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Urizen wrote:Just got back. Nice crit, SP!Luck! My secondary attack isn't great for a fighter, but if I keep rolling like that... :)
Abishai are tough because of their special abilities, but they're not that tough because of HD.
Just got back from working out. Why do I do this to myself?
Things should be a little more free coming up...

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Studpuffin wrote:Urizen wrote:Just got back. Nice crit, SP!Luck! My secondary attack isn't great for a fighter, but if I keep rolling like that... :)Abishai are tough because of their special abilities, but they're not that tough because of HD.
Just got back from working out. Why do I do this to myself?
Things should be a little more free coming up...
Power Attack and Furious Focus... I'm pretty sure the combination is borked. :\

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Moff Rimmer wrote:Power Attack and Furious Focus... I'm pretty sure the combination is borked. :\Studpuffin wrote:Urizen wrote:Just got back. Nice crit, SP!Luck! My secondary attack isn't great for a fighter, but if I keep rolling like that... :)Abishai are tough because of their special abilities, but they're not that tough because of HD.
Just got back from working out. Why do I do this to myself?
Things should be a little more free coming up...
I don't know. The ironic thing (in this case) is that you critted on the second attack. And also, in this case, you would have hit without Furious Focus. Power attack is giving you an extra 6 points of damage. From my point of view, this is easy to overcome.
A bigger problem is when the fighter's to hit GREATLY outdistances (is that even a word) everyone else in the group. I'm seeing that a little bit in our RL game and I'm starting to see it a little here. I can increase the AC of the creatures to make it at least a little challenging for the fighter or I don't and let the fighter mop the floor with the creature(s). There are some things I can do with that, though. We'll see how things go.

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Studpuffin wrote:Moff Rimmer wrote:Power Attack and Furious Focus... I'm pretty sure the combination is borked. :\Studpuffin wrote:Urizen wrote:Just got back. Nice crit, SP!Luck! My secondary attack isn't great for a fighter, but if I keep rolling like that... :)Abishai are tough because of their special abilities, but they're not that tough because of HD.
Just got back from working out. Why do I do this to myself?
Things should be a little more free coming up...
I don't know. The ironic thing (in this case) is that you critted on the second attack. And also, in this case, you would have hit without Furious Focus. Power attack is giving you an extra 6 points of damage. From my point of view, this is easy to overcome.
A bigger problem is when the fighter's to hit GREATLY outdistances (is that even a word) everyone else in the group. I'm seeing that a little bit in our RL game and I'm starting to see it a little here. I can increase the AC of the creatures to make it at least a little challenging for the fighter or I don't and let the fighter mop the floor with the creature(s). There are some things I can do with that, though. We'll see how things go.
Max HP is the easiest way to get around this. Alternatively, if you'd like, I'll switch to a weaker weapon set. Longsword and shield, if you think that might fix some things. Treppa and I were talking some about the discrepancies, and I'd rather people play what they want (which is why that's no biggy to me switching to a lighter build) to prevent others from having to play keep up. I'd just want to rebuild a little.

Treppa |

I'm finding as a GM that mixed groups of monsters are the way to go so the average groupie has a chance to hit the 'minions' while the big hitters take on the 'bosses.' It also gives the casters a nice chance to do some area damage and take out or seriously weaken a lot of baddies. I need to revamp some of Paizo's stuff because they tend to have one Big Bad that's uber-tough but has limited actions per round. A party of six takes 'em out like a flock of piranhas.

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Moff Rimmer wrote:Max HP is the easiest way to get around this. Alternatively, if you'd like, I'll switch to a weaker weapon set. Longsword and shield, if you think that might fix some things. Treppa and I were talking some about the discrepancies, and I'd rather people play what they want (which is why that's no biggy to me switching to a lighter build) to prevent others from having to play keep up. I'd just want to rebuild a little.Studpuffin wrote:Moff Rimmer wrote:Power Attack and Furious Focus... I'm pretty sure the combination is borked. :\Studpuffin wrote:Urizen wrote:Just got back. Nice crit, SP!Luck! My secondary attack isn't great for a fighter, but if I keep rolling like that... :)Abishai are tough because of their special abilities, but they're not that tough because of HD.
Just got back from working out. Why do I do this to myself?
Things should be a little more free coming up...
I don't know. The ironic thing (in this case) is that you critted on the second attack. And also, in this case, you would have hit without Furious Focus. Power attack is giving you an extra 6 points of damage. From my point of view, this is easy to overcome.
A bigger problem is when the fighter's to hit GREATLY outdistances (is that even a word) everyone else in the group. I'm seeing that a little bit in our RL game and I'm starting to see it a little here. I can increase the AC of the creatures to make it at least a little challenging for the fighter or I don't and let the fighter mop the floor with the creature(s). There are some things I can do with that, though. We'll see how things go.
Let's keep it for now. I like the build and don't feel that it's broken. Kind of what Treppa said -- there are things that can be done so that everyone is useful. Mixed baddies will be easy for things coming up.

