Round 2 Info...


RPG Superstar™ 2011 General Discussion

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Liberty's Edge RPG Superstar 2013 Top 32, RPG Superstar 2010 Top 16 , Marathon Voter Season 6, Dedicated Voter Season 7 aka Draconas

Sean K Reynolds wrote:
It's been a long five weeks for me, too. :/

And it'll all be over in a couple months. Then you got the rest of the year to sip margaritas on the beach and put out awesome PFRPG products (NOTE: Only one of these outcomes might be true.)

Dark Archive Star Voter Season 6

i think that it might only be a week...

Shadow Lodge

ulgulanoth wrote:
i think that it might only be a week...

Well, I think Joshua meant until the entire contest is over. Not just round 1.

But, yeah, I think we are all going to need some stiff drinks at the beach by the time just round 1 is over. :P

Liberty's Edge RPG Superstar 2013 Top 32, RPG Superstar 2010 Top 16 , Marathon Voter Season 6, Dedicated Voter Season 7 aka Draconas

Lachlan Rocksoul wrote:
ulgulanoth wrote:
i think that it might only be a week...

Well, I think Joshua meant until the entire contest is over. Not just round 1.

But, yeah, I think we are all going to need some stiff drinks at the beach by the time just round 1 is over. :P

What Lachlan said. The judges have to comment on the rest of the rounds of the contest. Thats still a good number of things to review: 32 Archetypes + 16 Villians + 8 Locations + 4 Adventures = 60 more things to comment on. So Sean can't hang up his Judge's Curly Wig just yet (Yes, the thought of the Judges having to wear traditional British Judge wigs makes me chuckle.)


Lachlan Rocksoul wrote:


EDIT: And as a side note. The Anti-Paladin can only be Chaotic Evil, which -most- PCs in campaigns can't be. I'd stick to an arch-type that people could actually use in a game and say "Yeah, I could see my Rogue using that!"

Really? I love chaotic evil PCs in my campaigns, it makes it so much fun to GM the game. They do crazy things and you get to react to it. The people I play with will run good and neutral characters one campaign and then run evil and neutral characters the next. An outlaw campaign can be fun and a good change of pace.

Shadow Lodge

speed66 wrote:
Lachlan Rocksoul wrote:


EDIT: And as a side note. The Anti-Paladin can only be Chaotic Evil, which -most- PCs in campaigns can't be. I'd stick to an arch-type that people could actually use in a game and say "Yeah, I could see my Rogue using that!"
Really? I love chaotic evil PCs in my campaigns, it makes it so much fun to GM the game. They do crazy things and you get to react to it. The people I play with will run good and neutral characters one campaign and then run evil and neutral characters the next. An outlaw campaign can be fun and a good change of pace.

Well, that's why I said -most-. Most of the games you see to join or at conventions or anywhere it's Lawful Good to Chaotic Neutral. For most new players, that's what they experience. Really, your advanced players are mostly the people who do Chaotic Evil players. So, you want to appeal to the majority of voters. Again, not saying don't do it. That's just my 2 cents.


Sean K Reynolds wrote:

Honestly, I've brought this on myself. By explaining my reasoning in detail, it opens the door for everyone questioning that reasoning, which includes a fringe element making irrational demands for me to explain or justify myself, for "complete transparency," "a foolproof submission process," and so on.

:/

One thing is for certain, you can't make everyone happy. There is someone out there who is always going to argue a nitpick or a small detail. Personally I like that the judges are giving advise and waying in on the discussions. I believe positive criticism is essential for improvement. Some people just do not react well to criticism.

This is not a poke or insult directed at any person on the discussion board. Just an observation.


Lachlan Rocksoul wrote:


Well, that's why I said -most-. Most of the games you see to join or at conventions or anywhere it's Lawful Good to Chaotic Neutral. For most new players, that's what they experience. Really, your advanced players are mostly the people who do Chaotic Evil players. So, you want to appeal to the majority of voters. Again, not saying don't do it. That's just my 2 cents.

