
GM Rednal |
2 people marked this as a favorite. |
Pathfinder Chronicles: Seekers of Secrets has rules for implanting them. They're available online right here.

DungeonmasterCal |
1 person marked this as a favorite. |

You can put one in a Wayfinder.
Since I don't play in Golarion, I had to look that up. It's pretty interesting, but not what I was looking for. Thanks for the suggestion, though!

DungeonmasterCal |
1 person marked this as a favorite. |

Pathfinder Chronicles: Seekers of Secrets has rules for implanting them. They're available online right here.
That's what I was looking for. Thanks!

Mark Thomas 66 RPG Superstar 2009 Top 16 |
1 person marked this as a favorite. |

YUP. The super cool Ioun Wyrd

Stephen Ede |
1 person marked this as a favorite. |
Familiar Folio has the Ioun Wyrd as an Improved Familiar.
Where does it say you need Improved Familiar to have this as a Familiar?
I've looked at both the Monster Manual entry and the Improved Familiar rules and neither say anything about this been an Improved Familiar.Note: It is in the list for standard familiars

Vidmaster7 |

I always had some kind of visual aversion to turning my character into a living galaxy.
It's the Sun? It's Jupiter with its moons? No, it's only Kileanna with all her satellites.
the effects used to stack in first edition so you could combine all your stones into one massive stone. My old dm told me he had played i a game with a player with 600 or so merged and had a small moon orbiting his head.

BretI |
1 person marked this as a favorite. |

BretI wrote:Familiar Folio has the Ioun Wyrd as an Improved Familiar.
Where does it say you need Improved Familiar to have this as a Familiar?
I've looked at both the Monster Manual entry and the Improved Familiar rules and neither say anything about this been an Improved Familiar.Note: It is in the list for standard familiars
You are correct, my mistake. Checked again and although it is listed as an unusual familiar, it doesn't require the Improved Familiar feat to take one.

Drahliana Moonrunner |

BretI wrote:Familiar Folio has the Ioun Wyrd as an Improved Familiar.
Where does it say you need Improved Familiar to have this as a Familiar?
I've looked at both the Monster Manual entry and the Improved Familiar rules and neither say anything about this been an Improved Familiar.Note: It is in the list for standard familiars
I'm pretty sure it's not on that list considering that the list was created before the critter was, and the only revisement is in the Familiar Folio tome.
The rules for taking this as a familiar are on the the critter entry itself and since it's not on the standard familiar list, you need the feat AND the listed caster level to take it.

Drahliana Moonrunner |

I always had some kind of visual aversion to turning my character into a living galaxy.
It's the Sun? It's Jupiter with its moons? No, it's only Kileanna with all her satellites.
World of Warcraft has a hat which takes the form of three orbiting stones. I think it's rather neat myself.

![]() |

I'm pretty sure it's not on that list considering that the list was created before the critter was, and the only revisement is in the Familiar Folio tome.The rules for taking this as a familiar are on the the critter entry itself and since it's not on the standard familiar list, you need the feat AND the listed caster level to take it.
I'm think you confound it with the Creation of an Ioun Wyrd.
You can normaly get a wild one or buy it as a normal but unusual familiar like the Petrifern plant.
Daedalus the Dungeon Builder |
1 person marked this as a favorite. |

Stephen Ede wrote:BretI wrote:Familiar Folio has the Ioun Wyrd as an Improved Familiar.
Where does it say you need Improved Familiar to have this as a Familiar?
I've looked at both the Monster Manual entry and the Improved Familiar rules and neither say anything about this been an Improved Familiar.Note: It is in the list for standard familiars
I'm pretty sure it's not on that list considering that the list was created before the critter was, and the only revisement is in the Familiar Folio tome.
The rules for taking this as a familiar are on the the critter entry itself and since it's not on the standard familiar list, you need the feat AND the listed caster level to take it.
From what I've seen, the Ioun Wyrd is a standard familiar. Beyond the fact it's on the list of standard, not improved, familiars in the Familiar Folio, if it were an Improved Familiar, it would be the lowest CR (1/3, more in line with cats and hawks than the 2-3 associated with imps and elementals. It would also be the only improved familiar to grant a stat bonus. It also has no listed minimum caster level associated with it, was listed alongside the leopard slug (which there is no way that's an improved familiar) and petrifern as an unusual familiar, not alongside the Cat Sith and Caypup as an Improved one.
So, while it's possible the Ioun Wyrd is an improved familiar, it would be highly unusual in multiple ways.

