DM Carbide's Kingmaker (Inactive)

Game Master John Woodford

Kingmaker AP Part 1: Stolen Land (completed)
Kingmaker AP Part 2: Rivers Run Red

COMBAT MAP

KINGDOM SHEET

KINGDOM MAP


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Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Kiradia--great! You posted since your trip, though, or I would have been worried that the bears had gotten you while you were camping.


I'm leaving for my X-mas vacation Sunday morning, and won't be posting for a week or so.


Female Human Paladin 5

Have fun! I'm mostly off for the next few weeks but not going anywhere. Hope everyone has a great holiday! Maybe after the new year we can get a good start with the new character and try to pick up the pace a bit to move the story forward.

-Posted with Wayfinder


M Human Ranger (Beastmaster) 5 (HP 39/39 | AC:17/18 with shield | T:13 | FF:14/16 | CMB: +7 | CMD:20 | Fort:+4 | Ref:+7 | Will:+4 | Init:+3 | Perc: +11/+13 in Forest terrain | Speed 30)

I've looked over the kingdom sheet a couple of times but it just now sunk in that Vasily is the Royal Enforcer. I know we already have a Marshal, but I think I might approach the job as a pseudo-Wild West lawman.

And happy holidays, everyone.

Liberty's Edge

Happy holidays everyone!


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Thanks! Spouse and I spent the majority of the past two days on our feet in the kitchen, and I only screwed up two things. Well, actually the same thing twice, and both times it's been salvageable. And now we have a whole pile of leftovers for the next several days--salmon cooked in white wine with garlic, ginger, lemon, and onions; Slovenian dumplings stuffed with scrambled egg; onion/paprika gravy for the dumplings; potato-corn chowder; pork roast; shortbread; toffee bars; brownies; Russian tea cakes; homemade bread; and Slovenian sweet nut bread. I didn't get on the computer today until just a few minutes ago. Hope you're all having a great Christmas, or whatever holiday(s) you celebrate.


I'm back from my holidays. Hopefully everyone enjoyed a little break, and is having a great New Year.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

So far, so good, although I haven't been outside all year.

Liberty's Edge

Ugh. I'm really sorry for my absence the last several weeks. Between holidays and getting sick and kids getting sick and craziness at work it's just been completely out of my mind. Catching up and diving back in right now.


I have to admit that I'm lost with respect to the kingdom building. I look at the map, and I don't know where we are, or what's been built so far. I guess I'm up for roads and farms, generally.

I know I've aired my ignorance in the past, and been brought up to speed, but now I can't even find the old conversations. So, still lost.

So, just wanted to show that I'm interested in contributing, but I can't figure out how.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

It would probably help if I updated the kingdom map; will try to get that done ASAP.

ETA: Hmm, nothing there to update. Make that "It would probably help if I *created* a kingdom map; will try to get that done ASAP."


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

OK, just uploaded the map from Stolen Land with your current kingdom hexes marked w/black inset lines. The turtle pond was the one south of the Stag Lord's fort. Please note that you haven't yet explored any of the horizontal line of hexes containing the fort except for the fort hex itself.

Some other useful bits of stuff: you can build roads in hexes, although it costs extra to build them in a hex containing a river unless there's already a bridge there. As noted in my gameplay post, you can turn plains hexes with roads in them into farmland, which drops the maintenance cost for the hex. You can also build improvements in cities and other areas, which offer other kingdom benefits. It can get kind of involved pretty quickly--the logistics game is somewhat orthogonal to the main game and the character creation/maintenance game, but like the latter can have a strong influence on how the main game is played.


I'm thinking roads in the hex NW of the fort. That hex can then be used for farmland.

For exploring, I vote for straight west next.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The directions on the map are a little off standard--your three kingdom hexes are on a North-South line.


M Human Ranger (Beastmaster) 5 (HP 39/39 | AC:17/18 with shield | T:13 | FF:14/16 | CMB: +7 | CMD:20 | Fort:+4 | Ref:+7 | Will:+4 | Init:+3 | Perc: +11/+13 in Forest terrain | Speed 30)

We should definitely build Roads in every hex we claim because we don't get the Economy bonus until we hit a minimum of 4 hexes with Roads in them. Roads are +1 Economy per 4 Hexes and +1 Stability per 8.

