Catfolk Ancestry


Pathfinder Second Edition General Discussion


Good morning all.

It's been a while since I've been waiting for the Catfolk Ancestry. But nothing until now. The next book gives only three additional ancestry (hobgoblin, the plant-like leshy, and lizardfolk).

Lizardfolk ok, but Leshy and Hobgoblin? Does anyone want it? Maybe, but I'd rather see out the Catfolk (especially that is already present in the bestiary 1. And when we see the output speed on Starfinder, I think that there is let go.

Anyway, I'll be much more adept to see a race book come out. For the moment Pathfinder 2nd is not selling dreams.


1 person marked this as a favorite.
Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game Subscriber; Pathfinder Roleplaying Game Superscriber

Catfolk are one of the ancestries planned for the Advanced Player's Guide coming out at Gen Con 2020.


9 people marked this as a favorite.
Natsil wrote:

Good morning all.

It's been a while since I've been waiting for the Catfolk Ancestry. But nothing until now. The next book gives only three additional ancestry (hobgoblin, the plant-like leshy, and lizardfolk).

Lizardfolk ok, but Leshy and Hobgoblin? Does anyone want it? Maybe, but I'd rather see out the Catfolk (especially that is already present in the bestiary 1. And when we see the output speed on Starfinder, I think that there is let go.

Anyway, I'll be much more adept to see a race book come out. For the moment Pathfinder 2nd is not selling dreams.

It’s been a while? The game hasn’t even been out for 2 months!?

It took 3 years for Catfolk to be playable in 1E

What does “Pathfinder 2nd is not selling dreams” even mean?


2 people marked this as a favorite.

I for one love the choices of leshy, hobgoblins, and lizardfolk. All three are ancestries I would like to make characters for. I also love more monstrous characters, so YMMV.


Lanathar wrote:
Natsil wrote:

Good morning all.

It's been a while since I've been waiting for the Catfolk Ancestry. But nothing until now. The next book gives only three additional ancestry (hobgoblin, the plant-like leshy, and lizardfolk).

Lizardfolk ok, but Leshy and Hobgoblin? Does anyone want it? Maybe, but I'd rather see out the Catfolk (especially that is already present in the bestiary 1. And when we see the output speed on Starfinder, I think that there is let go.

Anyway, I'll be much more adept to see a race book come out. For the moment Pathfinder 2nd is not selling dreams.

It’s been a while? The game hasn’t even been out for 2 months!?

It took 3 years for Catfolk to be playable in 1E

What does “Pathfinder 2nd is not selling dreams” even mean?

All this right here.


Pathfinder Lost Omens, Rulebook Subscriber

I really like the three ancestries planned

Grand Lodge

It upset that they would show art with catfolk in Lost Omens Character Guide but not have it in the book. Such teases


David knott 242 wrote:

Catfolk are one of the ancestries planned for the Advanced Player's Guide coming out at Gen Con 2020.

And the playtest starts next month.


1 person marked this as a favorite.

I like catgirls as much as the next guy, but I don't see the APG being 'too' much of a wait. Seems pretty quick out, all told.


1 person marked this as a favorite.

Well, the lost omens world guide chose those ancestries to be the ones which are more setting specific, while apg has your more traditional options - apg options will actually be more accessible to players as setting based guidebooks are usually less likely to end up on people's shelves than core books.


Speaking of Catfolk, is their facial look permanently finalized to be more bestial than human-like? Or do both instances exist in canon?


1 person marked this as a favorite.
Lucas Yew wrote:
Speaking of Catfolk, is their facial look permanently finalized to be more bestial than human-like? Or do both instances exist in canon?

Both instances DID exist in canon, to the point that even a Khajiit-looking catfolk could have Thundercats-looking parents. I'm waiting to see if that remains the case in this edition.


1 person marked this as a favorite.

The one in the Bestiary has the full out feline head and digitigrade legs and a tail.

That said, if there's any sort of vote to be had, I would say "Include both and just let people choose which they like. Thundercat/Khajiit. Mechanically have them be 100% the same and just let the people choose."

With PF trying to be a bit distant and unique in some races though, they may want a more codified and specific look. (Such as Hobgoblins being changed to look more goblinoid.) If that's the case with the catfolk, and the bestiary is indication (It may not be, we know they do NOT like the hobgoblin from the Bestiary and there will be a running change in future printings) the Catfolk we have are more Khajiit, than Thundercats.

Silver Crusade

I haven't heard about them not liking the Bestiary Hobgoblins, but the Ogres.


Sorry it was the bestiary Bugbears that they didn't like. Was thinking one and typed the other. They're wanting to go with skinnier more sinister looking Bugbears.

My bad. Mistype.

Silver Crusade

Ah gotcha.


Going back to the three ancestries they are released first, I feel that they provide a better array of concepts that core doesn't cover.

First, the lizard folk. While half orcs fill a 'tough semi monster guy' niche, they also completely lack roots- their have friction both with both cultures they draw from. Even when orc raised, they are typically escaping from an orc tribe that scorned them.

In comparison, lizardfolk are their own race, noted to have well developed traditions and practices for long standing development of their local environment. Paizo has given them a nice post colonial perspective that allowed them to be in conflict with the ever expanding humans without letting them fall into the 'evil and crazy race' tropes. So a lizardfolk might be wandering afar, but they don't have to be an outcast from their homes- they might just be a stranger in a stranger land. They can have friction, but they also have places they can eventually return to (even if they must find a new lizardfolk tribe).