Dire Rhea |

I'm finding as a GM that mixed groups of monsters are the way to go so the average groupie has a chance to hit the 'minions' while the big hitters take on the 'bosses.' It also gives the casters a nice chance to do some area damage and take out or seriously weaken a lot of baddies. I need to revamp some of Paizo's stuff because they tend to have one Big Bad that's uber-tough but has limited actions per round. A party of six takes 'em out like a flock of piranhas.
Flawk?

Urizen |

You raise the AC and it only makes it more difficult for the rest of us to hit it, too. :P
Besides, more intelligent opponents will eventually realize who is likely to be disabling and may do something to neutralize him from being a threat. Then the rest of us should worry.
At least with Lanwin, he can change up his spells for something else to be prayed for the next day, right?
This is my first observation as to an oracle in play. Not sure what to think, yet. It could be that E.'s moment has yet come to shine.
I'm the only one multiclassing, so I have a limited array. Best I can do is to think tactically and anticipate what might happen next by friend and foe. Chess, if you will.

Urizen |

E was going to shower some stars down on the abishai, but that didn't happen when he saw the stupid thing was immune to fire.
I guess I'm more curious from the standpoint what an oracle can do independent of magic items. I haven't really dug into their section in the APG yet. In my Sunday night campaign, we have a gnome witch and goblin alchemist in play.

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Yeah, when Lanwin rests, I'm going to have him focus on buffs and spells that don't have SR. He will leave the targeted enemy casting to the others. That way I don't have to worry about his poor SR checks and low DCs. I think that will work fine for him, since he will be in melee pretty often, given the party composition.

Urizen |

Behold my 7d6+32 damage! MWAHAHAHA!
Boy, that was lucky! I better knock on wood.
Nice!
I'm amusing myself being a bit of a true neutral moral relativist. Poking and prodding to see what others will (not) do. I'm sure his tainted abyssal heritage seeps in from time to time. :P

Treppa |

I'm the only one multiclassing, so I have a limited array. Best I can do is to think tactically and anticipate what might happen next by friend and foe. Chess, if you will.
Funny thing is with their backstories and RP interplay, Vassago and Pinna, who would work together very effectively, are unlikely to do so. At least until some further character development occurs and they learn to trust and love and hug and all that.

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Urizen wrote:I'm the only one multiclassing, so I have a limited array. Best I can do is to think tactically and anticipate what might happen next by friend and foe. Chess, if you will.Funny thing is with their backstories and RP interplay, Vassago and Pinna, who would work together very effectively, are unlikely to do so. At least until some further character development occurs and they learn to trust and love and hug and all that.
Vassago would do well in some flanks too. Combine a Shocking Grasp with a flank and sneak attack.
*kisses fingers*
Bellissima.

Urizen |

Urizen wrote:I'm the only one multiclassing, so I have a limited array. Best I can do is to think tactically and anticipate what might happen next by friend and foe. Chess, if you will.Funny thing is with their backstories and RP interplay, Vassago and Pinna, who would work together very effectively, are unlikely to do so. At least until some further character development occurs and they learn to trust and love and hug and all that.
I'm having fun with it, actually. I think he's still getting his head wrapped around a 'tengu monk'. Nothing would amuse him more than to see a monk sway from a lawful nature and embrace a primal side. He does possess demonic heritage and thus would encourage such a course of action.
He's still working toward his implosion point. As I mentioned elsewhere, he'll be channeling a certain Cervantes character soon when the situation permits.
EDIT: There's a little bit of Darth Sidious in him...

