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About FasirFASIR CR 1/2
cash: 16gp. Spellbook:
1 (2/day) Chill Touch (DC 15), Detect Undead, Magic Missile, Cause Fear (DC 15), Cause Fear (DC 15), Mage Armor (DC 14), Ray of Enfeeblement (DC 15)
0 (at will) Acid Splash, Touch of Fatigue (DC 14), Message, Dancing Lights, Flare (DC 13), Light, Mage Hand, Open/Close (DC 13), Prestidigitation (DC 13), Read Magic (DC 13), Ghost Sound (DC 13), Detect Magic, Arcane Mark, Bleed (DC 14), Detect Poison, Disrupt Undead, Mending, Ray of Frost, Spark (DC 13) Appearance:
Bald, clean shaven face, skin a grey hue, skin is worn and looks around 20 years older than it is, Physically looks like he is recovering from malnutrition.
He wears long black robes made of very thin material cut in a Garund style complete with long expansive sleeves. The robes are covered in hour glass, elongated diamond and star motifs. Under his robes he is bound in tight bandages for warmth, these cover his entire body with the exception of his head and hands. His feet are protected by a piece of thick leather nailed on to a thin wooden board and cut to fit his feet. This is then bound over his foot and then wrapped in more bandages. Under the bandages are signs of Fasir’s former life chain tattoos adorn his neck wrists and ankles these were formally enhanced with magic so that when a word of power was uttered they would constrict and act like manacles. His back shows signs of self-flagellisation and his body shows other signs of self mutilation. Note: Fasir’s skin is always unnaturally cold to the touch. Backstory:
Fasir was bought by the litch Striggori at a very young age, Fasir has no recollection of his life before serving the litch. Striggori used Fasir as a servant and trained him to be an apprentice; Fasir had no wish to practice necromancy but complied with his evil master if only to avoid the mental and physical torture that disobedience received. He fully expected to become a mindless skeleton like so many of Striggori’s other failed and disloyal apprentices. Whilst in the service of Striggori Fasir lived in total squalor, the litch had been ‘dead’ for centuries and had subsequently forgotten what living creatures needed to survive. Fasir lived in his own filth slept only when exhaustion caused him to pass out and ate Vermin that were killed by Striggori emanating negative energy. Fasir teetered on the brink of life and death for the whole of his servitude and on numerous occasions Striggori was forced to bring Fasir back from the brink of death, much to the litches supreme displeasure. Being subjected to so much negative energy gave Fasir a conscious awareness of the negative and positive energy in the atmosphere and in time he found that he could focus on the healing auras in the air and use them to gain a measure of his vitality.
One day a group of adventures called ‘The Chosen of Pharasma’ located Striggori’s lair and proceeded to attack and subsequently slay the litch (although they lost two of their number and another was blinded permanently) during the battle Fasir hid and was only found sometime later when the survivors were scouring the lair for the liches phylactery Fasir was only allowed to live because he knew that Striggori had entered into a pact with another litch whereby they had swapped their phylacteries to avoid the true death. Fasir did not know who or where the other litch lived but he handed over the small piece of onyx set into a goblet that he knew contained the essence of the undead monster. Before Fasir was taken as a prisoner he had time to steal a gauntlet from the litch’s prized plate amour and hide it within a bag of holding. Fasir was given to Professor Petros Lorrimor by the group of adventures who left promptly after. The professor didn’t seem to like Fasir but tutored him and explained that the study of necromancy did not automatically make one evil but that the necromancy Striggori had used whist potent was but a fraction of the true power of the school of the life death balance. Fasir gave the professor the bag of holding as payment for his schooling but kept the gauntlet as he felt deep connection to it. Fasir left the teaching of Professor Lorrimor vowing to repay the man for his hospitality. Recently Fasir has roamed the western border of Ustalav as a hemit searching for meaning in his life. Plot Hooks:
1)Return of Striggori.
2)Striggori was a member of the whispering way and they want to take Fasir as payment for a debt. 3)The gauntlet is not all it seems. 4)‘The Chosen of Pharasma’ return looking for Fasir. |