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Game Master TriOmegaZero

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Table Maps | Passing the Torch

Opening for party and tier discussion for Passing the Torch.

Scarab Sages

...is a worthless concept ...is a cynical scam gestalt Ghul Lord/Warlock/Truenamer/Psychic/Wild Mage

Well now; I can't say I'm not interested.

I have one character who towers above the rest in level, but I wouldn't mind being able to advance one or two others nearer him, if sufficiently lower-Tier were in the cards (as well as maybe feeling more conceptually-appropriate for these adventures, now that I've brushed up on them).

Grand Lodge

Male Elf Ranger 6 / Monk 6 / Shadowdancer 2 / Paladin 1 / Investigator 1 / Slayer 1 | LG | HP: 177/177 | AC:40 T:35 FF:31 | CMB:21 CMD:43 (Bow: 57) | Saves F:+25 R:+29 W:+22 (+2 vs enchant) | Init:+15 | Per: +30 | IP: 3/3 | Darkvision: 60’ | Speed: 50’

Thanks for running this TOZ!

Flyn’s my multi-classed 16th level -1; he’s provides ranged support, scouting (stealth/perception/survival w/ darkvision), rogue abilities (to include trapfinding/disable device), minor spells (Psychic Detective/Ranger), and is trained in all Knowledge checks (can add inspiration points for bonus rolls).

As for tier, from what I’ve heard, 16 falls between tiers but I’m good playing either up or down…although, I think I’ll be 17th level after part 1…


Table Maps | Passing the Torch

That appears to be correct. If we have a party of 16-18 tier characters, I would love to tackle that level of play.

Scarab Sages

...is a worthless concept ...is a cynical scam gestalt Ghul Lord/Warlock/Truenamer/Psychic/Wild Mage

Best I can offer is 15th-level, and I'd kind of prefer to play these adventures with characters who are presently barely even eligible (if at all) for the lowest-tier, so...I guess it's not my time.

I'll keep an eye on this for the next few days, though; maybe I'll join anyway if there's nothing else to do.

Grand Lodge

Male Elf Ranger 6 / Monk 6 / Shadowdancer 2 / Paladin 1 / Investigator 1 / Slayer 1 | LG | HP: 177/177 | AC:40 T:35 FF:31 | CMB:21 CMD:43 (Bow: 57) | Saves F:+25 R:+29 W:+22 (+2 vs enchant) | Init:+15 | Per: +30 | IP: 3/3 | Darkvision: 60’ | Speed: 50’
Grandmaster TOZ wrote:
That appears to be correct. If we have a party of 16-18 tier characters, I would love to tackle that level of play.

Flint mentioned interest in this and I think he’s 17th (I GM’ed him in The Moonscar)…I can check with some of the others that played in that as I think there were others that were close to that range (either before or after playing)…


Table Maps | Passing the Torch

One of these days I'll get at the Moonscar.

If we need to go 14-15 that's also fine, I've got the most experience with that tier.

Dark Archive

Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12

I have my cleric of Asmodeus, level 16, that will be happy to join.

Dark Archive

Male LN Dwarf Zen Archer Monk 8 /Inquisitor 10 HP 192/192|AC 40 Incorp T 40 T 32 FF 36|CMB +18 CMD 49/53 vs Trip,Bull Rush|F +25 R +23 W +30 +2 Spells,SLA,Poison,+1 vs Curses,Shake it off(+1/ally)|INIT+22|PER +37/+39 SC,DV 60' SM+20|40'|Evasion
Resources:
Reroll 1/1,Perfect 10/10, KI 13/13,Judgement 4/4,Bane 19/19,Feat 9/9,Lies 9/9,Dominate 1/1,Ranged Heal 3/3,+2 Spells 1/1,+2 KS 1/1,Boots 10/10,Staff 4/10,Extend 6/6,Cap 1/1,Shirt 1/1|Spells 1st 8/8 2nd 6/6 3rd 5/5 4th 3/3

Flint is an 18th level Zen Archer/Inquisitor who would be interested in playing. :)

I have options for all all tiers of Seeker play but I might as well start with the best. :)

Silver Crusade

Venture Lieutenant, Play by Post (online)

I have a paladin 17, sorcerer 16, or lick-healing cleric 15, all who who I would love another chance to play.


