Pathfinder Adventure: Troubles in Otari

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Pathfinder Adventure: Troubles in Otari
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Onward to adventure! This exciting adventure anthology expands the realm beyond the hometown introduced in the Pathfinder Beginner Box and brings thrilling new dangers to the heroes' doorstep! Designed for use with the rules in the Pathfinder Beginner Box and the perfect bridge to the exciting options of the full Pathfinder Core Rulebook, these adventures take your heroes to 4th level and beyond as they venture further into the nearby wilderness and face fearsome foes lurking all too close to home!

The anthology's three adventures introduce a number of play styles, including clearing out an abandoned fish camp, a sandbox romp to get to the bottom of sabotage, and a classic puzzle-filled dungeon crawl.

Troubles in Otari's three adventures, written by Jason Keeley, Lyz Liddell, and Ron Lundeen, start at 2nd level and take your heroes to 4th level and beyond as they venture further into the nearby wilderness and face fearsome foes lurking all too close to home!

This adventure can be used with the Pathfinder Flip-Mat: Troubles in Otari.

ISBN: 978-1-64078-286-0



"Troubles in Otari" is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure and Chronicle sheet are available as a free download (778 kb zip/PDF).

Other Resources: This product is also available on the following platforms:

Fantasy Grounds Virtual Tabletop
Pathfinder Nexus on Demiplane
Roll20 Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Adventure Subscription.

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Marketing & Media Manager

DM Deevor wrote:
Is this module sanctioned for society play?

Yes, it says so above.

Liberty's Edge

Anyone have any recommendations for maps or flip tiles or anything anyone has used for the second chapter of the adventure? The maps that aren't already on the flip mat that goes with it. Thanks in advance!

Liberty's Edge

1 person marked this as a favorite.
Pathfinder Adventure Path, Maps, Rulebook, Starfinder Maps Subscriber

Does anyone have any advice on how long it takes to run each chapter? I'm building the Warhorn listing now and guessing at 2x 5-hour sessions to get through each chapter based on experience with Plaguestone and Slithering.

We're also going through our Flip-Tiles, Map Packs, etc. to develop maps for the other places. I had to do this with Plaguestone as well.

It would have been great if these other locations were included as additional small maps with the Flip-Mat. Perhaps as a Map Folio? Future release? Please?

Grand Lodge

1 person marked this as a favorite.

Agreed. Presumably the author has a map in their mind when writing the encounter. Even if you don't want to include a custom map or an image of an existing Paizo product, can't we at least get some rough insight into which Flip Tiles or Flip Mat might be effective at portraying the author's vision?

Grand Lodge

2 people marked this as a favorite.

I generally don't like to "blame" the product by reducing its review value because of something unrelated to the content, but this one just miffed me a bit. I didn't know that the module included a clean jpeg image of the included maps so when I purchased the module, I also bought a pdf of the Flip Mat. The reason was so I would have a "clean" copy of those maps to use in the VTT. Had I know that jpeg file was included, I would not have also bought the digital version of the separate map product. This is certainly going to lower my rating of this product.

If this is going to be a common practice moving forward, you really need to include it in the product description.


2 people marked this as a favorite.
Artis Barrington wrote:
Anyone have any recommendations for maps or flip tiles or anything anyone has used for the second chapter of the adventure? The maps that aren't already on the flip mat that goes with it. Thanks in advance!

I made some maps for most of the encounters.


Pathfinder Roleplaying Game Superscriber
narchy wrote:
Artis Barrington wrote:
Anyone have any recommendations for maps or flip tiles or anything anyone has used for the second chapter of the adventure? The maps that aren't already on the flip mat that goes with it. Thanks in advance!
I made some maps for most of the encounters.

These are well done, thanks for sharing.

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Woo for this finally being in roll20 :D


1 person marked this as a favorite.

I picked this up intending to run it post Beginner's Box, but I'm a bit perplexed. I am looking at the Fishing for Adventure chapter in Troubles and feeling kind of hung up on why the adventurers are gonna fight all these monsters for a home base when they already seem to have homes in the town according to the BB intro. Is there an obvious point I am missing? Outside of getting some XP?

