Book 5: Discussion on Iomedae [SPOILERS AHOY!]


Wrath of the Righteous

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I had no problem with Wrath of the Righteous.

Pretty much all of the deities act that harshly if mocked. Even Shelyn would punish a character harshly for being a jerk who mocks a God.

Good or evil, Gods are Gods.

Mouth off to their face and pay the price.


I get more pleading then mockery.


Ha! You b+$%!, you couldn't judge me!


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HWalsh wrote:

I had no problem with Wrath of the Righteous.

Pretty much all of the deities act that harshly if mocked. Even Shelyn would punish a character harshly for being a jerk who mocks a God.

Good or evil, Gods are Gods.

Mouth off to their face and pay the price.

Is my Paladin allowed to inflict lethal damage on people who mock him?


Pharasma, Lady of Graves wrote:
I get more pleading then mockery.

So what about the whole Prophecy thing? Is it, Jack wants to have stew but you see he instead gets run over by a cow, so that is how it will be? No 'Jack wasn't hungry so he wasn't run over by a cow.'?


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DominusMegadeus wrote:
HWalsh wrote:

I had no problem with Wrath of the Righteous.

Pretty much all of the deities act that harshly if mocked. Even Shelyn would punish a character harshly for being a jerk who mocks a God.

Good or evil, Gods are Gods.

Mouth off to their face and pay the price.

Is my Paladin allowed to inflict lethal damage on people who mock him?

Is your Paladin a god?


DominusMegadeus wrote:
HWalsh wrote:

I had no problem with Wrath of the Righteous.

Pretty much all of the deities act that harshly if mocked. Even Shelyn would punish a character harshly for being a jerk who mocks a God.

Good or evil, Gods are Gods.

Mouth off to their face and pay the price.

Is my Paladin allowed to inflict lethal damage on people who mock him?

When your Paladin becomes a God, yes. Also if that lethal damage is in no way legitimately life threatening.

You seem to forget that you NEVER judge divinity by the standards of human understanding.

You stand before a being of unfathomable power and yet you are willing to openly mock it. There needs to be punishment for such hubris, you need to be laid low for such a thing.

Also...

Without con bonuses or anything a level 15 has:

20-90 (avg. 55) for a D6
22-120 (avg. 71) for a D8
24-140 (avg. 87) for a D10
26-180 (avg. 103) for a D12

Her horn blasts aren't killing anyone.


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Heck, just be lucky she doesn't permanently strip you of your class skills, drop you back to level 1, then dump you in a village somewhere without your equipment with a note explaining that you were too stupid to live so start over.


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Okaaay... we're not going to have another 50 angry posts are we. Cause I forgot what my shtick is here...


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Cue the PC starting up the Ur-Priest class and focusing on destroying Iomodae's power base.


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Being a god does not put you above Good and Evil in Pathfinder.

Asmodeus believes that mortals exist only to serve the gods and should suffer for daring to have free will. Why isn't he Lawful Good?


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DominusMegadeus wrote:

Being a god does not put you above Good and Evil in Pathfinder.

Asmodeus believes that mortals exist only to serve the gods and should suffer for daring to have free will. Why isn't he Lawful Good?

It's not about being above Good and Evil. It's about respecting the natural order. That is VERY Lawful.

Asmodeus wants to punish humans for free will. Iomedae punished a Mortal who openly mocked her in her own presence.

I don't think you understand. When you openly mock someone in the kind of medevil society that exists in Pathfinder it isn't simply rude and disrespectful, as it is on moden day Earth, it is an open challenge of the person's position and authority.

To give you some perspective:

If a lower ranking noble, in Earth's real history, openly mocked a king they could be put to death. In Japanese history they would be expected to commit suicide to atone. A peasant (what the PCs are at best in this scenario) would not only be killed, but their family enslaved as well, for such a sleight.

So compare that to Iomedae deafening them until they are ready to apologize. That is pretty darn Merciful.

