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Shackled City (Pathfinder) - GM_Chris

Game Master Chris Shannon 719

This will be the Shackled City adventure path using the Pathfinder rule set. However, the existing deities (i.e. St. Cuthbert, Pelor, Wee Jas) will not be converted to similar Golarion gods.


3,201 to 3,226 of 3,226 << first < prev | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | next > last >>

Stats:
F14:R16:W17 (+2);K(Arc)26;K(Dun)18;K(Hist)20;K(Loc)26;K(Nat)25;K(Pln)28;K(Rel)28;Perc 27;SMot 22;Spllcft 29;UMD 19
Cuthbertist 16 - Bludgeoner First Class
Dyrant Maynor, the Pre-Sainted wrote:
59731 gp Still to spend

59731 gp

-1200 gp Finn changes
-45000 gp Ring of Delayed Doom
-8000 gp Hand of Glory
----------
5531 gp


M Steinneblin (Rock Gnome) Paladin 15/Cavalier 1

Looks like I'll be doing fairly straightforward purchases, nothing crazy. I've lost track of any leftover gold Glimmil may have had prior to 2014, so we'll just say he donated it, whatever it was.

81395 last gold disbursement
-80250 last spending spree
52106 latest gold disbursement

-2000 pearls of power x2
-300 potion of darkvision
-3430 adaptive darkwood composite longbow +1
50 sell: old longbow!
-5 cold iron arrow x50
5325 sell: champion full plate +2
-28650 buy: celestial plate armor
-9000 add another +1 to shield
-11500 bracers of the avenging knight
----
3741 remaining

There may be some potions still to purchase... unless someone needs ~3K for something?


|| Per +19 | Fort +13 Ref +8 Will +13 | BAB +13 | CMB +20 | CMD 31 || Init +7 Half-Orc (Smoking Eye) Oracle of Battle/Barbarian (Armored Hulk)/Rage Prophet/Chevalier 4/3/6/3

Looks like nobody is in need of Finn's coin so I'll be going through looking for 40k of stuff. Most likely alchemy beads for my Barkskin infusions as well as some upgrades to my ring and amulet to try for AC 30.


Stats:
F14:R16:W17 (+2);K(Arc)26;K(Dun)18;K(Hist)20;K(Loc)26;K(Nat)25;K(Pln)28;K(Rel)28;Perc 27;SMot 22;Spllcft 29;UMD 19
Cuthbertist 16 - Bludgeoner First Class

Redo...going another direction:

Dyrant Maynor, the Pre-Sainted wrote:
59731 gp Still to spend

59731 gp

-1200 gp Finn changes
-45000 gp Ring of Delayed Doom
+2000 gp Sell Ring of Counterspells
-10000 gp Glove of Storing (Empower Metamagic Rod)
-4500 gp Wand of CMW
----------
1031 gp


Hey all. Life is busy so not much time for creative scenes outside the storyline right now. I'm going to hand wave the trip to Greyhawk, etc. I just don't have any substance to worth with there.


Stats:
F14:R16:W17 (+2);K(Arc)26;K(Dun)18;K(Hist)20;K(Loc)26;K(Nat)25;K(Pln)28;K(Rel)28;Perc 27;SMot 22;Spllcft 29;UMD 19
Cuthbertist 16 - Bludgeoner First Class
GM_Chris wrote:
Hey all. Life is busy so not much time for creative scenes outside the storyline right now. I'm going to hand wave the trip to Greyhawk, etc. I just don't have any substance to worth with there.

No worries. It's all good.

Dyrant is just trying to see if the St. C's are going to provide material/food assistance to Cauldron, if they have any insights about the Cagewrights/Spellweavers, and what their leadership is like (i.e. if they are weak and need a new Head Cudgeler).


M Steinneblin (Rock Gnome) Paladin 15/Cavalier 1

Yeah, no worries. I'd add more BS to the roleplay pile in and about Cauldron, but not sure it would avail much.

Ready to move back into the meat of pursuing Spellweavers as our wonderful GM gets the time to tackle that chapter.


Sorry folks. Was busy getting work done so I could get out of town and now I'm out of town. Two days in Vegas for work and two days in Vegas with the wife and not the kids. Let's be real, I'll see you guys Sunday morning.


Male Human (Per +7 | Fort +17 Ref +13 Will +22 | AC 29 (f28/t15) | CMD 22)

heheheh. :) Enjoy Vegas and have a lovely time. Say hello to everyone and we'll see you Sunday!


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Do let us know whether casino honeymoon suites really do have heart shaped, vibrating beds!


M Steinneblin (Rock Gnome) Paladin 15/Cavalier 1

Spasi!!!

