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Hunt, the PugWumpus wrote:
To build on this a little bit... Pathfinder is the most fun when the players and the GM are playing the game with each other, rather than against one another. Of course the GM will be setting the stage for your game and will provide the challenges, but the game works best when they are trying to provide a fun challenge, not just "win". The GM will play the antagonist, but they should never BE the antagonist.
You should be working with your GM to create your character, and they should be looking to make sure that your character is the best fit for the story and the story is the best fit for your character.
I cannot favorite this because it means you will not have the opportunity to buy me a drink.
Nutcase Entertainment wrote:
I'm ok with that.
Every time I read your avatar name, I cannot decide whether "Nutcase Entertainment" refers to a nutcase who entertains, or something that entertains nutcases.
Regardless... I am entertained.
I blame Cosmo for disconnecting last night during our Smite game and losing out on a really good win.
..and my Fenrir* game was on point, too.
Because of course I play the Destroyer of Everything. Why choose the lesser of two evils?
Pillbug Toenibbler wrote:
Just had add a bit more mashup.
Charon's Little Helper wrote:
This guy gets it. :)
*Open thread. Ctrl-F "Clown". None Found. Page 2. Ctrl-F "Clown". None found.* Friends, I am disappointed.
Attack the characters with clowns. Then, before the players get the upper-hand and defeat the clowns, have the clowns run away.
Then have them show back up from time to time.
Make the lead clown(s) be reskinned bugbears that have levels in witch using the Misfortune Hex. Then have the lead clowns follwed around by a bunch of tiny clowns. Think the tiny Ashes in Evil Dead 2. These guys are all reskinned pugwampis. Use a lot of hit-and-run tactics so the players get the most frustration from their Unluck Aura.
When you feel the players are getting too frustrated, pull back on the throttle a bit and let them catch and kill a few of the little guys before they can get away.
Then hit them with a clown reskinned as something really nasty.