GM Rat Sass's Legacy of Fire (Inactive)

Game Master GM Rat Sass

Part 6 - The Final Wish
Roll20 Link
Treasure Log
New Map of Kelmarane


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I have a question for you, considering the abundance of Small-sized characters in the party.. How do you want to handle weapon/armor treasure?

Would you prefer if I specifically make sure there's some Small-sized weapons and armor around (which could possibly be awkward if one of the Medium-sized characters would have liked that weapon/armor better), or would you prefer a "magical armor and weapons resize to fit the wearer" houserule?

(Or the third option of leaving everything as-written)


CN Human Wizard 14 | Fort +8, Ref +7, Will +11; (+1 vs. fire) | AC 15 - CMD 17 | P +18, Init +10 | HP 87/94 | 12/12 jets remaining | Current buffs: Mage Armor, Overland Flight, Life Bubble, See Invisibility, Locate Creature (Hazim), Prot from fire 120 pts

Given the fact that I won't really be using/wearing much in the way of weapons/armor, it's really one medium dude (Kul) vs 3 small dudes (erryone else). I personally am fine with there being more small options. But I defer to those characters who will, y'know, use such things. ;)

Sorry for no post from me. I'm just wiped this week. Will try and get something up tomorrow.


Halfling (Per +19 | Fort +17 Ref +12 Will +15 | AC 26 (f25/t14) | CMD 29)

I'm fine trading our gear for other gear. I have a pretty specific list of things I want to buy, and the chances that we run into something on that list is pretty remote I think. So I'm fine leaving things as written I think rather than making your life more complicated for what might be no gain down the road.

As long as we're close to Wealth By Level we'll be fine - and we are. :)


I apologize for my lack of posting over the weekend; I've been very busy. I'm too tired to post properly now, but I promise there will be posts tomorrow.


Statistical Representation of Character's Sunny Disposition:
Male Gnome Ex-Jester HP: 99, AC: 13(t 11, f13), F 13, R 4, W 16, Init 0, Perception 23, Low Light Vision

As in driving, never post tired :) We'll be ready and waiting.


I'm sorry that I've been absent so long; this week has been exhausting for me. Posts coming up shortly.

RPG Superstar 2015 Top 16

No worries, boss, I've had weeks like that!

RPG Superstar 2015 Top 16

I was getting ready to post my boilerplate 'hey I'm off to Kubla Con' thing and then I realized I'm going to see most of you there...


Stats:
HP 107/107;AC27; F 11,R 15,W 15; Init:9; Perc 20 (normal). Yeenoghu: 154/154; AC 37 (usually);F 14+5,R 15+5, W 6+5; Perc 8;Acro 18 (lowlight)
dien wrote:
I was getting ready to post my boilerplate 'hey I'm off to Kubla Con' thing and then I realized I'm going to see most of you there...

Well, yeah...with the exception of the GM, all the good players will be there. Uh huh.

Yeah, I'll see you there.


Statistical Representation of Character's Sunny Disposition:
Male Gnome Ex-Jester HP: 99, AC: 13(t 11, f13), F 13, R 4, W 16, Init 0, Perception 23, Low Light Vision

Dien, if you forget everything else, don't forget to get your shots.


I'm sorry about my lack of posting the last couple of weeks, but I'm happy to say that the reasons for that lack of posting (among them issues my ISP has had in my area) have now been resolved. I see no reason why I shouldn't be able to post daily (or close to daily) for the foreseeable future :)


Statistical Representation of Character's Sunny Disposition:
Male Gnome Ex-Jester HP: 99, AC: 13(t 11, f13), F 13, R 4, W 16, Init 0, Perception 23, Low Light Vision

Dayum!! You are welcome to whatever rate o posting suits you, but we'll never encourage you to go slower :). We're quite the enablers, no shame in saying that!

RPG Superstar 2015 Top 16

Hooray!


