Andoran, Spirit of Liberty (Inactive)

Game Master Kiora Atua

Brave adventurers tackle the many problems of the Darkmoon Vale, and beyond.
Battle Map


101 to 150 of 809 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

2 people marked this as a favorite.
Swashbuckler 1 | HP 11/11 | AC 17 T 13 FF 14 | CMB +1 CMD +14 | F +1 Ref +5 W+0 | Init +3 Per +4 | Spell Resistance +7

I probably won't be on until tomorrow. I'll make my roll here so I don't hold us up. Davi's going to attack dog 4 assuming it's alive. If not then just the closest threat

Spoiler:

Attack: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d6 ⇒ 4
Crit?: 1d20 + 5 ⇒ (2) + 5 = 7

Man, these rolls.


4 people marked this as a favorite.
Male Human Wizard (Sword Binder) 1 | HP 10/10 | AC 13 Touch 13 FF 10| Fort +2 ,Ref +3, Will +3 | Perception +6 | Init +3

Not to worry. I'm sure I can offer them a cup of tea and a game of chess, and they'll be so perplexed, they just play along with it.

...holy crap, did I accidentally Uncle Iroh?


Random thought that I meant to bring up earlier:

Davi asked if she could take a free rank in Profession (Barmaid). That's pretty innocuous, and supported by her backstory, so I said yes.

So, in the interest of fairness, if anyone else would like a free rank in a Profession, go for it, just let me know. It naturally needs to be supported by your history. The most common Profession skills are architect, baker, barrister, brewer, butcher, clerk, cook, courtesan, driver, engineer, farmer, fisherman, gambler, gardener, herbalist, innkeeper, librarian, merchant, midwife, miller, miner, porter, sailor, scribe, shepherd, stable master, soldier, tanner, trapper, and woodcutter.

I usually let my players take free profession skills (or benign craft skills*, like Craft (Calligraphy)) anyway since I understand those skills are not very compelling compared to more useful ones like Perception/UMD/Stealth etc. But the roleplaying possibilities are too cool to ignore. I just forgot to include that when I wrote up the recruitment post.

*By benign I mean stuff that cannot be used to make items with combat balance repercussions...so basically anything other than Craft Arms/Weapons/Bows/Alchemy/Traps.

Good ideas are: baskets, books, calligraphy, carpentry, cloth, clothing, glass, jewelry, leather, locks, paintings, pottery, sculptures, ships, shoes, and stonemasonry.


1 person marked this as a favorite.
Male Dwarf Dwarven Rogue 1: | HP 10/10 | AC 17, T 13, FF14 | Fort +2, Ref +5, Will +3 | Init+3, Perception +7

@GMoL: Grehindal's NPC tab is made and first bit of history is posted. I opted to leave the dark crunchy bits for you, so I ended the tale after Delgus TwinForge, aka Delgus Giant Bane, ended his first life.

For my free profession, I would like to take Craft (Jewelry). Since Tarkus has been trained to craft larger coarse items like weapons, I like to think crafting smaller and more delicate items like jewelry would be a good complimentary skill to have.


Male Tiefling Magus (Fiend Flayer) 1 HP 7/9; AC 19, T 14, FF 15, hp 9, Fort +2, Ref +4, Will +2; Resist Fire 5, Perception +5, AP 0/5

Does that mean I can get a refund on the skill point I spent on Profession (Fisherman)?


@Anthony

Yes, of course! Forgot you did that, heh.


@Anthony

I believe that when you use bite along with an iterative attack it is considered a secondary natural attack, therefore you get 0.5x STR bonus. So it'd just be 1d6 dmg not 1d6+1.


Male Tiefling Magus (Fiend Flayer) 1 HP 7/9; AC 19, T 14, FF 15, hp 9, Fort +2, Ref +4, Will +2; Resist Fire 5, Perception +5, AP 0/5

@GMoL: Right you are. I'm not sure if editting the die roll will cause problems, but I'll put it in the post to be sure.


2 people marked this as a favorite.
Female Human (Chelaxian) Ranger (Urban Ranger/Divine Tracker) 1, AC 17 (Touch 13, Flat-Footed 14), HP:-2/11, Fort. +3 Ref. +5 Will. +1, CMD 15, Initiative +3

Soroza's actual line of work before learning how to beat up jerks was actually as a courtesan, so I believe I'll take the free rank for that!


