Baldwin the Merciful's - CoT Campaign (Inactive)

Game Master baldwin the merciful

This is Council of Thieves AP. Westcrown, City of Twilight, once was the center of Aroden's faith, but now it symbolizes despair. By day, the city remains a vibrant center of trade; but, by night only those with a death wish venture out.


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Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Fly over to the roof and make a hole? Or at the very least we can break through a window.


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

I should be OK tomorrow. Just got off conference call.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

Tomorrow night: WE DINE IN HELL.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

The Spartans LOST!


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12

I only wanted ta fight beside ye!


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Teach Mark how to quaff ale now that he is a dwarf.


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12

Pretender!


Male Human Ranger 1

Super Secret rolls for DM:
1d8 ⇒ 7
1d8 ⇒ 7
1d8 ⇒ 6
1d8 ⇒ 8
1d8 ⇒ 8
1d8 ⇒ 3
1d8 ⇒ 3
1d8 ⇒ 6
1d8 ⇒ 7


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

GMs scene gave Gerard a theme song, came on in the car and I couldn't get the game, Westcrown, Runt, Missy, Phem/Fly buff out of my head. Also Nisroc has "eagle" (roc) connotation. And there's the timing aspect.

"Fly Like An Eagle" - Steve Miller Band

Time keeps on slippin', slippin', slippin' Into the future Time keeps on slippin', slippin', slippin' Into the future

I want to fly like an eagle To the sea Fly like an eagle Let my spirit carry me I want to fly like an eagle Till I'm free Oh, Lord, through the revolution

Feed the babies Who don't have enough to eat Shoe the children With no shoes on their feet House the people Livin' in the street Oh, oh, there's a solution

I want to fly like an eagle To the sea Fly like an eagle Let my spirit carry me I want to fly like an eagle Till I'm free Fly through the revolution

Time keeps on slippin', slippin', slippin' Into the future Time keeps on slippin', slippin', slippin' Into the future Time keeps on slippin', slippin', slippin' Into the future Time keeps on slippin', slippin', slippin' Into the future

I want to fly like an eagle To the sea Fly like an eagle Let my spirit carry me I want to fly like an eagle Till I'm free Fly through the revolution

Time keeps on slippin', slippin', slippin' Into the future Time keeps on slippin', slippin', slippin' Into the future


F Human Witch 13 Init+4 Hp: 104/91--- AC:20 t:15 ff:16---F8//R9//W13--Perception +16

XD That seals it. Imma get the Overland Flight hex.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Awake


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Possible tactics..I can summon another Bralani Azata who can use Wind Wall to shield people as they are ferried up.


Male human bard 7/pathfinder savant 5: 83/83 hp, Init +2, AC 24 [touch 14, flat-footed 23], Fort +10, Ref +12, Will +11; Perception +5

Hmm...it's a shame that Orsin used up his last scroll of wind wall during the whole Mother sequence.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Roll a Cloudkill over their butts. Bonus! It can seep down into the building and clear it out for us.


Female :D Check out my fetching opercles!

Don't have one of those. I do have something else that will likely prevent some attacks, though.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Orsin has one. Turn about is fair play. :3

My goodness Euphemia! You are looking so blonde,did you mess up your hair dye again? :3


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

Is it s spell caster thing... They are fodder, pleebs. Save the damned spells!


Evil GM
Gerard Nisroc wrote:
Is it s spell caster thing... They are fodder, pleebs. Save the damned spells!

No..No..No...don't listen to the him!!!!


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

I can cast "Wish" and just swish them away... I swish they were gone!


F Human Witch 13 Init+4 Hp: 104/91--- AC:20 t:15 ff:16---F8//R9//W13--Perception +16

That spell is troublesome indoors, to be honest. That's the primary reason I burned it so fast. Terrible for dungeon crawls...


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Well that is the trade-off I suppose. Do we suck up the damage until Euphemia can drop off Daniel and Gerard for stabbing, or get us some cover so no more pin-cushioning?


F Human Witch 13 Init+4 Hp: 104/91--- AC:20 t:15 ff:16---F8//R9//W13--Perception +16

It's not like I have one spell and it's over, either. I have my hexes, and loooots of spells left.


