Urizen |
For the record, thanks to Urizen for reminding me (as I forgot about its SR), I think that the only spell that has gotten past the big guy's SR was Vassago's Ray of Enfeeblement. A number of people have been able to land some pretty good blows on it (especially Vortic recently) and it's down about half its HP. The aberrations seem to have a slow fast heal ability, but they are both more than half gone with the one on the left looking the worst. Your scorching ray was very effective while your burning hands was significantly less so (didn't get past SR and the other one saved).
Hope that helps you get a little caught up...
Given that they were Yuan-Ti variants, (metagaming from experience) I knew they had SR, so that's why I asked about it previously. That, and the situation is likely to come up frequently when combating planar entities.
But I should've reminded you that the big guy could have a Fort save for half STR damage now that I've gone back and look at it. Perhaps to prevent you from having to look up anything, we should let you know if there's a DC / SR check.
Urizen |
One word of warning. Posting the maps while I'm at work is a bit of a pain and I was (truthfully) doing it a bit much yesterday. I have to switch servers whenever I do that. (It's good to be friends with IT.) So I will probably need to post the maps a little less often. I'll do what I can, but do your best to take note of people's positions between map postings. Thanks.
I applaud the fact that you were able to do that ... from work ... at a financial institution. I imagine credit unions are a bit more lenient in comparison to the big bad regional banks.
P.S. I'm digging the map. I was skeptical as to how combat was all going to work out until I saw it in play. And the letter-number designation for each square is obviously helpful (it didn't dawn on at me at first when I made my first move - chalk it up to inexperience).
Moff Rimmer |
But I should've reminded you that the big guy could have a Fort save for half STR damage now that I've gone back and look at it. Perhaps to prevent you from having to look up anything, we should let you know if there's a DC / SR check.
Yeah, that would be good. I'll let this one go (I thought that since you had to roll to hit, that they wouldn't get a save), but it might be nice to just automatically include your own spell resistance roll and save DC if there is any on any spells/effects you may cast. If you do it on every one, it will be less likely to get missed when it's important.
Moff Rimmer |
I applaud the fact that you were able to do that ... from work ... at a financial institution. I imagine credit unions are a bit more lenient in comparison to the big bad regional banks.
I've been granted a fair amount of leeway. The CU has given me a laptop. (Well, it's their's technically, but for all intents and purposes it's mine.) I'm kind of the liason between mortgages and IT and IT really appreciates it. I have a lot of rights that I don't think anyone outside of IT has.
I'm in a pretty good position -- and don't want to abuse it.
Studpuffin |
Hey Moff, I noticed a discrepancy in an earlier attack roll by the first aberration who attacked me. It looks like it hit me now on the second attack, though I don't think it did before. Even you reported only 13 damage, but now it looks like it should be 23.
Urizen |
Urizen wrote:But I should've reminded you that the big guy could have a Fort save for half STR damage now that I've gone back and look at it. Perhaps to prevent you from having to look up anything, we should let you know if there's a DC / SR check.Yeah, that would be good. I'll let this one go (I thought that since you had to roll to hit, that they wouldn't get a save), but it might be nice to just automatically include your own spell resistance roll and save DC if there is any on any spells/effects you may cast. If you do it on every one, it will be less likely to get missed when it's important.
Hm. 1) I could see that on subsequent attempts following the initial magic spell because not all opponents have an SR. You would have to make the roll to announce it and then we'd be on our toes to follow-through.
Or 2) do you want us to just roll it initially and then you could follow up to let us know whether or not it's relevant?
Moff Rimmer |
Hey Moff, I noticed a discrepancy in an earlier attack roll by the first aberration who attacked me. It looks like it hit me now on the second attack, though I don't think it did before. Even you reported only 13 damage, but now it looks like it should be 23.
Another thing I'm finding out is what changes the dice roll. (I'm assuming you meant an attack from well before and not the one I just did.) It looks like if I put a <Return> above the dice roll after it is rolled, it re-rolls it. Not sure if anything else will trigger a re-roll. Go with the 13 damage.
Anyone else know what might trigger a re-roll of the "dice"?
Studpuffin |
Studpuffin wrote:Hey Moff, I noticed a discrepancy in an earlier attack roll by the first aberration who attacked me. It looks like it hit me now on the second attack, though I don't think it did before. Even you reported only 13 damage, but now it looks like it should be 23.Another thing I'm finding out is what changes the dice roll. (I'm assuming you meant an attack from well before and not the one I just did.) It looks like if I put a <Return> above the dice roll after it is rolled, it re-rolls it. Not sure if anything else will trigger a re-roll. Go with the 13 damage.