Table Maps | Passing the Torch

We'll see how many non-replayers we get and go from there.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

I have yet to play these scenarios.

Whilst I'd love to reunite Flyn with Kiboko and Mvumbu - my hunter/barbarian and his wise and beautiful hippo companion - Kiboko has been rather less active than Flyn since completing Eyes of the Ten. (Kiboko is level 13.2).

But I also have a level 14 oracle who has adventured with Flyn several times before, Quenly.

I enjoy both Kiboko and Quenly and would be equally happy bringing either, but they are my highest level PCs.

Scarab Sages

...is a worthless concept ...is a cynical scam gestalt Ghul Lord/Warlock/Truenamer/Psychic/Wild Mage

This would all be new to me.

supervillan wrote:

Whilst I'd love to reunite Flyn with Kiboko and Mvumbu - my hunter/barbarian and his wise and beautiful hippo companion - Kiboko has been rather less active than Flyn since completing Eyes of the Ten. (Kiboko is level 13.2).

As I said, I have only 1 15th-level character (my Witch), but I do also have a 12th-level character (my Summoner); if there were any way Flyndyngylyn could/would play that far below his own Tier, it would certainly open up more options for the rest of us. Again, though, I'm trying to take a back-seat here (especially since aforementioned 12th-level character is kind of hoping to get in on an Eyes of the Ten game, or perhaps even the 'PFS1 Grand Finale Special' that she was screwed out of getting into because of timing or something, if that ever gets reprised for those who missed it).

Grand Lodge

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Male Elf Ranger 6 / Monk 6 / Shadowdancer 2 / Paladin 1 / Investigator 1 / Slayer 1 | LG | HP: 177/177 | AC:40 T:35 FF:31 | CMB:21 CMD:43 (Bow: 57) | Saves F:+25 R:+29 W:+22 (+2 vs enchant) | Init:+15 | Per: +30 | IP: 3/3 | Darkvision: 60’ | Speed: 50’

While whichever tier TOZ decides on is fine by me, I don’t mind playing down to 14-15 tier…

Hey Kiboko, tell the wise and beautiful Mvumbu that Flyn has a whetbone just for her..

Silver Crusade

Venture Lieutenant, Play by Post (online)

There are limits on how far out of tier characters at the same table can be. You can have characters on step out of tier, but only in the same direction.

Silver Crusade

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Venture Lieutenant, Play by Post (online)

Also, I just want to make sure my earlier post is not being misinterpreted. I have not played this scenario before

Scarab Sages

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Female N Kitsune, always in human form (auburn hair, freckles, dreamily observing and sometimes looking a little bit crazy) | Swashbuckler 1 / Magus 15 | Low-light vision | Speed 30ft, Fly 60ft | Boots of Speed 10/10 | Lucky Horses. 1/1 | HP 209/209 | Normal: AC 24 T 19 FF 16 | CMB +25 (Disarm, Trip, Sunder), CMD 28 | F +22, R +22, W +15 | Empower 1/1 | Quicken 1/1| FreeMove 4/4 | Panache 9/9 | Arcane Pool/Ring 11+4/13+4 | Black Blade Pool 4/4 | Concentr. reroll 2/2 | Chaldira reroll 1/1 | Reroll 1/1 | Flight 15/15 | Init +9 | Perc +26, SM +21, Bluff (Deceive) +28, Dipl. (Convince) +28 | Active cond: Ablative barrier, invisibility, fly, Defending bones

Hello! I’d be interested! :-D

I haven’t played in ages so I’m a little rusty I think.

