The first three volumes of the Giantslayer Adventure Path are out in the wild, and in a short time the fourth volume, Pathfinder Adventure Path #94: Ice Tomb of the Giant Queen will be hitting stores and subscribers' doorsteps (and downloads). Hopefully, if you're not playing though this campaign, some of you have been living vicariously through the Order of the Amber Die by reading along and looking at all the amazing pictures they have been sharing with us all from their marathon sessions. (If not, go check it out now: Giantslayer Marathon: Part 1, Part 2, and Part 3.)
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Illustrations by Johan Grenier and Miguel Regodon Harkness.
It's been a wild and dangerous ride so far filled with towering odds and heavy hitters, and that's not about to stop. In fact, things are just going to get harder for your PCs as we step up the ranks of the giants.
Here are some of the things you'll encounter in the second half of the campaign. In Pathfinder Adventure Path #94: Ice Tomb of the Giant Queen the PCs have to take on a frost giant village and later on they come across one of the more rare types of giants in the Inner Sea.
Then, in Pathfinder Adventure Path #95: Anvil of Fire, the PCs assault an elite fire giant training facility in their way to finding the Storm Tyrant. The PCs also get a chance to put a hellhound in a headlock.
Wrapping things up (assuming everyone is still alive) Pathfinder Adventure Path #96: Shadow of the Storm Tyrant gives the PCs a chance to finally put an end to the Storm Tyrant's ambitious push at starting a new giant empire and subjugating the smaller folk of Avistan. Along the way the PCs encounter evil cloud giants and some new strange creatures, and hopefully emerge alive and victorious.
Oh, remember when we said that there were more than just giants in this Adventure Path? Yeah, there are dragons too.
Adam Daigle
Developer