Stats:
HP 107/107;AC27; F 11,R 15,W 15; Init:9; Perc 20 (normal). Yeenoghu: 154/154; AC 37 (usually);F 14+5,R 15+5, W 6+5; Perc 8;Acro 18 (lowlight)

The little halfling runs forward to hug DM Are's mighty leg tentacle demonic clawfoot lower appendage of note.

"Welcome back, Are. :)"

Ami squeals and returns to the gameplay thread, ready to go.


Halfling (Per +19 | Fort +17 Ref +12 Will +15 | AC 26 (f25/t14) | CMD 29)

Totally fine DM Are! You can only do what you do, and life is always getting in the way. :) I'm very glad you're back.

- - -

Mahdi - I don't remember, did we pay you back for the wolfsbane? If not, what should each of us pitch in?

- - -

Also, we have things to sell, and more yet to identify (tomorrow). Given our hurry, I suggest we hang on to it until we're more settled. We can't really buy much in any event.

When we do divvy, I suggest we give something special to Pent as he's pretty far behind the rest of us in terms of share (sitting at about 4kgp down). We can give him one or two items we're selling just for the cash to help even him up. I'm not worried about us all being equal, but we should be close for fairness and it's easy enough to do.

Treasure Sheet (link)

If everyone's fine with it, I'll pull a couple items when we do divvy and direct them just to Pent. Just let me know if it's cool and I'll do it every so often to keep us all in the same ballpark.


Stats:
HP 107/107;AC27; F 11,R 15,W 15; Init:9; Perc 20 (normal). Yeenoghu: 154/154; AC 37 (usually);F 14+5,R 15+5, W 6+5; Perc 8;Acro 18 (lowlight)
Aldebert Piddlespot wrote:
When we do divvy, I suggest we give something special to Pent as he's pretty far behind the rest of us in terms of share (sitting at about 4kgp down).

When did we start sharing loot with NPCs, like Pent?

.
.
.

*zing*


Statistical Representation of Character's Sunny Disposition:
Male Gnome Ex-Jester HP: 99, AC: 13(t 11, f13), F 13, R 4, W 16, Init 0, Perception 23, Low Light Vision

Oooo, I'll totally take Yeen as part of the Compensation, but you'll still need to throw in, oh, I don't know, like, 3998 more gold to bring the total full.


Halfling (Per +19 | Fort +17 Ref +12 Will +15 | AC 26 (f25/t14) | CMD 29)

Now that it's a new day (presuming we're spending the night), Mahdi, could you please try and ID the following items?

Post 2104
Greataxe, magical
potions x2

Post 2119
Potion unknown (we know the other is expeditious retreat)
Cloak, magical
Wand, magical
Slippers, magical

- - -

Also, everyone please take a moment and look over the treasure sheet, particularly once these items are identified. Anything marked 'To Sell' is going to be sold unless you want it. We're still in a spot where we can't buy much, but that might change at some point and I want to keep up with the treasure in anticipation of that wondrous day.

Treasure Sheet


Stats:
HP 107/107;AC27; F 11,R 15,W 15; Init:9; Perc 20 (normal). Yeenoghu: 154/154; AC 37 (usually);F 14+5,R 15+5, W 6+5; Perc 8;Acro 18 (lowlight)

Thank you brother! Your attention to the holy ledger is admirable. Surely, your god will reward you with a loyal steed soon enough.

Secondly, it seems like Mahdi's scruff is fuller and deeper, does it not? Almost as if he has gained another year of experience? May his wisdom and mastery of burning fire match his new age. Happy BDay, Mahdi.


CN Human Wizard 14 | Fort +8, Ref +7, Will +11; (+1 vs. fire) | AC 15 - CMD 17 | P +18, Init +10 | HP 87/94 | 12/12 jets remaining | Current buffs: Mage Armor, Overland Flight, Life Bubble, See Invisibility, Locate Creature (Hazim), Prot from fire 120 pts

Thanks for the reminder and all the book-keeping, Alde!

