
Cintra Bristol |
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Previously, these compilations have not been part of a Subscription. Is that an error, or (for subscribers to both lines, who already have/played the original and don't want the updated version) will we need to wait until the appropriate month and then remember to request not to receive this?
I'd greatly prefer these remastered versions of prior products be something we can opt into, rather than having to opt out of. And I'd think that would be easier for Customer Service as well, since opting in could be as simple as pre-ordering.

Virellius |
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Given how bad the original three-volume AP was, is anyone actually excited to re-purchase this in a single volume, while hoping that Paizo actually fixed it sufficiently that it no longer sucks?
I'm on book 3 running this and I really don't get the hate. It's not the strongest AP of all time but it's also not as bad as I hear people say. My players are having fun, they are invested in dealing with the fallout of the missing moment, they all have a shared distrust of whales and bald men... Not sure what the major complaints are.

captain yesterday |

Jhaeren Embercrest wrote:Given how bad the original three-volume AP was, is anyone actually excited to re-purchase this in a single volume, while hoping that Paizo actually fixed it sufficiently that it no longer sucks?I'm on book 3 running this and I really don't get the hate. It's not the strongest AP of all time but it's also not as bad as I hear people say. My players are having fun, they are invested in dealing with the fallout of the missing moment, they all have a shared distrust of whales and bald men... Not sure what the major complaints are.
I am just now finding out that it's disliked! Personally, one of my favorite 2nd edition adventure paths.

Curmudgeonly |
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Been waiting to see more info on this since we noticed it appearing in the catalog!
Glad to hear there are some planned fixes to shore up certain segments in the AP. I'm curious what those will be!

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Does anyone know what will happen with Gatewalkers Foundry modules when this releases? Will there be a new module, updates to the existing ones, or no Foundry port of the remastered changes at all?
The existing Foundry modules will stay as they are (including the discount you get for owning PDF versions of individual volumes), but we'll also be releasing a new single-module compilation, similar to the one that exists for Abomination Vaults, which incorporates all of the updates and changes being made in the hardcover. You'll get a discount on that module for owning the PDF of the hardcover version, but not for owning the individual volumes (also similar to how it works with Abomination Vaults).

Tikael |

Does anyone know what will happen with Gatewalkers Foundry modules when this releases? Will there be a new module, updates to the existing ones, or no Foundry port of the remastered changes at all?
For the system itself if the stats of a creature or mechanics of an item change then we change them when the book releases, as normal for any errata to an NPC or item. So changes to any of the NPCs used in the adventure will be made in the old adventure modules as well, since they pull from the system's compendiums for their NPCs and items.

Dhaise |
Jhaeren Embercrest wrote:Given how bad the original three-volume AP was, is anyone actually excited to re-purchase this in a single volume, while hoping that Paizo actually fixed it sufficiently that it no longer sucks?I'm on book 3 running this and I really don't get the hate. It's not the strongest AP of all time but it's also not as bad as I hear people say. My players are having fun, they are invested in dealing with the fallout of the missing moment, they all have a shared distrust of whales and bald men... Not sure what the major complaints are.
GCN had a less than stellar playthrough made with random characters and a GM skimming the book. In that fan circle it's now considered the worst AP ever.

Medriev |
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Virellius wrote:GCN had a less than stellar playthrough made with random characters and a GM skimming the book. In that fan circle it's now considered the worst AP ever.Jhaeren Embercrest wrote:Given how bad the original three-volume AP was, is anyone actually excited to re-purchase this in a single volume, while hoping that Paizo actually fixed it sufficiently that it no longer sucks?I'm on book 3 running this and I really don't get the hate. It's not the strongest AP of all time but it's also not as bad as I hear people say. My players are having fun, they are invested in dealing with the fallout of the missing moment, they all have a shared distrust of whales and bald men... Not sure what the major complaints are.
FWIW I'm in the GCN fan circle (long time subscriber) and I don't think the AP is the issue so I'm looking forward to this hardcover release. There is an issue with how GCN implemented it and particularly (for me) GM refusal to use Hero Points as PF 2E clearly intends which has affected game balance.