Grand Lodge

Generally speaking, owning property is the first step in escalating wealth and your status in the community. I wouldn't expect the PCs to own property or if they do, its probably nothing more than a hovel.

For my own campaign, all of my PCs are actually coming from Absalom (for various reasons) and are not residents of Otari. They will be paying to stay at one of the local inns over the course of the BB adventure (Menace) so the opportunity to have their own place will not only eliminate the cost of rent, but it will provide them with a secure base of operations.

After Troubles, I will be running a condensed version of Abomination Vaults for levels 5-11 which will occur just outside Otari, so it'll again be a nice base of operations.


1 person marked this as a favorite.
Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

Where do you place the fishing camp in relation to the town?

Spoiler:
and in relation to the "Smuggler's Cave"? (See "Abomination Vaults", beginning of the second adventure.)


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TwilightKnight wrote:
Generally speaking, owning property is the first step in escalating wealth and your status in the community. I wouldn't expect the PCs to own property or if they do, its probably nothing more than a hovel.

OTOH, if the PCs are Otari locals they had somewhere to live while they grew up. It's not likely they were all impoverished peasants, so while they may not own property, their family might.

I understand it's traditional for all adventurers to be wandering orphans, but it's not necessary.

Grand Archive

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
thejeff wrote:
TwilightKnight wrote:
Generally speaking, owning property is the first step in escalating wealth and your status in the community. I wouldn't expect the PCs to own property or if they do, its probably nothing more than a hovel.

OTOH, if the PCs are Otari locals they had somewhere to live while they grew up. It's not likely they were all impoverished peasants, so while they may not own property, their family might.

I understand it's traditional for all adventurers to be wandering orphans, but it's not necessary.

Even if your father owns a house, he might not be happy to let your 3 blood-covered friends sleep in the living room. :P

And even if the four have specific homes, it's nice to have a place to have meetings on delicate subjects.

My players mainly renovated the camp to be liveable (upgraded isolation) and hired a fisherdog (Shoony!) to be a live-in cook for them. :P
It let them move out of the herbalist's house for the sorcerer (herbalist archetype) and out of the Crook's Nook for the rogue cook.


Elfteiroh wrote:
thejeff wrote:
TwilightKnight wrote:
Generally speaking, owning property is the first step in escalating wealth and your status in the community. I wouldn't expect the PCs to own property or if they do, its probably nothing more than a hovel.

OTOH, if the PCs are Otari locals they had somewhere to live while they grew up. It's not likely they were all impoverished peasants, so while they may not own property, their family might.

I understand it's traditional for all adventurers to be wandering orphans, but it's not necessary.

Even if your father owns a house, he might not be happy to let your 3 blood-covered friends sleep in the living room. :P

And even if the four have specific homes, it's nice to have a place to have meetings on delicate subjects.

My players mainly renovated the camp to be liveable (upgraded isolation) and hired a fisherdog (Shoony!) to be a live-in cook for them. :P
It let them move out of the herbalist's house for the sorcerer (herbalist archetype) and out of the Crook's Nook for the rogue cook.

Yeah, moving out of parent's place for your own is always a good goal.

Marketing & Media Manager

Pathfinder Adventure: Troubles in Otari, is now on Fantasy Grounds virtual tabletop!


Pathfinder Maps, Pathfinder Accessories, Starfinder Adventure Path, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

I’m curious as to which of the three authors wrote which of the three adventures in this book? Is it the same order they are listed in on the cover?

Paizo Employee Director of Game Development

2 people marked this as a favorite.
Davelozzi wrote:
I’m curious as to which of the three authors wrote which of the three adventures in this book? Is it the same order they are listed in on the cover?

Lyz wrote Fishing for Adventure, Ron wrote The Leadbuster Lads, and Jason wrote Under the Three-Eyed Gaze.


Pathfinder Maps, Pathfinder Accessories, Starfinder Adventure Path, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Cool, thanks Adam!


1 person marked this as a favorite.

