taks |
The basic crafting rules would put it at 1 x 1 x 2000 x 4 = 8000 GP, btw, for a continuous effect. Since you intend to have it activated only during rage, make it a use activated item with a set number of rounds (like boots of speed), which would be 1 (SL) x rounds (CL) x 2000 / 5. For 10 rounds it would be 4000 GP.
Lady-J |
The basic crafting rules would put it at 1 x 1 x 2000 x 4 = 8000 GP, btw, for a continuous effect. Since you intend to have it activated only during rage, make it a use activated item with a set number of rounds (like boots of speed), which would be 1 (SL) x rounds (CL) x 2000 / 5. For 10 rounds it would be 4000 GP.
so would 6000 gold be reasonable enough to not have it be measured in rounds but only activate during a rage?
bitter lily |
One of the issues here is that an activation item doesn't just get triggered by something else (especially something that's as quick as entering rage), but as a standard action. If you want to take that away, you really are paying continuous use prices, and using the "but I have to be in a rage!" factor to justify getting it at all.
{I hope the modified wording seen here is clearer.}
Lady-J |
One of the issues here is that an activation item doesn't just get triggered by something else (especially something that's as quick as entering rage), but as a standard action. If you want to take that away, you really are paying continuous use prices, and using the "but I have to be in a rage!" factor to justify getting it at all.
{I hope the modified wording seen here is clearer.}
so if i were to pay the 8000 for the continuous effect would there be any way to have the effect only trigger while in rage?
Lady-J |
You'd almost have to bake at least one contingency spell into the cost.
doing that would cause the item cost to skyrocket and i would gladly pay the 8k for the continuous effect and sacrifice a bit of my character concept over keeping my character concept and having the item cost over 100k gold
Imbicatus |
A similar item is the blue scarf swordmaster's flair. It grants a flat 5ft reach increase for one minute by pending a panache point. It is limited to light or one-handed piercing weapons, is spotless, and costs 2500 gp.
Longarm is better than that, and the rage limiter is no more restrictive than the panache limiter.
Dastis |
I agree with DmLivgin. Rage limited isn't much of a limitation. Honestly its more limited by spells like calm emotions than rounds per day. Reach is certainly worth more than 8000gp for action less activation. However I would say 20000 is a bit on the high end considering how you are basically just paying for action economy. Something in the ball park of 12000-15000 seems more reasonable
Claxon |
If you're trying to design a custom item for your character, you really shouldn't ever suggest any sort of price break restrictions since obviously your character will qualify to use it when you care.
Barbarians and bloodragers don't run out of rage except maybe at low levels. So saying it only works during rage is the same as saying it only works during combat, which is the only time that matters.
So I would say no price reduction for your restriction.
So now you basically just want continuous bracers of longarm.
What if you accepted an item that cast long arm as a swift action 4 times per day?
taks |
One of the issues here is that an activation item doesn't just get triggered by something else (especially something that's as quick as entering rage), but as a standard action. If you want to take that away, you really are paying continuous use prices, and using the "but I have to be in a rage!" factor to justify getting it at all.
{I hope the modified wording seen here is clearer.}
No, use activated items do not require a standard action. Take boots of speed for example, "As a free action, the wearer of boots of speed can click her heels together,"...
In that regard, boots of speed give you one charge of a 3rd level spell (one of the most powerful) at CL 10 for 12,000 GP, which is exactly the formula I spelled out. Look for similar items first is the rule, consult the table second. Like it or not, long arm is only a first level spell, and the magic item for spells with a duration measured in rounds is just a 4x multiplier. 4,000 GP is a legit price for a 10 round item like this. For "continuous only during rage" I'd peg it somewhere in between, 6,000 GP seems fine to me.
_Ozy_ |
If you're trying to design a custom item for your character, you really shouldn't ever suggest any sort of price break restrictions since obviously your character will qualify to use it when you care.
Barbarians and bloodragers don't run out of rage except maybe at low levels. So saying it only works during rage is the same as saying it only works during combat, which is the only time that matters.
So I would say no price reduction for your restriction.
So now you basically just want continuous bracers of longarm.
What if you accepted an item that cast long arm as a swift action 4 times per day?
Yeah, price reduction via restrictions is for when you try to sell it, not when you try to craft it. ;)