Pathfinder doesn't use Western Earth 2016 morality. It is a medevil society. You can also get out of criminal charges by challenging to trial by combat.

Now, some people are up in arms over the slap on the wrist sonic attack for getting a question wrong.

Please. Even as close to our real history as the 1940's a wrong answer to a military leader could result in a soldier being slugged and nobody, not even the person being slugged, would think much of it.

Nobody died, she lets you heal between questions, and you shouldn't even be failing them anyway if you are a half decent hero.


Probably best to just lock the thread, it is just trolling now.


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Seeing many people who never play pickup groups. God complex DMs are a laugh there.

Silver Crusade

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I just wanted to chime in, and say that I thought this thread was hilarious overall. The sheer amount of discussion over such an inconsequential amount of damage, regardless of all the mitigating factors and the idea that it only happens to people who don't play along anyway, is a sight to behold.

Suppose people will find anything to get mad about.


You haven't been to the rules forum yet have you. :-)

Silver Crusade

I ran this earlier this week, I felt that I as the GM did not effectively communicate the gravity of the encounter, there was out-of-character chat from my players and I don't think they really bought in to the gravity of meeting her.

That said, I raised the light level/aura for the flippant character, and hoped the other two would focus more.

They didn't.

Since then I've been beating myself up mentally for not making the first appearence of a Goddess more... memorable.

http://harbingergames.blogspot.co.uk/2014/06/good-isnt-stupid-or-weak-or-ni ce.html

I thought this was very relevant to the game and her outlook, and my players were quite happy with the encounter.

I was disappointed but not because of the book.

I'd like to thank Wolfgang, James and the team for the well written flavour text and as with everything in an AP: if you don't think you will get the desired response/reactions from your players with something the AP asks, change it.

More like Guidelines


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Two points in favor of Iomedae as written.

Philosophical Comment: Sometime after some of the dust has settled, one True Neutral is not surprised at Iomedae's behavior. After all, good is only a stick for beating others. I'm good, you're not. Likewise, lawful means follow my rules or else I will inflict pain. Anyone who pretends to act without self interest is simply dishonest. Evil isn't all bad. Good is disguised self aggrandizement. To expect good behavior out of a good deity is unreasonable. To expect constant bad behavior out of an evil deity is ridiculous.

Practical Comment: These are adventurers with considerable combat related training. Eh? It is a common thing in martial training to receive some pain. Iomedae is a very martial god in a hurry. As seen in the forums many PCs are pompous inflated pricks who need deflating. So what do you expect? What you got. Iomedae is just treating them like she would any martial student who got uppity in sparring.

Community & Digital Content Director

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Removed a post and response to it. Crude jokes/references to anecdotal crude jokes within your group don't really have a place in this thread.


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Pathfinder Adventure Path, Starfinder Adventure Path Subscriber
Daniel Yeatman wrote:

I just wanted to chime in, and say that I thought this thread was hilarious overall. The sheer amount of discussion over such an inconsequential amount of damage, regardless of all the mitigating factors and the idea that it only happens to people who don't play along anyway, is a sight to behold.

Suppose people will find anything to get mad about.

Because what's inconsequential to high level mythic characters is still not inconsequential *objectively*--the one that is most likely to be failed is the second one, just by virtue of the fact that *already having made up your mind on it* is a failure, and that one nets the party as much damage as a 10th level wizard's Fireball, or being stabbed by a short sword 10 times. Moreover, the ways it gets applied are inconsistent at best and certainly possible, as written, to wander into accidentally, and most of all, that there is simply *no rational in-universe explanation* for why a trial is *necessary* for the heroes, let alone why it should take the form of inane questioning with disproportionate penalties for being 'incorrect.'


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Why do so many people have the attitude of "whoever's in charge doesn't have to follow the rules and can do anything they want"?