A couple of random Under the Three-Eyed Gaze questions...

1. Does remembering the phrase "only those blessed with three-eyed
sight can pass safely" with a DC 16 Religion check really translate to knowing the solution is to link arms and have one character shut one eye? That seems like a leap.

2. Wouldn't it be safer to just cross with your eyes closed?

3. If the hazard only encompasses 60 feet, characters who win initiative could just dash across in one round, right? There's nothing saying it is difficult terrain but sort of feels like there should be.

4. Similarly to question 1, I don't get the check to learn the passphrase for area A4. Why does this aphorism pop into the characters head as a way to get the guard dogs to stand down? Seems like it would make more sense to learn it from a captured enemy in one of the prior chambers.

5. Why did it take months for anyone to realize Thida Aubade had gone missing? Vandy "discovered" her journals, but who the heck was she reporting to all that time if not Vandy? Feels like it would make more sense if it was either only days ago that the reports ceased, or years had passed and this was just an old "cold case" Vandy wanted to reopened to get the sun wheel.


4 people marked this as a favorite.

Is this coming to FoundryVTT at some point?

Marketing & Media Manager

2 people marked this as a favorite.
OrionDrake wrote:
Is this coming to FoundryVTT at some point?

We have nothing to announce at this time. (It would be a great follow-up to the Beginner Box.)

We are currently focused on new products. Circling back to revisit existing products is another mountain range of effort/profit.


2 people marked this as a favorite.

That's exactly why I'm asking. I just got the Begginer Box for Foundry and
you guys did some amazing work with that one.


4 people marked this as a favorite.
Aaron Shanks wrote:
(It would be a great follow-up to the Beginner Box.)

[Begins requesting "Otari Boxed Set"]

I would really like to see a more deluxe product that lets GMs run both the BB and 'Troubles In Otari' and maybe even the first chapters of Abomination Vaults, complete with pawns*, a really strong Otari gazetteer with expanded character backstories, and more Otari lore.

*Now that the pawns line has been deprecated, I can see them being eliminated from the BB as well. Perhaps they will be replaced by battle cards? If so, face cards for all the named NPCs and some extra 'townspeople' cards, along with three-adjective character sketches and more illustrations of the streets of Otari.

If the BB is being kept inexpensive for ease-of-entry, perhaps this could be on the more expensive side, with a 'home-base-in-a-box' approach. I'm seeing it more as a lore/story product, that allows new-to-Golarion GMs to really engage in the world, and bring their group along with them. IT could even be a 'rules neutral' set so that both 5E (maybe especially 5E) GMs and PF2 GMs could immerse themselves in a new setting.


2 people marked this as a favorite.
Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

Re: "Otari Boxed Set": buy Beginner Box. Buy "Troubles in Otari" hard copy. Open Beginner Box. Put "Troubles in Otari in box. Done. :-)

I've notice one small... mistake I guess. Page 5 of "Troubles" has a handy list of the 28 monsters in the book, with references to the page of the Bestiary on which you can find that monster. Except... "Kobold Trapmaster" is supposedly on page 214. It's not. It's not anywhere except in the GM Guide Beginner Box volume as far as I can find. I haven't looked closely enough at the Kobold Dragon Mage to be sure, but I suspect that a Trapmaster is a Dragon Mage without the Mage abilities but with the trap stuff. IAC they're the same level. Not a big deal anyway.


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Hard ignores silly suggestion :-)

If you need the Kobold Trapmaster stat block, you can find it on page 15 of the BB Game Master's Guide.

For GMs only:

Room 11, the last room in the upper level of 'Menace Under Otari', has two Kobold Warriors and one Kobold Trapmaster protecting access to the stairs to the lower level dungeon. There is a stat block there, plus a couple sentences about how to run the Trapmaster strategically.