In comparison, hobgoblins ARE that evil and crazy race. Militaristic and prone to forming rigid casts typically based on strength or battle achievements. They likely benefit from the greater acceptance goblins have developed (likely because they are less likely to set random fires or get into knife fights with the family dog). They provide a more coherent 'evil monstrous' race than goblins, so you might see them giving snide remarks with cold indifference to human morals ('hostages? So what. Just shoot.').

Leshies... lets be honest. They are cute. I am sure many of us saw Princess Mononoke. There is less need to feel like you must maintain dignity like a halfling dealing with the slavery of cheliax. You can just be comic relief.

Catfolk... I am not too familiar with how they are specifically in this setting, but they tend to give off a similar 'free spirit' vibe as the elves. Not much friction with humans as far as I can remember. So, other than appearance, they don't seem to bring quite the same specific niche. I can see why they were delayed until a larger amount of races were released.


2 people marked this as a favorite.

That dog, was askin' for it!


Pepsi Jedi wrote:

Sorry it was the bestiary Bugbears that they didn't like. Was thinking one and typed the other. They're wanting to go with skinnier more sinister looking Bugbears.

My bad. Mistype.

Too bad. I kinda like the Bestiary Bugbear.


Pepsi Jedi wrote:
That dog, was askin' for it!

Yes, it is. But the smart move is to slit its throat in its sleep when the pink skins aren't watching.


I think I have less of a sense of where Catfolk "fit" in Golarion than I do Hobgoblins, Leshies, and Iruxi.

Hobgoblins have two nations- Oprak in Avistan and Kaoling in Tian Xia. They represent a particular "cold focus on efficiency" style of Lawful Evil that we don't really find in Cheliax, Nidal, or Razmiran.

Leshies are nature spirits that originally had bodies grown to house them by druids, but they figured out how to grow their own bodies for other nature spirits to house. They find this particular type of experiencing existence to be novel. But these are currently the most alien creatures you can play.

Iruxi are some of the most ancient people on all of Golarion, having lived in the swamps and jungles of Garund since the dawn of time. They haven't changed much over the millenia, because they haven't really needed to but they are increasingly confronted with the outside world. These represent a way to be a character who is a cultural outsider, but not because they lack a culture, more that their culture hasn't had a lot of reasons to interact with this one.

A lot of the animal folk- catfolk, ratfolk, etc. I just don't have the same kind of sense of what they're about, where they live, what themes they represent, etc.


Remember the Something Positive guideline: Spay and Neuter your catgirls. ;)


lemeres wrote:
Pepsi Jedi wrote:
That dog, was askin' for it!
Yes, it is. But the smart move is to slit its throat in its sleep when the pink skins aren't watching.

Well, where's the fun in -that-??

Liberty's Edge

3 people marked this as a favorite.
PossibleCabbage wrote:
A lot of the animal folk- catfolk, ratfolk, etc. I just don't have the same kind of sense of what they're about, where they live, what themes they represent, etc.

Catfolk (along with Iruxi, actually) are one of the major ancestries of Southern Garund, where they have their own nation (and are technically Amurrun, as a species name, though they seem cool with Catfolk as well). It's Good aligned but with some interesting secrets. There's actually been a fair bit written about it and them comparatively.

Now, they're not super common in the Inner Sea region, so waiting for a later book seems totally reasonable, but they have some definite Golarion history going.

Ratfolk, meanwhile, are more commonly native to Tian Xia and have a fair bit of cultural stuff gone into there. They're also found on Akiton and that branch of the species are gone into in detail in Starfinder, but that's admittedly a bit far afield for Pathfinder.

Dark Archive

PossibleCabbage wrote:

I think I have less of a sense of where Catfolk "fit" in Golarion than I do Hobgoblins, Leshies, and Iruxi.

Hobgoblins have two nations- Oprak in Avistan and Kaoling in Tian Xia. They represent a particular "cold focus on efficiency" style of Lawful Evil that we don't really find in Cheliax, Nidal, or Razmiran.

Leshies are nature spirits that originally had bodies grown to house them by druids, but they figured out how to grow their own bodies for other nature spirits to house. They find this particular type of experiencing existence to be novel. But these are currently the most alien creatures you can play.

Iruxi are some of the most ancient people on all of Golarion, having lived in the swamps and jungles of Garund since the dawn of time. They haven't changed much over the millenia, because they haven't really needed to but they are increasingly confronted with the outside world. These represent a way to be a character who is a cultural outsider, but not because they lack a culture, more that their culture hasn't had a lot of reasons to interact with this one.

A lot of the animal folk- catfolk, ratfolk, etc. I just don't have the same kind of sense of what they're about, where they live, what themes they represent, etc.

Catfolks do have bit of detail on them from blood of the beasts and 2e bestiary, but since their nation isn't on screen nor there is major presence on inner sea its kinda to remember.

(their thing seems to be mostly having good sense of humor(at least about being called catfolk), being curious and fighting evil)


4 people marked this as a favorite.

It's also worth noting too that the LOCG ancestries fill interesting hooks in parts of the setting; the hobgoblins have a brand new nation in Oprak, the lizardfolk setting up shop in Jaha is part of 2e's rebranding the Mwangi Expanse as something other than Ha Ha Colonial Racism Pulp Land, and the leshies can fit wherever primal magic has a place... which is sorta everywhere.


Pepsi Jedi wrote:
lemeres wrote:
Pepsi Jedi wrote:
That dog, was askin' for it!
Yes, it is. But the smart move is to slit its throat in its sleep when the pink skins aren't watching.
Well, where's the fun in -that-??

Then there will be less chances of early alarms when you finally raid the village and put them all to the sword.

Community / Forums / Pathfinder / Pathfinder Second Edition / General Discussion / Catfolk Ancestry All Messageboards

Want to post a reply? Sign in.