But with this GM and crew … would love to join.

Level 16 here.


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Table Maps | Passing the Torch

I'm thinking that a five PC party will be best, especially with some 16s in the 14-15 tier. With priorities to those who haven't played yet, I think this is our best party.

Otha
Ilmakis
supervillian
Redelia
noral

IHIYC and Mage of the Wyrmkin are on standby if characters don't line up.

Scarab Sages

Female N Kitsune, always in human form (auburn hair, freckles, dreamily observing and sometimes looking a little bit crazy) | Swashbuckler 1 / Magus 15 | Low-light vision | Speed 30ft, Fly 60ft | Boots of Speed 10/10 | Lucky Horses. 1/1 | HP 209/209 | Normal: AC 24 T 19 FF 16 | CMB +25 (Disarm, Trip, Sunder), CMD 28 | F +22, R +22, W +15 | Empower 1/1 | Quicken 1/1| FreeMove 4/4 | Panache 9/9 | Arcane Pool/Ring 11+4/13+4 | Black Blade Pool 4/4 | Concentr. reroll 2/2 | Chaldira reroll 1/1 | Reroll 1/1 | Flight 15/15 | Init +9 | Perc +26, SM +21, Bluff (Deceive) +28, Dipl. (Convince) +28 | Active cond: Ablative barrier, invisibility, fly, Defending bones

Perfect! Thanks for GMing!

I’m looking forward to the adventure!!!

Grand Lodge

Male Elf Ranger 6 / Monk 6 / Shadowdancer 2 / Paladin 1 / Investigator 1 / Slayer 1 | LG | HP: 177/177 | AC:40 T:35 FF:31 | CMB:21 CMD:43 (Bow: 57) | Saves F:+25 R:+29 W:+22 (+2 vs enchant) | Init:+15 | Per: +30 | IP: 3/3 | Darkvision: 60’ | Speed: 50’

Thanks again, TOZ, looking forward to it as well!

And, at your leisure, let me know what two scenarios you’d like me to run for you…


Table Maps | Passing the Torch

Well, I am still missing the Mysteries Under Moonlight 2-part, so that would work.


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I have run this multiple times. If you end up with enough for 2 tables I am happy to run a second if you want.


Table Maps | Passing the Torch

Much appreciated Andrew!

Grand Lodge

Male Elf Ranger 6 / Monk 6 / Shadowdancer 2 / Paladin 1 / Investigator 1 / Slayer 1 | LG | HP: 177/177 | AC:40 T:35 FF:31 | CMB:21 CMD:43 (Bow: 57) | Saves F:+25 R:+29 W:+22 (+2 vs enchant) | Init:+15 | Per: +30 | IP: 3/3 | Darkvision: 60’ | Speed: 50’
Grandmaster TOZ wrote:
Well, I am still missing the Mysteries Under Moonlight 2-part, so that would work.

Roger that, no worries, just let me know what timeframe you’d prefer to start. Do you want me to run it concurrent with this?


Table Maps | Passing the Torch

I'm in no hurry, so we can wait for an opportune time. We should be wrapping up the module I'm in soon and have more bandwidth after that.

Scarab Sages

active effects:
more active effects:
M Elf Oracle (Ancient Lorekeeper) 14 | AC 33 T 21 FF 27 | HP [132/121] 121/121| F +17 R +18 W +16 | CMD 34 | Init +12/14 | Perc +21/23 lowlight vision, scent, darkvision, see in darkness, deaf | Spells (-, 6/8, 7/8, 3/8, 5/7, 6/7, 5/6, 4/4)

Cheers GM, I'll bring Quenly. He's adventured with both Flyn and Zaarah before and has had some dealings with Torch.

Silver Crusade

Venture Lieutenant, Play by Post (online)

Any thoughts on which character would fit the party better?

