
My Self |
Since there are no Occult hybrid classes, what sort of classes do you think would result from hybridizing Occult classes? What about updated hybrids with Unchained classes? What about hybrids with other classes, such as the Paladin/Antipaladin, Ninja, Cavalier/Samurai, Magus, Summoner, and Inquisitor?
What sort of hybrid do you most want to see?

![]() |

GeneticDrift wrote:Monk/kineticistLike Monk of the Four Winds or Elemental Ascetic, but 100x better?
Probably named Aang.
Is a Paladin/Magus too similar to a Warpriest?
A warpriest of Torag using the blessed hammer feat sounds good. blessed hammer

Nox Aeterna |

True , but a pet class usually have class features to support said pet instead of just having it there.
And a it is a important thing to me to have said pet from the point i start playing , so while in games that after level 4 i agree this covers it , in games the start before it doesnt help me.
I thank you guys for sharing the info anyway :D.

Chess Pwn |

personally the hybrid classes are a stretch for some of them, very good classes, but a stretch sometimes as to call it a hybrid. Plus there are good archetypes that work like "hybrids"
There's a divine archetype for the occultist that gives it a domain, and there's a relic archetype for inquisitor. there's the Monkish archetype for kineticist that gives it full Monk Flurry. There's a bloodrager that gets a spiritualist emotion.
part of it is, that non of the occult classes are full-bab classes, so they have lots of features and casting to give them full effect. A lot of the hybrids are being based on full-casters and full-bab characters.

Azten |
1 person marked this as a favorite. |

True , but a pet class usually have class features to support said pet instead of just having it there.
And a it is a important thing to me to have said pet from the point i start playing , so while in games that after level 4 i agree this covers it , in games the start before it doesnt help me.
I thank you guys for sharing the info anyway :D.
Why? Just buy the animal you want as your companion at lv1 if you can, and keep it alive to level 4(where it will become weaker most likely if it had more than 1 hit dice,) and you're set.

Nox Aeterna |

Nox Aeterna wrote:Why? Just buy the animal you want as your companion at lv1 if you can, and keep it alive to level 4(where it will become weaker most likely if it had more than 1 hit dice,) and you're set.True , but a pet class usually have class features to support said pet instead of just having it there.
And a it is a important thing to me to have said pet from the point i start playing , so while in games that after level 4 i agree this covers it , in games the start before it doesnt help me.
I thank you guys for sharing the info anyway :D.
Fair enough that is a good idea actually , only issue i see with are that the "if you can" part greatly depend on the GM :P.
And even if he allow you to buy said animal , many of them are above a level 1 PC gold , while true your idea would lower the level this would work fine from level 4 to 2 with GM approval.

Cruel Illusion |
4 people marked this as a favorite. |

-Kineticist/Spiritualist (Psychic caster with a telekinetic Phantom)
-Psychic/Oracle (Psychic casting+ mysteries, focus on Divination)
-Mesmerist/Druid (Fey/nature themed shapeshifting psychic caster focused on illusion and enchantements rather than summoning)
-Medium/Barbarian (Possessed by spirits during Rages)

My Self |
-Medium/Barbarian (Possessed by spirits during Rages)
This seems pretty similar to an Id Rager Barbarian, although Id Ragers get Phantom powers instead of Spirits.
-Psychic/Oracle (Psychic casting+ mysteries, focus on Divination)
The regular Oracle never quite got the Oracle-y feel for me. It seemed just like a spontaneous Cleric with a gimp leg or blindness. Revelations and Mysteries were a welcome step up from Domains, but otherwise, the Oracle had much less divining ability that I hoped for.

Cruel Illusion |

Cruel Illusion wrote:This seems pretty similar to an Id Rager Barbarian, although Id Ragers get Phantom powers instead of Spirits.-Medium/Barbarian (Possessed by spirits during Rages)
Yes, I wonder if the Spirits would be too powerful by comparison?
Cruel Illusion wrote:-Psychic/Oracle (Psychic casting+ mysteries, focus on Divination)The regular Oracle never quite got the Oracle-y feel for me. It seemed just like a spontaneous Cleric with a gimp leg or blindness. Revelations and Mysteries were a welcome step up from Domains, but otherwise, the Oracle had much less divining ability that I hoped for.
I feel the same, alhough the Seer and Cyclopean Seer Archetypes fall more in line with the classical oracle, and the Cyclopean Seer even allow to take Psychic's divination spells.