We can also improve our city hex instead of improving other hexes. Anything marked with an asterisk here in this list of terrain improvements can be stacked. And that includes stacking with each other or with a settlement.

Don't forget that at this stage of our kingdom we can do 1 new settlement/army unit, 1 new building, 2 terrain improvements, AND 1 hex claim per kingdom building turn.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

And you've got the BP to invest at the moment...might as well use it now.


Kingmaker Sheet

I'd say we should start building a road back towards Oleg's Trading Post. It makes a lot of sense to give ourselves a lifeline back towards civilization rather than deeper anywhere else at the moment. As for a building... perhaps something that will start us generating some items? We could build a House and a Herbalist shop and maybe try to bring down that old man who lived near Oleg's?


M Human Ranger (Beastmaster) 5 (HP 39/39 | AC:17/18 with shield | T:13 | FF:14/16 | CMB: +7 | CMD:20 | Fort:+4 | Ref:+7 | Will:+4 | Init:+3 | Perc: +11/+13 in Forest terrain | Speed 30)

I believe we can only make terrain improvements in hexes we've claimed, so if we want to make a road all the way up to Oleg's we'll have to claim all that territory. I could be wrong about that, though. I do agree that from an IC/RP perspective that makes a lot of sense.

And since we can stack them with other things, there's not really any reason to not build Farms in most of our hexes. Basically anywhere we don't want to build a Mine, Quarry, or Sawmill. They pay down Consumption to help us expand and they're really cheap. They just need to be next to water or 2 other farms, which shouldn't be hard to do if we Claim hexes from the Fort up to Oleg's. I assume those hexes are all explored by now, so it's just a matter of Claiming them and building roads and farms in them.

I think we already have a House in the city, so we can just build the Herbalist. After that we should think about buildings that give us Economy points. Cheap ones (around 10 BP or less) are the Bridge, Bureau (basically a central government building), Dance Hall (I believe this used to be called the brothel, but they changed the name with the upgrade to Ultimate Campaign), Exotic Artisan, Inn, Mill, Shop (a general store), Smithy, Stable, Tannery, Tavern, and Trade Shop (a shop more focused on one type of goods). I bolded the ones I think make sense from an RP standpoint; they're the ones you'd expect to find in a small settlement.


Agreed on claiming the hexes between the fort and Oleg's and building roads / farms.


anyone?


M Human Ranger (Beastmaster) 5 (HP 39/39 | AC:17/18 with shield | T:13 | FF:14/16 | CMB: +7 | CMD:20 | Fort:+4 | Ref:+7 | Will:+4 | Init:+3 | Perc: +11/+13 in Forest terrain | Speed 30)

Well, I obviously agree with myself. :)

I'm here.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

I'm working on an update to the kingdom post now.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The hex you just claimed is the one with a vein of gold, but the kingdom rules in the AP don't say anything about how to develop it into a mine. Ultimate Campaign has the Mine terrain improvement, but nothing about any mechanical advantage for mining where you know there's something worth digging up. Have I missed something here?


M Human Ranger (Beastmaster) 5 (HP 39/39 | AC:17/18 with shield | T:13 | FF:14/16 | CMB: +7 | CMD:20 | Fort:+4 | Ref:+7 | Will:+4 | Init:+3 | Perc: +11/+13 in Forest terrain | Speed 30)

It's here, down under Special Terrain. I can't manage a direct link to the section, sorry.

Quote:

Some hexes contain features or resources that impact a kingdom's Economy, Loyalty, Stability, and other game statistics. These terrain resources are placed by the GM—not by player characters—for you to discover while exploring or adventuring, and may modify terrain improvements or cities.

Resource: A Resource is a ready supply of some kind of valuable commodity that offers a great economic boon to your kingdom, such as exotic lumber, precious metal, gems, rare herbs, incense, silk, ivory, furs, salt, dyes, and the like. If you claim a hex with a Resource, Economy increases by 1. If you construct a Mine, Quarry, or Sawmill in a hex with a Resource, all of its benefits increase by 1. If you construct a Farm or Fishery in a hex with a Resource, those improvements decrease Consumption by an additional 1 BP.

Italics added by me. So claiming the gold hex adds 1 to Econ all by itself and constructing a Mine there would add Econ +2 and BP +2 during the Income phase.


I was just gonna say that!