And thanks for the well-wishes, RandAmi. This means I get to cast 9th-level spells now, right?

For the record, despite Mahdi's in-character laying claim to that ring of feather fall, I don't actually assume that Mahdi has first right to it. ;) If anybody else really wants it, by all means, you can have it. Alternately Mahdi can wear it for now and we can trade it off to anyone who may do dangerous climbing things.


Halfling (Per +19 | Fort +17 Ref +12 Will +15 | AC 26 (f25/t14) | CMD 29)

Wow, no doubt - HAPPY BIRTHDAY MADHI! I think you can totally cast 9th level spells now. :)


CN Human Wizard 14 | Fort +8, Ref +7, Will +11; (+1 vs. fire) | AC 15 - CMD 17 | P +18, Init +10 | HP 87/94 | 12/12 jets remaining | Current buffs: Mage Armor, Overland Flight, Life Bubble, See Invisibility, Locate Creature (Hazim), Prot from fire 120 pts

Woohoo! *casts Wish, wins lottery, etc etc*


Statistical Representation of Character's Sunny Disposition:
Male Gnome Ex-Jester HP: 99, AC: 13(t 11, f13), F 13, R 4, W 16, Init 0, Perception 23, Low Light Vision

You are aging well, mage! Although now, we need to speak louder, and make sure you're looking at us so you can focus better on your communication skills :) The ringing in your ears is totally normal. Totally.


Stats:
HP 107/107;AC27; F 11,R 15,W 15; Init:9; Perc 20 (normal). Yeenoghu: 154/154; AC 37 (usually);F 14+5,R 15+5, W 6+5; Perc 8;Acro 18 (lowlight)
Pent Arotha wrote:
"That I can do, my friend and fellow freeman. That I can do."

Ami rolls his halfling eyes, finally returning to give a pointed look at the gnome. He speaks with his halfling lips. "You, gnome, you are now a 'freegnome', not a 'freeman'. We already surrender too many of our rights to the longshanks, no reason for you to empower them with their words. You are a 'freegnome'." Ami sits upright on Yeen's back, quite confident and proud of his halfinghood.

DM Are wrote:

Mahdi identifies the following items:

+1 bane (lawful outsider) greataxe
potion of cure moderate wounds (2x)
wand of bull's strength (8 charges)
slippers of spider climbing

Fine work, Mahdi! With your advanced age, you have grown your skills as well. Ami would claim none of the items outright, but would note that both Pent and Ami could make good use of the wand of BS. It might be noted that the while the gnome is an expert BSer already, so maybe...


Statistical Representation of Character's Sunny Disposition:
Male Gnome Ex-Jester HP: 99, AC: 13(t 11, f13), F 13, R 4, W 16, Init 0, Perception 23, Low Light Vision
Ami wrote:
Ami rolls his halfling eyes, finally returning to give a pointed look at the gnome. He speaks with his halfling lips. "You, gnome, you are now a 'freegnome', not a 'freeman'. We already surrender too many of our rights to the longshanks, no reason for you to empower them with their words. You are a 'freegnome'." Ami sits upright on Yeen's back, quite confident and proud of his halfinghood.

Pent counterhalflingwise rolls his eyes. "You think I'm talking into a mirror? You should try deeper breathes. That scarf has you thinkin' I need to address Yaki as fellow gnome, which he is decidedly unqualified to be. Yes, yes, I be freegnome, he be freeman, and you be freedom incarnate." Pent chuckles on the other side of sanity, as Ami admires his own half-manhood.

Pent will gladly take the wand, as he's in the mood to point it at things, both big and small.


CN Human Wizard 14 | Fort +8, Ref +7, Will +11; (+1 vs. fire) | AC 15 - CMD 17 | P +18, Init +10 | HP 87/94 | 12/12 jets remaining | Current buffs: Mage Armor, Overland Flight, Life Bubble, See Invisibility, Locate Creature (Hazim), Prot from fire 120 pts

Children, children...

