Racial Heritage feat question


Rules Questions


Okay, I'm not gonna lie, this question might very well 'scream' of cheese, but in my pursuit of making a 'crazy alchemist' who experiments on his own body, I was wondering if this was remotely possible...

If you choose 'ratfolk' as the subtype for your 'racial heritage' feat, does this mean you qualify to use a ratfolk tailblade?

For anyone who is not familiar with the 'ratfolk tailbade', here is what it does...

Tailblade- A ratfolk wielding a tailblade can make a tail attack, adding its Strength modifier to the tailblade's damage. It takes a full-round action to strap on or remove a tailblade. The wearer can loosely attach the tailblade (without strapping it securely in place) as a move action, but using a loosely attached tailblade gives the wielder a –4 penalty on all attack rolls made with the weapon, and other creatures get a +4 bonus on disarm combat maneuver checks to disarm the tailblade.

Ratfolk are considered proficient with such attacks and can apply feats or effects appropriate to natural attacks to tail attacks made with a tailblade. If used as part of a full attack action, attacks with a tailblade are considered secondary attacks.

thanks again, and as always, all help is appreciated.


Duskblade, are you trying to imply a human alchemist with no tail can use a weapon that well is for tails? I'm not familiar with the Alchemist base class but if there is a discovery that grows you a tail and you have proficiency in the Ratfolk tailblade then there is no reason why you shouldn't be able to use it.


while I will concede that a normal human does not have a tail, you can always take the 'deformity' trait and say that your deformity happens to be a vestigial tail.

Grand Lodge

Go Racial Heritage(Kobold), and nab the Tail Terror feat.

This will allow you to use Kobold tail attachments.

I suggest the Long Lash Kobold tail attachment for reach.


Duskblade wrote:
while I will concede that a normal human does not have a tail, you can always take the 'deformity' trait and say that your deformity happens to be a vestigial tail.

By its very definition, a 'vestigial' tail would be useless and shouldn't be able to wield weapons.

Grand Lodge

See above post for getting that "vestigial" tail to work for you.

The Tail Terror feat even calls out strengthening your tail.


:( but but but...that costs 2 feats *utter sadness*

yea, I know about the kobold trick for tail terror. I was just trying to find a way to shorten it down to one feat instead of two.

Grand Lodge

If you choose, you can also gain a breath weapon, and flight after that.


Ask your DM about a discovery that would give you a tail and taking extra discovery as your first level feet. While the Vestigial Arm and Tentacle discovery does not allow for extra attacks it would seem like a special circumstance that could be explained with a sufficient back story. Just as long as this isn't for PFS, Good luck with that Duskblade!


lol, just to clarify real quick:

the tentacle discovery DOES allow you to make a 'tentacle attack' (which is a secondary natural attack) :P

not technically an 'extra attack' but kinda close :)


I am actually curious to see if this Racial Heritage feat into tailblade combination will work (thus far, the question really hasn't been answered).

Also, I was curious: would the tailblade attack be affected by the amulet of mighty fists?

Grand Lodge

Throw in the Deformed trait for a tail.


Ya know, I just realized a cool trick that you could do with vestigial arms - Get the 'Demon Talon'

Granted, for 20,000 gp a piece...it's kinda expensive...but...what you can essentially do is cut off your 'vestigial arms hands' and replace them with claws.

Grand Lodge

Duel wielding Large sized Sawtooth Sabres is still an option.

Better if you multiclass into Titan Mauler.


Where's this deformity trait?

edit: Deformed trait. Hahahahaha

Grand Lodge

Here it is.


meh, to be honest, I'm trying to figure out if Two-weapon fighting unarmed striking alchemist is a good idea...or if I can somehow wrack up enough natural attacks with an alchemist instead.

I mean, I could always 'combine' the two of them together (though I imagine a Dev might wanna shot me at that point) lol


Duskblade wrote:


Also, I was curious: would the tailblade attack be affected by the amulet of mighty fists?

While I think it's silly the description of the tailblade sounds as if it could work.

SRD wrote:
Ratfolk are considered proficient with such attacks and can apply feats or effects appropriate to natural attacks to tail attacks made with a tailblade. If used as part of a full attack action, attacks with a tailblade are considered secondary attacks.


I had a question about Racial Heritage. can i take Tiefling and then qualify for the feat Scaly hide giving me +2 Natural Ac? Hero lab wouldn't let me put it has an option.

Grand Lodge

Tiefling is not an option, as they are not humanoids.

You can select Ogre, or Troll, but not Tiefling.


why arent they humanoids? what is the definition of humanoid? is it because they are half outsiders or something like that? I just answered my own question didnt i? i was thinking humaniod has 2 arms 2 legs ect..

if so can you reccomend a tiefling with +2 to str and +2 to wisdom?

Grand Lodge

Humanoid type.

Tieflings are Outsider(Native).

Oni-Spawn Tiefling has the stats you want.


BBT thanks any Racial Hertiage Feats or traits I can take to give my self a boost to Natural armor?


Well, if you're adopted by half-orcs, you can somehow get a bite attack via the Tusked trait, so why can't you get a tail attack via Racial Heritage? That actually costs you a feat, after all.


Well, Tusked says that "huge, sharp tusks bulge from your mouth". It changes your form.

Racial Heritage just says you have the blood in your veins, not the form of the race.

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