
ClydeMcClod |

My tentative idea is a Flame Oracle who aligns with the group to hone his skills and perhaps locate what he Seeks. He is more than willing to assist the group in order to strengthen himself and anything that lies ahead of him will not interfere with the AP.
The sheet that is under the profile is from an old Way of the Wicked game and I'll adjust if chosen. I'll put his background here.
Description:Description: Clyde is a large and obese man who is shaved bald and has a nose that seems too pointed and big for his face, his eyes are dark and beady. Clyde dresses in loose clothes of brown and black pretty much everywhere.
Background:Always an obese child, Clyde was the son of a man who eventually worked himself to death and had little time for Clyde, not that he was cruel, but that he was home so little that Clyde often wandered and to escape the harassment of the other children he found himself a hiding place near an old well where he would gaze at nothing and listen to the lapping of water in the well.
When he was a teen, his father's heart gave out and Clyde couldn't afford anything other than a pauper's grave and with the last thread holding him to his birthplace gone he wandered once again to the well with a gnawing emptiness in his heart. How long he sat there he didn't know, he just felt crushing loss and a void that might have led to suicide but as he let himself be enveloped in the darkness, he noticed a cat perched atop the well and heard faint whispers that sounded like the lapping of water. Looking over the well's edge, he looked down and saw a tiny flickering light in the depths and reached down. Oh it burned him deep but he held it close and brought it up. It was so small, no bigger than a candle flame but Clyde popped it into his mouth and scorched his tongue as his soul was scarred and visions of fire and water filled his mind. The cat meowed again and when Clyde turned to it he received a scratch across the face but oddly enough he knew the cat would be his closest friend.
Personality: Clyde is very much driven by his hunger and the need to hide himself due to a terrible fear. He labors long in the backrooms of taverns,breweries and bakeries both for sustenance and to vanish among st the pots and casks. He has no friends except for that blasted cat who has marked his hands no matter how sweet the dish he has served, he is determined to bend it to his will or maybe make a pie of it. Often he dreams of blazing fire and freezing ice, of fury and an undefinable pull out of the city and somewhere else.