This reminds me of the time, when my 13ys old me played AD&D, 2nd Ed, for the very first time. During one of our misadventures I overenthusiastically messed up and destroyed some cool magic item .. the thief of the group went "Yikes ... Idiot!" and hit me once with his dagger. The fighter chimed in "yeah, that was really dumb." and hit me with his longsword and so did the ranger and even the mage with his walking stick. When I objected, that this was leathal force, they laughed and said "don't make us laugh, you are a lvl 4 cleric and have d8 hit die."

After that I healed myself back up and had learned to be not too overexcited, but careful and respectful, when dealing with unknown magic.

Of course, the whole situation was super meta, but I took the in-game equivalent of a disciplinary beating and took a lesson out of it, that still holds true to this very day. I bet that Iomedae wouldn't use the equivalent of 20 shortswort strokes to discipline a farmer who somehow had the gall to mock her in the face, but it seems like the appropriate amount of force to wack some sense into a highlevel, mythic PC. Just deal with it, take your lesson and move on.


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Akumamajin wrote:

This reminds me of the time, when my 13ys old me played AD&D, 2nd Ed, for the very first time. During one of our misadventures I overenthusiastically messed up and destroyed some cool magic item .. the thief of the group went "Yikes ... Idiot!" and hit me once with his dagger. The fighter chimed in "yeah, that was really dumb." and hit me with his longsword and so did the ranger and even the mage with his walking stick. When I objected, that this was leathal force, they laughed and said "don't make us laugh, you are a lvl 4 cleric and have d8 hit die."

After that I healed myself back up and had learned to be not too overexcited, but careful and respectful, when dealing with unknown magic.

Of course, the whole situation was super meta, but I took the in-game equivalent of a disciplinary beating and took a lesson out of it, that still holds true to this very day. I bet that Iomedae wouldn't use the equivalent of 20 shortswort strokes to discipline a farmer who somehow had the gall to mock her in the face, but it seems like the appropriate amount of force to wack some sense into a highlevel, mythic PC. Just deal with it, take your lesson and move on.

Setting aside that I don't think 'disciplinary beatings' are either Good-aligned or even productive: what's the lesson? The PCs are getting 'sense whacked into them' for not knowing a detail of theological history that is *completely irrelevant* to the matter at hand, or for having a firmly set opinion on redemption (but they'd better not be *too uncertain about it, either!) And all to judge their worthiness for a task they're going to be sent on one way or another and whether they get useful tools for that task.


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Yqatuba wrote:
Why do so many people have the attitude of "whoever's in charge doesn't have to follow the rules and can do anything they want"?

I don't know.


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TL;DR: Every writer involved with this encounter rolled a natural 1. Hopefully Owlcat's staff can replace this encounter with something better in the CRPG.


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I hope it is still in there. It continues to weird me out how good must equal nice and actively insulting a god means zero consequences whatsoever.


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Freehold DM wrote:
I hope it is still in there. It continues to weird me out how good must equal nice and actively insulting a god means zero consequences whatsoever.

I do agree with you that if you insult a god their should be consequences but consequences needs to work both ways if you pick the touched by divinity feat and you did not pick Iomedae as your mother if she punish you for not answering the right way this would be a good way of making another god mad at Iomedae and might step in to stop it


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Pathfinder Adventure Path, Starfinder Adventure Path Subscriber
Freehold DM wrote:
I hope it is still in there. It continues to weird me out how good must equal nice and actively insulting a god means zero consequences whatsoever.

Not having the right answers to inane questions is not an insult, and even if it were, assault is not by any reasonable standard a proportionate consequence to insult.


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Revan wrote:
Freehold DM wrote:
I hope it is still in there. It continues to weird me out how good must equal nice and actively insulting a god means zero consequences whatsoever.
Not having the right answers to inane questions is not an insult, and even if it were, assault is not by any reasonable standard a proportionate consequence to insult.

wasting a god's time is not wise.


