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Well now; I can't say I'm not interested.
I have one character who towers above the rest in level, but I wouldn't mind being able to advance one or two others nearer him, if sufficiently lower-Tier were in the cards (as well as maybe feeling more conceptually-appropriate for these adventures, now that I've brushed up on them).

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Thanks for running this TOZ!
Flyn’s my multi-classed 16th level -1; he’s provides ranged support, scouting (stealth/perception/survival w/ darkvision), rogue abilities (to include trapfinding/disable device), minor spells (Psychic Detective/Ranger), and is trained in all Knowledge checks (can add inspiration points for bonus rolls).
As for tier, from what I’ve heard, 16 falls between tiers but I’m good playing either up or down…although, I think I’ll be 17th level after part 1…

Grandmaster TOZ |

That appears to be correct. If we have a party of 16-18 tier characters, I would love to tackle that level of play.

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Best I can offer is 15th-level, and I'd kind of prefer to play these adventures with characters who are presently barely even eligible (if at all) for the lowest-tier, so...I guess it's not my time.
I'll keep an eye on this for the next few days, though; maybe I'll join anyway if there's nothing else to do.

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That appears to be correct. If we have a party of 16-18 tier characters, I would love to tackle that level of play.
Flint mentioned interest in this and I think he’s 17th (I GM’ed him in The Moonscar)…I can check with some of the others that played in that as I think there were others that were close to that range (either before or after playing)…

Grandmaster TOZ |

One of these days I'll get at the Moonscar.
If we need to go 14-15 that's also fine, I've got the most experience with that tier.

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Flint is an 18th level Zen Archer/Inquisitor who would be interested in playing. :)
I have options for all all tiers of Seeker play but I might as well start with the best. :)

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I have yet to play these scenarios.
Whilst I'd love to reunite Flyn with Kiboko and Mvumbu - my hunter/barbarian and his wise and beautiful hippo companion - Kiboko has been rather less active than Flyn since completing Eyes of the Ten. (Kiboko is level 13.2).
But I also have a level 14 oracle who has adventured with Flyn several times before, Quenly.
I enjoy both Kiboko and Quenly and would be equally happy bringing either, but they are my highest level PCs.

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This would all be new to me.
Whilst I'd love to reunite Flyn with Kiboko and Mvumbu - my hunter/barbarian and his wise and beautiful hippo companion - Kiboko has been rather less active than Flyn since completing Eyes of the Ten. (Kiboko is level 13.2).
As I said, I have only 1 15th-level character (my Witch), but I do also have a 12th-level character (my Summoner); if there were any way Flyndyngylyn could/would play that far below his own Tier, it would certainly open up more options for the rest of us. Again, though, I'm trying to take a back-seat here (especially since aforementioned 12th-level character is kind of hoping to get in on an Eyes of the Ten game, or perhaps even the 'PFS1 Grand Finale Special' that she was screwed out of getting into because of timing or something, if that ever gets reprised for those who missed it).

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While whichever tier TOZ decides on is fine by me, I don’t mind playing down to 14-15 tier…
Hey Kiboko, tell the wise and beautiful Mvumbu that Flyn has a whetbone just for her..

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Hello! I’d be interested! :-D
I haven’t played in ages so I’m a little rusty I think.
But with this GM and crew … would love to join.
Level 16 here.

Grandmaster TOZ |
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I'm thinking that a five PC party will be best, especially with some 16s in the 14-15 tier. With priorities to those who haven't played yet, I think this is our best party.
Otha
Ilmakis
supervillian
Redelia
noral
IHIYC and Mage of the Wyrmkin are on standby if characters don't line up.

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Perfect! Thanks for GMing!
I’m looking forward to the adventure!!!

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Thanks again, TOZ, looking forward to it as well!
And, at your leisure, let me know what two scenarios you’d like me to run for you…

Grandmaster TOZ |

Well, I am still missing the Mysteries Under Moonlight 2-part, so that would work.

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Well, I am still missing the Mysteries Under Moonlight 2-part, so that would work.
Roger that, no worries, just let me know what timeframe you’d prefer to start. Do you want me to run it concurrent with this?

Grandmaster TOZ |

I'm in no hurry, so we can wait for an opportune time. We should be wrapping up the module I'm in soon and have more bandwidth after that.

