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![]() Dαedαlus wrote:
Core book page 166: Good Versus Evil. ..Good implies altruism, respect for life...
And no. I can't explain stuff like Paladins or LG Deity of executions cause i haven't create them and they seem total illogical to me under the core rules. A paladin who only kills evil undead and evil outsiders can work fine for me but what about the dragons in there Smite Evil list? But this is my personal problem. ![]()
![]() hiiamtom wrote:
In Xanathar's Guide To Everything are the Divine Soul Sorcerer and the Celestial Warlock. I think that's what you looking for.
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![]() Someone mentioned a Wood Oracle?
Thx to the Wood Bond Revelation it can get a permanent competence bonus on attacks and can choose the best Cleric spells as a full caster. And if someone don't like the rest of the Wood Mystery choose a better archetyp like Spirit Guide. And i would suggest a Half-elf with the Weapon Familiarity racial trait for the Bows and 2 other martial weapons without spending a feat. ![]()
![]() Looks really good so far. Maybe i would include Half-elves and Skinwalkers, especialy Coldborn and Ragebred for Berserkers. For Classes i would include the Bard, the Warpriest and the maybe the Arcanist. The Occultist, Inquisitor and the Summoner could be also good additions. For the Deitys i would take a look for the Dwarves and Giants too. For the big players this comes in my mind: Abbadar
Funny i think maybe the Orc Pantheon would also be a nice addition for some ruthless vikings. And some Empyreal Lords fit great like Tolc, Pulura, Immonhiel or Cernunnos. There are some good traits in Reign of Winter Players Guide and good stuff in People of the North. ![]()
![]() Ryan Freire wrote:
Aaand came back like other deitys. Even Helm is alive and well.Death not really means a lot in the FR. ![]()
![]() Ryan Freire wrote: The GM's only job is to make a fun game Rhedyn. If their interpretation invalidates an entire core class that countless others have no problem running for or with, its their interpretation that's skewed not the class. Fun for ALL people on the table and not only the Paladin! And problem childs like Kender or Malcavians are core in other games too so thats not realy an argument.
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![]() nicholas storm wrote:
Thx for the link. Yes it cost 4 exploits but you got the full Wizard spell list and can ad a druid spell or a cleric spell with the Good descriptor per level besides the Spell Mastery features. And you can get more exploits with feats if you realy need that much so i think it's a fair trade. It could be fun to go into the Stargazer Prestige Class so he can get the Stars Domain and Witch Hexes and Shaman hexes of the Heaven Spirit besides two Oracle Revelations and a Familiar too without loosing only one level of spells. ^^ |