Missing: Creature level, languages, skills, core stats

Stats

Perception +6
Items: eggshell necklace, leather armor, shortsword, spear (3), spike trap (3)
AC 19 Fort +7, Ref +10, Will +5
HP 28
Stride [1 action] 25 feet
Melee Strike [1 action] shortsword +8 (agile, finesse, versatile S) damage 1d6 piercing
Ranged Strike [1 action] spear +10 (thrown 20 feet) Damage 1d6 piercing
Hurried Retreat [1 action] If the kobold is adjacent to at least one enemy, the kobold Strides up to 30 feet and gains a +2 circumstance bonus to AC against reactions triggered by this movement. They must end this movement in a space that's not adjacent to any enemy.
Quick Trap [three actions] The kobold trapmaster deploys one spike trap in an adjacent square.
Sneak Attack The kobold trapmaster deals an extra 1d6 damage to creatures that have the flat-footed condition,.
Spike Trap Once this trap is deployed in a square, it deals 2d8 piercing damage to anyone who steps on that square and they must attempt a DC 17 basic Reflex saving throw. A hero takes no damage on a critical success, half damage on a success, full damage on a failure, and double damage on a critical failure.
The kobold trapmaster stays where she is, spending all of her actions to lay down small spike traps. If she puts down all three of her spike traps, the then uses her spears to attack the heroes from afar until they approach.

But you're right, it's not in the Bestiary.


1 person marked this as a favorite.
Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

Yeah, there's a more complete stat block in the back of the BB GM Guide, on page 70. Only place I've found it.


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OrionDrake wrote:

That's exactly why I'm asking. I just got the Begginer Box for Foundry and

you guys did some amazing work with that one.

That's exactly the reason I am here, I was looking for Foundry VTT module after finishing the Beginner Box module. Is this never going to be made? It seems the next logical choice for new players & GMs beyond the beginners box.


Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

Never say never. OTOH it may be a while. They do have other things on their plate. See Aaron's post upthread.


Consider this another vote for the Troubles in Otari FoundryVTT module.
It is as if there is a missing bridge betwixt the amazing Beginners' Box module and the astounding Abomination Vaults module for FoundryVTT.

The lack of a Troubles in Oratri FoundryVTT module is a harsh oversight. How many tables are faced with losing the momentum of competing Menace Under Otari?
Why miss the opportunity to support new tables straight through Troubles on Otari and right into the Abominations Vaults if Otari module?

Already modules exist for the following platforms:
• Fantasy Grounds Virtual Tabletop
• Pathfinder Nexus on Demiplane
• Roll20 Virtual Tabletop

Yet the Troubles in Otari module for Paizo's VTT Partner remains lacking.

Director of Marketing

6 people marked this as a favorite.
Maggard wrote:

Consider this another vote for the Troubles in Otari FoundryVTT module.

It is as if there is a missing bridge betwixt the amazing Beginners' Box module and the astounding Abomination Vaults module for FoundryVTT.

The lack of a Troubles in Oratri FoundryVTT module is a harsh oversight. How many tables are faced with losing the momentum of competing Menace Under Otari?
Why miss the opportunity to support new tables straight through Troubles on Otari and right into the Abominations Vaults if Otari module?

Already modules exist for the following platforms:
• Fantasy Grounds Virtual Tabletop
• Pathfinder Nexus on Demiplane
• Roll20 Virtual Tabletop

Yet the Troubles in Otari module for Paizo's VTT Partner remains lacking.

Message received. We've only just begun to make Foundry VTT products. And fans want a lot of products yesterday but capacity is what it is. It is a good problem to have. Thanks for your enthusiasm.


4 people marked this as a favorite.

Would you purchase a "Troubles in Otari" Foundry VTT Module of Paizo offers it?

As Troubles uses many items from the Beginner's Box, they can leverage those resources already in Foundry VTT. If created with the idea Troubles links "Menance Under Otari" to the "Abomination Vaults AP" I would be very appreciative.

Troubles VTT can add more value by including all other Otari based adventures (q.v. "Otari Adventures" before). With all PDFs, maps, images, etc in Foundry VTT, the Troubles VTT can present ways to integrate Otari based adventures while playing through Menace to Troubles and during Abomination Vaults.

Anyone else interested?

