Wrath of the Righteous- go to 11 (Inactive)

Game Master drbuzzard

Map

combat map

Environs of Drezen


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Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Nuala waits to see if the last one goes down before acting.


Empiricist 9 /Weapon Master 9 // Champion 2 | AC 31, T 21, FF 21 | HP 104/104 | Fort +13, Ref +20, Will +9 | Init +11 | Perception +17 | Mythic Power 4/7 | Inspiration 5/7 | Loot sheet

"I've got this one. Figure out the Caster!"

Primary Attack 1: 1d20 + 18 + 2 + 2 + 1 - 3 + 4 ⇒ (2) + 18 + 2 + 2 + 1 - 3 + 4 = 26
Damage (S, Magic, Cold Iron): 1d8 + 12 + 2 + 6 + 4 ⇒ (4) + 12 + 2 + 6 + 4 = 28

Primary Attack Fervor: 1d20 + 18 + 2 + 2 + 1 - 3 + 4 ⇒ (19) + 18 + 2 + 2 + 1 - 3 + 4 = 43
Damage (S): 1d8 + 12 + 2 + 6 + 4 ⇒ (2) + 12 + 2 + 6 + 4 = 26
Critical Confirmation: 1d20 + 18 + 2 + 2 + 1 - 3 + 4 ⇒ (7) + 18 + 2 + 2 + 1 - 3 + 4 = 31
Critical Damage[/dice: 3d8 + 36 + 6 + 18 ⇒ (4, 2, 5) + 36 + 6 + 18 = 71 =97 damage

Offhand Attack 1: 1d20 + 18 + 2 + 2 + 1 - 3 + 4 ⇒ (9) + 18 + 2 + 2 + 1 - 3 + 4 = 33
Damage (S): 1d8 + 12 + 2 + 3 + 4 ⇒ (3) + 12 + 2 + 3 + 4 = 24

Primary Attack 2: 1d20 + 13 + 2 + 2 + 1 - 3 + 4 ⇒ (14) + 13 + 2 + 2 + 1 - 3 + 4 = 33
Damage (S): 1d8 + 12 + 2 + 6 + 4 ⇒ (7) + 12 + 2 + 6 + 4 = 31

Offhand Attack 2: 1d20 + 13 + 2 + 2 + 1 - 3 + 4 ⇒ (20) + 13 + 2 + 2 + 1 - 3 + 4 = 39
Damage (S): 1d8 + 12 + 2 + 3 + 4 ⇒ (7) + 12 + 2 + 3 + 4 = 28
Critical Confirmation: 1d20 + 13 + 2 + 2 + 1 - 3 + 4 ⇒ (18) + 13 + 2 + 2 + 1 - 3 + 4 = 37
Critical Damage[/dice: 3d8 + 36 + 6 + 9 ⇒ (1, 5, 7) + 36 + 6 + 9 = 64 =92 damage


dead on the crit.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Nuala opens a dimension door back by the caster sending her team into melee with her.


As it is her turn, and she didn't get time to finish buffing, she steps back, casts dimension door as well, and disappears.

Grand Lodge

Resources:
Mythic Power left 8/9 | Legendary Power left 4/4
HP 34/97, AC 28/T 18/F 21, Init +9, Perc +15 (+4 traps), Fort +10, Ref +17, Will +6, CMB +15/30
Active:
Energy Resistence Fire(20)(30 min)

"I miss the good old days when the bad guys were dumb. We're going to have to watch out for this one, she seems especially smart. Anyone see where she went?"

Perception: 1d20 + 17 ⇒ (18) + 17 = 35


You can't see her in this room.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Anything else of note in the room?


Not really, though it's quite evident that they were trying some kind of ritual in here, with candles, braziers and whatnot. Nothing of value however.


Male Human Paladin (Warrior of the Holy Light) 9 | AC 26, T 11, FF 25 | HP 76/76| Fort +12, Ref +7, Will +12 Immune charm, disease, fear| Init +0 | Perception +11 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

Kendren frowns and says, "Well, we disrupted whatever ritual it was they were doing. There's that at least. Let's move on to the next room."


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Nuala makes sure the kick the candles out before leaving the room..

is everyone's Hp current? I healed Tinnath for 28 during the fight if you missed it.

Head to the other side of the dungeon.


A room number please.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

We've looked at all of it besides the covered area right?


You have been in G7, G9, G10 only.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

G8 before moving down into G11..


Male Human Paladin (Warrior of the Holy Light) 9 | AC 26, T 11, FF 25 | HP 76/76| Fort +12, Ref +7, Will +12 Immune charm, disease, fear| Init +0 | Perception +11 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

I am down to 63 hp.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Cure Serious: 3d8 + 9 + 9 ⇒ (4, 2, 4) + 9 + 9 = 28


Empiricist 9 /Weapon Master 9 // Champion 2 | AC 31, T 21, FF 21 | HP 104/104 | Fort +13, Ref +20, Will +9 | Init +11 | Perception +17 | Mythic Power 4/7 | Inspiration 5/7 | Loot sheet

G8 sounds good to me!

Hit points are now current.


G8:
Implements and tools for crafting and shaping weapons and armor lie strewn about the tables in this hexagon-shaped chamber.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Nuala channels once as well..

Channel: 5d6 ⇒ (6, 3, 4, 1, 4) = 18


Anyone?


Male Human Paladin (Warrior of the Holy Light) 9 | AC 26, T 11, FF 25 | HP 76/76| Fort +12, Ref +7, Will +12 Immune charm, disease, fear| Init +0 | Perception +11 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

I thought I posted. Must have been eaten by goblins.

Nuala's healing takes care of Kendren's remaining wounds, and he looks through the room for any possibly completed weapons or anything else.

