How far along the path are dms?


Age of Worms Adventure Path

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The publications for Age of Worms are starting to reach their conclusion, but from what I'm gathering on the message boards most of the campaigns people are running are just barely getting out of Diamond Lake. Is there anyone out there who is anywhere near the point Dugeon is at?


My group should finish 3FoE tomorrow night. We play every other Sunday, unless Holidays or such get in the way. Tomorrow will be our 10th session. They have a long way to go...


My group is in the beginning of the Spire of Long Shadows...and having a heck of a time with it.


Still in the first issue. I suspect we will finish that one up next session and be on to the next issue. I see a very long road ahead for us if we average 6 weeks per issue.


I'm DMing the Age of Worms and we just finished Encounter at Blackwall Keep. My friend is DMing the Shackled City and we are just starting the fourth one in that. We will start to alternate APs after every other one from here on out.

Sovereign Court

The party I DM is has just alighted from the mine elevator in 3FoE. We play each Monday for 4 hours. The group consists of five players. Party consists of A 3rd Lvl Druid, 2nd Lvl Fighter, 3rd Lvl Cleric, 3rd Lvl Rogue and 3rd Lvl Wizard. We are playing in Greyhawk.

Cheers

DDM


We're on the last leg of A Gathering of Winds. We play once a week, and I anticipate it will take roughly 3-4 sessions per module to complete, so at least I'm less worried about outpacing the magazines :)


*cries* Three more weeks before I can even start!


My main group is about halfway done with "The Library of Last Resort." They've still got two challenges to complete in addition to the last few encounters.

On the Play-By-Post game I run, they're about one-third of the way through "The Three Faces of Evil."

Scarab Sages

Our group is holed up in the Temple of Hextor (3 Faces of Evil) & trying to figure out their next move. We started the Saturday after Thanksgiving & are playing 3 out of 4 Saturdays a month.


My groups' been playing once a week since I received the subscriber issue of The Whispering Cairn and we have just finished The Champion's Belt. Its pretty safe to say were all addicted and loving it.

Dark Archive

Our campaign began a day shy of two weeks ago, and after four hours of play--much of it involving them meeting one another in Diamond Lake and making preparations to leave town--they entered Zosiel's false tomb and located the high passage in the blue lamp alcove.

I hope that everyone is interested enough to make it a weekly game rather than twice-monthly game. We'll see!


We're stuck in A Gathering of Winds at the moment, things have come grinding to a halt as characters deal with deaths, destruction of the town and such.

Might have to pull something mean to force them out of their current situation and make them get off their arses and look for 'Uncle Al'.

They still dont 100% trust him...

Scarab Sages

The group I am running is starting Prince of Redhand, although we probably are not gaming tonight due to inclement weather..we got 15 inches of snow here in Delaware last night.

Dark Archive Bella Sara Charter Superscriber

At the end of the last adventure, the party had just laid Alhaster Land to rest. I anticipate that in our session next Monday, the group will finish off the Whispering Cairn and move on to the hook for 3FoE.


I just started AoW yesterday, so the party has just cleared out the Lair of the Laborers.

Liberty's Edge

Having started in late August, four hours 3 out of 4 Tuesdays every month, we're just at the point of having secured the Hextorite portion of the 3FoE. Having just lost one of my four players to a medical emergency with his daughter, I'm not sure if the game will "make it".

Liberty's Edge

Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber

Started in August. We have had nine AoW sessions now.

The party just finished the Three Faces of Evil last night. I expect it will take at least three - maybe four to get though Encounter at Blackwall Keep, so by the time the AP's publishing concludes in May of this year, I expect the party will be in the beginning stages of the Hall of Harsh Reflections. (We play once a month and sometimes twice - it averages once every three weeks over the course of a year.)


The Party I am running for has just reached to portal of Storms on the Island of Storms. 'The library of Last Resort' issue 132.
Started in August and run 1 session/week (all afternoon and evening saturday thing)

Vigilant Seal

Pathfinder Rulebook Subscriber

The group I judge Age of Worms for has just defeated Telakin in The Hall of Harsh Reflection. We have played through fifteen game sessions, each about four hours each. We meet two to three times a month.

The adventuring party has three 6th-level and three 7th-level characters. We are pretty far from the end of the campaign. But, that is okay, because I like this Adventure Path a lot, and I dread its end.