I suggest we keep the axe until we've explored what lies beyond the seal, because I have a niggling suspicion it's going to come in handy. ;) But as Kul is the only person who could easily wield the axe, I'll leave that decision up to him.

Pent/whoever is more than welcome to take the wand. I'll wear the slippers I guess? Again, like the ring, if nobody else wants them right now. We can hand them off for climbing tasks.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Yeah, I agree regarding the Axe. I have a feeling that an outsider bane weapon may come in handy, but Kul is more interested in heavy blades and scimitars. I'll carry it until we've made the town safe. Afterwards, we can sell it and the +1 Longsword I also have.


Statistical Representation of Character's Sunny Disposition:
Male Gnome Ex-Jester HP: 99, AC: 13(t 11, f13), F 13, R 4, W 16, Init 0, Perception 23, Low Light Vision

Good Morning Everyone!

Well, I'm saddened that DM Are has faded into the background, as he was a breath of fresh air to an already exciting PbP. Not wanting to give up on this Game (I am, after all, a Firefly fan, so I don't take well to great productions cut short in their prime :) ), I offered a chance for one of my local friends to take up the reins, and bring this AP to life once more.

His name is Chad (Hi, sir!) and he's been dabbling at PbP for some time now. He's a local professor, and games with me locally face-to-face. I can vouch for his creativity, and depth of character creation, and he's just an all-around great guy. He's getting busier in life, with a kid on the way, and an admirably busy start of next term, but he is looking for a creative outlet, and I thought of our chance to come to the table once more!

Even if we had a pulse to this campaign, I think we'd all enjoy the heck out of it!

Thoughts?


Male Half-Orc Monk 9 / Puppetmaster 2

Greetings all. Just posting real quick to introduce my alias and dot the thread. Need to step out shortly, but will be sure to drop back in later today.

Please feel free to check over the other campaigns I've run and played in to get a sense of what you might expect.


Halfling (Per +19 | Fort +17 Ref +12 Will +15 | AC 26 (f25/t14) | CMD 29)

I met Chad, briefly, a few years ago. I think this could work VERY well!

I for one welcome Chad with open arms if he's willing to run our rag-tag little group!


Stats:
HP 107/107;AC27; F 11,R 15,W 15; Init:9; Perc 20 (normal). Yeenoghu: 154/154; AC 37 (usually);F 14+5,R 15+5, W 6+5; Perc 8;Acro 18 (lowlight)

While I'm initially mistrustful of any of gnomes or friends of gnomes, it occurs me that I have very little to lose.

If the gnome is willing to vouch for you...and you're willing to give him fresh underwear and whatever other trinkets he needs to keep going, I'm in.

I'll poke the other two yahoos.


Male Half-Orc Monk 9 / Puppetmaster 2

Normally the fall is a pretty standard thing for me. I start teaching, which is normal. However, I'm also starting my own online courses. I'm not sure what the work load for both will be or how it'll all balance out.

Anyhow, I'm happy to take over if that sounds good to everyone. Just wanted to make sure everyone knew my situation up front.


Stats:
HP 107/107;AC27; F 11,R 15,W 15; Init:9; Perc 20 (normal). Yeenoghu: 154/154; AC 37 (usually);F 14+5,R 15+5, W 6+5; Perc 8;Acro 18 (lowlight)

Well, Lareg, I see your restrictions and appreciate the advance notice. However, I'm afraid that I'm going to have to quiz you a bit first to make sure you're capable and equipped to GM this game. We are, after all, a group of top-notch yahoos, and we wouldn't want anything but the best.

Your Quiz (no cheating, please):

1. A good party has...:
a. A good mix of characters & classes;
b. At least one healer and a frontliner;
c. No gnomes;
d. An open bar.