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Cheers GM, I'll bring Quenly. He's adventured with both Flyn and Zaarah before and has had some dealings with Torch.

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Any thoughts on which character would fit the party better?
Hania is a paladin of Sarenrae, melee fighter, level 17 (so probably not ideal due to high level)
Narika is a blasty sorcerer, level 16
Tad is a grippli cleric of Sarenrae, level 15. He's as squishy as a wizard, and is built for his main role to be healing. He licks people to heal them. He also throws the occasional fireball.

Grandmaster TOZ |

I do love Tad, but definitely follow your heart. Blasting always feels good.

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Are these Scenarios, or Modules?

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Okay! Really appreciate the effort GM!

Grandmaster TOZ |

Flyn - Archer 16
Zaarah - Magus 16
Redelia - Sorc 16 or Cleric 15
Quenly - Oracle 14
Tamerius - Cleric 15
Solidly APL 15, if this sounds good to you all I will get a gameplay thread set up for check in.

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Tamerius is level 16 now, forgot to update his character on the paizo board (don't think it changes much the APL)
Tamerius summons devils and throws fireballs.

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"Solidly APL 15", hmm (and 1-XP Scenarios, not 3-XP Modules)?
And such an interesting lineup of high mages, too...
...Blast it. You can count us in if you're okay with a party of 6.

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*leathery-winged flutter*

Grandmaster TOZ |

With three characters playing down, we will keep it at the following five for this table. Please check into the gameplay thread with your character introductions.
Otha
Ilmakis
supervillian
Redelia
noral

Grandmaster TOZ |

Updated the slides to allow editing, thought I had gotten it set right when I hadn't.

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Hey GM, just an fyi, looks like the slides are view only…

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No worries, GM, I’m in and am updating…
Day Job (Hunting Lodge): 1d10 + 28 ⇒ (7) + 28 = 35

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I should get an intro post and form-filling done later this evening (I'm UK based btw).

Grandmaster TOZ |
1 person marked this as a favorite. |

No worries, I intend to give plenty of time for responses from everyone as we go.

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Whilst most characters at this level have their complexities, Quenly is a bag of tricks. For those who haven't adventured with him before, some notes on favoured tactics and abilities:
day job, diplomacy (caravan vanity): 1d20 + 17 ⇒ (19) + 17 = 36 +3 in Absolom

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Sorry, GM, I just realized that I removed Tad's stat block from the profile. I'll get it back in the next 24 hours or so, along with a full header.
What everyone should know about Tad:
He's an eclesitheurge, so is as squishy as a wizard (not allowed to wear armor). He casts fire spells, and more than just in his domain slots, and can also once a day cast any spell on the cleric list (at a level he can cast) without preparing it. Obviously he saves that for an emergency, such as nasty condition removal.
He also licks people to heal them, but I tell that as a soft tap on the shoulder with his tongue, so not really gross.

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Here’s a bit more on Flyn:
Combat: While he’s ranged, he can fight with his bow in melee without drawing an AoO due to his Point Blank Master feat. Other key combat feats include: Perfect Strike, Improved Precise Shot, Improved Critical, Clustered Shots, Parting Shot, Quick Draw. His bow has Adaptive, Impervious, Holy, and Seeker mods.
Rogue-like: He’s got the trapfinding ability so he can disable both magical and mundane traps in addition to picking locks
Scouting: Uses Stealth, Perception, and Survival/Tracking to scout ahead of the party as needed. He also has low-light vision & darkvision (60’) so he doesn’t need a light source to see…
Knowledge Skills: Trained in all of them and adds 1d6 to all checks due to Inspiration
Movement: 50’ base speed; can cast Monkey Fish to get both a 10’ climb speed and swim speed

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Also, he's useless without a bow. :P
You just had to remind me! Yes, he is…as you proved so definitively in the Hao Jin Cataclysm (damn phoenix).
That one incident made me so paranoid about that happening again, I’ve done what I can to make my bow less vulnerable to disarming and sundering…but nothing is foolproof. Hope there aren’t any giant birds in these scenarios…

Grandmaster TOZ |

Briefing will be up in the next day. I'll be traveling home this weekend to visit family, but I should be able to respond without too much trouble. I plan to take time with these two scenarios and try to balance keeping us moving with allowing us to take the time to appreciate the story. So don't stress about trying to keep up and let me know if you have anything come up that may need us to pause.