Naiara Leroung |

Character sheet for Naiara Leroung is complete, so this post will be my completed submission. I'll put the same details in the profile bio tomorrow. I will be using the Apprentice Devilbinder trait.
Naiara Leroung Character Sheet
Female Changeling Witch 1
NE Medium Humanoid (Changeling)
Init+7; SensesPerception +4
Defense
AC 11(15), touch 11(15), flat-footed 10(14) (+4 armor, +1 Dex)
hp 9 (1d6+3)
Fort +2 (+4 vs Disease), Ref +1, Will +3,
SR 7
Offense
Speed 30
Melee Quarterstaff -2 (1d6-2)
Ranged Dagger +1 (1d4-2/19-20)
CMB -2, Base Attack Bonus 0
Special Attacks hexes (slumber [DC 14, 1 round])
Spell-Like Abilities (CL 1st, Concentration +3)
1/day- Dancing Lights, Detect Magic, Disguise Self, Pass Without Trace
Witch Spells Prepared (CL 1st, Concentration +5)
1st- Mage Armor, Summon Monster I
0 (at will)- Daze, Guidance, [Unprepared]
Patron Dimensions
Statistics
Str 7, Dex 12, Con 14, Int 18, Wis 12, Cha 14
Base Attack +0; CMB -1; CMD 9
Feats/Traits Apprentice Devilbinder, Reactionary, Mother's Gift
Skills Craft (alchemy) +8, Diplomacy +7, Knowledge (arcana) +8,Knowledge (nobility) +5, Knowledge (planes) +9, Perception +4, Spellcraft +8, Use Magic Device +6
Languages Common, Infernal, Shadow Tongue, Elven
SQ Witchborn, Heartstone Heritor, Hag Magic, Witch's Familiar (scorpion named Fester)
Combat GearScrolls of Ear-Piercing Scream and Charm Person
Other Gear Quarterstaff, Dagger, Modified Witches Kit, House Leroung Signet Ring, Scroll Box, 23 gp
She approached a Gelugon named Garvorax; a long time buyer of her soul gems. Together, they crafted a deal: Venbrylix would provide Garvorax a vast quantity of soul gems, and in return, all the mortal might the devil could muster would be brought to bear in raising and protecting her mortal form until the age of 18. Afterwards she would pursue her ascension, but if she failed, her soul would be damned to Hell.
Venbrylix wanted some additional assurance however, and so at the last minute she added an addendum to the contract: there would be a trial run; Venbrylix would provide an expendable daughter to go before her and make sure the Garvorax could make good on her word. At the cost of additional souls, the Gelugon agreed, and 2 years later a dominated green hag gave birth to Naiara, a violet eyed girl with a streak of white in her dark hair, and two small lumps on her forehead.
According to the terms of the contract, Naiara was adopted by House Leroung in Egorian, a powerful if somewhat apolitical noble house in Cheliax. Her foster parents spared no expense in Naiara's education, knowing that failure to raise the child well meant certain death, while success would bring the favor of a powerful devil. Even so, Naiara's obviously supernatural appearance often made her the target of bullying by her youthful peers, at least until her catechism in the Church of Asmodeus.
At the age of 9, Naiara's Leroung foster parents took her to the Midnight Temple in Egorian. In a special ceremony, she used a ceremonial ruby dagger to draw her own blood and trace an Asmodean pentagram on the ground around her. No sooner was the pentagram complete and the child kneeling then the air exploded with arcane energy and several additional previously unseen magical circles sprang into being around her, lined with words that only few recognized as originating from the infernal contract that began Naiara's life. A few feet away, another, smaller circle flared to life, and a tiny off-white scorpion materialized.
When the display of power faded, the scorpion hid itself within Naiara's dress, and the priests proclaimed that Naiara was favored of Hell. Any bullying from kids still stupid enough to continue afterwards quickly ceased when Naiara discovered that she could snap her fingers and cause people to lose consciousness for a moment.
When she was old enough, Naiara enrolled in the Egorian Academy of the Magical Arts, and thanks to her somewhat legendary childhood display was hard sought after as a devil binding assistant. She studied for a year, but at 19 years of age began to hear "the call" to more fully embrace her roots, and took a leave of absence. After some investigation regarding where the green hag who bore her came from, and spending most of her money on a scroll of Divination that directed her towards someone by the name of Cimri Staelish, Naiara set out for Longacre.

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I was mistaken, the trait is called 'Thrune Informant'.
The build will be focused on mind-affecting divination effects (like detect thoughts and the like). It will be staying away from dominate based spells.
With fellow player cooperation, this character could be a very fun character to have around and generate some fun inter-party rp.

Szordrin Arkenheld |

This is my submission. I was in another Hell's Vengence game and will adjust it to the Dms wishes. It gives a basic idea of the character.
@The Archlich
Thank you for setting this up
and
thanks you to the future GM who will run this, Even if I am not part of the game I thank you for running any game.

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Hey Khor feel like linking backgrounds since we come from he same fallen game and continuing the Khor and Johnny show?
Working on finishing up evangelist cleric of dispater using variant channel harm for daze.
Dispater wills it!
You must cast off these lesser gods and failures and adhere to strong powerful rule such as the Thrunes!

eriktd |

Alright the guy got back to me and let me know that he wasn't interested in running a PbP. He is still looking for 3 players if some people want to pay to play on Roll20. For now though, us PbPers are still without a GM.
Hmm, I probably can't manage it if it isn't PbP. Though thanks very much for asking, Torivor!

Veltent |

Perhaps we should consider a GM trade? Someone bites the bullet and runs Hell's Vengeance instead of playing it, and in return someone else runs another adventure path that the first GM gets to play in? The obvious choice would be Hell's Rebels but it could be anything.
You know, I'd be down for a set up like that, but I don't really want to run Hell's Vengeance.