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TheInfinitySock wrote:
Freehold DM wrote:
I hope it is still in there. It continues to weird me out how good must equal nice and actively insulting a god means zero consequences whatsoever.
I do agree with you that if you insult a god their should be consequences but consequences needs to work both ways if you pick the touched by divinity feat and you did not pick Iomedae as your mother if she punish you for not answering the right way this would be a good way of making another god mad at Iomedae and might step in to stop it

now THAT would be cool to role-play out.


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Freehold DM wrote:
Revan wrote:
Freehold DM wrote:
I hope it is still in there. It continues to weird me out how good must equal nice and actively insulting a god means zero consequences whatsoever.
Not having the right answers to inane questions is not an insult, and even if it were, assault is not by any reasonable standard a proportionate consequence to insult.
wasting a god's time is not wise.

But she's (supposed to be) Lawful Good. She was a mortal Paladin. The Goddess of the iconic Paladin, to boot. Would you let a PC's Paladin inflict lethal damage on innocents for not answering his questions, or not answering them correctly, without falling?

The rules of what is Good and what is Evil are no different for the gods. Their actions and the intent behind them still determine their alignment.

Shadow Lodge

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Must we rehash word for word the exact arguments already made in this very thread half a decade ago?


Vital Strike Tyrannosaurus wrote:
Freehold DM wrote:
Revan wrote:
Freehold DM wrote:
I hope it is still in there. It continues to weird me out how good must equal nice and actively insulting a god means zero consequences whatsoever.
Not having the right answers to inane questions is not an insult, and even if it were, assault is not by any reasonable standard a proportionate consequence to insult.
wasting a god's time is not wise.

But she's (supposed to be) Lawful Good. She was a mortal Paladin. The Goddess of the iconic Paladin, to boot. Would you let a PC's Paladin inflict lethal damage on innocents for not answering his questions, or not answering them correctly, without falling?

The rules of what is Good and what is Evil are no different for the gods. Their actions and the intent behind them still determine their alignment.

This isn't a mortal. Its a god. The rules are different here.


zimmerwald1915 wrote:
Must we rehash word for word the exact arguments already made in this very thread half a decade ago?

Obviously.


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Freehold DM wrote:
Vital Strike Tyrannosaurus wrote:
Freehold DM wrote:
Revan wrote:
Freehold DM wrote:
I hope it is still in there. It continues to weird me out how good must equal nice and actively insulting a god means zero consequences whatsoever.
Not having the right answers to inane questions is not an insult, and even if it were, assault is not by any reasonable standard a proportionate consequence to insult.
wasting a god's time is not wise.

But she's (supposed to be) Lawful Good. She was a mortal Paladin. The Goddess of the iconic Paladin, to boot. Would you let a PC's Paladin inflict lethal damage on innocents for not answering his questions, or not answering them correctly, without falling?

The rules of what is Good and what is Evil are no different for the gods. Their actions and the intent behind them still determine their alignment.

This isn't a mortal. Its a god. The rules are different here.

OK, so power means you get to ignore morality? You'd let the Paladin do it if they were 20th level questioning someone first level? Or if they had Mythic Ranks? Maybe if they had the Mythic Power that allows them to grant spells like a God?


Revan wrote:
Freehold DM wrote:
Vital Strike Tyrannosaurus wrote:
Freehold DM wrote:
Revan wrote:
Freehold DM wrote:
I hope it is still in there. It continues to weird me out how good must equal nice and actively insulting a god means zero consequences whatsoever.
Not having the right answers to inane questions is not an insult, and even if it were, assault is not by any reasonable standard a proportionate consequence to insult.
wasting a god's time is not wise.

But she's (supposed to be) Lawful Good. She was a mortal Paladin. The Goddess of the iconic Paladin, to boot. Would you let a PC's Paladin inflict lethal damage on innocents for not answering his questions, or not answering them correctly, without falling?

The rules of what is Good and what is Evil are no different for the gods. Their actions and the intent behind them still determine their alignment.