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Super excited for this one, and I'm interested to see the changes. I'm currently playing though the start of book 3 and our GM is doing a great job of pulling the adventure together, but going back and reading books 1 and 2 once we finished them shows just how many changes he's made to the books to make them flow a bit smoother. I'm looking forward to seeing what Paizo does with it.

Dhaise |
Dhaise wrote:FWIW I'm in the GCN fan circle (long time subscriber) and I don't think the AP is the issue so I'm looking forward to this hardcover release. There is an issue with how GCN implemented it and particularly (for me) GM refusal to use Hero Points as PF 2E clearly intends which has affected game balance.Virellius wrote:GCN had a less than stellar playthrough made with random characters and a GM skimming the book. In that fan circle it's now considered the worst AP ever.Jhaeren Embercrest wrote:Given how bad the original three-volume AP was, is anyone actually excited to re-purchase this in a single volume, while hoping that Paizo actually fixed it sufficiently that it no longer sucks?I'm on book 3 running this and I really don't get the hate. It's not the strongest AP of all time but it's also not as bad as I hear people say. My players are having fun, they are invested in dealing with the fallout of the missing moment, they all have a shared distrust of whales and bald men... Not sure what the major complaints are.
Agreed on your points.
I had a much harder time with a lot of other second edition AP's. But I also contend that an adventure path is less about "exactly out of the box" and more of "here's a base for you to play around with".
There's some stuff that feels a bit unfun as read, but it wasn't anything my tables hated by the time we got there.

Curmudgeonly |

I want to reup the question about the subscription. Is this going out for all adventure subscribers?
When looking at the subscription page for standalone adventures, it appears in the list for June

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IDK how I feel about rebuying the entire AP again. Remaster I understand, though are they adding new content or just updating things?
It's in the same category, more or less, as the hardcover reprints of Abomination Vaults and Fist of the Ruby Phoenix. Gathers the story into one book (and in this case remasters it) and shores up some of the areas that didn't land as proper as we'd hoped (for example, I rewrote the arctic expedition section to be less grindy and hopefully more interesting), but unlike the more extensive compilations like Rise of the Runelords or Curse of the Crimson Throne or Kingmaker, there are no new adventures in this hardcover.
It's meant less as a "you can buy it again if you have it in softcover" and more of a "you can buy it now if you missed it in softcover" sort of thing.

Curmudgeonly |
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shores up some of the areas that didn't land as proper as we'd hoped (for example, I rewrote the arctic expedition section to be less grindy and hopefully more interesting)
Are you able to elaborate on what other areas were shored up?

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James Jacobs wrote:shores up some of the areas that didn't land as proper as we'd hoped (for example, I rewrote the arctic expedition section to be less grindy and hopefully more interesting)Are you able to elaborate on what other areas were shored up?
No; I wasn't the primary developer for this project. I did get to help rework that section from the adventure I wrote, and did give a lot of advice and guidance (which included, among other things, to look at all of the customer feedback on the internet we could and to take that advice to heart), though. (Which is standard for any of these types of projects we do.)

Yrrej86 |
Yrrej86 wrote:IDK how I feel about rebuying the entire AP again. Remaster I understand, though are they adding new content or just updating things?It's in the same category, more or less, as the hardcover reprints of Abomination Vaults and Fist of the Ruby Phoenix. Gathers the story into one book (and in this case remasters it) and shores up some of the areas that didn't land as proper as we'd hoped (for example, I rewrote the arctic expedition section to be less grindy and hopefully more interesting), but unlike the more extensive compilations like Rise of the Runelords or Curse of the Crimson Throne or Kingmaker, there are no new adventures in this hardcover.
It's meant less as a "you can buy it again if you have it in softcover" and more of a "you can buy it now if you missed it in softcover" sort of thing.
Interesting. That's what I figured it was. Thank you for the insight.

