Seeking Interest for a Final Fantasy d20 Game


Recruitment

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I definitely shouldn't look through it more. Every time I read something I suddenly want to play it.


Pathfinder Adventure Path, Rulebook Subscriber

I feel you.I feel ya. I'm just relieved there is no half-esper race. FF VI was always my all time favorite and I loved the character of Terra.


As promised, I'm back from my vacation and ready to answer questions. I still have some details to finish formatting before I post recruitment, so my prediction about it being sometime near the beginning of this week hasn't changed.

This isn't the full creation guidelines, but a response to questions being asked and a few things that might be worth considering.

We're using the Sub Job rules that The Lobster so graciously dug up for me. It's what I originally intended to use about two years ago for this game. I'm willing to let people choose the VMC variant if they really want to though, since the Sub Job is not always better, again with no feat tax.

The starting level is 7th. I chose that specifically so that most mages can have access to '-ra' level spells, specifically Red Mages, and everyone else can get some of what I deem to be iconic powers.

You have the option of using traditional Limit Breaks or the Revengeance Limit Break variant upon character creation.

You have the extra HP provided under the Static Hit Points rule from the FFd20 site, but your CON modifier is applied normally instead of being skipped at first level.

Every character has an extra MP bonus equal to their casting stat bonus times their level. In the case of magicless classes, this is their highest mental score bonus times their level. Materia use MP as well and this lets magicless classes still be able to utilize them since they will be taking the place of wands and staves. Not to mention it helps mages use their main class feature more.

I originally didn't plan on using Elephant in the Room, but I'm familiar enough with it in the mother system of Pathfinder that I'm going to incorporate it. It doesn't really give huge boosts in power so much as it opens up concepts.

My original plan was to include Background Skills and that hasn't changed.

The point buy system is going to use what was once considered the golden standard for FFd20 games on one of the FFd20 Discords using Sub Jobs. That is to say that you set one ability score you determine to be your 'main score' to 18 and buy the rest with the epic array of 25 points.

The desired posting rate for both players and myself is once a day. I know things come up, so people will have one 'freebie day' a week that they don't have to give me advance warning for. I would like advance warning if a player plans to miss more than one day a week so I can take control of their character to move things along.

I don't really have requirements for backgrounds, personality, and such. All I will say about that is that I don't like bland characters whose background exists solely to explain their statblock and that I am conversely not expecting a full-length novella. I'm ultimately leaving it up to each player's discretion, which will serve as it's own litmus test to help me pick players. A friend once told me that a person's choice in what they write about and how much reveals a lot about how they approach not only the character, but the game itself.


It will be nice to revamp my Elf Arcanist from a Ruins of Azlant game that sadly died. Her flirting style and putdowns were fun.

Remake her as a Black mage. "Is she flirting with me? Or insulting me? Or both?"


Superb!

I have a question:

Do Samurais come only from Hingashi? And if so, what races can be found there? I've had a look at the wiki but it doesn't mention anything - or I haven't found it.


I have a question regarding the intermingling between d20pfsrd and the FF site.

Do you intend to allow traits/feats/equipment from the d20pfsrd site in addition to those on the FF site? I'm asking because not many of the traits are speaking out to me here. Is this treated as an add-on site?

Also, what were you thinking about starting equipment/gil?


It has to be an add-on site. Just have a look at the Combat Feats section. Heck, there's some links there which directly lead to the D20pfsrd.


Neat, I'll get started tomorrow. I like the pseudo-"Focus and Foible" character building system. That kind of rule is basically the only time I'd ever consider buying an 18, so it's a nice treat.


I loved an FF game I was in on another site so I just have to see if I can cook something up.


I've been having a look at magic items, and feel curious.

For example, ability boosting items are quite disparate. There's only one which boosts one ability alone (Str), the rest come in pairs but not all pairings appear. Cha doesn't seem to have a way to be boosted via magic items. Given there's a counterpart for all the ability boosting spells (requisites for crafting the items), wouldn't it be easier to just leave it as it is?