Don Kenneth Brown
West Jordan, Utah

Dark Archive

The last session ended with Allustan asking the players if they wanted to go with him to Blakwall Keep. We play once a week and average an issue per month so far. At this rate it will take a year to finish the adventure path, which is fine by me. Gives me lots of time to prepare the next campaign.

RPG Superstar 2013 Top 8

I'm running two groups through it. The group I consider to be my "major" group (as in, we used to meet on a fairly regular basis) is just about to take on the Faceless One (this afternoon, actually!). The other, not so regular, group had a bit of a head start, and so are running through the Mistmarsh tracking down the lizardfolk.


The partty is busy with their second attack on the observatory to avenge a partymember they lost in the first attack. although they managed to get the 4 Land skeletons dealing with Filge has become something personal. after that they must deal with the Cullen boys because the boys are looking for them for bungling the first attack and getting them into big problems once Smenk finds out they sold his buddy Filge.


Well, my group just cracked into Isociols true tomb after having their butts handed to them by the elementals. One member got on the raised platform and fell in one round thanks to the guard in there. They tried to fight but the cleric deemed it a lost battle and said "I vote we get off this island" and teleported everyone to a Shaundakul temple in Waterdeep.


My party just defeated Telekin and have discovered Xyzog's lair. We play for 4 - 5 hours every Saturday, barring holidays or other wierdness. If I've counted things right, we've had 29 sessions so far. Assuming they finish up Hall of Harsh Reflections next session, we're averaging 7.5 sessions per "module", or about 2 and a half months real time.

Yeah, my group is kind of slow, I figure it'll take us about three years total to complete AoW :)


We started in September and the party got their first taste of the Beast in the Tiamat (err, I mean Hextor) temple of 3FoE last week.

The Exchange

Nice to see alot going on in here :)
My 4 player group started in October, and we have been playing every 2 weeks, unless holidays, or something major came up. We have played 8 sessions, all about 5 hours long each. Our next session will be on Feb. 25. They are still in Diamond lake. They are trying to get info out of Kullen's Gang about where the other bones of the Land family are, But there are going to be going through the Devil Box Dungeon #109, great side adventure that can fit in well, with little adjustment.
Feel this group will take a long whilke till we finish this campaign, but still moving on :-)


My group is about to finish EaBK. I'm going to be taking a few months break so that someone else can run for awhile. I'm hoping that the players don't forget to much about what has happened when we pick back up.

Beldar


We've just started! It took the group three sessions to finish Whispering Cairn. They are about to do a little clean up and then 3FoE will start.

--Oghma

Liberty's Edge

Thanis Kartaleon wrote:
*cries* Three more weeks before I can even start!

*Cries (also)* I think we won't begin before the end of march !!

However, I'll make an "easy" whispering cairn, for them to earn few XPs (they will be 5th level at the beginning of the AoW AP).
Doing so, I hope we will go faster to the 2nd installment.


My group will finish up The Champion's Belt this weekend and move into A Gathering of Winds. We play every other week, and it's taken 3-4 sessions per adventure. I figure we're going to finish the AP by the end of the year, and we may speed things up to make sure we can.


Nowhere near it...

My group suffered a TPK on the first attempt with 3FoE. Party #2 has just finished offing Theldrick.

We try to play once a month, although family crises and holidays have been working against me with this.


My group is just starting The Hall of Harsh Reflections. They actually finished Encounter in Blackwall Keep about a month and a half ago, but they were slightly behind in levels (due to having 5 party members) so I ran a sidetrek adventure of my own design to get them caught up. Plus, it allowed them to adventure in the Free City (IMC, Liberty from The Game Mechanics' City Quarters series) so that they were there for a while before the Champions' Games. I'm hoping that the extra adventure will have given them a bit stronger attachment to the city, so that if it gets all wraithified in the Champion's Belt it will hold some stronger significance.


We play weekly, and just finished the 3FoE. The other DM and I run 'month on, month off'. He runs the WLD, and I use the time to get ready for the next AoW installment. Worked well so far, although there's the usual 'what was my character again?' situations.


Pathfinder Adventure, Adventure Path Subscriber

We play 6 times every 4 week, and my group is just about 1/3 the way through A Gathering of Winds.

Grand Lodge

I DM once every three weeks and we just finished WC on saturday. The group is now planning on how to get in to Dourstones mine. Seems they are leaning towards trying to get hired on.


