Jorvik: A Land of Snow & Ice

Game Master DSXMachina

A dark mystery in the ancient city of York.


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Male Human Super Cruel DM 10

Was also intending to ask what kind of Milestone we reached at the end of that arc. I was intending to move a skill around at least, maybe switch an aspect but I don't think our accomplishment was accomplishey enough.


Well, if it's alright with the new guys - whom I'll let level in a bit (unless you want to start with that). Aximeus, Danny & Jericho get the benefits of a Significant Milestone!


Male Ferromancer

I decided to depower my mirrored sunglasses a significant amount and make a mini-warden's sword. I modeled it after the example sword, but less powerful. Pretty sure it's right. Also added Weapons skill at Average, reflecting him training with Ax and Gabriel after becoming the Iron Knight.


Male Efreeti, advanced manthing 45HD

Lol; no worries hehe; am wondering what kind of "love is in the air" hehe

DSXMachina wrote:
** spoiler omitted **


Male Human Super Cruel DM 10

So I've been thinking recently about how many awesome character types you can make using the Dresden Files system, and I came up with so many cool ideas I couldn't resist

Ryuko's Gallery of Amazing Future Characters

Maximillian Sharpton, Great Grandson of the Leprechaun:
A rich playboy pure mortal who's great grandfather was a leprechaun. He still lives off of his fortune and is a thrill seeking ass of a man.

Trouble: THEY'RE AFTER ME GOLD!
Other Aspects: CHECK HER OUT, CAN'T RESIST A CHALLENGE, THE RULES DON'T MATTER I'M RICH

Important Skills/Stunts/Powers: Resources, Pilot, Driving. Max needs the money to get his jetskis, cessnas and ferraris, and the skills to be amazing in them. Something to increase his resources even further with regards to fun items.

Quote: "What? Look, if you don't like it, you drive. Oh wait, you drive a station wagon. So shut up and let me do whatever the hell I want in my Benz ok? If I wreck it we'll just go pick up the Mercedes."

Jackie Strings, White Court Rock God:
Guitar playing White Court Vampire who feeds on the ambient lust of his thousands of adoring fans as he wails away on stage in just jeans and a big leather jacket.

Trouble: SOMETIMES A LITTLE IS NOT ENOUGH
Other Aspects: I MAKE THIS LOOK GOOD, WAIT I HAVE A CONTRACT?, BANDMATES UNITE!

Important Skills/Stunts/Powers: Perform, Empathy, Deceit. Jack is only as good as his playing and his ability to convince the fans they're important to him.

Quote: "I took four girls to my trailer last night and I'm still Hungry. You really want to cross me right now?"

David Andrews, Half-Sylph Slacker:
Dave has never been the top of the class, or sports, or anything really. He was smart... and strong, and very fast, but he just didn't care too much.

Trouble: OH COME ON, I'M TRYING TO RELAX
Other Aspects: MY FAVORITE LEATHER JACKET, I LOVE TO FLY, WHAT WAS THAT? I WAS DISTRACTED

Important Skills/Stunts/Powers: Deceit, Athletics, Fists. David is a fairly typical teenage athlete, running, lying and occasionally fighting (just don't tell anyone he flies too). Wings and Claws for his razor-sharp wings. Feeding Dependency for fresh meat, affecting his Inhuman Speed. Maybe Inhuman Toughness with a Cold Iron catch later on.

Quote: "Is it bad that I'd really rather fly to the store than drive? Driving means I have to pull out the keys and fiddle with the radio and worry about other people. Ok yeah, I can't get seen when I fly but..."

Vincent Jackson, Infected Linebacker:
A red-court infected professional Linebacker in American Football. He uses his superior strength and speed to help him win, while fighting the bloodlust on the field.

Trouble: DON'T PISS ME OFF, OR YOU'RE LITERALLY DEAD
Other Aspects: TOO FAMOUS FOR LOW-KEY, I NEED A DRINK, CRAPPY LOVE LIFE

Important Skills/Stunts/Powers: Might, Fists, Athletics. Vincent can practically toss cars when he gets the steam in him, and he was a fighter even before the accident. Inhuman Toughness and Strength with Feeding Dependency. Stunt to increase Might for breaking or throwing things.

Quote: "I know I can't do this forever. I've heard there's programs for people like me. Fellowship of St. Giles or some such, but I want to at least finish out a season or two. Who says I have to just give up because that dude went crazy and bit me? I can control the hunger for awhile. I'll be fine."