Treppa |

Treppa wrote:I'm having fun with it, actually. I think he's still getting his head wrapped around a 'tengu monk'. Nothing would amuse him more than to see a monk sway from a lawful nature and embrace a primal side. He does possess demonic heritage and thus would encourage such a course of action.Urizen wrote:I'm the only one multiclassing, so I have a limited array. Best I can do is to think tactically and anticipate what might happen next by friend and foe. Chess, if you will.Funny thing is with their backstories and RP interplay, Vassago and Pinna, who would work together very effectively, are unlikely to do so. At least until some further character development occurs and they learn to trust and love and hug and all that.
I'm enjoying it as well. There's nothing like a foil to help develop a character. Allies, not so much. Opponents, yeah. Though I would not call the two of them adversaries.

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Treppa wrote:Urizen wrote:I'm the only one multiclassing, so I have a limited array. Best I can do is to think tactically and anticipate what might happen next by friend and foe. Chess, if you will.Funny thing is with their backstories and RP interplay, Vassago and Pinna, who would work together very effectively, are unlikely to do so. At least until some further character development occurs and they learn to trust and love and hug and all that.I'm having fun with it, actually. I think he's still getting his head wrapped around a 'tengu monk'. Nothing would amuse him more than to see a monk sway from a lawful nature and embrace a primal side. He does possess demonic heritage and thus would encourage such a course of action.
He's still working toward his implosion point. As I mentioned elsewhere, he'll be channeling a certain Cervantes character soon when the situation permits.
EDIT: There's a little bit of Darth Sidious in him...
Wet naps should fix that right up.

Urizen |

I'm enjoying it as well. There's nothing like a foil to help develop a character. Allies, not so much. Opponents, yeah. Though I would not call the two of them adversaries.
At least she's not a halfling; she's got that going for her. :P
There has been a couple of instances where I see a bit of Elan in Lanwin...

Urizen |

Urizen wrote:EDIT: There's a little bit of Darth Sidious in him...Wet naps should fix that right up.
Ha! At the rate I've been dealing with mucus the past nine days, I'd be hoping they'd fix me right up.
I haven't quite decided what he looks like yet once he takes off the robes and the "mask-clasp" as the avatar uses. He may not be as hideous as one might think. I suspect he will have a visage that will betray him, though.

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I'm just humoring myself in the interim like the rest of you. I'm probably out for the rest of the evening as I'll succumb to PM meds.
Whatever the inn with food, ale, and a cozy bed, I'm game.
I'm loving the exchange you guys are having. Could make my job/life easy.
I was going to give you some options, but you guys are doing fine on your own. Let me know -- I can either provide some places or you can choose one you come up with and I'll provide the description...

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Question: How do oracle spells function in regards to deities and Toril? I remember reading that all divine casters required gods. Just wondering.
Sorry taig.
Oracles don't follow deities per se, but Moff has already decided how E is getting his spells--through a deity, even though E doesn't acknowledge her as such.

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Studpuffin wrote:Question: How do oracle spells function in regards to deities and Toril? I remember reading that all divine casters required gods. Just wondering.
Sorry taig.
Oracles don't follow deities per se, but Moff has already decided how E is getting his spells--through a deity, even though E doesn't acknowledge her as such.
Cool. I was wondering about that. That little clause has caused me endless frustration in the past with customized characters. I used to have "church inquisitor" rangers with a supernatural favored enemy instead of extraordinary, and they could pick other churches or organizations as their favored enemies. That didn't fly with that little clause. I'd just as soon throw it out. X_X

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Studpuffin wrote:Question: How do oracle spells function in regards to deities and Toril? I remember reading that all divine casters required gods. Just wondering.
Sorry taig.
Oracles don't follow deities per se, but Moff has already decided how E is getting his spells--through a deity, even though E doesn't acknowledge her as such.
Yeah -- but then I realized that you don't exactly ask for new spells...
But let's do the same restriction as Lanwin. The spells you can still cast, you can still cast. You won't get any new ones until you rest elsewhere.

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I guess if we fight some well-equipped foes, you can point it out with something like, "Your eye is repeatedly drawn to their high quality weapons" or whatnot. I, for one, tend to forget to loot, largely because it often feels out of character.

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I have loot! Mwah-hah-ha!
We looted the yuan-ti and our friend Viserys (sorta). The abishai (?) didn't have gear, did they? It wasn't in their description or pic, at least. And we were in a hurry. Hmmm. We musta missed something.
The abishai had bracers and potions and I was going to give them a little gold as well. Many of the more intelligent outsiders -- demons, devils, slaads, what have you -- will have items even if their picture doesn't suggest it. Even a Pit Fiend doesn't really show much in the way of items, yet doesn't the description say something like "double standard" for treasure? So I hate to "go by the picture" with a lot of these.