Interesting Uses of Rough And Ready Trait


Advice

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Profession: Scribe

- Throw quill pens like darts
- Throw ink for Blinding attacks
- Use a book as a bludgeoning weapon or a buckler shield
- Scrolls as whips or clubs

This actually sounds like a really fun character.


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Mason or geologist for rock-throwing.


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Or: profession (convict), profession (rock-climber), profession (rock-eteer), profession (rock thrower), profession (juggler), profession (Rocky Horror Picture Show)*

* Though you have to have the mutant or alien template and/or be a transvestite for that one.


Performance: Juggling? Would that work with this trait? If so that would be SUCH an awesome PC! You throw knives sure, but also lit torches, pins, bean-filled balls... anything that can be juggled in the hands (keep it clean for the kids folks).

Scarab Sages

Mark Hoover wrote:

Performance: Juggling? Would that work with this trait? If so that would be SUCH an awesome PC! You throw knives sure, but also lit torches, pins, bean-filled balls... anything that can be juggled in the hands (keep it clean for the kids folks).

I think this use is starting to infringe on Throw Anything.

Silver Crusade

Tons of things overlap.

Scarab Sages

Yes, but a trait should not give the full benefit of a feat.


True. However the best tool in any profession is your hands. Would this trait give you improved unarmed?


Imbicatus wrote:
Yes, but a trait should not give the full benefit of a feat.

In theory, yes. But not all feats are the same power and same with traits. Several traits give out things that no feat can do as is. So it doesn't surprise me that some traits can get close to feats. I don't think it's a bad thing. Even if the trait and feat are of equal power, the feat still wins out as the trait doesn't fulfill prerequisites that require throw anything.


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Stage magician:

Hats, cards, wands, billiard balls, endless hankies, pigeons, saws, white tigers, sexy assistants...


LoneKnave wrote:

Stage magician:

Hats, cards, wands, billiard balls, endless hankies, pigeons, saws, white tigers, sexy assistants...

+1 masterwork flaming assistants...

#shamelessly stolen from another thread


Mark Hoover wrote:
True. However the best tool in any profession is your hands. Would this trait give you improved unarmed?

Profession (masseuse), Profession (hand-mold maker), Profession (dance instructor), Profession (hand model), Profession (handsome model), Profession (hand-me-down)*.

* Not really a lot of money to be made in that profession, but the savings are intense!

Silver Crusade

Mark Hoover wrote:
True. However the best tool in any profession is your hands. Would this trait give you improved unarmed?

I asked this with Profession: Soldier. Rough And Ready only removes the Improvised Weapon Penalty. Wielding a weapon (which unarmed strikes are classified as) gives a non-proficiency penalty but not the Improvised Weapon Penalty, which is limiting the weapon's stats and adding the non-proficiency.


Is it? I don't recall it on the charts. Hm.


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Tacticslion wrote:
Is it? I don't recall it on the charts. Hm.

It's the first listed simple weapon.

http://paizo.com/pathfinderRPG/prd/ultimateEquipment/armsAndArmor/weapons.h tml

Silver Crusade

Profession: Pathfinder
Throw d20s at people

Profession: Priest
Holy Symbol weapon

Profession: Dishwasher
Use the kitchen sink

Profession: Assassin
Use... anything?


graystone wrote:
Tacticslion wrote:
Is it? I don't recall it on the charts. Hm.

It's the first listed simple weapon.

LINK

Thanks. It's been a while, since I don't generally look at those. :)

Grand Lodge

Profession(Hunter) or (Trapper), would add a bunch or traps, and improvised daggers.

Silver Crusade

blackbloodtroll wrote:
Profession(Hunter) or (Trapper), would add a bunch or traps, and improvised daggers.

Didn't you write a few posts about arming traps then hitting enemies with them?


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Profession (Tailor).

Use scissors and needles as daggers and darts, while also using your professional skills to make that boring old Cloak Of Resistance the most stylish thing in the room when it's time to go undercover at parties.