BretI |
1 person marked this as a favorite. |

So, while it's possible the Ioun Wyrd is an improved familiar, it would be highly unusual in multiple ways.
As I stated above, I was mistaken. When I double-checked, I found it is an unusual familiar but does not require the Improved Familiar feat.

Wolin |
1 person marked this as a favorite. |

Hasn't been mentioned yet, but the Torc of Innocuous Gems from the Spymaster's Handbook also keeps Ioun Stones out of the way, albeit at the cost of the neck slot.

DungeonmasterCal |
2 people marked this as a favorite. |

Hasn't been mentioned yet, but the Torc of Innocuous Gems from the Spymaster's Handbook also keeps Ioun Stones out of the way, albeit at the cost of the neck slot.
I'd not heard of that. I'll check it out. Thanks!

Orfamay Quest |
2 people marked this as a favorite. |

Wolin wrote:Hasn't been mentioned yet, but the Torc of Innocuous Gems from the Spymaster's Handbook also keeps Ioun Stones out of the way, albeit at the cost of the neck slot.I'd not heard of that. I'll check it out. Thanks!
It's not actually that useful. While the gems are in the torc, they're inactive and convey no benefit. It takes a command word (e.g., a standard action) to release the gems, so you lose action economy, and once they're released, they are orbiting your head (and vulnerable to being stolen, etc.) as usual.
It's more useful for smuggling them into a fancy-dress party or something like that than it is either because you think you look stupid wearing Saturn's rings, or because you don't want the local rogue to grab them.

Mechanical Pear |
1 person marked this as a favorite. |

Yeah, found the rules. You can implant an Ioun Stone, but it takes a higher heal check, and a Knowledge (arcana). The person who it's implanted in has to succeed a DC 20 Charisma check, but can get +5 to it by fasted 8 days.
If it works, the Ioun Stone can't be targed or anything, sits in your flesh.

Plausible Pseudonym |
1 person marked this as a favorite. |

The 4,000 gp answer is the Western Star Ioun Stone.
As a standard action, its user can alter his appearance as with a disguise self spell. When so disguised, the user can render the western star and other ioun stones in his possession invisible.
Or if your campaign allows crafting and stacking items, note that the 50% extra cost for stacking effects on an item only applies to slotted items. As items that do not take a slot, you can craft multiple Ioun Stones into a single item, then implant it without looking crazy bumpy.

Drahliana Moonrunner |
3 people marked this as a favorite. |

Those who are baffled by the orbiting nature of Ioun Stones might want to read the Jack Vance story they were lifted from, "Morreion". Vance's Dying Earth setting also gave D&D its prepared magic mechanic and some specific spells, such as Prismatic Spray and Black Tentacles.
Say it by it's proper name.. "The Most Excellent Prismatic Spray". :)
Unfortunately Gygax left behind the best thing about Vance's magic... the incredible spell names.

Stephen Ede |
1 person marked this as a favorite. |
Daedalus the Dungeon Builder wrote:So, while it's possible the Ioun Wyrd is an improved familiar, it would be highly unusual in multiple ways.As I stated above, I was mistaken. When I double-checked, I found it is an unusual familiar but does not require the Improved Familiar feat.
To be fair, no 1st level character is going to have a Ioun Wyrd as a familiar unless the GM has been extraordinarily kind with starting cash.
1500 GP + the cost of 1 active Gem to make.
DungeonmasterCal |
1 person marked this as a favorite. |

Yeah, found the rules. You can implant an Ioun Stone, but it takes a higher heal check, and a Knowledge (arcana). The person who it's implanted in has to succeed a DC 20 Charisma check, but can get +5 to it by fasted 8 days.
If it works, the Ioun Stone can't be targed or anything, sits in your flesh.
Yeah, I found the rules. I like them. Nothing says "Target me" like a whirling swarm of rocks. Having them hidden under clothing just helps the user.

![]() |
1 person marked this as a favorite. |

To be fair, no 1st level character is going to have a Ioun Wyrd as a familiar unless the GM has been extraordinarily kind with starting cash.
1500 GP + the cost of 1 active Gem to make.
Normaly no Wizard/Witch/Shaman etc pays for his first level familiar, but if you want it with his cost you can go with THIS!
Remember, the cost is for creation.

dragonhunterq |
4 people marked this as a favorite. |

Don't fear the orbiting stones, embrace the madness

ellindsey |
2 people marked this as a favorite. |
If you take a one-level dip of Tattooed Sorcerer, and buy a Ioun Wyrd familiar (or talk your GM into letting you start with one), do the Ioun Stones orbiting the Ioun Wyrd also merge into your tattoos when the familiar is in tattoo form? If so, do they still grant the normal effects? That would seem to be a really secure way to store your Ioun Stones.