1 person marked this as a favorite.
Female Human (Chelaxian) Ranger (Urban Ranger/Divine Tracker) 1, AC 17 (Touch 13, Flat-Footed 14), HP:-2/11, Fort. +3 Ref. +5 Will. +1, CMD 15, Initiative +3

@GMoL: Also just realized I got ahead of myself due to excitement of the game starting and haven't entered my coins on the excel sheet OR swapped out Hedonist for the drawback you and I worked out. I'll get on that!


1 person marked this as a favorite.
Male Halfling Inquisitor(infiltrator)1; Hits 9/9; Init. +3; Luck 4/5; AC 19/14/16; Fort +4, Ref +4, Will +5; Perception +10

Herral will probably take profession(fisherman). It fits his background even though it was more of a hobby.


1 person marked this as a favorite.
Male Dwarf Dwarven Rogue 1: | HP 10/10 | AC 17, T 13, FF14 | Fort +2, Ref +5, Will +3 | Init+3, Perception +7
Adrac Rhaddyn wrote:

Not to worry. I'm sure I can offer them a cup of tea and a game of chess, and they'll be so perplexed, they just play along with it.

...holy crap, did I accidentally Uncle Iroh?

Uncle Iroh was the best, even after Mako passed I loved all the small arcs that he was involved in. Now if you learn to fire bend along the way, things will definitely get interesting...


We have a second page of campaign! *dances giddily*


Male Human Wizard (Sword Binder) 1 | HP 10/10 | AC 13 Touch 13 FF 10| Fort +2 ,Ref +3, Will +3 | Perception +6 | Init +3
Tarkus Shieldsplitter wrote:
Adrac Rhaddyn wrote:

Not to worry. I'm sure I can offer them a cup of tea and a game of chess, and they'll be so perplexed, they just play along with it.

...holy crap, did I accidentally Uncle Iroh?

Uncle Iroh was the best, even after Mako passed I loved all the small arcs that he was involved in. Now if you learn to fire bend along the way, things will definitely get interesting...

I didn't even realize what I had done, but the more I look at it, the more I realize how similar he is. They're both clearly aged, but still fit to kick some backside, they've got a grandfatherly wisdom and demeanor about them, they're calm as heck when hell is breaking loose around them, and that comment about tea and chess just tied it all together.

I don't know if I could learn to fire bend, sadly. I don't think Monk of the Four Winds meshes with Ki Mystic... does it?


1 person marked this as a favorite.

They do mesh, actually.

If you want to add that archetype in, now is the time to do so ;) (Seeing as Adrac literally hasn't fought anything yet, lol)


2 people marked this as a favorite.

Oh man they've added the cover art and summary for Andoran Birthplace of Freedom.

Gazetteers for all of the big cities?! More Eagle Knights info???? More info about the Norgotha Necropolis other than the fact that it exists???????

Ahhhhhhhhhh! I can't wait!

Though I might want to stab someone if they don't include more info on the great wyrms in the area, and on the fey in the Verduran Forest. >:(

Sorry for the geek moment. Since you're the only people who stand to profit from me getting this book I just had to share, ha!


Female Human (Chelaxian) Ranger (Urban Ranger/Divine Tracker) 1, AC 17 (Touch 13, Flat-Footed 14), HP:-2/11, Fort. +3 Ref. +5 Will. +1, CMD 15, Initiative +3

*Lots* of other Monk archetypes stack with ki mystic, which I've always found rather nice.

I've got a half-formed idea for a ki mystic/sensei/quingong monk I'm going to get around to fleshing out one of these days...


Male Dwarf Dwarven Rogue 1: | HP 10/10 | AC 17, T 13, FF14 | Fort +2, Ref +5, Will +3 | Init+3, Perception +7

Well even if Adrac does go the Uncle Iroh route, Tarkus will most likely spend some time in the low levels getting some unarmed combat training, aka Unarmed Combat Feat as a bonus fighter feat, in as well. While I don't want Tarkus to go the Brawler archetype, if he ever needs to break out some brass knuckles, I don't want him provoking AoO if the opponent has a blade. :)


Swashbuckler 1 | HP 11/11 | AC 17 T 13 FF 14 | CMB +1 CMD +14 | F +1 Ref +5 W+0 | Init +3 Per +4 | Spell Resistance +7

Ha, what's Davi doing on the front of that campaign book? It sure looks like her XD


Davi Accerlas wrote:
Ha, what's Davi doing on the front of that campaign book? It sure looks like her XD

Perhaps it's a vision of the future.... ~spooky voice~


3 people marked this as a favorite.
Male Human Wizard (Sword Binder) 1 | HP 10/10 | AC 13 Touch 13 FF 10| Fort +2 ,Ref +3, Will +3 | Perception +6 | Init +3

In that case, perhaps I should go ahead and switch that up. If nothing else, it'll be hilarious to see the old man suddenly erupt his fists in flames or lightning and punch something in the face with it.