Hania is a paladin of Sarenrae, melee fighter, level 17 (so probably not ideal due to high level)

Narika is a blasty sorcerer, level 16

Tad is a grippli cleric of Sarenrae, level 15. He's as squishy as a wizard, and is built for his main role to be healing. He licks people to heal them. He also throws the occasional fireball.


Table Maps | Passing the Torch

I do love Tad, but definitely follow your heart. Blasting always feels good.

Scarab Sages

...is a worthless concept ...is a cynical scam gestalt Ghul Lord/Warlock/Truenamer/Psychic/Wild Mage

Are these Scenarios, or Modules?

Grand Lodge

Male Elf Ranger 6 / Monk 6 / Shadowdancer 2 / Paladin 1 / Investigator 1 / Slayer 1 | LG | HP: 177/177 | AC:40 T:35 FF:31 | CMB:21 CMD:43 (Bow: 57) | Saves F:+25 R:+29 W:+22 (+2 vs enchant) | Init:+15 | Per: +30 | IP: 3/3 | Darkvision: 60’ | Speed: 50’

They’re scenarios (Season 10)

Scarab Sages

Female N Kitsune, always in human form (auburn hair, freckles, dreamily observing and sometimes looking a little bit crazy) | Swashbuckler 1 / Magus 15 | Low-light vision | Speed 30ft, Fly 60ft | Boots of Speed 10/10 | Lucky Horses. 1/1 | HP 209/209 | Normal: AC 24 T 19 FF 16 | CMB +25 (Disarm, Trip, Sunder), CMD 28 | F +22, R +22, W +15 | Empower 1/1 | Quicken 1/1| FreeMove 4/4 | Panache 9/9 | Arcane Pool/Ring 11+4/13+4 | Black Blade Pool 4/4 | Concentr. reroll 2/2 | Chaldira reroll 1/1 | Reroll 1/1 | Flight 15/15 | Init +9 | Perc +26, SM +21, Bluff (Deceive) +28, Dipl. (Convince) +28 | Active cond: Ablative barrier, invisibility, fly, Defending bones

Okay! Really appreciate the effort GM!


Table Maps | Passing the Torch
Party Roster wrote:


Flyn - Archer 16
Zaarah - Magus 16
Redelia - Sorc 16 or Cleric 15
Quenly - Oracle 14
Tamerius - Cleric 15

Solidly APL 15, if this sounds good to you all I will get a gameplay thread set up for check in.

Dark Archive

Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12

Tamerius is level 16 now, forgot to update his character on the paizo board (don't think it changes much the APL)

Tamerius summons devils and throws fireballs.

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

"Solidly APL 15", hmm (and 1-XP Scenarios, not 3-XP Modules)?
And such an interesting lineup of high mages, too...

...Blast it. You can count us in if you're okay with a party of 6.

Scarab Sages

male Faerie Dragon Familiar 15
Spoiler:
|AC 29, T 19, FF 25 SR 20|HP: 42/42|F +11, R +13, W +15|Init +3, Perc +23|CMB +8 CMD 18 (22 vs trip)|greater invisibility 3/3, 1st-level spells 6/6

*leathery-winged flutter*

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

...or 7.

Grand Lodge

Male Elf Ranger 6 / Monk 6 / Shadowdancer 2 / Paladin 1 / Investigator 1 / Slayer 1 | LG | HP: 177/177 | AC:40 T:35 FF:31 | CMB:21 CMD:43 (Bow: 57) | Saves F:+25 R:+29 W:+22 (+2 vs enchant) | Init:+15 | Per: +30 | IP: 3/3 | Darkvision: 60’ | Speed: 50’

Sounds good to me, GM…


Table Maps | Passing the Torch

With three characters playing down, we will keep it at the following five for this table. Please check into the gameplay thread with your character introductions.

Otha
Ilmakis
supervillian
Redelia
noral


Table Maps | Passing the Torch

Updated the slides to allow editing, thought I had gotten it set right when I hadn't.