2. You see a gnome in the party...do you...:
a. Kill it with fire;
b. Kill it dead with more fire;
c. Kill it dead then cast Destruction upon the corpse, preventing resurrection;
d. All of the above.

3. It comes time to divvy up the loot. Do you:
a. Give equal shares to each player;
b. Keep a complicated spreadsheet and hope for the best;
c. Allow the players to gak the gnome and take his loot.

4. A halfling is:
a. the same as a gnome, they're both short;
b. worse than the gnome because they are smarter, less smelly, and cuter...so, harder to resist;
c. better than the gnome, well...because, duh!
d. why are you worrying about the halflings when there are gnomes to murderify nearby?

Uhm...good luck!


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Heya Lareg! Cheers for even considering helping us out.

Will J


CN Human Wizard 14 | Fort +8, Ref +7, Will +11; (+1 vs. fire) | AC 15 - CMD 17 | P +18, Init +10 | HP 87/94 | 12/12 jets remaining | Current buffs: Mage Armor, Overland Flight, Life Bubble, See Invisibility, Locate Creature (Hazim), Prot from fire 120 pts

What up what up

Mahdi would love to return to burning the f&$& out of things, so I echo the whole 'thanks for considering stepping up'. What do you teach if you don't mind my asking?


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Male Half-Orc Monk 9 / Puppetmaster 2

1. A good party has a good mix of characters and classes, a healer, someone with a familiarity with one liners - bonus points for one liners about gnomes - all who meet at an open bar (or end up at one).

2. When I see a gnome in the party I distract the party with the threat of killing it with fire while a nefarious NPC casts Destruction on the corpses of NPCs who have irreplaceable information or items that the PCs need.

3. When it comes time to divvy up the loot I give equal shares to each player listed only in a complicated spreadsheet while secretly hoping that the players don't realize the best loot has being stolen while they try to gak the gnome and take his loot.

4. A halfling is is not the same as a gnome. Although they are both short, halflings are better way to distract the PCs and keep them from worrying about the real motivations of the NPC that just gave them all the great loot.

----

I teach English courses, but really that means I teach pre college and college level writing. Academic writing... snooze... It pays a few of the bills and I enjoy working with students.


Statistical Representation of Character's Sunny Disposition:
Male Gnome Ex-Jester HP: 99, AC: 13(t 11, f13), F 13, R 4, W 16, Init 0, Perception 23, Low Light Vision

Oh yeah. I think this may be very good :)

RPG Superstar 2015 Top 16

From a writing major to an English prof, then, fistbump. ;)


Male Half-Orc Monk 9 / Puppetmaster 2

Just to watch my typos and spelling to carefully :-)


Statistical Representation of Character's Sunny Disposition:
Male Gnome Ex-Jester HP: 99, AC: 13(t 11, f13), F 13, R 4, W 16, Init 0, Perception 23, Low Light Vision

Lareg, Dien has some serious short-story chops, when you get around to enjoying her work :)

RPG Superstar 2015 Top 16

Hey now. *blush*


Male Half-Orc Monk 9 / Puppetmaster 2

Who else needs to chime in? So far it sounds like a handoff that's ok with everyone. Looking forward to seeing what Dien has to share.


Halfling (Per +19 | Fort +17 Ref +12 Will +15 | AC 26 (f25/t14) | CMD 29)

That's everyone, and I think everyone is excited at the possibilities! :)

Is there anything we can do to help you get started?

Oh, and we do have a treasure sheet. If you want edit capabilities just PM me with your email address and I'll add it.

Treasure Sheet (link)

Lareg:
So you're aware, I'm a paladin and about to level and obtain my mount. Per discussions with both prior DMs, I had selected a Gecko (link). It was actually GM Sloths wonderful idea.