This isn't a mortal. Its a god. The rules are different here.
OK, so power means you get to ignore morality? You'd let the Paladin do it if they were 20th level questioning someone first level? Or if they had Mythic Ranks? Maybe if they had the Mythic Power that allows them to grant spells like a God?

power does not mean you get to ignore morality, which is why people who mock gods to their faces get punished severely for it.

And no, they would not get to do it. They are not a god.


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Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

...I really have to think you are being deliberately disingenuous at this point if you can't see the inherent contradiction in 'power doesn't let you ignore morality' and 'It's OK for a God to do something immoral to you for a minor offense, because they're a God, and you're not.'

1) Mocking someone is not necessarily immoral, especially when that person is *more* powerful, rather than less powerful.
2) Doing physical violence to someone because of an insult *is* usually immoral, especially if the power balance is in your favor, because it is a wildly disproportionate response.
3) Doing physical violence to someone because they didn't answer an inane question in exactly the obscure way you wanted to, which is *actually* what people are complaining about, is *definitely* immoral, because it is entirely unnecessary and pointless harm.


Revan wrote:

...I really have to think you are being deliberately disingenuous at this point if you can't see the inherent contradiction in 'power doesn't let you ignore morality' and 'It's OK for a God to do something immoral to you for a minor offense, because they're a God, and you're not.'

1) Mocking someone is not necessarily immoral, especially when that person is *more* powerful, rather than less powerful.
2) Doing physical violence to someone because of an insult *is* usually immoral, especially if the power balance is in your favor, because it is a wildly disproportionate response.
3) Doing physical violence to someone because they didn't answer an inane question in exactly the obscure way you wanted to, which is *actually* what people are complaining about, is *definitely* immoral, because it is entirely unnecessary and pointless harm.

If you are enforcing mortal constraints on an immortal being, things are not going to end up going the way you think. But hey, if you want to play a game where the players get no repercussions for telling gods to pull their finger, go for it.


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The dead horses will be beaten until morale improves.


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Freehold DM wrote:
Revan wrote:

...I really have to think you are being deliberately disingenuous at this point if you can't see the inherent contradiction in 'power doesn't let you ignore morality' and 'It's OK for a God to do something immoral to you for a minor offense, because they're a God, and you're not.'

1) Mocking someone is not necessarily immoral, especially when that person is *more* powerful, rather than less powerful.
2) Doing physical violence to someone because of an insult *is* usually immoral, especially if the power balance is in your favor, because it is a wildly disproportionate response.
3) Doing physical violence to someone because they didn't answer an inane question in exactly the obscure way you wanted to, which is *actually* what people are complaining about, is *definitely* immoral, because it is entirely unnecessary and pointless harm.

If you are enforcing mortal constraints on an immortal being, things are not going to end up going the way you think. But hey, if you want to play a game where the players get no repercussions for telling gods to pull their finger, go for it.

And you go right on ahead playing in a nightmare world where the personification of justice and honor acts like a petulant, Chaotic Evil brat.


Revan wrote:
Freehold DM wrote:
Revan wrote:

...I really have to think you are being deliberately disingenuous at this point if you can't see the inherent contradiction in 'power doesn't let you ignore morality' and 'It's OK for a God to do something immoral to you for a minor offense, because they're a God, and you're not.'

1) Mocking someone is not necessarily immoral, especially when that person is *more* powerful, rather than less powerful.
2) Doing physical violence to someone because of an insult *is* usually immoral, especially if the power balance is in your favor, because it is a wildly disproportionate response.
3) Doing physical violence to someone because they didn't answer an inane question in exactly the obscure way you wanted to, which is *actually* what people are complaining about, is *definitely* immoral, because it is entirely unnecessary and pointless harm.

If you are enforcing mortal constraints on an immortal being, things are not going to end up going the way you think. But hey, if you want to play a game where the players get no repercussions for telling gods to pull their finger, go for it.
And you go right on ahead playing in a nightmare world where the personification of justice and honor acts like a petulant, Chaotic Evil brat.

hey, at least I know of a setting where I can relieve myself on a God's shoe for yuks and have nothing happen.