KawasakiNinja |
The existing Foundry modules will stay as they are (including the discount you get for owning PDF versions of individual volumes), but we'll also be releasing a new single-module compilation, similar to the one that exists for Abomination Vaults, which incorporates all of the updates and changes being made in the hardcover. You'll get a discount on that module for owning the PDF of the hardcover version, but not for owning the individual volumes (also similar to how it works with Abomination Vaults).
When is this Foundry version supposed to come out? Or do we need to wait a year.
Also, I am very appreciative of the Remastered products for legacy books and the updated PDFs when they do so (as it's basically an errata), but why don't these compilation books follow the same model? You're doing a new print run with what's effectively an errata.

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Andrew White wrote:The existing Foundry modules will stay as they are (including the discount you get for owning PDF versions of individual volumes), but we'll also be releasing a new single-module compilation, similar to the one that exists for Abomination Vaults, which incorporates all of the updates and changes being made in the hardcover. You'll get a discount on that module for owning the PDF of the hardcover version, but not for owning the individual volumes (also similar to how it works with Abomination Vaults).When is this Foundry version supposed to come out? Or do we need to wait a year.
Also, I am very appreciative of the Remastered products for legacy books and the updated PDFs when they do so (as it's basically an errata), but why don't these compilation books follow the same model? You're doing a new print run with what's effectively an errata.
We already have the original three volumes available, and the upcoming compilation hardcover will also be released as a standalone module with all of the updated material included, as well as some extra goodies. No date on that yet, but we'll keep you updated!

HammerJack |

Terevalis Unctio of House Mysti wrote:Will subscribers be getting this as part of the subscription?Yes, this adventure is part of the Pathfinder Adventure Subscription!
Since, as far as I can tell, this is the first time a "duplicate" book has been in the subscription for those of us who already bought the original (unlike the hardcovers of Abomination Vaults and Ruby Phoenix), is there a way to opt out other than canceling the subscription for the month?

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Since, as far as I can tell, this is the first time a "duplicate" book has been in the subscription for those of us who already bought the original (unlike the hardcovers of Abomination Vaults and Ruby Phoenix), is there a way to opt out other than canceling the subscription for the month?
Yup, just email customer service and ask to skip this product

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HammerJack wrote:Yup, just email customer service and ask to skip this productSince, as far as I can tell, this is the first time a "duplicate" book has been in the subscription for those of us who already bought the original (unlike the hardcovers of Abomination Vaults and Ruby Phoenix), is there a way to opt out other than canceling the subscription for the month?
Just wanted to confirm this is correct information! Please email customer.service@paizo.com and they may be able to help you skip it!

Virellius |
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Any idea if the Foundry module(once it's available) will get a discount if we buy the hardcover/pdf?
(much like the current modules are)
This is extremely important to know; I opted out of the AV and FotRP hardcovers simply because I either had the original or the Foundry module (or both). I don't really -need- this hardcover since I'm running it on Foundry anyways.
Still waiting on responses from customer service for an order issue so I hope this gets answered before y'all charge me lol.

ChemMentat |
So...I just got a subscriber copy of the .pdf, so I know other people have as well. Has anyone gone through and catalogued the differences from the original?
I've compared a few things, which mostly has the expected remaster edits to statblocks and changing any OGL creatures and spells. I have not compared the changes in the adventure yet.
One very noticeable and odd omission in the compilation is the complete removal of the Findeladlara article that was originally found in Book 3. Not counting 1E materials, that was really the only background information on Findeladlara. Divine Mysteries barely mentions her.

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We often cut the secondary articles in Adventure Path compilations like this, especially in cases (as with the Findeladlara article) the material isn't directly "load bearing" for the adventure itself. This is one of the many ways we keep costs down for hardcovers (every page we save can translate into a significant cost savings, depending on overall page count), but also to be frank one of the benefits of buying the first run of an Adventure Path too.