My group is just finishing up with 3FoE. They are having a lot of fun, although they are getting tired of the dungeon crawling. The outdoor battle at Blackwall Keep will be just the thing they need.


I have two groups. One meets every 2nd and 4th Saturday night. We've had 4 sessions and it looks like they'll finish up the Wispering Cairn when we meet on Feb 25th.
the other group meets every other Tuesday Night and just rolled up thier characters and meet up with each other two weeks ago... they should get into the Cairn early tomorrow night.
Both of my groups ar huge one 8 players and the other nine.... so it tends to take us a while to do anything... i believe this adventure path will take us into 2008!


My group of 6 players started the path at the beginning of the year and play every wed night. We just finished the WC (Whispering Cairn, not Water Closet) with a small sidetrack to fit in The Devil Box (#109)which was a nice diversion.


my group is about halfway through a whispering cairn.

currently they are stuck figuring out how to get the info about filge out of the kullen group

typical for my players:

combat, check
mayhem, check
slaying, check
looting, check

human interaction, ohhhh bad


Well we play every other week for 4-5 hours. With the holidays and all we got a little behind. They are just starting the HoHR and I'm hoping this week they at least get into Sodden Hold.


Just finished 3FoE. We play about 10 hours per month plus email between sessions. I agree with others in this thread...
1) my players and I are loving this series.
2) the outdoor battle coming up will be exciting and a nice change of pace.


We're just finishing "The Hall of Harsh Reflections". We're playing once every two weeks, and have had about 12 sessions so far.

Cheers!


Adventure Path Charter Subscriber; Pathfinder Adventure Subscriber

We finished 3FoE and are waiting to start Blackwall Keep. We play weekly, but there's two DMs in our current group, and we alternate campaigns. My work schedule went haywire at the end of October, so I finished DMing this and some other stuff I had prepped already, but we likely won't going back to AoW until my work hours even out. I just be a player for now. :)


Right now my group is 12 sessions in (although 3 of them were spent on character introduction and "unfamiliar territory" after a near TPK in TFoE) and we are just finishing up TFoE.

I don't imagine that the blackwall keep will hold this group up much at all. Probably only 2 1/2 or 3 sessions for it (hopefully).


My group will finish up The Champion's Belt this weekend and immediately move into A Gathering of Winds. We play every week, and it's taken 2-3 sessions per adventure.

Silver Crusade

my group will be finishing up 3FoE this sunday. however, they will be involved in a side-adventure or two before getting back onto the path to do Blackwall Keep. this is so they don't caught in the grind that long story arcs like AoW tend have on players after a while. so the AP will probably be fully published before we even get to the halfway point (Champion's Belt). besides it'll be in keeping with televison series-like format that i'm using anyway (the opening of AGoW will serve as my "season finale').


My group just defeated Zyxog yesterday. When I say defeated I mean "forced him to plane shift away." I was using the psionic version I posted of him some months back and he ran low on power points and hp after a long drawn out battle lasting over 10 rounds. And for those who say psionics is overpowered, my party included one 6th, three 8th, and two 9th level characters and none even went unconscious in the fight. They are equipped purely with equipment found in the campaign path minus mundane stuff too. They have a healer in the party which probably aids substantially in their survival, but by and large most of their characters are built using core rules since I don't allow a lot of splat books into my campaigns. So I don't think going with the psionic (mind flayer psion3) option was too much. The funniest part was when the sorcerer got ego whipped from 18 Charisma to 7. :)


My group is nearing the end of 3FoE. Last Wednesday the PCs came up from the mine before exploring the Caverns of the Keeper (we're playing in Eberron). They had enough time to rest before coming up, so they grabbed some rest at the abandoned mine office and the artificer went to work identifying some magic items. After about 5 hours, they noticed that the garrison had a signal fire going on one of the towers and so they looked over the town from their vantage point and saw that there was a fire raging somewhere near the center of town. They went to investigate and found Venelle's archery shop aflame and a rampaging band of grimlocks menacing the townsfolk. With the help of the garrison, they dispatched the grimlocks only to be confronted by Grallak Kur as he came forward on one of Venelle's outbuildings. Through the licking flames he shouted at them, "The Overgod shall rise tonight!! You are all DOOMED!!" And at that point I said, "To be continued..."


My group has just finished the encounter with Filge in Whispering Cairn. They should finish the mod. with our next session.

rooster

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