DM Stephens Serpents Skull Campaign - Chapter 2: Racing to Ruin (Inactive)

Game Master terok

The adventurers have formed their alliance with the Sargavan government and are leading the way for them to find Saventh-Yhi, the legendary city! Many trials await them before they will have a chance to reach their final destination.


House Rules:
Character hit points: Class Average +1.
Animal Companion: Class Average

Feats:

Skill Focus (Perception):

Benefit: You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.

Special: Extraordinary skill - Once per day your level of expertise in your chosen skill allows you to perform one act of "Extraordinary skill". You gain an additional +5 circumstance bonus to your roll when you choose to use your skill focus power. This is an immediate action.

Skill Power: Perceive the Enemy - Once per day you can take a move action to evaluate an enemies defenses by making a Perception check vs. their CMD to lower that enemies Armor Class vs. your attacks by 2 for the duration of the combat.

Skill Focus (Acrobatics):

Benefit: You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.

Special: Extraordinary skill - Once per day your level of expertise in your chosen skill allows you to perform one act of "Extraordinary skill". You gain an additional +5 circumstance bonus to your roll when you choose to use your skill focus power. This is an immediate action.

Skill Power: Deceptive Tumbler - When you use Acrobatics to tumble past opponents, you gain +2 to your armor class vs. attacks of opportunity.

Skill Focus (Stealth):

Benefit: You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.

Special: Extraordinary skill - Once per day your level of expertise in your chosen skill allows you to perform one act of "Extraordinary skill". You gain an additional +5 circumstance bonus to your roll when you choose to use your skill focus power. This is an immediate action.

Skill Power: Deadly Stealth - Once per day when you attack someone from stealth who is not aware of you when you attack you can find a weak point in their defenses, further lowering their AC by 2 (on top of any bonuses from the unaware target) and adding an additional 1d6 to your sneak attack damage.

Toughness:

You have enhanced physical stamina.
Benefit: You gain +3 hit points. For every Hit Die you possess beyond 1, you gain an additional +1 hit point. If you have more than 1 Hit Dice, you gain +1 hit points whenever you gain a Hit Die (such as when you gain a level).