F Human Witch 13 Init+4 Hp: 104/91--- AC:20 t:15 ff:16---F8//R9//W13--Perception +16

It's either that spell or Obscuring Mist and keep floatin'.
Your call, guys.


Nevermind. ON WE GO!


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Well. Mist can shield you until you can fly closer for a drop-off. Azreal could teleport in and keep one busy.


Evil GM

I need to log off busy day tomorrow with work.

My daughter's school began today (half day), dad's summer taxi service has ended.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Hope school is good for her.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

Ok. Waiting my turn. ....


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Hmm..So if we can get Daniel,Gerard and Azreal on the roof, Euhpemia can then cancel the spell and they can start stabbing.


Male human bard 7/pathfinder savant 5: 83/83 hp, Init +2, AC 24 [touch 14, flat-footed 23], Fort +10, Ref +12, Will +11; Perception +5

Hmm, just checked the map. Andrea and I are stuck on the other side of the wall. Andrea, what are you thinking we should do about that? Wait for Phem or try to figure something else out?


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

I have no idea where Gerard is.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Gerard, you are being carried by Euphemia and are at M,3-4

@Orsin. Wait for Phem, wandering off is a bad idea methinks. We can watch each other's backs. Besides, we both suck at climbing.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

Em can drop me and Gerard on the roof.
Azreal can port there.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Up


Evil GM

I'm not going to be able to post till this evening, really busy today.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

Ok. I got up at 0300 just for you....nah, baby needed a nappy.

I can post heaps today, back in 3 hrs. I'll wake up at 0600.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Up and ready to go


Evil GM

Where was everyone last night?


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

I was checking in regularly.


F Human Witch 13 Init+4 Hp: 104/91--- AC:20 t:15 ff:16---F8//R9//W13--Perception +16

As was I.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Just need to rustle everyone up.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

Was waiting my turn.

As it is I shudder to think imma have to use my bow. BOO!

Actually. I'll buff with my Divine Favor wand! Yay!


This is a great time for buffing, indeed.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

If Euphemia edges aroudn the cloud, she can drop Daniel off at E1 and he can use his bow. She then can drop the ash storm on her next turn and then ferry Gerard over and he can start stabbing the srachers with Azreal.

Then she can fly down to get Andrea and Orsin or perhaps even Help Gerard witht he archers.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

Remember Azreal doesn't have a ton of hp for this level. He will not be tanking.

Em can fly over the archers and drop Daniel as a free action.

Daniel takes minimum fall damage and always lands on his feet. Daniel can land adjacent and FULL ATTACK!
I KNEW those boots were awesome. Wohoo!


F Human Witch 13 Init+4 Hp: 104/91--- AC:20 t:15 ff:16---F8//R9//W13--Perception +16

Which will be great as soon as we reach the roof. Otherwise, there's sort of a line-of-sight issue.
We're under the awnings right now, if I understand correctly. Otherwise, Imma drop you like a ton of bricks.


Evil GM
Andrea1 wrote:

If Euphemia edges aroudn the cloud, she can drop Daniel off at E1 and he can use his bow. She then can drop the ash storm on her next turn and then ferry Gerard over and he can start stabbing the srachers with Azreal.

Then she can fly down to get Andrea and Orsin or perhaps even Help Gerard witht he archers.

All E1 is on the map is steep pitched slate shingle slope from the exterior. he can be dropped there if you choose and make he acro checks every 5 ft of movement. It is not a flat landing area, its not part of the the exterior of the buidling...piazo cut corners on the map. E 1 is actually an attic.


Evil GM
Euphemia di Nereis wrote:

Which will be great as soon as we reach the roof. Otherwise, there's sort of a line-of-sight issue.

We're under the awnings right now, if I understand correctly. Otherwise, Imma drop you like a ton of bricks.

Remember the ash blocks vision for everyone and you all don't really know where the archers are located or where the roof line is located.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

So I guess we just wait through the rounds until Euphemia gets high enough, drops the ash cloud and then turns Daniel and Gerard loose on the archers.


F Human Witch 13 Init+4 Hp: 104/91--- AC:20 t:15 ff:16---F8//R9//W13--Perception +16

Sorry.

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