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Profession: cook and being from Minkai lets you use chopsticks.
I wonder if you could choose them as sacred weapon for a warpriest of the goddess of rice, too.
With rough and ready + weapon focus you would be at + 2 to hit and 1d6 damage.

Silver Crusade

I should also add uses of the Profession skill, and :DISCLAIMER: this is my personal opinion of how it should work when used to cover other skills.

MyThoughts On Using Profession:
d20pfsrd wrote:

You are skilled at a specific job. Like Craft, Knowledge, and Perform, Profession is actually a number of separate skills. You could have several Profession skills, each with its own ranks. While a Craft skill represents ability in creating an item, a Profession skill represents an aptitude in a vocation requiring a broader range of less specific knowledge.

...
You can also answer questions about your Profession. Basic questions are DC 10, while more complex questions are DC 15 or higher.
d20pfsrd wrote:
Answering a question within your field of study has a DC of 10 (for really easy questions), 15 (for basic questions), or 20 to 30 (for really tough questions).

I think Profession naturally needs to be more specific, or if it is going to be vague, choosing a few uses of the profession to use in game and passing it with the GM.

Examples of each:
#1: Ocean Fisherman, Dragon Hunter, type of merchant
#2: Fisherman: driving small boats, fishing, replace knowledge checks on aquatic subtype creatures that live in water.
Hunter: disarming standard hunting traps, follow animal tracks, replace knowledge checks on animals
Merchant: replace appraise checks on item type, replace sense motive checks when talking to merchants about their businesses, replace bluff checks to make an item appear more valuable than it is

As for Knowledge checks, since Profession can replace them but focuses on a much smaller area of expertise, I believe the DC should 5 lower than normal, but only if you have the ranks to prevent Breadth of Experience and similar abilities from becoming super powered.

Silver Crusade

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If I am wearing gloves, can I use those as an improvised weapon and punch?


Just a Guess wrote:

Profession: cook and being from Minkai lets you use chopsticks.

I wonder if you could choose them as sacred weapon for a warpriest of the goddess of rice, too.
With rough and ready + weapon focus you would be at + 2 to hit and 1d6 damage.

Is it possible to take Weapon Focus (Improvised Weapon)? Because an improvised weapon warpriest would be amazing

Silver Crusade

What kind of stuff would Profession Sailor get you? I want to play a heavy armored warpriest that beats people down with an anchor for my pirate campaign I am in

Silver Crusade

Only if you could take Weapon Focus (Martial Weapon), but I think you can take Weapon Focus (chopsticks) in that example.

Profession: Sailer gets every object needed to do the job. Creativity is key.
Barrels, ropes, sails, ship parts, ship cleaning materials, chains, anything needed to sail, but not to do the job of the ship, no slave manacles or diving bells or even a passenger list.

Silver Crusade

So maybe ropes, pegs, sextants, compasses, astrolabes, sails, bucket, mop, gangplank

Silver Crusade

Yes, what are you hoping to do?

Grand Lodge

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Velxir wrote:
What kind of stuff would Profession Sailor get you? I want to play a heavy armored warpriest that beats people down with an anchor for my pirate campaign I am in

Anchor Feather Tokens.


I have a character who has rough and ready with the Fortune Teller profession. He is a Card Caster as well, so he uses the rough and ready to fight with cards in melee.

I also like Rough and Ready for a fisherman for a cheap net proficiency. You can't use it for all the net feats, but it allows some versatility in combat for hardly any investment.

Silver Crusade

What professions would get gloves? And can I wear the gloves when I use them?


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Acrobat: flaming hoola-hoops and twirling batons.

Lion tamer: chair

Bowler: bowling ball

FLORIST: Roses

Entomologist: butterfly net.

Silver Crusade

A florist would not be able to use roses. Roses are a product of the trade, not a tool of the trade.