Otari Adventures:
+ Menace Under Otari
+ Troubles In Otari
+ Society Scenario 06:
The Road from Otari
+ Bounty Adventure S01-04:
Bandits of Immenwood
+ Abomination Vaults AP


Aaron Shanks
@AaronShanks8f448

Thank you for the reply.
Paizo products are of such quality and enjoyment it is very hard NOT to request more. The quality & accomplishments in the Foundry VTT modules for the Beginner's Box (Menance Under Otari) & Abomination Vaults AP causes one's imagine similar modules for other products.
Thank you.

Which available VTT Troubles Module is the best to import into Foundry VTT?

Or is the better option to import the Troubles in Otari PDF instead?

Please pass onto everyone my appreciation, satisfaction and admiration for both what they create &support at Paizo and recent stances in the industry.

Silver Crusade

1 person marked this as a favorite.
Pathfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Troubles In Otari Maps Remake by Narchy - These are maps done by the same person who did the Beginner Box and Abomination Vaults maps. You'll have to make the tokens for the unique actors in the module but at least the maps will look consistent.


1 person marked this as a favorite.

Is there a map of the larger Otari region that shows the locations in Troubles? ...Honestly my big problem with using this in conjunction with Gauntlight is that Gauntlight is twenty minutes walk north of town, so it makes little sense for a group exploring it to want a base that is three hours walk away.


4 people marked this as a favorite.

Lost Omens World Guide has a full-page map of Kortos and Starstone Island on page 13.

You can get the PDF for free right now by using the checkout code opengaming

The only other evirons map is page 8 of Abomination Vaults hardcover compliation or page 65 of the original AP #163, Ruins Of Gauntlight


Already got those, but thanks.

Silver Crusade

2 people marked this as a favorite.
Pathfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

You also don't have to keep the fishery that far away, as the GM you have the ability to make a change to better fit your campaign. For my game it's only about a mile out of town rather than six.


2 people marked this as a favorite.
Cori Marie wrote:

Troubles In Otari Maps Remake by Narchy - These are maps done by the same person who did the Beginner Box and Abomination Vaults maps. You'll have to make the tokens for the unique actors in the module but at least the maps will look consistent.

Thanks for recommending these! They're beautiful and will work well for my game.

+1 vote for a Troubles in Otari FoundryVTT Module as well!


Terevalis Unctio of House Mysti wrote:
Where can we see the intro on the beginner's box?

Yes, I am looking for the Content for the Beginner's box regarding Ontari. I am particularly seeking the Foundry content download.

Further, I am after the Foundry Content for Menace in Otari, and Trouble in Otari, pretty much all the content for Otari.


Aaron Shanks wrote:
Pathfinder Adventure: Troubles in Otari, is now on Fantasy Grounds virtual tabletop!

Did they release this on Foundry?


OrionDrake wrote:
Is this coming to FoundryVTT at some point?

Yes, is it coming to Foundry?


1 person marked this as a favorite.
Valiance007 wrote:
OrionDrake wrote:
Is this coming to FoundryVTT at some point?
Yes, is it coming to Foundry?

No. Currently, Paizo is working with Sigil to do Gatewalkers (and likely, will continue to work with them on the future AP releases), and the Foundry volunteer team is currently working on Kingmaker. Once Foundry is done with Kingmaker, they'll need to figure out where the highest demand is. Could be Troubles in Otari, could be the new Fists of the Ruby Phoenix compilation. Could be something else entirely!

Director of Marketing

4 people marked this as a favorite.
Ezekieru wrote:
Valiance007 wrote:
OrionDrake wrote:
Is this coming to FoundryVTT at some point?
Yes, is it coming to Foundry?
No. Currently, Paizo is working with Sigil to do Gatewalkers (and likely, will continue to work with them on the future AP releases), and the Foundry volunteer team is currently working on Kingmaker. Once Foundry is done with Kingmaker, they'll need to figure out where the highest demand is. Could be Troubles in Otari, could be the new Fists of the Ruby Phoenix compilation. Could be something else entirely!