Grand Lodge

Male Elf Ranger 6 / Monk 6 / Shadowdancer 2 / Paladin 1 / Investigator 1 / Slayer 1 | LG | HP: 177/177 | AC:40 T:35 FF:31 | CMB:21 CMD:43 (Bow: 57) | Saves F:+25 R:+29 W:+22 (+2 vs enchant) | Init:+15 | Per: +30 | IP: 3/3 | Darkvision: 60’ | Speed: 50’

Hey GM, just an fyi, looks like the slides are view only…

Grand Lodge

Male Elf Ranger 6 / Monk 6 / Shadowdancer 2 / Paladin 1 / Investigator 1 / Slayer 1 | LG | HP: 177/177 | AC:40 T:35 FF:31 | CMB:21 CMD:43 (Bow: 57) | Saves F:+25 R:+29 W:+22 (+2 vs enchant) | Init:+15 | Per: +30 | IP: 3/3 | Darkvision: 60’ | Speed: 50’

No worries, GM, I’m in and am updating…

Day Job (Hunting Lodge): 1d10 + 28 ⇒ (7) + 28 = 35

Scarab Sages

active effects:
more active effects:
M Elf Oracle (Ancient Lorekeeper) 14 | AC 33 T 21 FF 27 | HP [132/121] 121/121| F +17 R +18 W +16 | CMD 34 | Init +12/14 | Perc +21/23 lowlight vision, scent, darkvision, see in darkness, deaf | Spells (-, 6/8, 7/8, 3/8, 5/7, 6/7, 5/6, 4/4)

I should get an intro post and form-filling done later this evening (I'm UK based btw).


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Table Maps | Passing the Torch

No worries, I intend to give plenty of time for responses from everyone as we go.

Scarab Sages

active effects:
more active effects:
M Elf Oracle (Ancient Lorekeeper) 14 | AC 33 T 21 FF 27 | HP [132/121] 121/121| F +17 R +18 W +16 | CMD 34 | Init +12/14 | Perc +21/23 lowlight vision, scent, darkvision, see in darkness, deaf | Spells (-, 6/8, 7/8, 3/8, 5/7, 6/7, 5/6, 4/4)

Whilst most characters at this level have their complexities, Quenly is a bag of tricks. For those who haven't adventured with him before, some notes on favoured tactics and abilities:

shapeshifting:
Quenly is built around the the Many Forms revelation. He sometimes uses it for utility of movement, sometimes for melee combat. He is able to cast many spells whilst shapechanged (not his level 7 spells though, and most will take a full-round action). Some of the more interesting forms have powerful breath weapons. Many Forms functions as Greater Polymorph, Quenly's effective level for the Revelation is boosted by the elf favoured class bonus and a magic item, though he'll probably revert to using his Agile Amulet now.

sensory deprivation:
Quenly knows both Silence and Deeper Darkness, and is not impaired by either spell. Of course, the likelihood is that these spells could impair his allies, so this trick is very situational. (Incidentally Quenly is OK at stealth, and has the Vanish spell too.)

shadow conjuration – dragon ally:
Quenly uses shadow conjuration to copy the Draconic Ally spell. This gives him a long duration translator/interpreter and sensor. The Ally has blindsense and telepathy. Quenly normally chooses to use the nightmare dragon variety of ally, which gains See in Darkness.

channel the gift:
This spell gets its own little note. The spell (range=touch) means that Quenly uses a level 3 spell slot and an ally casts a spell of level 3 or below without losing that spell or slot. Quenly loves to get Heroism from a party member using this. Depending on the situation, Quenly may be willing to use multiple slots to allow a particular buff to be spread around multiple party members.