What about you guys? What other characters have you thought of that you haven't gotten to play?


hey just checking to make sure you got my post, I'm actually starting to feel better...

Yeah, Dresden Files is an amazing system and I want to run a Star Wars game using it. Aspects are awesome, and If a light saber isn't a DMG:4 or 5 weapon, I dunno what is...

Force powers as stunts.

The refresh system works to balance the jedi and non-jedi very well.


I have to admit that I've given some thought to a ghoul gladiator, but he's not really the sort of concept I would ever see working well within a group of PCs.

I did consider trying to build John Taylor from Simon Green's Nightside if Grillan wasn't acceptable.


Male Human Super Cruel DM 10

I never got the chance to check out Nightside. I love his Secret Histories novels. I keep wanting to look at the Nightside, but I'm not sure.


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

That would be cool -- a John Taylor-like character, I mean.

I started reading those to fill in my time while Jim writes the next Dresden novel... They're generally pretty good, Ryuko, though they can feel more than a bit formulaic if you read them all in quick sequence.

In terms of your other question, this is the first character I've ever gotten to play in this system. :) However, I did have a few other ideas, like:

Nightmare, Dark Pact Metalhead:

Real name, Charles Monrad. He sold his soul for rock and roll. Literally. And now he's trying to get it back.

Trouble: ON THE HIGHWAY TO HELL
Other Aspects: ON THE COVER OF THE ROLLING STONE, MY BAD REPUTATION, STAIRWAY TO HEAVEN
Important Skills/Stunts/Powers: Presence, Resources, Perform. Supernatural Ego (think supernatural toughness, but social); Wail of the Banshee

Chandler Steward, Immortal Dick:

Most of the Maltese Falcon story was true -- except the ending, and the fact that the bird's value wasn't it's wealth but, rather, ability to grant a wish. Chandler swapped the real bird he'd recovered for a decoy, and then made a wish on this thing that dreams are made of. He's still a fedora-and-trenchcoat wearing private dick from the 1940's.

Trouble: BE CAREFUL WHAT YOU WISH FOR
Other Aspects: HARD-BOILED? TRY PICKLED!, DO YOUR WORST -- IT'S NOT LIKE YOU CAN KILL ME, DAMN KIDS WITH THEIR NEWFANGLED WAYS

Important Skills/Stunts/Powers: Investigation, Guns, Stealth, Burglary, Alertness, Mythic Recovery (Catch: Spirit Magic)

Gunther Wilton, Galvanomancer Acquisitions Expert:

Gunther's a minor talent/focussed hot-shot electricity-channeler with a gift for disrupting electronic systems -- especially games and security systems.
Trouble: CHALLENGE ACCEPTED!
Other Aspects: HACKED MY WAY THROUGH IT, JUVY RECORDS ARE SEALED, HARD-CORE GAMER.

Important Skills/Stunts/Powers: Conviction, Burglary, Scholarship (For Computers), Hacking Stunt, Low Discipline, Channel (Electricity), Hexing.

Quote: "Hold Up! A video poker terminal!"


Changling Spellsinger Physical: [] [] [] Mental: [] [] [] [] Social: [] [] [] [] FP:10

The john Taylor books are ok.
I've read the first 4 or so. I loved it at first, actually thought it might keep my fix going til the next dresden novel. :)
Trouble is as stated above. They are quick reads, and if your a voracious reader like me, they start looking pretty cookie-cutter if you read them one after the other. The first book is a great start though.
I've also read the first few Nightside books. Very different, fun to read. harder to predict. I recommend both if your at all interested.
:)

Wow, nice PC concepts guys, I have enough trouble keeping up with my actual PC's, I don't have time to make others! :)

DSXM, since I don't have the rule books, can you or one of the others help me out with the 'Fae Illusion' I'm using? I haven't been doing stress, (and I'm still fuzzy on how that works, since I have no focuses or anything to boost my illusions)

I guess what I'm asking is, does Danny need to keep up with stress from using Glamours? (the power description that I have is very non-informative on the subject) :) Or shall he just keep singing, and hope that he can roll high enough to keep others fooled?


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

I don't believe so -- a spellcaster would need to worry about it, potentially, based on how many shifts of power we pumped into a glamour (something Kenneth can't do with his limited casting), but I believe if you take the glamour power, it's just a straight-up Discipline or Deceit roll to make it happen -- especially since you're rolling Discipline to make it happen (which is the "control" one).