Yes, this. But let me say that converting as many adventures as possible to VTT is a win-win-win for you, Paizo and the VTT. It just takes time and money. That is the right problem to have.

Sovereign Court

1 person marked this as a favorite.
Aaron Shanks wrote:
Ezekieru wrote:
Valiance007 wrote:
OrionDrake wrote:
Is this coming to FoundryVTT at some point?
Yes, is it coming to Foundry?
No. Currently, Paizo is working with Sigil to do Gatewalkers (and likely, will continue to work with them on the future AP releases), and the Foundry volunteer team is currently working on Kingmaker. Once Foundry is done with Kingmaker, they'll need to figure out where the highest demand is. Could be Troubles in Otari, could be the new Fists of the Ruby Phoenix compilation. Could be something else entirely!
Yes, this. But let me say that converting as many adventures as possible to VTT is a win-win-win for you, Paizo and the VTT. It just takes time and money. That is the right problem to have.

Prioritising Troubles in Otari makes a lot of sense.

Firstly, Foundry appears to have become the most popular and well respected VTT platform for PF2E. The Pathfinder subreddit has been actively directing new GMs and players to Foundry ahead of all other VTTs.

Secondly, Troubles in Otari is being actively promoted as the next adventure after the Beginner Box. So, regardless of whatever feedback experienced GM may be providing, this will be the next product after the Beginner Box that new GMs to PF2E are likely to want. The sooner it becomes available, the better it will be for them.

Thirdly, this product provides a skill and thematic bridge between the Beginner Box and Abomination Vaults (which has already been developed). So beginner GMs can easily move onto an AP after running this adventure, consolidating their interest in our hobby.

And, finally, this is a much smaller project than any Adventure Path.

All other considerations aside, prioritising this project simply makes sense. It would be much appreciated if this feedback could be forwarded to the Foundry volunteer team.

Silver Crusade

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Pathfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

For Troubles in Otari, it's not *as* nice of a solution, but you can use the PDF to Foundry Module to import the data, which will create actors and journal entries for you, as well as set up maps from the maps in the PDF. In addtion, Narchy, the person who did the Abom Vaults and Beginner Box maps also did maps for Troubles in Otari. There's a foundry module to add his versions of the maps here.


+1 vote for Troubles in Otari Foundry VTT module from me as well :)

Scarab Sages

Would it be possible to get the PFS Chronicle sheet split into three 4xp sheets, one for each adventure as an alternate credit structure? It would be nice to be able to use them as one shots while still giving credit out for them, sort of like the Dark Archive case files.


Is there any information about this coming to Foundry VTT? Its available for Roll20 and Fantasy Grounds.

Abomination Vaults and the Beginner Box are on Foundry VTT but this isn't? What gives?

Silver Crusade

5 people marked this as a favorite.
Pathfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

What gives is that the teams that make the official Foundry modules are very small teams. One is currently working on every single new AP book as it releases (that's the Sigil team iirc) while the other is currently focused on making Kingmaker (the official PF2E Foundry team). That second one is the one that did Beginner Box and Abomination Vaults. You've probably noticed that the Founcry modules are *much* more intricate than the Roll20 and Fantasy Grounds ones. That takes time and work.

The good news is that if you own the PDF of Troubles in Otari, the PDFtoFoundry module will make you your journal entries, your actors, your maps, and your tokens. All done completely for you, for free. This will be *slightly* lower quality than the Fantasy Grounds modules, but it still works well. If you want maps that are more in-line with the official modules, you can find them in this module. These maps are done by the same person who did the BB and AV maps, so this will keep continuity of look. You'll have to place your own tokens, but the PDFtoFoundry module and this will do almost everything for you.


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I really wish the product descriptions were better worded. I've purchased and used the beginner box and Otari adventures on a VTT. I'm planning to run them as an intro to PF2e at my local gaming shop.
The physical "beginner box" listed here does not specify the edition. I'm ok with the $99 price tag, but I'd hate to buy it just to find out it's 1e.
I could easily run the Otari series without the box, but I'd really like the materials to introduce players unfamiliar with the system at lvl 1.

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