Scourge Table:
1 = Curse of Poisoning
2 = Curse of Poisoning
3 = Curse of Vulnerability
4 = Curse of Daybane
5 = Curse of the Ravenous
6 = Curse of Withering
7 = Curse of Fevered Dreams
8 = Curse of the Sphinx
9 = Curse of Blindness
10 = Curse of the Mummy
Curse of Poisoning
Spoiler:
Curse of Poisoning
Scourge B
Traits
Curse
Poison
Check
None
Powers
While displayed, after you reset your hand, recharge a random card.
Curse of Vulnerability
Spoiler:
Curse of Vulnerability
Scourge B
Traits
Curse
Check
None
Powers
While displayed, Acid, Cold, Electricity, or Fire damage dealt to you may not be reduced. If you are dealt 2 or more Acid, Cold, Electricity, or Fire damage, banish this card.
You may only have 1 copy of this card displayed.
Curse of Daybane
Spoiler:
Curse of Daybane
Scourge B
Traits
Curse
Undead
Check
None
Powers
At the start of your turn, if the top card of the blessings discard pile has the Basic trait, you do not get a free exploration this turn.
You may only have 1 copy of this card displayed.
Curse of the Ravenous
Spoiler:
Curse of the Ravenous
Scourge 1
Traits
Curse
Check
None
Powers
At the end of your turn, roll 1d4 and bury all cards in your discard pile of this type:
1. Blessings
2. Allies
3. Spells and weapons
4. Items
You may only have 1 copy of this card displayed.
Curse of Withering
Spoiler:
Curse of Withering
Scourge 2
Traits
Curse
Check
None
Powers
While displayed, during your check, when you assemble your dice, replace all of your highest-size dice with the same number of next lower-size dice.
You may only have 1 copy of this card displayed.
Curse of Fevered Dreams
Spoiler:
Curse of Fevered Dreams
Scourge 3
Traits
Curse
Arcane
Check
None
Powers
Display this card. While displayed, after you reset your hand, recharge your hand, then draw 1d4+1 cards.
You may only have 1 copy of this card displayed.
Curse of the Sphinx
Spoiler:
Curse of the Sphinx
Scourge 4
Traits
Curse
Sphinx
Check
None
Powers
While displayed, when you would explore, first examine the top card of your location; if it is a boon, recharge your hand, reset your hand, then discard a card.
You may only have 1 copy of this card displayed.
Curse of Blindness
Spoiler:
Curse of Blindness
Scourge 5
Traits
Curse
Check
None
Powers
While displayed, after you advance the blessings deck, discard a blessing or discard the top card of the blessings deck.
You may only have 1 copy of this card displayed.
Curse of the Mummy
Spoiler:
Curse of the Mummy
Scourge 6
Traits
Curse
Undead
Mummy
Check
None
Powers
While displayed, when you are dealt damage that is not reduced, bury 1 card you would discard as damage.
For Scenario 4-7: YELETH OF THE FIRST BLOOD—DUEL...
I'll actually take an Ally 4 upgrade, replacing Cleric of Nethys for Crimson Assassin (Hell's Vengeance 2), an Ally I'd previously gotten rid but is rather more helpful for sheer combat check support - a necessity in AD7.
Scratch that, I forgot I banished Ukobach, so any Ally I claim here would take that slot. I'll replace my empty Ally Slot with Ukobach once again, then, and take no Deck upgrade.
As long as nobody's claiming anything, I suppose I'll take an Item 5 and replace Discord Bottle with Samisen of Oracular Vision. If I play Ezren again, I won't have access to Loot anyway.