Really, I didn't know that. I have been with the same group of players for years now and I have never been to a convention. Plus when we get new players they are thrown into the situations with the experienced players at the table. I know that systems like 4th edition assumed PCs would be of the good alignment but I didn't know how often people stuck to guidelines such as those.

Shadow Lodge

speed66 wrote:
Lachlan Rocksoul wrote:


Well, that's why I said -most-. Most of the games you see to join or at conventions or anywhere it's Lawful Good to Chaotic Neutral. For most new players, that's what they experience. Really, your advanced players are mostly the people who do Chaotic Evil players. So, you want to appeal to the majority of voters. Again, not saying don't do it. That's just my 2 cents.
Really, I didn't know that. I have been with the same group of players for years now and I have never been to a convention. Plus when we get new players they are thrown into the situations with the experienced players at the table. I know that systems like 4th edition assumed PCs would be of the good alignment but I didn't know how often people stuck to guidelines such as those.

Well, its not a hard, fast rule. But, its what I see as the norm. It's hard to control a bunch of evil players. They are each out for their own thing and it ends up turning into player conflicts. Not saying it can't happen or it's not fun (my favorite convention game was when all the players were goblins and we were defending out home from the Heroes).

Dedicated Voter Season 6

On the subject of doing an archetype for an anti-paladin, let me start by saying its a gamble for the voting populace. I know that I for one, couldn't stand the villain classes from later 3.5. Not that any prestige classes ever said "NPC only," but a good number of them were designed with bad guys in mind (at least I felt that way). The anti-paladin is a really old school idea, which takes our faith in the shining knight and uses it to create an ever darker evil than ever before. But too much treatment of this and I personally get annoyed. Why waste my time giving me a bunch of bad guy mechanics, when the DM has an entire toolbox and the handwave prerogative to make the antagonists, where the PCs are much less free to apply templates and "sub out x for y cause its more thematic."

That being said, I know that there are MANY people like this stuff just as much as I disike it, and evil games can be all the game that non-evil games can be. This isn't intended as an anti-paladin hate post, just a caution to avoid mechanics or themes that are divisive. Then again, the psionic storm that swept though this contest in the past sure went out of its way to prove that this advice isn't iron-clad.

Also, the judges have in previous years been willing to criticize missed points rather than DQing people. So if they don't outright say "no anti-paladin archetypes," you can probably get one to the voting block, but they may speak ill of it if it wasn't what they had in mind.

Shadow Lodge

Sean K Reynolds wrote:


New domains, subdomains, sorcerer bloodlines, wizard schools, descriptions of the Battle of Gettysburg, and ASCII drawings of cats aren't archetypes, any more than monsters are wondrous items, or feats are skills. So in the "create an archetype" round, yeah, make an archetype, not something that isn't an archetype. It goes without saying.

And aren't you proud of me Sean? I could have nitpicked and said "Well, according to the APG the bloodlines and wizard schools are listed as "archtypes" under the category heading "Core Class Archetypes"". But I didn't! I refrained from saying anything like that! :D

NOTE: The preceding post was meant as a joke. Any resemblance to seriousness is purely coincidental.


With a body of work as large as Pathfinder, and the rules being a living document (much like a living constitution - the document, not the stat)... there is always evolution.

Contributor

Lachlan Rocksoul wrote:

And aren't you proud of me Sean? I could have nitpicked and said "Well, according to the APG the bloodlines and wizard schools are listed as "archtypes" under the category heading "Core Class Archetypes"". But I didn't! I refrained from saying anything like that! :D

NOTE: The preceding post was meant as a joke. Any resemblance to seriousness is purely coincidental.

PUNCHED!

