 14 ⇒ (5) + 14 = 19
Damage - 1d10 + 9 ⇒ (6) + 9 = 15
To Hit - 1d20 + 14 ⇒ (7) + 14 = 21
Damage - 1d10 + 9 ⇒ (1) + 9 = 10
To Hit - 1d20 + 8 ⇒ (8) + 8 = 16
Damage - 1d10 + 9 ⇒ (8) + 9 = 17

DM Fflash |

A Shadow of Xoud Round 2
Init: Razorend, Kovax, Oskar, Urgeon, Xoud, Ridic
Ridic backs up out of the cloud and casts a spell, holding it in his hand instead of attacking this round.
Razorend moves forward cloaked in the shadows, but at the last moment, the ghost's blazing eyes lock on him and a swirl of smoke physically knocks his hand astray and his blade just barely missed the creature.
Perception: 1d20 + 23 ⇒ (10) + 23 = 33
Kovax swings ineffectually at the ghostly creature and between arcane forces and the swirling smoke, he is unable to strike the apparition.
Urgeon starts casting a spell and Oskar <failed to post an action>
In a field of continuing damage, Urgeon requires a concentration check to cast his spell
The phantom casts another spell and the cloud of noxious fumes stops moving to the east just in front of Ridic, laughs maniacally and then whirls into a column of smoke that disappears in front of you ... his laugh lingering in the air for a few more moments.
Everyone still in the cloud (Oskar, Urgeon, Kovax), take 1d4 ⇒ 3 Con Damage; make a Fort Save for half again
At party

Oskar Griesgram |

Fort_save: 1d20 + 8 ⇒ (18) + 8 = 26
Oskar will move away from the cloud, if he can.
Oskar
current:
HP - 38/68
grit points 1
Con: 9