Cruel Illusion |
2 people marked this as a favorite. |

Love the idea of a Mesmerist Druid. Kinda like a Sylph or one of those charm-y faerie types..
More like dryads, nymphs and other glaistigs, but that's the idea. :)
I also have that image of a bunch of monsters getting lost, confused, attacking each other, being put to sleep, blinded etc, before being finished off by an invisible or disguised wildshaped character.

Brandon Hodge Contributor |
4 people marked this as a favorite. |

When we were brainstorming classes for Occult Adventures, we kind of took the historical abilities of real-world mediums and pried the spiritual (channeling) and the physical (ectoplasmic) aspects apart in what would eventually settle into the Medium and Spiritualist classes. And that worked out pretty well with the split between the Astral and Ethereal concentrations and how they influenced classes in the book. But if I were going to hybrid-ize something, I'd probably try to put them back together somewhat as a Medium/Spiritualist hybrid class, with the class being able to get the benefits of their legendary spirit when channeling it like a Medium, but being able to manifest the legend in ectoplasmic form like a Spiritualist's phantom. And that's *kind of* how the Spiritualist works already, with the benefits of the incorporeal spirit, but I think they could be re-synthesized in a pretty interesting way.

Cruel Illusion |

Cruel Illusion wrote:-Mesmerist/Druid (Fey/nature themed shapeshifting psychic caster focused on illusion and enchantements rather than summoning)Very much like this idea... though was summoning really a big part of being a Druid?
Perhaps not central, but still rather important I feel, what with the spontaneous casting of Summon Nature's Ally spells.

Das Demonica |

A symbiotic Jekyll/Hyde sort of medium/spiritualist hybrid would be awesome.
A possession focused character would be interesting. Combining the spirit abilities of the medium with the spiritualist's spirit to make a symbiotic Jekyll/Hyde character with an influence counter would be interesting. It be great if they started off mid influence, like the reanimated medium archetype, and if they gained/lost abilities as one exerted more influence over the other.

![]() |

I'd love it if paizo just used the Fleshbinder(summoner archetype) here on the boards. It's amazing, simple, and not overpowered.
Now, a Paladin/Kineticist would be cool to see.
God help me, I was just thinking of how to do a paladin kineticist mix when I was out walking today. You've just made me decide that it should go to the top of my list of 'things that are cool and I should work on.'
P.S. The list is also cool.

Azten |

Smite evil as normal, but instead of extra damage against undead, evil dragons, and evil outsiders, it's extra against elemental subtypes? Adding weapon abilities to yours Kinetic blast(at a reduced rate)? Channel to heal elements and harm their opposite?
Aura of the Elements, giving yours allies the benefit of your elemental overflow?!

![]() |

Smite evil as normal, but instead of extra damage against undead, evil dragons, and evil outsiders, it's extra against elemental subtypes? Adding weapon abilities to yours Kinetic blast(at a reduced rate)? Channel to heal elements and harm their opposite?
Aura of the Elements, giving yours allies the benefit of your elemental overflow?!
I plan on doing a write up of it later, let me know if you'd like me to PM you a link to the doc once I do. It seems my kineticist supplement is doing well enough, so I might be able to do another with this in it.

UnArcaneElection |

This isn't an actual hybrid class, but I'd like to see a reload of Sorcerer Bloodlines that have a useless bolt/ray 1st level Bloodline Power (that is less effective than using a Crossbow unless you're up against something with really high AC, and even then has less staying power) to make this work more like a Kineticist's Kinetic Blast.