Sczarni RPG Superstar 2012 Top 32 , Champion Voter Season 6, Champion Voter Season 7, Champion Voter Season 8, Champion Voter Season 9

Sean K Reynolds wrote:


New domains, subdomains, sorcerer bloodlines, wizard schools, descriptions of the Battle of Gettysburg, and ASCII drawings of cats aren't archetypes, any more than monsters are wondrous items, or feats are skills. So in the "create an archetype" round, yeah, make an archetype, not something that isn't an archetype. It goes without saying.

YEAH! New orders for cavalier are fair game. I have about 8 so far.

Hmm, Order of the Gettysburg Cats or Order of the Battle ASCII...


You mean like alphabetic, numeric, relevance, size and dis? That last one, we all have them. And remember, no ___ of the ___.

Contributor

Thomas LeBlanc wrote:
Sean K Reynolds wrote:


New domains, subdomains, sorcerer bloodlines, wizard schools, descriptions of the Battle of Gettysburg, and ASCII drawings of cats aren't archetypes, any more than monsters are wondrous items, or feats are skills. So in the "create an archetype" round, yeah, make an archetype, not something that isn't an archetype. It goes without saying.
YEAH! New orders for cavalier are fair game. I have about 8 so far.

Um, don't be too hasty... I was just quoting Lachlan. You should refer to the official R2 rules for what is allowed. Which you'll be able to do very soon....

Sczarni RPG Superstar 2012 Top 32 , Champion Voter Season 6, Champion Voter Season 7, Champion Voter Season 8, Champion Voter Season 9

Sean K Reynolds wrote:
Um, don't be too hasty... I was just quoting Lachlan. You should refer to the official R2 rules for what is allowed. Which you'll be able to do very soon....

6 days in not soon enough. But the cavalier orders are being used in my homebrew already. Best way to playtest is in one-offs.


Sean K Reynolds wrote:
PUNCHED!

That's a good laugh.

Grand Lodge Dedicated Voter Season 6, Star Voter Season 7, Dedicated Voter Season 8

If I'm not mistaken, Round 2 rules are up.


Lachlan Rocksoul wrote:
It's hard to control a bunch of evil players. They are each out for their own thing and it ends up turning into player conflicts.

I usually just have to react to what they do. I gave up on trying to control PC actions several years ago. Having several NPCs wrote up and at hand is useful since they will get into situations that you did not foresee. If the action wanes then I will use NPCs or events to prod the PCs to reengage the game.

I will say this about chaotic evil chracters, they make the game interesting. With events such as getting incarcerated, coordinating highway robberies, selling contraband, bar fights, assassination plots, taking over towns, jailbreaks, unique interrogation techniques, etc.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8 , Star Voter Season 6

Starglim wrote:
If I'm not mistaken, Round 2 rules are up.

What's scary is the cloistered cleric example isn't that bad.


Yayyyyyyyy, now I can feel comfortable starting my R2 entry now that the rules are up...:)

Marathon Voter Season 6, Marathon Voter Season 7, Marathon Voter Season 8, Dedicated Voter Season 9

Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game Subscriber

Nice, 1st draft done and eek 421 words!

And we all know spit and polish ends up adding words rather than reducing them.

Not good, so not good...

Lol

Scarab Sages RPG Superstar 2015 Top 16 , Dedicated Voter Season 8, Star Voter Season 9 aka Rusty Ironpants

Matthew Morris wrote:
Starglim wrote:
If I'm not mistaken, Round 2 rules are up.
What's scary is the cloistered cleric example isn't that bad.

mmmm...Fish Friar...


Rusty Ironpants wrote:
Matthew Morris wrote:
Starglim wrote:
If I'm not mistaken, Round 2 rules are up.
What's scary is the cloistered cleric example isn't that bad.
mmmm...Fish Friar...

It doesn't say what type of bonuses they get to their profession checks... is in untyped? Because if they make Fish'n'chips that's a +4 bonus... so broken!

ps: Need to multiclass into alchemist for malt vinegar.

Owner - House of Books and Games LLC , Marathon Voter Season 6, Star Voter Season 7

Sean K Reynolds wrote:
Seriously, stop it with the nitpicks. Please.

+10

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