GM Stargin wrote:Really it's solid. Even the alchemist might not be underpowered, just a general utility/support character with some combat capability rather than the good at everything character that the 1e alchemist was. Though that might be a controversial opinion.
This kind of breaks down, though, considering that (imaginary number) 80% of the rules are directly combat-related. That signals to the players that contribution in combat is the largest part of the game. Being less able to contribute in that realm is a serious detriment.
It would be similarly weird for the barbarian to exist in a game that was 80% social encounter rules.
80% of the rules are about combat because that is the most detailed part of the game. It in no way means that 80% of the game is combat.