I mean, Toffitt!!


I'm back folks! Sorry for the delay.


Partly lazy. Partly trusting. The party can find everything they are looking for in Greyhawk. I figure there are only so many items a person can use in a round. Also, if things get too out of control, I can always cheat.


By the way, did anyone notice that Ellywinkle is dead or was I too subtle?


Stats:
F14:R16:W17 (+2);K(Arc)26;K(Dun)18;K(Hist)20;K(Loc)26;K(Nat)25;K(Pln)28;K(Rel)28;Perc 27;SMot 22;Spllcft 29;UMD 19
Cuthbertist 16 - Bludgeoner First Class
GM_Chris wrote:
Partly lazy. Partly trusting. The party can find everything they are looking for in Greyhawk. I figure there are only so many items a person can use in a round. Also, if things get too out of control, I can always cheat.

Welcome back. Cheat away, though I dunno that it will be necessary.

Poor Elly. Not sure Glim mentioned it, so not sure we know.


M Steinneblin (Rock Gnome) Paladin 15/Cavalier 1

Too subtle?

Lying in state = went over my head.

She was so alive = made me think she's alive.

If she's dead, Glimmil would definitely say something. Maybe even push for Shanna Goldanna to effect the Raise Dead if she was truly a hero, perhaps after speaking with the dead to see if that's what she wants.

Because...

Ellywinkle.


We'll pursue that in game...


|| Per +19 | Fort +13 Ref +8 Will +13 | BAB +13 | CMB +20 | CMD 31 || Init +7 Half-Orc (Smoking Eye) Oracle of Battle/Barbarian (Armored Hulk)/Rage Prophet/Chevalier 4/3/6/3

I noticed but Finn didn't.

Purchased:
50 charge wand of displacement, given to Dyrant. I will track charges used on my sheet.
Ring of prot +2 sold, ring of prot +3 purchased.
4 1st level boro beads, 1 2nd level boro bead.


Finneas:
I know you know, but I don't know if Fineness knows who else is in his head. At this point I'm assuming Finneas knows, but I'm unsure if I actually succeeded in communicating that in the storyline. Alternatively, Finneas know, but isn't sharing. We can play it either way.


|| Per +19 | Fort +13 Ref +8 Will +13 | BAB +13 | CMB +20 | CMD 31 || Init +7 Half-Orc (Smoking Eye) Oracle of Battle/Barbarian (Armored Hulk)/Rage Prophet/Chevalier 4/3/6/3

Chris:

I'm not 100% sure if Finneas knows or not. I feel like he should, but even if he didn't he wouldn't tell the others yet.


Stats:
F14:R16:W17 (+2);K(Arc)26;K(Dun)18;K(Hist)20;K(Loc)26;K(Nat)25;K(Pln)28;K(Rel)28;Perc 27;SMot 22;Spllcft 29;UMD 19
Cuthbertist 16 - Bludgeoner First Class
GM_Chris wrote:
I appreciate Atol's in-character purchases. So does Cauldron.

I will maintain to Dyrant's dying breath that Atol is the worst (yet best) Cuthbertine ever.

A true leader would have bought cudgels for his flock so that they may beat the unmotivated into hard work, so that they may hammer the souls of his followers straight, and so that they might earn forgiveness though bruise and knotted skull.

Dyrant should have done this. *sigh*


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Congrats on the reassignment, Chris!


I believe the will-o-wisps are still invisble. They're not visible because of who they are. There's no magic or ability to purge.


Stats:
F14:R16:W17 (+2);K(Arc)26;K(Dun)18;K(Hist)20;K(Loc)26;K(Nat)25;K(Pln)28;K(Rel)28;Perc 27;SMot 22;Spllcft 29;UMD 19
Cuthbertist 16 - Bludgeoner First Class

Does Dyrant's See Invisibility work?


I'd say yes because it includes seeing ethereal creatures.


Stats:
F14:R16:W17 (+2);K(Arc)26;K(Dun)18;K(Hist)20;K(Loc)26;K(Nat)25;K(Pln)28;K(Rel)28;Perc 27;SMot 22;Spllcft 29;UMD 19
Cuthbertist 16 - Bludgeoner First Class
GM_Chris wrote:
The will-o'-wisps seem to giggle at Dyrant's magic missiles as they fizzle upon contact. They do however flee into the mist as the giant falls.

Pfft. Not that it matters...but... they may come back.

d20pfsrd wrote:

Immunity to Magic (Ex)

Will-o'-wisps are immune to all spells and spell-like abilities that allow spell resistance, except magic missile and maze.

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