Pathfinder Adventure: Troubles in Otari

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Pathfinder Adventure: Troubles in Otari
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Onward to adventure! This exciting adventure anthology expands the realm beyond the hometown introduced in the Pathfinder Beginner Box and brings thrilling new dangers to the heroes' doorstep! Designed for use with the rules in the Pathfinder Beginner Box and the perfect bridge to the exciting options of the full Pathfinder Core Rulebook, these adventures take your heroes to 4th level and beyond as they venture further into the nearby wilderness and face fearsome foes lurking all too close to home!

The anthology's three adventures introduce a number of play styles, including clearing out an abandoned fish camp, a sandbox romp to get to the bottom of sabotage, and a classic puzzle-filled dungeon crawl.

Troubles in Otari's three adventures, written by Jason Keeley, Lyz Liddell, and Ron Lundeen, start at 2nd level and take your heroes to 4th level and beyond as they venture further into the nearby wilderness and face fearsome foes lurking all too close to home!

This adventure can be used with the Pathfinder Flip-Mat: Troubles in Otari.

ISBN: 978-1-64078-286-0



"Troubles in Otari" is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure and Chronicle sheet are available as a free download (778 kb zip/PDF).

Other Resources: This product is also available on the following platforms:

Fantasy Grounds Virtual Tabletop
Pathfinder Nexus on Demiplane
Roll20 Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Adventure Subscription.

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PZO9558


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Average product rating:

4.00/5 (based on 6 ratings)

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1/5






Very Good

5/5

Good continuation for the Beginner Box and fits very well with Abomination Vaults.




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Silver Crusade

1 person marked this as a favorite.
Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

Where are you getting a $99 price tag?


1 person marked this as a favorite.

This definitely needs a Foundry VTT module!

I would love to see the full Foundry experience of Beginner’s Box (Menace under Otari) > Troubles in Otari > Abomination Vaults.


Is there a Player's Guide for Troubles in Otari?

There is a Player's Guide for Beginner's Box and one for Abomination Vaults. We are planning on running BB -> Troubles -> Vaults.

So would I just give them the BB and Vaults player's guide?

ALSO ... is BB, Troubles, and Vaults already remastered compatible?
I was reading through all the previous posts here and I saw people were asking for a deluxe beginners box that included troubles. Maybe one using remastered rules :)

Silver Crusade

1 person marked this as a favorite.
Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

A reprint of the Beginner's Box is coming for remastered rules. I do not believe that it will contain Troubles. There is no planned update for Abomination Vaults. Troubles itself does not have a player's guide as it is part of the standalone adventure line that does not get player's guides.


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I would actually love to see mini-players guides for the stand alone adventures. Especially the 1st level ones, where a couple of backgrounds tied to the module would be cool, but even for the higher level ones a few pages of what to expect would be nice.

Updates to older adventures for the remaster don't really seem necessary. Changes are generally minor enough to not be a big deal, so it would be a lot of work for little benefit.

Grand Archive

1 person marked this as a favorite.
Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

TBF, while it can be played with "full rules" and by itself, Troubles is a direct sequel to the beginner box adventure, so doesn't really need it's own player guide. It also use the Beginner Box modified rules by default (like simplified poisons), and is exclusively using creatures and items that can be found in the box, no need to have any other books.
The "player guide" for the Beginner Box is mostly having premade characters wholesales. There's a limited amount of rules to create custome ones, but the options are very limited to slight variations of the pregens as the only classes are those represented by the pregens, and 3 ancestries (humana and elf are represented in the pregens, dwarf is available only when making custom characters.)
Of course, you can use full rules to create fully custom characters (I had a player make a kobold!), but it's not designed for that. xD
So yeah, a "player guide" different from the "hero's handbook" from the box is very unlikely, as it pretty much plays that role already, with a very limited selection of options that both adventures operate with the expectation that they are the only ones available to the players.

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