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Work has been taking up a lot of time, so I haven't been able to get a map together for the fight yet. Hopefully tonight.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

I spent a lot of yesterday driving, a lot of today wrestling with IKEA furniture (see HERE for accurate commentary), and will be spending a lot of tomorrow driving and visiting family. Will try to get a post up tomorrow evening.


In-laws are visiting, and all is chaos. Posting may be thin.

Liberty's Edge

Hehe...I love that your guys' characters have such great personalities that they can make me sit here at work and giggle. Thank you.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

I have an ISO audit this afternoon, and it's been soaking up a lot of my attention. Will try to get something significant up about Candlemere tonight; if not then, probably won't be until Sunday. We'll be having people over most of the weekend.


Kingmaker Sheet

Hey guys, sorry I haven't posted recently, its been a hectic week getting ready for Kublacon (WOOHOO!!) and moving to a new position in my work, I'll be back late Monday though, hope things are going smoothly without me!


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Have fun! Incidentally, is anyone going to Paizocon?

Liberty's Edge

I would love to, sadly it's not in the cards this year. I have a cousin (and member of my local gaming group) that'll be there though - actually running some of the PFO stuff.

Also, I decided it was time to give Bea a new avatar image to better reflect her change and redemption. And heavier armor.


M Human Ranger (Beastmaster) 5 (HP 39/39 | AC:17/18 with shield | T:13 | FF:14/16 | CMB: +7 | CMD:20 | Fort:+4 | Ref:+7 | Will:+4 | Init:+3 | Perc: +11/+13 in Forest terrain | Speed 30)

Yeah, west coast cons aren't really feasible for me.

I like Bea's new look, btw.

Liberty's Edge

I'm a little bit torn. I don't think it's a great idea to go forward, but I feel like Bea would. Not because of pride or stubbornness, but because she thinks it's important.

Any thoughts?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The one reason that Bea might let herself be convinced to turn back now is that although the Candlemere Lights are potentially extremely dangerous (yeah, swarms of hostile CR 6 monsters...bad business, that), they don't present an immediate threat to the kingdom. The island has been like this for as long as the people here can remember; they avoid it, and the wisps don't come after them. There's no reason to resolve the issue right away.

Liberty's Edge

I suppose you're right. This is two in a row we'd be walking away from though. How close are we to next level?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

I was thinking more that you'd walk away for the night and come back tomorrow morning, actually. I thought you were for making Bea and company stay the night on the island.

Liberty's Edge

Yes, I was for going ahead during the night. But I think trying to tackle this during the day is a better idea.


male Human Druid (Green Faith Initiate - Mooncaller) 3 / Rogue (Acrobat) 2

It was the right move. Even two wisps at once would have been big trouble.

If those bushes have grown back overnight, though, The Fitcher is out. He didn't come here to take up landscaping.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Now, would I do that to you? Don't answer that.

-Posted with Wayfinder


Kingmaker Sheet

WOOHOOOO!!! I'm finally back from Kublacon! So much fun! :D

Liberty's Edge

Welcome back! I was gonna make a post to try to move things forward but I'll give you a chance to chime in on some of our discussion around the campfire if you'd like.

Liberty's Edge

Ok, I hope Carbide will forgive me for doing this, but that was a nasty bugger so I did some OOC research for how we can better handle them. And while they are immune to a lot of spells, they're only immune to spells that allow spell-resistance. So even Magic Missile will work against it, if you prepare it. I guess just go through your spell book and try to pick out a few more that don't allow for SR, and hopefully you won't feel excluded if we have to fight another one.

Liberty's Edge

I am pretty much thinking that tomorrow's spell slots will be Resist Energy and Magic Missile. Should help Katya be more useful to the situation. This day's encounter was really just a problem of preparation. :)


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

I'm going to be on vacation for the next couple of weeks, and for at least part of that time will be in a part of the country with inconsistent cell service. I'll try to keep things moving, but it might be chancy.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

And I'm back; will get something up soon.


male Human Druid (Green Faith Initiate - Mooncaller) 3 / Rogue (Acrobat) 2

The Fitcher wants action!

Everything OK?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Lots of catching up to do at work and at home; nothing individually major, but it's like the death of a thousand cuts. Thanks for the reminder.

Liberty's Edge

Hey I was out most of last week on vacation - just got back last night. Glad to see there's a new post - I'll get right on it.

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