Can someone heelp me out? Looking at the Engineer VMC, it ha sthis clause:

Quote:
Automaton: At 7th level, he gains an automaton as an engineer of his character level – 4. No ability other than Improved Automaton can ever increase his effective engineer level for this purpose

I cannot for the life of me find Improved Automaton anywhere. Anybody know where it is?


I'd assume it is mentioning the improved familiar list? In looking at the list on d20pfsrd, I saw "automaton, familiar". That must be what they are referencing?


FFd20 wrote:
Improved Automaton: At 19th level, his automaton increases to that of an engineer of his character level – 2.

It's the 19th level ability of the VMC Engineer.


...I'm blind, apparently.


...as am I.


Well, being it a 19th level feature, it's almost as if it didn't exist. I don't know about you, but I've never got to play a 19th level character.


Just for ease of accessing the alias for building it this will be the alias I (drogeney) am planning on using.

I decided to go with a lamia illusionist (sucubus) sub job dancer.


My aforementioned lamia berseker/gambler is starting to take shape and form; will be doing a variant racial heritage AND an archetype, looking at a medusa dragoner.

I do have a few questions:

Since this is Final Fantasy, how anime are we willing to go with the character designs? I've been considering my medusa having sunglasses both on her face, but also on each of the snakes'.

When you say one 18 and a 25 point buy, is the 18 free with 25 points to spread across the remaining 5 scores, or do we have a 25 point buy where we are required to buy one 18?


The Lobster wrote:
Since this is Final Fantasy, how anime are we willing to go with the character designs? I've been considering my medusa having sunglasses both on her face, but also on each of the snakes'.

That would be hilarious!


A rough pass at the concept, using the medusa from SMT4:Apocalypse


The Lobster wrote:
A rough pass at the concept, using the medusa from SMT4:Apocalypse

I love it!


I'm thinking I'll be Ronso, with a more martial oriented sub-job. I like the idea of being an anti-mage fighter, and Mystic Savant's instant counterspell is already great for that.


Hopefully, this comes to fruition. I was looking forward to it.


You aren't any more?


I don't wanna be that guy, but... I'm a bit worried now.


Oops, must not have hit submit.

Of course, I am still looking forward to it! :)

Yeah, I'm getting a bit worried too.


Pathfinder Adventure Path, Rulebook Subscriber

Worse comes to worse maybe someone will step up and run a game.


Things are taking a little longer than expected due to implementing a few requested systems.

Most NPCs have had to be rewritten to match the new rules, e.g. Elephant-in-the-Room. It's easy to build NPCs from the ground up with the rules we have in place, but it does take some time to strip pre-existing statblocks and reconfigure them.

I would rather get all of that out of the way now rather than it come up a few weeks or months down the road when the information becomes more immediately relevant. My reasoning is that it's less troublesome for people to wait on a recruitment than it is for the GM to amend rules in-game and expect people to wait on that.

Just wanting to phone in and let interested parties know what's taking so long.


Pathfinder Adventure Path, Rulebook Subscriber

No problem, I agree with you on pretty much all of that.


Azoth Lapis wrote:
Things are taking a little longer than expected due to implementing a few requested systems.

Alrighty. Thank you, letting us know was the way to go.


Azoth Lapis wrote:
Just wanting to phone in and let interested parties know what's taking so long.

Thanks for letting us know.


Pathfinder Adventure Path, Rulebook Subscriber

How goes the conversion process?


Drogeney wrote:
How goes the conversion process?

Yeah, I was wondering.


Pathfinder Adventure Path, Rulebook Subscriber

Well, I guess this one is dead now. Such a shame as I really wanted to give the system a try too. Maybe I'll sucker my home group into it, should be easy enough as one of our people already wants to run it. Too bad he wants an all moogle game which doesn't intrigue me all that much (it'll probably still be fun though).

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