Grand Lodge

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Gloves on the hands would just be an unarmed strike.

Now, you could slap someone around with a glove, using it as an improvised weapon, challenging them to a duel, and what not.

Silver Crusade

blackbloodtroll wrote:

Gloves on the hands would just be an unarmed strike.

Now, you could slap someone around with a glove, using it as an improvised weapon, challenging them to a duel, and what not.

But wearing rope on your hands is a slashing weapon?

Rope Gauntlet


Rogar Stonebow wrote:
Lion tamer: chair LION

Fixed!

Your first suggestion was wildly more accurate than my "fix", but, you know... ;P


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Tacticslion wrote:
Rogar Stonebow wrote:
Lion tamer: chair LION

Fixed!

Your first suggestion was wildly more accurate than my "fix", but, you know... ;P

Sorry, but I can't envision myself swinging a lion by the tail.


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zanbato13 wrote:
A florist would not be able to use roses. Roses are a product of the trade, not a tool of the trade.

Ok. A tango dancer: roses


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Rogar Stonebow wrote:
zanbato13 wrote:
A florist would not be able to use roses. Roses are a product of the trade, not a tool of the trade.
Ok. A tango dancer: roses

A bard who dances in combat using roses as weapons.


Rogar Stonebow wrote:
Tacticslion wrote:
Rogar Stonebow wrote:
Lion tamer: chair LION

Fixed!

Your first suggestion was wildly more accurate than my "fix", but, you know... ;P

Sorry, but I can't envision myself swinging a lion by the tail.

Catch a tiger lion by the tail?


I want to make a gritty, scene-chewing gravedigger with Rough and Ready and Surprise Weapon for the +2 to attack, then taking feats to actually get Weapon Focus, Specialization, Training etc. in shovels.

But all of this is so I can have a vorpal shovel (they do have blades).

"They call me 'Graves.' I reckon they're either referin' to my shovel or where your family's gonna find your ugly mug about this time tomorrow. In your vernacular, that means I'm gonna murder your sorry ***."

Silver Crusade

Inlaa wrote:

I want to make a gritty, scene-chewing gravedigger with Rough and Ready and Surprise Weapon for the +2 to attack, then taking feats to actually get Weapon Focus, Specialization, Training etc. in shovels.

But all of this is so I can have a vorpal shovel (they do have blades).

"They call me 'Graves.' I reckon they're either referin' to my shovel or where your family's gonna find your ugly mug about this time tomorrow. In your vernacular, that means I'm gonna murder your sorry ***."

Monk's Spade

Silver Crusade

Craft: Alchemy and use gloves like rope gauntlets?


Velxir wrote:
What kind of stuff would Profession Sailor get you? I want to play a heavy armored warpriest that beats people down with an anchor for my pirate campaign I am in

Marlin Spikes. Marlin Frikkin Deadly Spikes.

Silver Crusade

Find a profession or craft and use the shafts of reach pole arms and blunt non-reach weapons.

Dark Archive

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Hmm, random thoughts for non-weapon items someone with Profession (soldier) might use with this trait;

Whetstone (crack!), helmet (bong!), cooking pot (clang!), rations (ow! that hardtack is *hard*), waterskin/canteen (florb/clunk!), scabbard (whap!), baldric/weapon belt (smack!), quiver or backpack (thud!)...

Scarab Sages

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I'm thinking...
Profession (country music singer) + no ranks in perform (string) + Mysterious Avenger (swashbuckler archetype) = El Kabong

Silver Crusade

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Set wrote:

Hmm, random thoughts for non-weapon items someone with Profession (soldier) might use with this trait;

Whetstone (crack!), helmet (bong!), cooking pot (clang!), rations (ow! that hardtack is *hard*), waterskin/canteen (florb/clunk!), scabbard (whap!), baldric/weapon belt (smack!), quiver or backpack (thud!)...

Don't forget using any type of ammunition like big rocks, bullets, crossbow bolts, and arrows.

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