Perception: 1d20 + 12 ⇒ (10) + 12 = 22


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

I thought I posted as well.. weird..

To G11 after wrapping up G8..


Swaths of pulsating red lichen illuminate this long, 30-foot-high, alcove-lined hall. The alcoves themselves display elaborate, colorful murals of demonic entities, each with inscriptions chiseled into the stone below them. At the far end of the hall stands a massive iron framework that displays a red banner.


Male Human Paladin (Warrior of the Holy Light) 9 | AC 26, T 11, FF 25 | HP 76/76| Fort +12, Ref +7, Will +12 Immune charm, disease, fear| Init +0 | Perception +11 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

Kendren looks over the walls, studies the murals, then activates his Iomedae-blessed sight to locate any evil entities within the hallway.

Using detect evil to look for, well, evil.


You are in the worldwound. The presence of background evil is blinding.

If you are trying to accomplish the cheesy 'use detect evil to find invisible things' that takes several rounds, and they would have to stand still.


Male Human Paladin (Warrior of the Holy Light) 9 | AC 26, T 11, FF 25 | HP 76/76| Fort +12, Ref +7, Will +12 Immune charm, disease, fear| Init +0 | Perception +11 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

I actually wasn't. The atmospheric description just felt right for it.


Well detect evil just isn't terribly useful in most of this AP. If you focus on a person in front of you, you can figure out if they are. However detecting in an environment around here just won't get you much. None demonic pictures are particularly endowed with evil, they just cover evil topics.


As a reminder, the Sword of Valor is supposed to be a banner.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Nuala will detect magic and see if the Banner lights up, or anything else for that matter.


It is certainly magic.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Artifact blinding level?

"We may have found what we are looking for.."


Surprisingly, not quite that bright.


Male Human Paladin (Warrior of the Holy Light) 9 | AC 26, T 11, FF 25 | HP 76/76| Fort +12, Ref +7, Will +12 Immune charm, disease, fear| Init +0 | Perception +11 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

"If that's the Sword of Valor...we'll have to get it out of that iron framework. If there's a lock on it, does anyone know how to pick it?"


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Nuala frowns and pulls out a scroll and uses it..

Using the Divination Scroll, 77%, to try and reveal if this is the real deal..

"Give me a second here.."


GM stuff:
1d100 ⇒ 76

You feel a bit leery of it.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

"I don't think we have the real deal here.. The level of magic coming off this thing isn't artifact level and that divination spell has me leery.. Could be a trap of some sort to look like the real deal."


Male Human Paladin (Warrior of the Holy Light) 9 | AC 26, T 11, FF 25 | HP 76/76| Fort +12, Ref +7, Will +12 Immune charm, disease, fear| Init +0 | Perception +11 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

Kendren didn't know a ton about magic, so he looked at Nuala and asked, "Could you analyze the magical aura and tell if it was an illusion or some kind of secretly cursed item?"


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

"Sure"

Go through the rounds detect magic..


Yeah, I believe I have explained before that in my campaigns detect magic is incapable of foiling a higher level spells, particularly illusion. Otherwise a cantrip is more powerful than every spell in that school which is utter nonsense.

It seems to be radiate abjuration/conjuration magic.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

"Yep.. Not sure.. I think we should just leave it alone for now. It's not going anywhere."

Head to the east..


Male Human Paladin (Warrior of the Holy Light) 9 | AC 26, T 11, FF 25 | HP 76/76| Fort +12, Ref +7, Will +12 Immune charm, disease, fear| Init +0 | Perception +11 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

Kendren shrugs. "Okay. Sounds like a good idea to me."

To the east!

Grand Lodge

Resources:
Mythic Power left 8/9 | Legendary Power left 4/4
HP 34/97, AC 28/T 18/F 21, Init +9, Perc +15 (+4 traps), Fort +10, Ref +17, Will +6, CMB +15/30
Active:
Energy Resistence Fire(20)(30 min)

"You sure you don't want me to touch it and see if anything happens? We could always bring it along, what could go wrong?"


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

"Well I'm no trap expert, but something doesn't feel right about it.. It's your funeral I guess.."

"I say we move on.."


As you attempt to leave the room heading east, five Deskaris emerge from the murals, and attack you.

Actually this is a sort of phantasmal killer, so everyone make a will save, then a fort save.

Kendren is immune to this however.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Will: 1d20 + 14 ⇒ (20) + 14 = 34
Fort: 1d20 + 14 ⇒ (7) + 14 = 21


No effect.

DC 16 for each, if you pass the will, you can ignore the fort.


Male Human Paladin (Warrior of the Holy Light) 9 | AC 26, T 11, FF 25 | HP 76/76| Fort +12, Ref +7, Will +12 Immune charm, disease, fear| Init +0 | Perception +11 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

Can I see the Deskaris attack, and tell they aren't real, or do I see nothing?


You can see them attack everyone, but you aren't capable of being scared of them, so you are immune to their effect.

You can make the will save if you choose as it will give you a chance to disbelieve them.


Male Human Paladin (Warrior of the Holy Light) 9 | AC 26, T 11, FF 25 | HP 76/76| Fort +12, Ref +7, Will +12 Immune charm, disease, fear| Init +0 | Perception +11 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

Will: 1d20 + 11 ⇒ (14) + 11 = 25

Kendren adopts a defensive stance as five Deskaris leap from the walls to attack them...but then realizes they aren't particularly substantial and must be some kind of demonic trick. He yells, "Foul demons, your tricks will not stop us! We are far greater than you!"

I activate my aura of courage to give everyone within 10 ft. of me a +4 morale bonus on saves against fear effects.

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