Male Tiefling Magus (Fiend Flayer) 1 HP 7/9; AC 19, T 14, FF 15, hp 9, Fort +2, Ref +4, Will +2; Resist Fire 5, Perception +5, AP 0/5

Qiggong monk gives access to scorching ray. Also, it would be suuuuper legit if Adrac went Sensei as well. I think I mentioned that in the recruitment thread.

Also, Anthony is a virgin if that wasn't obvious before. This may or may not be the first time he has pined for a girl like this, though. Feel free to tease him. =)


Sensei/Ki Mystic/Monk of the Four Winds all stack! Sensei replaces a lot of stuff though, including flurry of blows, evasion, and fast movement, which might be ad odds with your vision of Adrac.

Anthony, did you pick a skill to invest a rank in since you were refunded a point for Profession(Fisherman)?

Also, I've updated the wiki with these 3 NPCs you've just met, with picturessss.


1 person marked this as a favorite.
Male Tiefling Magus (Fiend Flayer) 1 HP 7/9; AC 19, T 14, FF 15, hp 9, Fort +2, Ref +4, Will +2; Resist Fire 5, Perception +5, AP 0/5

I think I'm gonna grab UMD. I'll make the changes to my sheet now.


3 people marked this as a favorite.
Male Human Wizard (Sword Binder) 1 | HP 10/10 | AC 13 Touch 13 FF 10| Fort +2 ,Ref +3, Will +3 | Perception +6 | Init +3

Changed up Adrac's sheet. He's now a Ki Mystic/Sensei/Monk of the Four Winds.

Also, yes, I will continue thinking of ways to mispronounce their group name.


Female Human (Chelaxian) Ranger (Urban Ranger/Divine Tracker) 1, AC 17 (Touch 13, Flat-Footed 14), HP:-2/11, Fort. +3 Ref. +5 Will. +1, CMD 15, Initiative +3

@Adrac: Adrac is probably going to grate on Soroza, and she'll be plenty loud about it, so I just wanted to reassure you that *I* adore your character. Love how he's coming together.


1 person marked this as a favorite.
Female Human (Chelaxian) Ranger (Urban Ranger/Divine Tracker) 1, AC 17 (Touch 13, Flat-Footed 14), HP:-2/11, Fort. +3 Ref. +5 Will. +1, CMD 15, Initiative +3

I am already enjoying this particular encounter more than I should.


Swashbuckler 1 | HP 11/11 | AC 17 T 13 FF 14 | CMB +1 CMD +14 | F +1 Ref +5 W+0 | Init +3 Per +4 | Spell Resistance +7

Me too. Davi might be trying to de-escalate the situation but I'd love to see our Uncle Iroh teach them a lesson >:D


1 person marked this as a favorite.

I'm glad! ;)

I've wanted to make a rival adventuring party ever since I got a copy of the Rival Guide. (Hopefully having a bunch of foils helps you guys transition from 'bunch of random guys on a wagon' to 'heroic adventuring party')

They're up on the wiki now, even though you don't know all their names, yet :P


1 person marked this as a favorite.
Female Human (Chelaxian) Ranger (Urban Ranger/Divine Tracker) 1, AC 17 (Touch 13, Flat-Footed 14), HP:-2/11, Fort. +3 Ref. +5 Will. +1, CMD 15, Initiative +3

This really is an excellent detail to the campaign. Anything that gives a story a bit more of a four-color feel is a treat to me.


@Adrac fyi you can't take power attack because you don't meet the BAB requirements

When Unchained comes out and gives rules for making monk full BAB i'll give you the option of taking the new rules for monk if you like them better.

(same goes for any Unchained optional rules changes for the rest of you, but it seems most applicable to Adrac)


Male Human Wizard (Sword Binder) 1 | HP 10/10 | AC 13 Touch 13 FF 10| Fort +2 ,Ref +3, Will +3 | Perception +6 | Init +3

AH! Right, I forgot about that. I'll think of something else.


2 people marked this as a favorite.
Female Human (Chelaxian) Ranger (Urban Ranger/Divine Tracker) 1, AC 17 (Touch 13, Flat-Footed 14), HP:-2/11, Fort. +3 Ref. +5 Will. +1, CMD 15, Initiative +3

Adrac, I literally just let out a whoop in my store at seeing your attack roll.