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Freehold DM wrote:
Revan wrote:
Freehold DM wrote:
Revan wrote:

...I really have to think you are being deliberately disingenuous at this point if you can't see the inherent contradiction in 'power doesn't let you ignore morality' and 'It's OK for a God to do something immoral to you for a minor offense, because they're a God, and you're not.'

1) Mocking someone is not necessarily immoral, especially when that person is *more* powerful, rather than less powerful.
2) Doing physical violence to someone because of an insult *is* usually immoral, especially if the power balance is in your favor, because it is a wildly disproportionate response.
3) Doing physical violence to someone because they didn't answer an inane question in exactly the obscure way you wanted to, which is *actually* what people are complaining about, is *definitely* immoral, because it is entirely unnecessary and pointless harm.

If you are enforcing mortal constraints on an immortal being, things are not going to end up going the way you think. But hey, if you want to play a game where the players get no repercussions for telling gods to pull their finger, go for it.
And you go right on ahead playing in a nightmare world where the personification of justice and honor acts like a petulant, Chaotic Evil brat.
hey, at least I know of a setting where I can relieve myself on a God's shoe for yuks and have nothing happen.

You know that was never the action that has been under discussion. You also know that even if it were, if someone did that to you, it wouldn't justify stabbing them a dozen times.

Dark Archive

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Part of me does kind of wonder if people are playing with groups that will relieve themself on a gods shoes for the Yuks how they have managed to have there group get to part 5 for the party members to do that to begin with (Since I assume most parties wont suddenly have there players go from sensible to jerk just because the NPC is a god.)


Revan wrote:
Freehold DM wrote:
Revan wrote:
Freehold DM wrote:
Revan wrote:

...I really have to think you are being deliberately disingenuous at this point if you can't see the inherent contradiction in 'power doesn't let you ignore morality' and 'It's OK for a God to do something immoral to you for a minor offense, because they're a God, and you're not.'

1) Mocking someone is not necessarily immoral, especially when that person is *more* powerful, rather than less powerful.
2) Doing physical violence to someone because of an insult *is* usually immoral, especially if the power balance is in your favor, because it is a wildly disproportionate response.
3) Doing physical violence to someone because they didn't answer an inane question in exactly the obscure way you wanted to, which is *actually* what people are complaining about, is *definitely* immoral, because it is entirely unnecessary and pointless harm.

If you are enforcing mortal constraints on an immortal being, things are not going to end up going the way you think. But hey, if you want to play a game where the players get no repercussions for telling gods to pull their finger, go for it.
And you go right on ahead playing in a nightmare world where the personification of justice and honor acts like a petulant, Chaotic Evil brat.
hey, at least I know of a setting where I can relieve myself on a God's shoe for yuks and have nothing happen.
You know that was never the action that has been under discussion. You also know that even if it were, if someone did that to you, it wouldn't justify stabbing them a dozen times.

I am mortal, not divine.

So no, not a dozen.


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Freehold DM wrote:
TheInfinitySock wrote:
Freehold DM wrote:
I hope it is still in there. It continues to weird me out how good must equal nice and actively insulting a god means zero consequences whatsoever.
I do agree with you that if you insult a god their should be consequences but consequences needs to work both ways if you pick the touched by divinity feat and you did not pick Iomedae as your mother if she punish you for not answering the right way this would be a good way of making another god mad at Iomedae and might step in to stop it
now THAT would be cool to role-play out.