knowledge skills:
Quenly has only a smattering of knowledges, but has max ranks in History which is a specialism of his (being an Ancient Lorekeeper and a Scarab Sage it seemed apt). However, he has a few tricks up his sleeve thanks to a spell and a couple of choice magic items. Page-bound Epiphany generates up to a +10 circumstance bonus over 11 rounds, so is good for out-of-combat knowledge checks. Quenly's Scholar's Ring gives a nice +5 competence bonus to Know: History and allows a Legend Lore once per 5/days about a subject that Quenly has used the ring's competence bonus on in the last week. Lastly, the gruesome Lore Needle allows Quenly to apply his Know: History bonus to 3 other knowledge skill checks per day.

day job, diplomacy (caravan vanity): 1d20 + 17 ⇒ (19) + 17 = 36 +3 in Absolom

Silver Crusade

ecclesitheurge of Sarenrae 15 | HP 118/118 | AC 32, T 22, FF 26 | F: +16 R: +17, W: +21 | Perc +22 | Init +10

Sorry, GM, I just realized that I removed Tad's stat block from the profile. I'll get it back in the next 24 hours or so, along with a full header.

What everyone should know about Tad:
He's an eclesitheurge, so is as squishy as a wizard (not allowed to wear armor). He casts fire spells, and more than just in his domain slots, and can also once a day cast any spell on the cleric list (at a level he can cast) without preparing it. Obviously he saves that for an emergency, such as nasty condition removal.

He also licks people to heal them, but I tell that as a soft tap on the shoulder with his tongue, so not really gross.

Grand Lodge

Male Elf Ranger 6 / Monk 6 / Shadowdancer 2 / Paladin 1 / Investigator 1 / Slayer 1 | LG | HP: 177/177 | AC:40 T:35 FF:31 | CMB:21 CMD:43 (Bow: 57) | Saves F:+25 R:+29 W:+22 (+2 vs enchant) | Init:+15 | Per: +30 | IP: 3/3 | Darkvision: 60’ | Speed: 50’

Here’s a bit more on Flyn:

Combat: While he’s ranged, he can fight with his bow in melee without drawing an AoO due to his Point Blank Master feat. Other key combat feats include: Perfect Strike, Improved Precise Shot, Improved Critical, Clustered Shots, Parting Shot, Quick Draw. His bow has Adaptive, Impervious, Holy, and Seeker mods.

Rogue-like: He’s got the trapfinding ability so he can disable both magical and mundane traps in addition to picking locks

Scouting: Uses Stealth, Perception, and Survival/Tracking to scout ahead of the party as needed. He also has low-light vision & darkvision (60’) so he doesn’t need a light source to see…

Knowledge Skills: Trained in all of them and adds 1d6 to all checks due to Inspiration

Movement: 50’ base speed; can cast Monkey Fish to get both a 10’ climb speed and swim speed


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Table Maps | Passing the Torch

Also, he's useless without a bow. :P

Grand Lodge

Male Elf Ranger 6 / Monk 6 / Shadowdancer 2 / Paladin 1 / Investigator 1 / Slayer 1 | LG | HP: 177/177 | AC:40 T:35 FF:31 | CMB:21 CMD:43 (Bow: 57) | Saves F:+25 R:+29 W:+22 (+2 vs enchant) | Init:+15 | Per: +30 | IP: 3/3 | Darkvision: 60’ | Speed: 50’
Grandmaster TOZ wrote:
Also, he's useless without a bow. :P

You just had to remind me! Yes, he is…as you proved so definitively in the Hao Jin Cataclysm (damn phoenix).

That one incident made me so paranoid about that happening again, I’ve done what I can to make my bow less vulnerable to disarming and sundering…but nothing is foolproof. Hope there aren’t any giant birds in these scenarios…


Table Maps | Passing the Torch

No promises, we are in that CR range. :P


Table Maps | Passing the Torch

Briefing will be up in the next day. I'll be traveling home this weekend to visit family, but I should be able to respond without too much trouble. I plan to take time with these two scenarios and try to balance keeping us moving with allowing us to take the time to appreciate the story. So don't stress about trying to keep up and let me know if you have anything come up that may need us to pause.

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