Lord Mhoram |
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One of the things I like about Starfinder is seeing where the team was inspired from different things.
Solarian is obviously a nod at the Jedi.
Kasatha, with their fondness for melee weapons and specific culture, echo all the "honorable warrior" races from science fiction TV.
This is one I found really interesting - I'm re-reading the Hyperion books by Dan Simmons.
In this books the AI Core is trying to create an AI god. There are 3 factions of the AI Core. Part of their long term plans involved giving humans "farcasters" or planetary stargates. This was done with an ulterior motive that was not in humanities best interest, but at the very least - serious hidden motive.
We have Triune - AI god from 3 pieces. He gives humans the ability to travel to far off planets. Implications are of a longer term plan with an ulterior motive.
Just found that amusing.
And no, I'm not saying it is bad - they are trying to create a game that can do many styles, and having lots of little recognizable bits is a good thing.
Hmm now wondering how to stat up the Shrike...
YogoZuno |
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Actaully, a friend of mine thought Solarians were more inspired by Green Lanterns than Jedi. I think they have some similarities to Lensmen.
The Android terrorists also allow for Bladerunner-type hunters.
And of course, the Kasatha were originally inspired by John Carter's Barsoom, weren't they?
EltonJ |
Well for direct references we have a trash compactor trap (better hope you have a drone out there that can turn it off, yikes) and transparent aluminium.
Transparent aluminum is actually a real thing. No reference to Star Trek, although that's where the idea came from.
MageHunter |
MageHunter wrote:Agreed. Now we just a need a plant race.
I think the mystic has a lot of Farscape elements in the space magic, and Zhaan would fit in as one perfectly.
From what I hear, Starfinder will have better monsters with class levels rules than Pathfinder, so any low CR sentient plant monster could do the trick.
Noodlemancer |
Kasatha feel like a "this won't violate copyright, honest" version of Thri-Kreen from Athas.
Both are four-armed races originating on scorching hot desert worlds orbiting red suns.
Given that Pathfinder was published much later and that Pathfinder was directly based on D&D, the connection is hard to deny.
thejeff |
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Kasatha feel like a "this won't violate copyright, honest" version of Thri-Kreen from Athas.
Both are four-armed races originating on scorching hot desert worlds orbiting red suns.
Given that Pathfinder was published much later and that Pathfinder was directly based on D&D, the connection is hard to deny.
Though there's another 4 armed desert race that might be an influence - especially since Kasatha aren't bugs: Green Martians.
Thrice Great Hermes |
Absolom Station is the Citadel(Mass Effect) crossed with Babylon 5.
The Drift is a less hostile version of Warhammer 40K's Warp crossed with Babylon 5's take on Hyperspace.
The Stewards are very much the Specters from Mass Effect.
The Mystics are "Space Clerics" though much of their flavor is psionic/psychic, every sci-fi character tied into something metaphysical is embodied here. The Jedi/Sith, Destiny's Guardians, 40k's Psykers, Star Trek Deep Space 9's Benjamin Sisko as "The Emissary". Paul Atreides from Dune. Maybe just the Pilgrim's from Wing Commander and or the Newtypes from Mobile Suite Gundam.
The Free Captains are the Ravager's from Guardians of the Galaxy crossed with the Brethren Court from Pirates of the Caribbean.
Lord Mhoram |
Lord Mhoram wrote:From what I hear, Starfinder will have better monsters with class levels rules than Pathfinder, so any low CR sentient plant monster could do the trick.MageHunter wrote:Agreed. Now we just a need a plant race.
I think the mystic has a lot of Farscape elements in the space magic, and Zhaan would fit in as one perfectly.
Actually I read there were plant races in either the Alien Archive or the Pact Worlds book.
captain yesterday |
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MageHunter wrote:Actually I read there were plant races in either the Alien Archive or the Pact Worlds book.Lord Mhoram wrote:From what I hear, Starfinder will have better monsters with class levels rules than Pathfinder, so any low CR sentient plant monster could do the trick.MageHunter wrote:Agreed. Now we just a need a plant race.
I think the mystic has a lot of Farscape elements in the space magic, and Zhaan would fit in as one perfectly.
That is correct.
I'm also very excited for both of those books.
The Drunken Dragon |
Then there's the surprising potential Steven Universe inspiration that may exist in the Azlanti Star Empire. A massive imperialistic civilization with advanced technology, hostility/contempt towards outsider species, a regimented society with some of the originals considered "pure" or inherently superior, and a tendency of having embedded gems in their bodies that grant them magic powers...
I wouldn't have batted an eye if I didn't spot the fact that SU was, for some reason, actually called out in the Inspirational Material page.
Oh, there's also Daimalko, a world ravaged by giant monstrosities with a few barely surviving inhabitants living on the fringes. That sounds a little like a mix between Neon Genesis Evangelion and Attack on Titan, tbh.
Oh, and the Akiton junkers are probably a Mad Max omage (especially since that series too is, for some reason, on the page).
I even got a vibe for some of Richard K. Morgans "a Land Fit for Heroes" saga with the Drift being possibly comparable to their Aldrain Marches, though the first think I thought was, like someone already mentioned, Warhammer 40K's Warp.
And the first thing I heard when I heard about ships that use hell-energy for transportation is DOOM. Now I *really* wanna make a human soldier who dresses in power armor and rips and tears his way through demons.
EltonJ |
The tri-gendered Shirren remind me of "The Gods Themselves", an Isaac Asimov novel I read as a kid. If you're looking for some ideas for Shirren sexuality, there are some fascinating notions in the second part of the novel.
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I love the The Gods Themselves. Rereading it a second time was a treat.David knott 242 |
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If you remove the bits about Puppeteer reproduction involving a "host" of a different species who is killed in the process, the sexes of Larry Niven's Puppeteers seem to be close to Shirren sexes. We know that Nessus and the Hindmost in the Ringworld novels were of different sexes (one being "male" and one being "female" in Shirren terms), but not which one was which.
Since the Puppeteers had to deal with the highly sexist Kzin, they described the "hosts" as "female" and the other two sexes as two different types of "male".
Douglas Grimm 149 |
The way in which various empires, planets and other political bodies are described in the Setting chapter is very reminiscent of the way stellar empires are described and named in Stellaris. The concepts aren't unique to Stellaris at all, but the language is quite distinct. The "Azlanti Star Empire: Tyrannical Stellar Expansionists" are a perfect example of an Authoritarian, Xenophobic, Militarist autocracy with the Hegemonic Imperialists personality, while the Veskarium is an autocracy of Honorbound Warriors with the Dominance tradition and lots of vassals, but full rights for xenos. Stellaris is in the influences list.
Ravingdork |
The soldier ability for armour spec "on the bounce" is a direct reference to Starship Troopers. The book not the movie
I noticed that too. That was a real treat.
The swarm and powered armor also hearkens back to Starship Troopers as well.
Does the squad defiance armor remind anyone else of the armor seen in Halo? Or the free booters armor of Star Lord?
Archpaladin Zousha |
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Fangblades and Rippers definitely remind me of the grim darkness of the 41st Millenium, where there is only war and the laughter of thirsting gods.
And it doesn't surprise me that the Hellknights and the Knights of Golarion greatly resemble SPESS MEHREENS!