Agreed most people don't like the idea of their child being punished by someone else so lets say your dad is Nethys their is no telling what he would do too Iomedae do to the fact that Nethys is a mad god stuff like this is what makes games more fun in my opinion :)


TheInfinitySock wrote:
Freehold DM wrote:
TheInfinitySock wrote:
Freehold DM wrote:
I hope it is still in there. It continues to weird me out how good must equal nice and actively insulting a god means zero consequences whatsoever.
I do agree with you that if you insult a god their should be consequences but consequences needs to work both ways if you pick the touched by divinity feat and you did not pick Iomedae as your mother if she punish you for not answering the right way this would be a good way of making another god mad at Iomedae and might step in to stop it
now THAT would be cool to role-play out.
Agreed most people don't like the idea of their child being punished by someone else so lets say your dad is Nethys their is no telling what he would do too Iomedae do to the fact that Nethys is a mad god stuff like this is what makes games more fun in my opinion :)

now this is something I can get behind.

Or even another God having problems with how Iomedae handled it, like Cayden.

This should be an opportunity for things to get interesting/dicey.


Kevin Mack wrote:
Part of me does kind of wonder if people are playing with groups that will relieve themself on a gods shoes for the Yuks how they have managed to have there group get to part 5 for the party members to do that to begin with (Since I assume most parties wont suddenly have there players go from sensible to jerk just because the NPC is a god.)

Right? If groups are out here pissing off Iomedae how did they manage to survive their little chat with Nocticula last book?


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I think a scene should be judged partly by what comes out of it.
Here is how it went in my group, danger, massive wall of text.

Setup:

One player character did accepted Nocticulas offer in the previous book, has then convinced Nocticula to appoint him as her ambassador to Golarion and Mendev in particular. He believes that he has traded his soul for Nocticulas full blown military assitance against Deskari and Baphomet.
The player character does believe that it may be possible that Nocticula is not evil, or can become not evil, but also believes that this is most likely wishfull thinking on his part.
He deems it more realistic that Nocticula could raise to the status of a chaotic Evil full blown goddess, and that his soul would probably not be eaten if he can arrange this before all of the conditions (defeat of Dreskari and Baphomets forces on Golarion, Closing of the world wound, 50 years of non aggression after the world wounds closure, she gets his service when she begins military operations, his soul at the end) of his deal are met.

He considers this a worthwhile sacrifice relatively freely given (Nocticula used no threats, or mind altering effects or even seduction to compell him, although the pact was obviously sealed in a carnal fashion), up to the point that he politely refuses offers from other entities to rid him of the ascension, stating this this would be a breach of contract, and in particular, he, as a lawfull neutral charismatic Scaled Fist/Bloodrager (yes, some munchkins can roleplay quite well) would be breaking contract with a Chaotic entity, while this chaotic entity is fully keeping faith on its part. He was/is very surprised about how good the terms are (several other PCs do not believe anyone could get such good terms for just one soul, nor do considerable parts of crusader leadership, this is actually pretty cool in terms of roleplaying hooks, it is probably also just as planned from Nocticula in terms of subtly isolating him from others) , assumes Nocticula is going to violate them sooner rather then later and plans on breaking free from her once she does so and his breaking free is justified.

During the questions, he politely but firmly recused himself from the redemption question due to "patently obvious self interest".

This led to some sonic damage, at which point he invoked diplomatic immunity, due to being Nocticulas ambassador and because his recusal over self interest is completely legally and ethically valid (which it arguably is).

Throughout most of this, Nocticula was intensively watching precedings, and letting the player character know she was watching.

Now, Iomedae demanded that he present his credentials in order to claim diplomatic immunity. After all, Nocticula only made him ambassador to Golarion and Mendev in particular, but not to Heaven, and inspecting his mark would provide proof of his claims.
Three guesses where Nocticula put her mark on the (male) player character.
The player character was not particularly desireous of incurring the resulting consequences from ehm, presenting his credentials (Nocticula was essentially rofling in his mind, and was like "ahahaha, I thought that little prank would hit Galfrey but this is soooo much better, dont worry, I will reimburse you for any incurred damage ahahahahhaa") to Iomedae, and thus incurred another round of sonic damage for refusing a direct order. He then did "present his credentials", and promtply got zapped again.