Azten |

Azten wrote:I plan on doing a write up of it later, let me know if you'd like me to PM you a link to the doc once I do. It seems my kineticist supplement is doing well enough, so I might be able to do another with this in it.Smite evil as normal, but instead of extra damage against undead, evil dragons, and evil outsiders, it's extra against elemental subtypes? Adding weapon abilities to yours Kinetic blast(at a reduced rate)? Channel to heal elements and harm their opposite?
Aura of the Elements, giving yours allies the benefit of your elemental overflow?!
I'd enjoy that quite a bit. Might be a decent cleric/Kineticist too.

UnArcaneElection |

I'm somewhat partial to the idea of a Druid/Barbarian. A wildshaping, 1/2 casting, full BAB class. Being able to wildshape from level 1 would be key. In many ways, it would probably look a lot like a Bloodrager, although with wildshape instead of rage. Maybe with rage powers to augment wildshaping?
This isn't an Occult class hybrid, but while we're at it, let's get a proper Rage Prophet hybrid class (instead of prestige class), which could have a Psychic archetype similar to Id Rager, and another archetype that can be stacked with it that does the wildshaping thing.

JiCi |

Azten wrote:I'd enjoy that quite a bit. Might be a decent cleric/Kineticist too.It'll be an archetype rather than a hybrid, but I think with what I'm doing, the intent is still there. Clerneticist does sound a bit above what I could pull off, at least as far as what I had planned.
Well, considering your Light element that you released recently, it could work though. Replacing the spells with the blast and talents for the Cleric, Paladin and Warpriest would be doable.
Then again, the difference between archetypes and hybrids is... pretty thin :P
My Self wrote:I'm somewhat partial to the idea of a Druid/Barbarian. A wildshaping, 1/2 casting, full BAB class. Being able to wildshape from level 1 would be key. In many ways, it would probably look a lot like a Bloodrager, although with wildshape instead of rage. Maybe with rage powers to augment wildshaping?This isn't an Occult class hybrid, but while we're at it, let's get a proper Rage Prophet hybrid class (instead of prestige class), which could have a Psychic archetype similar to Id Rager, and another archetype that can be stacked with it that does the wildshaping thing.
Unearthed Arcana had the Druidic Avenger.
Things I'd like to get:
- Ninja tricks that grant a Kinetic Blast and talents, using Ki Points instead of Burn points. No need for a hybrid class really.
- Witch/Psychic; seems fitting enough.
- Oracle/Spiritualist; again, seems fitting
- Magus/Occultist; let's face, these look alike a lot.
- Bard/Mesmerist; well, there are entertainers that hypnotize people.
- Barbarian or Druid or Shaman/Medium; nature spirit callers
- Bloodrager/Psychic; could work
- Brawler or Monk/Kineticist; yes, I'm stepping on the Elemental Ascetic, but come on, a brawler/monk who throws fireballs would be awesome.
- Druid or Ranger or Hunter/Spiritualist; again going with the spirit theme, but here, it replaces the companion by a Phantom... fi Kindred from League of Legends didn't prove it enough already :P
- Samurai/Occultist; Samurais have a special "attachment" to their gear, being ancestral or passed down from generations to generations. Seeing that the Occultist is gear-dependant (sort of), it could work.
- Alchemist or Gunslinger/Kineticist; replace bombs/firearms with blasts and BOOM! Basically a supernatural arsonist.
That's all I can think of right now.

Azten |

Azten wrote:I'd enjoy that quite a bit. Might be a decent cleric/Kineticist too.It'll be an archetype rather than a hybrid, but I think with what I'm doing, the intent is still there. Clerneticist does sound a bit above what I could pull off, at least as far as what I had planned.
I actually have an idea for that. Rough around the edges, yeah, but there. ^^

My Self |
JiCi wrote:
- Brawler or Monk/Kineticist; yes, I'm stepping on the Elemental Ascetic, but come on, a brawler/monk who throws fireballs would be awesome.That was what I hoped the Ascetic would be. I was so very bitterly disappointed by what we acually got.
Don't just step on it, crush it underfoot. Monk/Kineticist deserves better than the genie styles, the Monk of the Four Winds, and Elemental Ascetic.
Also, while we're talking about monks, a non super-MAD Monk/Paladin would be nice.