(Whereas, a veil for a spellcaster is a sight-block, we pick the power level from what our Conviction can give us but then need the Discipline to control the power.)

At least, that's my read.


Male Efreeti, advanced manthing 45HD

hehe you guys are fun; yep; nightside is great; need to read the most recent one, think it is called bride in bike leather or something similiar

hehe Axi; like most old soldiers, not that he looks old; waxes maudlin and chatty with food and drink. Having been a soldier and in social situations like this; I think I can use my empathy to flesh it out in character hehe


I got the first nightside while I was waiting for Changes....I didn't finish it...kinda grabbed me and I'll finish it some other time, but, just wasn't quite there for me. I love Green's Deathstalker books.


About the plot line, how linear/convoluted do you want it? I tend to have a lot of side orgs & side-quests. This can be hard in a pbp to keep track (see Campaign Tab).

For those from Act 1 - more or less linear?

RE: Nightside, sounds interesting had some friends recommed it to me. Deathstalker was great just got a bit too much. Every bad guy leads to a worse threat.


Rags/Danny, regarding stress don't worry. My interpretation is the same as Tilnars' with Glamour I don't think you need to worry about stress.


Male Efreeti, advanced manthing 45HD

what I like about the Nightside; is all the flamboyant characters; and there is john taylor in the middle of it; fairly drab and unimpressed; lol


Male Efreeti, advanced manthing 45HD

So; I am noticing others putting "compel accepted", I just went to the party and did it; is that the protocol...to say compel accepted?


It is from the Compels, where I invoked your Aspects in the blue writing (in the spoiler on page 20). To give you a Fate Point and basically get the ball rolling. (Yours was "Everybody was Kung-Fu fighting)

Those who I haven't compelled yet, it will be coming.


Male Draconic Scion Ph: 000()()()() M: 0000 S:0000 Fate Points: 3

I'm good with convoluted plots!

Side note: if Grillan making his comments where he guess other people's meaning or intentions comes off as arrogant, it is intended. But if it starts to irritate people, please let me know and I'll try to tone it back.


Male Warrior-Bard of Old; Herald of Brigid Stress: P: OOOO M:OOOO S:OOO; Fate Points: 3;

As long as they're not so twisted that they become impossible to follow, I'm good with it -- especially if you're suggesting interweaving plotlines - because in the real world, things often do coincide or overlap. (Plus, that's the sort of thing that tends to allow all characters a chance to develop/shine)


First, kudos to the GM, I don't know how you manage to keep it all together. I'm already getting confused with all of the possible plotlines. :) (But that's a good thing!) :D

Thanks for the Illusion tip. That's the way I'd been playing it. (No ability to 'pump' the power, other than tapping aspects. Just 'how good can I convince them?' performance/deceit check.)

GM- I guess get as convoluted as you feel like dealing with! I don't things dragging out sometimes. (especially when I get busy and it's hard to post) Especially when the writing's as good as it has been lately!

All- Keep up the good work! I feel like my writing's gotten a little dry and predictable lately. Make me work for it, Give me something to aim for! :D

Grill- I think your ok. ALthough I appreciate you asking! :) Have fun!

Are there any 'benefits' from reaching a major milestone? Other than regaining all of your Fate points I mean? (I have GOT to find a copy of the Dresden RPG book!) ;P


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

A minor milestone lets you do one of:

  • Switch the rank values of any two skills, or replace one Average with a new one
  • Change any single stunt for any other stunt
  • Purchase Stunts or Powers, if you have refresh available and it makes sense, IC
  • Rename 1 aspect, as appropriate based on story events

A significant milestone does the same stuff as a minor, plus you gain 1 skill rank.

A major milestone does the same stuff as a significant one, but it also gives you:

  • Ability to clear out an extreme consequence slot
  • 1 additional point of refresh
  • Ability to pick new stunts/powers, as appropriate


So Danny you get +1 skill rank (although you have to keep to the skill pyramid) & one of the minor milestones. Whenever you get round to it is alright ;p


Awe-some!
Thenk yew!
:)


Male Efreeti, advanced manthing 45HD

oh; so we get to change our characters a bit?


Yes, if you wish.


Male Greek/Roman Demigod

so we get to add a -1 refresh, so I would like to put my:

-1 Refresh: Supernatural Sense
. Tremorsense (see in area but not through walls)

so if even completely dark; I can feel someone moving if their touching the ground and feel people moving around me in contact with the ground as my character grows more in tune with his mother Gaia; or mother earth


Unfortunately no refresh, just 1 skill point. And either swap a skill/aspect/power. The extra refresh will come...