Divine Bond with a Mount
- Summon Mount (sp, 1x day, full round action)
- Gecko (as per DM approval)(Gretiem Lord of the Green)
HD: 5 HP: 40
Size: medium
Speed: 40’ (a gecko’s feet allow it to climb virtually any surface no matter how slick or sheer as per the spell spider climb)
AC: 16 (+2 dexterity, +4 natural armor)
BAB: +3 CMB: 6 CMD: 18
Attack: Bite (+6/2d4+4)
Fort: 6 Reflex: 6 Will: 3
Ability Scores: Str 16, Dex 14, Con 14, Int 6, Wis 14, Cha 7
Special Qualities: expert climber, low light vision, evasion, link (free action trick/move action push), share spells
Skills: Acrobatics 7 (2 ranks), Swim 8 (2 ranks), Stealth 6 (1 rank)
Feats: Toughness, Endurance, Die Hard
Tricks: Aid, Attack x2, Come, Defend, Deliver, Down, Fetch, Flank, Flee, Get Help, Guard, Heal, Sneak, Stay, Watch, Work

We had also agreed I could buy an exotic masterwork saddle for Gretiem that would enable me to hang on when he climbed walls (but not ceilings). Exotic Military Saddle, MW for Gecko (210gp). The understanding was that on any non level surface, I'm losing a free hand to hang on.

If any of this is not cool, please let me know and we can sort out some options. My goal was to have a creature that could conceivably be 'local' to desert environs and Gecko seemed to stand out as an interesting choice.


Statistical Representation of Character's Sunny Disposition:
Male Gnome Ex-Jester HP: 99, AC: 13(t 11, f13), F 13, R 4, W 16, Init 0, Perception 23, Low Light Vision

I'm securing the AP PDFs for Lareg this morning, so I'm waving off anyone else's attempts to do so :)

Technically, the Moldspeaker is supposed to be responsible for all of this oversight, but we have to keep changing his drool towel, so one step at a time...


Male Half-Orc Monk 9 / Puppetmaster 2

Will send PM and check on pdfs post grocery shopping. Email sent to paizo webmaster so should have things transitioned soonish.


Statistical Representation of Character's Sunny Disposition:
Male Gnome Ex-Jester HP: 99, AC: 13(t 11, f13), F 13, R 4, W 16, Init 0, Perception 23, Low Light Vision

Brilliant. We're on your schedule, DM Lareg, or would you prefer GM Lareg? We've incubated this long, another several days of your absorbing the 2000+ posts and character creations will be relished with antici...

pation.


Male Half-Orc Monk 9 / Puppetmaster 2

Lareg, DM, GM - all are fine.

From what I've seen everyone is leveled to 3 right? Much beyond that? Hmm. or is it 4?


Stats:
HP 107/107;AC27; F 11,R 15,W 15; Init:9; Perc 20 (normal). Yeenoghu: 154/154; AC 37 (usually);F 14+5,R 15+5, W 6+5; Perc 8;Acro 18 (lowlight)

We hit lvl 4 just before our final assault on town.

We're about 1/2 through 4, I'd say. But what do I know? I'm just a halfling. Not even a full ling.


Male Half-Orc Monk 9 / Puppetmaster 2

So without spoiling the first book, it looks like you all made it through the monastery and had an encounter with an emir under the influence of a curse.

I think I have a fairly good idea of were that tracks campaign wise.


CN Human Wizard 14 | Fort +8, Ref +7, Will +11; (+1 vs. fire) | AC 15 - CMD 17 | P +18, Init +10 | HP 87/94 | 12/12 jets remaining | Current buffs: Mage Armor, Overland Flight, Life Bubble, See Invisibility, Locate Creature (Hazim), Prot from fire 120 pts

Yup yup. We brought the emir back with us and dosed him with some wolfsbane or aconite or whatever the heck it is, but I don't know how successful his medicine was.

We've also cleared out the town of gnolls and defeated Kardswann, but not whatever dark force made Kardswann go jibbly. We were about to go down into the old temple, past the sealed gate/door.

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