Anyone else know what might trigger a re-roll of the "dice"?
No clue, I'll tell Gary in chat. Thanks for letting me know. :)
Moff Rimmer |
Moff Rimmer wrote:Urizen wrote:But I should've reminded you that the big guy could have a Fort save for half STR damage now that I've gone back and look at it. Perhaps to prevent you from having to look up anything, we should let you know if there's a DC / SR check.Yeah, that would be good. I'll let this one go (I thought that since you had to roll to hit, that they wouldn't get a save), but it might be nice to just automatically include your own spell resistance roll and save DC if there is any on any spells/effects you may cast. If you do it on every one, it will be less likely to get missed when it's important.Hm. 1) I could see that on subsequent attempts following the initial magic spell because not all opponents have an SR. You would have to make the roll to announce it and then we'd be on our toes to follow-through.
Or 2) do you want us to just roll it initially and then you could follow up to let us know whether or not it's relevant?
I want the least amount of confusion/complexity...
I would like to have the save DC always posted (if appropriate). What do others think about SR?
Urizen |
I went ahead and posted my action. I know it happens after Vessago's, but I have to go do homework and housework and stuff and didn't want to hold things up.
And I posted my potential move for the top of the next round as I'll be gone for the rest of the day. I expect to be subjected to a Bigby Spell while I'm gone. Ciao!
Treppa |
Suffocation/drowning under water hazards.
With Pathfinder, we shouldn't need Con checks until twice our Con rounds have gone by.
Moff Rimmer |
Suffocation/drowning under water hazards.
With Pathfinder, we shouldn't need Con checks until twice our Con rounds have gone by.
Thanks for the link. There's two different things there -- smoke and holding breath. Truthfully, I don't think that most of you were holding your breath, but regardless, I chose to go the route of annoyance rather than dying...
Treppa |
Treppa wrote:Thanks for the link. There's two different things there -- smoke and holding breath. Truthfully, I don't think that most of you were holding your breath, but regardless, I chose to go the route of annoyance rather than dying...Suffocation/drowning under water hazards.
With Pathfinder, we shouldn't need Con checks until twice our Con rounds have gone by.
Mmmmm, sneaky. See why I equipped a ring of featherfall?
Mike Welham Contributor, RPG Superstar 2012 |
taig wrote:So, no one could understand what E was saying? :)
The first time, I forgot about that. That and your floating ability...
Quick question -- do you get your spells/abilities from a deity/deities or from some other "source"?
For an oracle, it's pretty much whatever you decide. In E's case, he believes his abilities are granted by "Mistress Luck" who isn't necessarily a real deity. He wears a 4-leaf clover as a sort of symbol of Mistress Luck, but he doesn't really observe any kind of religious practices per se.
Moff Rimmer |
Moff Rimmer wrote:taig wrote:So, no one could understand what E was saying? :)
The first time, I forgot about that. That and your floating ability...
Quick question -- do you get your spells/abilities from a deity/deities or from some other "source"?
For an oracle, it's pretty much whatever you decide. In E's case, he believes his abilities are granted by "Mistress Luck" who isn't necessarily a real deity. He wears a 4-leaf clover as a sort of symbol of Mistress Luck, but he doesn't really observe any kind of religious practices per se.
Fair enough. In your case then, whether you know it or not, you get your abilities from Tymora. That could mean something later...
Urizen |
After the last couple of days, it's eerily quiet. I guess people had a lot of fun last night. ;-)
I hope you feel better soon, Urizen.
I'm hanging in there, sir. Trying to clear some gunk out of my head. I'm now a bit more clear so I can put up some RP.
In case anyone's wondering WTF ... Vassago thought he was enduring a simulation / test of what he would do in a scenario and that when it is all over, reality would return as the arcane visages fade.
But they're not.
And he was ... in Thay.
Mike Welham Contributor, RPG Superstar 2012 |
Speaking of availability, I may not be around too much this weekend with the drive to Alpharetta and apartment hunting.
If Treppa is OK with it, she can make combat choices for E. Really, no one could endanger the character more than I can, but I trust Treppa more than the ne'er-do-wells that comprise the rest of the group. :)
Urizen |
Speaking of availability, I may not be around too much this weekend with the drive to Alpharetta and apartment hunting.
If Treppa is OK with it, she can make combat choices for E. Really, no one could endanger the character more than I can, but I trust Treppa more than the ne'er-do-wells that comprise the rest of the group. :)
Ne'er? Have you been reading Superstar? Heh.