DeathlessOne |
3 people marked this as a favorite. |

You can always use Ioun Spite Bracers. They are my go-to magical device for Ioun Stone use.

Stephen Ede |
1 person marked this as a favorite. |
If you take a one-level dip of Tattooed Sorcerer, and buy a Ioun Wyrd familiar (or talk your GM into letting you start with one), do the Ioun Stones orbiting the Ioun Wyrd also merge into your tattoos when the familiar is in tattoo form? If so, do they still grant the normal effects? That would seem to be a really secure way to store your Ioun Stones.
Iouin Stones don't orbit an Ioun Wyrd. They merge with it and become part of it's body (and deliver the bonus to you if it's within 30').
But I'm fairly certain the answer tou your question is "No".
In tattoo form it continues to grant its special familiar ability, but otherwise has no abilities
The special familiar ability for an Ioun Wyrd is +1 NAC.
as per the list of Familiar special abilities.d20pfsrd.com

taks |
1 person marked this as a favorite. |

Those who are baffled by the orbiting nature of Ioun Stones might want to read the Jack Vance story they were lifted from, "Morreion". Vance's Dying Earth setting also gave D&D its prepared magic mechanic and some specific spells, such as Prismatic Spray and Black Tentacles.
Light bulb! Vancian magic system! I never knew.

CraziFuzzy |
1 person marked this as a favorite. |

if you really want to go crazy with ion stones is make all your ion stones sentient and give each of them their own ion stones
That's pretty much exactly what the Ioun Wyrd is.
And it is a regular familiar, and it is able to be gained at 1st level (There's no rule otehrwise). The crafting cost is there because they ARE a constuct, and could be created with Craft Construct if one wan't taking it as a famliar. The reason it's called an 'unusual' familiar, is because it's rules are not exactly the same as the basic familiar rules - mainly due to type. 'normal' familiars are animals. Plant, Vermin, and the singular Construct familiars are all considered 'unusual' familiars, a term made in Familiar Folio to differentiate them.

Stephen Ede |
I would point out that an Ioun Wyrd must have at least 1 fully functional Ioun Stone which it's master gains the benefit of so ling as it's within 30'.
Therefore as a Starting Familiar the PC has to fork out for the functional Ioun stone even if the GM agrees to write off the construction cost and say he acquirred a wild one.
I'm pretty easy going as a player but I'd feel a bit aggrieved if the GM gave the pure Spell Caster an Ioun Stone as bonus starting loot just "because".
I know pure Spell casters are weak and need a helping hand and all that but..... (tongue in cheek)

Lady-J |
Lady-J wrote:if you really want to go crazy with ion stones is make all your ion stones sentient and give each of them their own ion stonesThat's pretty much exactly what the Ioun Wyrd is.
And it is a regular familiar, and it is able to be gained at 1st level (There's no rule otehrwise). The crafting cost is there because they ARE a constuct, and could be created with Craft Construct if one wan't taking it as a famliar. The reason it's called an 'unusual' familiar, is because it's rules are not exactly the same as the basic familiar rules - mainly due to type. 'normal' familiars are animals. Plant, Vermin, and the singular Construct familiars are all considered 'unusual' familiars, a term made in Familiar Folio to differentiate them.
ion stones merge with the familiar so if they are going for orbating madness the familliar is a no go as the goal is to have as many orbating ion stones as possible

Lady-J |
1 person marked this as a favorite. |
I would point out that an Ioun Wyrd must have at least 1 fully functional Ioun Stone which it's master gains the benefit of so ling as it's within 30'.
Therefore as a Starting Familiar the PC has to fork out for the functional Ioun stone even if the GM agrees to write off the construction cost and say he acquirred a wild one.
I'm pretty easy going as a player but I'd feel a bit aggrieved if the GM gave the pure Spell Caster an Ioun Stone as bonus starting loot just "because".
I know pure Spell casters are weak and need a helping hand and all that but..... (tongue in cheek)
not all starting characters are level 1

![]() |
2 people marked this as a favorite. |

Keep Calm and Carrion wrote:Those who are baffled by the orbiting nature of Ioun Stones might want to read the Jack Vance story they were lifted from, "Morreion". Vance's Dying Earth setting also gave D&D its prepared magic mechanic and some specific spells, such as Prismatic Spray and Black Tentacles.Say it by it's proper name.. "The Most Excellent Prismatic Spray". :)
Unfortunately Gygax left behind the best thing about Vance's magic... the incredible spell names.
Phandaal's Gyrator is a perfectly sensible spell name. Phandaal invented it and it makes things spin. Until their body parts fall off, Midnight Sun style.