Everyone should add 1 each of the antiplague, antitoxin, soothe syrup and vermin repellent to their character sheets.
Agreed on sales, agreed on poison. Nim can carry the scorpion one, Kragnir's not interested in carrying a dose of poison.
Kragnir would like to use his 4000 gold to purchase Gauntlets of the skilled maneuver (Bull Rush).
CMD's tend to scale horribly high and bull rush is not a maneuver that I can add a weapon's enhancement bonus to (if you want to give Kragnir a custom feat later that lets him add his helmet's enhancement bonus to bull rushing that would be epic though, as thats his delivery method anyway :D)- thus trying to squeeze some bonus to it where I can.
Ok then, Balani will carry the 5 drow poisons and 1 of the huge scorpion venoms. Please add them to your sheet.
Nim can carry the other scorpion and the purple worm poison.
|Balani the Silent|
The main magic items that Tragershen is looking for are a Belt of Mighty Constitution +2 (4000 gp), Feather Step Boots (2000 gp) and a Traveler's Anytool (250 gp). Beyond that it is just mundane and alchemical gear, plus potions, scrolls and maybe a low level wand or two. I'm still working out the spells he'd like to see available on the trek in one form or another. I'll finalize and post a bit later today.
If the belt is not available, his second choice for those coins would be a Belt of Incredible Dexterity +2, and a tertiary choice if needed would be a Cloak of Resistance +2 (selling his Cloak +1 as well in that case).
Just a friendly reminder that people still have not added the following to their character sheets:
Mihai the wand of CLW.
Trag the maps, rod of extend and 7,000 gp.
Corb the potion of shield other and 9,700 gp. Along with the often reminded but never added headband and amulet. :P
Belt of Mighty Constitution +2, 1d100 ⇒ 87
Boots of Feather Step, 1d100 ⇒ 35
Traveler's Anytool, 1d100 ⇒ 52
Since the belt is not available, try the dex belt, 1d100 ⇒ 64
So, dex belt it is.
Do I need to roll for scrolls, potions and wands?
Tragershen purchases the following magic items: belt of incredible dexterity +2, feather step boots and a traveler’s any-tool.
He purchases the following consumables: Potion of Remove Fear, Potion of Shield of Faith +2, Potion of Calm Emotions, Scroll of Gust of Wind (and ink to scribe into spellbook), and Scroll of Invisibility (and ink to scribe into spellbook).
Finally, he purchases the following mundane gear: longsword, journal book, explorer’s outfit, acid (2), alchemist’s fire (2), alkali flask (2), tanglefoot bag (2), and a second waterskin.
After spending the 7,000 gp and adding in most of his cash reserve, that leaves him with 4 gp and 4 cp.
I have also noted the addition of the metamagic rod, the maps and the alchemical items (antitoxin, etc.).
I will have his profile updated shortly.
Yes, anyone else who has not added the alchemical items should do so as well. (1 antiplague, 1 antitoxin, 1 soothe syrup and 1 vermin repellant)
|Balani the Silent|
I am just getting a handy haversack
handy haversack: 1d100 ⇒ 7
and a couple of little things. A stunstone and silversheen. Do I need to roll for those?
I added a waterskin I didn't have before as well. I am saving the rest of my money for I don't know what :)
Just looking for a belt of dexterity+2. Saving the rest of the money for later.
Belt of dexterity+2: 1d100 ⇒ 60
Will update my character tomorrow.
I am out of town until Saturday and then out of the country until Thursday the 24th. I will try and post whenever possible, but please DMNPC Nim as needed if I am holding things up. Thanks.
Both touch of the sea to the mule, I mean Kragnir, then. ;)
Remember that you are all under the effect of hide from animals currently. Nim is already in squid form and his spells are up to date on his profile.