This is great.


1 person marked this as a favorite.
Male Dwarf Dwarven Rogue 1: | HP 10/10 | AC 17, T 13, FF14 | Fort +2, Ref +5, Will +3 | Init+3, Perception +7

There was an old 2ED book called Dwarves of the Deep, or something along those lines, and it was obviously all about the dwarves. One of the things the book discussed was how dwarves addressed, or lack thereof, those that had been banished, as well as the family left behind. The biggest thing was that the family was stripped of its name until either the offending dwarf atoned for their actions, or another member of that family did something truly heroic to return the family's honor.

Hence me calling Derrek, the Shunned. I forgot to add my trash talk aspect in on this round, but I promise to add it in the next.

Hope you don't mine my working in some 2ED mindset in a 3.75 world. :)


Loving Anthony's take on the low charisma.

He's like Michael Cera in every movie ever.


Male Tiefling Magus (Fiend Flayer) 1 HP 7/9; AC 19, T 14, FF 15, hp 9, Fort +2, Ref +4, Will +2; Resist Fire 5, Perception +5, AP 0/5

Sorry about taking do long, I've been away from the computer for a lot of the day.

EDIT; haha, I wasn't thinking about Michael Cera but that's totally the energy I wanted to channel.


Waiting on folks to make closing remarks before beginning the next day :)


1 person marked this as a favorite.
Male Dwarf Dwarven Rogue 1: | HP 10/10 | AC 17, T 13, FF14 | Fort +2, Ref +5, Will +3 | Init+3, Perception +7

I may be a little slow posting today/tomorrow as I am fighting a nasty headcold, but while I have a moment of drug induced lucidness, heading over to post now. Great building from everyone so far and with this group, I doubt it will drop off anytime soon. :)


doo doo doo doo, scooby doo, we've got some work for you now!

;) hehehe.


1 person marked this as a favorite.
Male Dwarf Dwarven Rogue 1: | HP 10/10 | AC 17, T 13, FF14 | Fort +2, Ref +5, Will +3 | Init+3, Perception +7

Nothing like a bit of racial profiling by throwing the halfling into the scrum. lol


2 people marked this as a favorite.

I hear they make good burglars...


Herral seriously cracks me up.

Also, I've updated the wiki with this onslaught of new characters. They can most easily be found listed on the Inn of the Wood's wiki page, or alternatively from the character tab (which is getting pretty crowded already!)

The Exchange

We aim to please. Let me know if the language gets too badly mangled.

cheers


Random tidbit:

Clocks are common in Andoran, including wall clocks and pocketwatches. (Big cities in Golarion tend to have clock towers, but smiths with the skill to work with smaller timepieces are rare.) But in Andoran, they're common in all but peasant homes. Just another little anachronism in the late-1700ish styled setting. :)


1 person marked this as a favorite.
Female Human (Chelaxian) Ranger (Urban Ranger/Divine Tracker) 1, AC 17 (Touch 13, Flat-Footed 14), HP:-2/11, Fort. +3 Ref. +5 Will. +1, CMD 15, Initiative +3

Oh my god I sleep in until noon *one* time and the gameplay thread explodes, hahaha. Glad I have the day off so I can play catch-up!


Female Human (Chelaxian) Ranger (Urban Ranger/Divine Tracker) 1, AC 17 (Touch 13, Flat-Footed 14), HP:-2/11, Fort. +3 Ref. +5 Will. +1, CMD 15, Initiative +3

Soroza Alessio: Not a morning person.


1 person marked this as a favorite.
Male Human Wizard (Sword Binder) 1 | HP 10/10 | AC 13 Touch 13 FF 10| Fort +2 ,Ref +3, Will +3 | Perception +6 | Init +3

Of course, I've already surmised who the true culprit is, but why spoil the fun for the young ones? I'm just here for tea and commentary.


1 person marked this as a favorite.
Swashbuckler 1 | HP 11/11 | AC 17 T 13 FF 14 | CMB +1 CMD +14 | F +1 Ref +5 W+0 | Init +3 Per +4 | Spell Resistance +7

I'm without my computer until Wednesday. I'll try and post from my phone but don't hold up the game for me


Thanks for letting us know :)


1 person marked this as a favorite.

In case you guys need help, I have summed up your findings on the wiki. It can be accessed from the main page by clicking on Objectives, then on The Case of the Missing Dagger.

;)

101 to 150 of 809 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Andoran, Spirit of Liberty Discussion All Messageboards

Want to post a reply? Sign in.