Now things became really interesting. This display of injustice (as this was clearly a damned if you do damned if you dont situation), convinced the player character that he was not actually in Heaven, but still in the midnight Isles under a highly elaborate illusion, woven and applied on him by Nocticula while the profance ascension was consumated, and was essentially a long con to make him become less lawfull and less good by giving him very compelling reasons to highly dislike Heaven in general and Iomedae in particular.

Nocticula send him a mental message to the effect of "I considered this but decided against it, clever mortal :)".

Not believing her, He attempted to disbelieve what he perceived as an illusion of heaven, and used considerable degrees of his mythic reserves on this attempt.

He rolled a 20, Nothing actually happened, but the disbelieve attempt against heaven was noted and not well received.
The retributory sonic damage for this considerably exceeded what is normally the case in the AP.

The player character then switched tracks realizing that he was indeed in Heaven, and getting essentially tortured (from his pov. he has not committed any evil acts), with the paranoia clockwheels in his brain going into overdrive.
His paranoia levels reaching numbers of above 9000. He thus figured that Nocticula was attempting to make Iomedae fall by essentially using him to taunt Iomedae into performing clearly unjust and non good acts.

Upon thinking this, the player character with the profane ascension felt, for the first time through the link, genuine respect from Nocticula for coming up with this possible ploy. He also received a direct order "Do not, under any circumstance, make her or contribute to her fall in the current situation! Also, kindly refrain from attempting to unmake heaven by disbelief while being my ambassador, at least without a direct order".
Which made him even more paranoid. There was also the issue that well, at this point the diplomacy checks to explain things from his pov. would be getting quite astronomical. He thus somewhat stoically decided to keep his mouth shut and just take the sonic damage on the chin.
The conondrum was essentially solved by Shelyn (had a Shelynite cleric in the party who besseched her for aid in this as this was clearly escalating) who asked the player character if he would permit her to know what he was thinking, hugged the player character (healing all damage incurred and greatly reducing his level of paranoia), very gently read his mind hile hugging him and then hugged Iomedae transfering the relevant parts of the knowledge to her and also calming her down.

This is Heaven and hugs work, GM fiat.

Iomedae apologized to the "ambassador", who accepted the apology (as well as congratualtions from Nocticula for this feat) as "no offense taken".

After this, all was relatively well.
The non Nocticula ascended characters received the normal boons from Iomedae. They were also quite motivated as the whole thing with Iomedae acting erratically did press home the gravity of the situation.
The Nocticula pacting one did not receive boons from Iomedae (partly because he claimed "no offense taken"), with Iomedae also citing a precedent that prevents, even under conditions of a truce, Iomedae from doling out favors to followers of deities if either the deity or the follower of that deity was of opposite alignment.

Nocticula was immensely pleased by being indirectly recognized as a deity by Iomedae, and more then compensated her ambassador by handing out favors of her own. Which may have been "just as planned" by Iomedae.
One could imply that being a deity rather then a Demon Lord rests on recognition, and being recognized by your foes counts for more then recognition by your friends/allies/vasalls/equals.
She strongly encouraged her ambassador to continue the crusade, and particular with keeping the Shelynite Cleric alive, as she interpreted Shelyns actions during the "trial" as implied recognition for her claim to divinity by Shelyn if the group were to succeed and her cleric would survive.
Shelyn was meanwhile playing a considerably different game, and was actually offering to recognice the "ambassador" as Nocticulas herald, subtly trolling Nocticula by saddling her with a herald of quite different alignment.
One of the other characters had a "Wait, are multiple good aligned deities trying to subtly influence Nocticula into performing good actions? The slippery path of good? You start with slaying demon lords and before long you rescue stray kittens? Hmm, I better not tell anyone :)" epiphany.

As a side note, we had the convention of holding up a sheet with "think" and one with "say" to indicate that the character is either saying or thinking something, it makes roleplaying situations involving telepacy between some parties but not others much easier.

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