Mike Welham Contributor, RPG Superstar 2012 |
taig wrote:Ne'er? Have you been reading Superstar? Heh.Speaking of availability, I may not be around too much this weekend with the drive to Alpharetta and apartment hunting.
If Treppa is OK with it, she can make combat choices for E. Really, no one could endanger the character more than I can, but I trust Treppa more than the ne'er-do-wells that comprise the rest of the group. :)
Once you explain the reference, I'm going to feel silly.
Treppa |
Speaking of availability, I may not be around too much this weekend with the drive to Alpharetta and apartment hunting.
If Treppa is OK with it, she can make combat choices for E. Really, no one could endanger the character more than I can, but I trust Treppa more than the ne'er-do-wells that comprise the rest of the group. :)
So in your estimation, I am second-best at endangering the group. Woo-hoo! :D
Urizen |
Urizen wrote:Once you explain the reference, I'm going to feel silly.taig wrote:Ne'er? Have you been reading Superstar? Heh.Really, no one could endanger the character more than I can, but I trust Treppa more than the ne'er-do-wells that comprise the rest of the group. :)
Head to Part one in the OP's first post.
lynora |
After the last couple of days, it's eerily quiet. I guess people had a lot of fun last night. ;-)
Not me, but I no has internet in geology class. :(
It does mean I don't indulge in my usual bad habit of posting when I'm supposed to be listening to lecture, but it's really sad that I can't get signal in my most boring, pointless class. Then again, I think I now know why they block the wireless signal in there....lynora |
Speaking of availability, I may not be around too much this weekend with the drive to Alpharetta and apartment hunting.
If Treppa is OK with it, she can make combat choices for E. Really, no one could endanger the character more than I can, but I trust Treppa more than the ne'er-do-wells that comprise the rest of the group. :)
I was going to protest, but then I remembered that I'm the one who thought the rod of wonder was a good idea....badger is wise. ;P
taig RPG Superstar 2012 |
taig wrote:Head to Part one in the OP's first post.Urizen wrote:Once you explain the reference, I'm going to feel silly.taig wrote:Ne'er? Have you been reading Superstar? Heh.Really, no one could endanger the character more than I can, but I trust Treppa more than the ne'er-do-wells that comprise the rest of the group. :)
The passive voice is hurty.
Mike Welham Contributor, RPG Superstar 2012 |
taig wrote:So in your estimation, I am second-best at endangering the group. Woo-hoo! :DSpeaking of availability, I may not be around too much this weekend with the drive to Alpharetta and apartment hunting.
If Treppa is OK with it, she can make combat choices for E. Really, no one could endanger the character more than I can, but I trust Treppa more than the ne'er-do-wells that comprise the rest of the group. :)
Hee hee. I'm not playing Dex Part II, so any endangering will be completely incidental.
You know, I realized I play a lot of halflings. Maybe I should put a thread out there to see if I can get any free psychological analysis.
Mike Welham Contributor, RPG Superstar 2012 |
taig wrote:I was going to protest, but then I remembered that I'm the one who thought the rod of wonder was a good idea....badger is wise. ;PSpeaking of availability, I may not be around too much this weekend with the drive to Alpharetta and apartment hunting.
If Treppa is OK with it, she can make combat choices for E. Really, no one could endanger the character more than I can, but I trust Treppa more than the ne'er-do-wells that comprise the rest of the group. :)
:D
Urizen |
Hee hee. I'm not playing Dex Part II, so any endangering will be completely incidental.
You know, I realized I play a lot of halflings. Maybe I should put a thread out there to see if I can get any free psychological analysis.
You're not, but Lynora may end up channeling him if she keeps using that rod of wonder hap-hazardously and kills one of us. :P
Memetic Dexter Inception is Memetic.
lynora |
taig wrote:Hee hee. I'm not playing Dex Part II, so any endangering will be completely incidental.
You know, I realized I play a lot of halflings. Maybe I should put a thread out there to see if I can get any free psychological analysis.
You're not, but Lynora may end up channeling him if she keeps using that rod of wonder hap-hazardously and kills one of us. :P
Memetic Dexter Inception is Memetic.
It's bound to happen eventually. :D
I did mention in her description that she was trouble....
Moff Rimmer |
Moff Rimmer wrote:Suspicious Vortic is Suspicious.Studpuffin wrote:Okay, what am I missing?** spoiler omitted **
"Would it help if I got out and pushed?"