Male Warrior-Bard of Old; Herald of Brigid Stress: P: OOOO M:OOOO S:OOO; Fate Points: 3;

Was just a significant, not a major. :)


I'll get a reply Kenneth in the morrow/morning.


Male Efreeti, advanced manthing 45HD

sorry about all these questions; but I dont have the book; so; I am not sure what you mean by swap a X (skill/aspect/power) is something like conviction a skill; can I raise my conviction from 1 to 2?


You can raise a skill by 1 point, provided it stays within the 'pyramid'. Thus basically for Axe a 1 => 2, as part of a significant milestone.

And Swap a level X skill for a level X+1. Thus for Axe Guns/2, Athletics/3 => Guns/3, Athletics/2


Male Efreeti, advanced manthing 45HD

oh; I dont want to swap anything; it would be nice to improve one of those as I had to make a few conviction rolls and a 1 is hard sailing.

so is conviction 1 to 2 within my pryamid?


Yes, basically so long as improving one skill doesn't make you have more higher level skills.


I'll get something up later, hopefully. Got to prep for the finale of my RL game...


Ph:OOOO Mn:OOOO Sc:OOO FATE:3

oh yeah, gotta add that FATE point to my total from the compel...Note: I added my Stress track and fate to the Class line since that shows up for easy tracking.


That's cool, hopefully everyones having a bit of fun so far. It's really interesting running this esp with 7 pc's.

Anyway my RL game went well &only have the final battle to go. Although that will be 9 Vs 3 in PC favour?!?


Grillan would congratulate those PCs, because he firmly believes the best fights should always be weighted in favor of the side he is on.


Trip seconds that notion, overkill is highly underrated.


Heh, when I first introduced my (now not-so-little) little bro to RPG, he played a Star Wars bounty hunter that picked up EVERY single weapon he could from those we fought. I made the mistake of commenting that he might be going a little overboard. The then 12-yr old looked back and replied without thinking;

'There's no such thing as too much firepower'

<sniff> I'm so proud of my little brother,... :)

But if I were your PC's I wouldn't celebrate just yet. When my old DM threw 'only' 3 monsters against our group of 5 or 6, we started looking for the exits! :)


Certainly, in 1 session they uncovered his plot, ratted him out to the Lords of the city and now are planning an ambush with a pack of werewolves. Fortunately they cannot use the Hind helicopter and the Mounties will arrive too late.

But the climactic battle should be a laugh.


Male Draconic Scion Ph: 000()()()() M: 0000 S:0000 Fate Points: 3

The odd thing is that I hadn't even been thinking about Grillan doing something like making that offer until the very moment I typed it, which I only did because I wanted to make the question about how the white council expected to be backed seem more like a rhetorical thing, where he wasn't really expecting an answer.

I like it so much after writhing it that I don't know if it could have been better if I had planned it. And it made how openly he's been speaking to people make a lot more sense... He didn't hold back much with becca, because he thought she was beneath him, I knew that going into it. But I kept having a nagging feeling that he was being too open with Jericho and Letitia when he talked to them. But of course, if he is thinking of them both as potential recruits and partners, he's doing it because he wants them to trust him.

Now if only I had a good idea for what his endgame if Letitia says yes should be.


Male Human Super Cruel DM 10

For those of you who didn't already participate and may be interested:

The Wolves of The Weirwood!


Nice work all! I am enjoying this thread so much, I almost forgot to do my own post! :)


Male Draconic Scion Ph: 000()()()() M: 0000 S:0000 Fate Points: 3

Sorry everyone, for the current brief absence. Had an unexpected death in the family over the weekend and dealing with that is going to keep me occupied and away from a computer for a few days.


Sorry for your loss, thank you for letting us know. My thoughts are with you and your family.

That's fine (from the IC PoV)


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

Condolences, Dream.


Big post coming in the morning (9ish hours), been ruminating..... *cackle*

So if you have anything you wish to do/ discuss...

:P


Male Human Super Cruel DM 10

Apologies for your loss Dream. I hope you and your family get though all right. Real life always comes first and there's no need to apologize to us, we'll be here when you get back.


My condolences as well Dream. My prayers to you and your family.

To all, Sorry for slow/no posting,
Work = Busy
Home = Crazy

Trying to catch up asap!
:)

In case I miss being online this Sunday,

Happy Easter! :)

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