PrC help, cleric / rogue- ish


Homebrew and House Rules


So I am looking for a PrC that combines rogue/ ninja with cleric/ oracle. Or maybe paladin/ ninja maybe 1/2 or 3/4 spell progression with SA and channel progression. I was thinking of something like this:

Pre req: knowledge religion 5, stealth 5, channel energy, SA 2d6
1) SA 1d6, channel smite, +1 spell lvl
2) channel 1d6
3) +1 spell lvl
4) rogue/ ninja talent
5) SA 2d6, +1 spell lvl
6) channel 2d6
7) +1 spell lvl
8) rogue/ ninja talent
9) SA 3d6, +1 spell lvl
10) channel 3d6


This is actually what a straight multiclass would get you. What can I add to make it more attractive and balanced?

Can I afford a full BaB with 4 skills/ lvl and a good ref and will save? What would be missing from this PrC is domain and ki progression for cleric and ninja, and all the oracle and paladin goodies from those potential classes, and an average of 10 skill points from a cleric- paladin/ rogue- ninja combo.


All levels stack for sneak attack and channel, and allowing your sneak attack to apply to channeling (requirements must still be met). Scaling for domains and revelations as well. Thats all i got for now.


That would give 10d6 to a channeled SA just from the 10 PrC levels. I already have a potential 6d6 (which is kind of the point) but more than enough as is. I don't want to rock the boat too much, but I do think I am lacking some mechanics that keep this on an even power lvl.


Maybe throw alignment channel and elemental channel in there and a capstone that lets you add SA dice when you channel 1/day. Something along those lines anyway.


I think your on the right track, if this is some kind of undercover holyman idea than mask alignment is a first level must.


Great point. I could add channel smite as a pre req, and mask alignment at 1, alignment channel, elemental channel, imp channel, extra channel, and selective channel into a bonus feat pool at 2, 5, 7, and 10 (?)...

Pre Reqs:
Skills: knowledge (religion) 5, stealth 5
Feats: channel smite
Abilities: channel energy and SA class abilities. (This makes it a bit easier on paladin/ rogue or ninjas).

class basics:
HD: d8
Skills: 4 + int/ lvl
BaB: medium
Saves: ref, will
Prof: none [\spoiler]

[spoiler= lvl breakdown]
1) Mask Alignment, SA +1d6, +1 spell lvl
2) bonus feat, channel +1d6
3) rogue/ ninja talent, +1 spell lvl
4) bonus feat
5) SA +1d6, +1 spell lvl
6) channel +1d6
7) bonus feat, +1 spell lvl
8) rogue/ ninja talent
9) SA +1d6, +1 spell lvl
10) channel +1d6,


Nice, there you go, make sure the spellcasting progresses. Even just a three level loss would be fine.


On second thought, there should be no loss caster level from the prc, after all the arcane trickster doesnt, and should be a frame of reference for this class.


You don't think full spell progression is too much? The AT is balanced by the d6 and low BaB. I'm not trying to break the bank, just put together what I need for RP/ mechanics reasons.


Well if they represent a secretive religion then it shouldn't impair their divine connection. I still think AT is at least workable as a basic frame work. saves, bab, spell progression, that sort of thing. As for flavorful mid level abilities go, how about one where they can present their holy symbol to grant a bonus on linguistics checks to convey secret messages, or one where they substitute a tool for their holy symbol.


I can't help but feel there is a 3.5 Prestige that could lend ideas to this subject. Complete champion had the shadow spy, but that mostly involved using light for stealth...yeah, anyway I leave most of my 3.5 books at the house I game so I'll peruse Complete Divine tomorrow. I really wanna try this Prc.


There are actually some pretty great ones, but the channel mechanic is the one I am trying to balance with the SA mechanic.


Shadowbane Inquisitor

Shadowbane Stalker

temple raider


http://forgottenrealms.wikia.com/wiki/Divine_seeker:
Divine Seeker

There are many reference sources, but none for PF.


Actually, someone pointed out that the Holy Vindicator is the only PF PrC that advances the channel feature, I may be able to move some things around and fit some "roguey stuff" in where the "tanky stuff" is.


I think I wouldn't mind giving up spell progression altogether in favor of full BaB, channel, and domain progression with 3d6 SA a few flavorful (su) and (sp) abilities. Kind of shift the focus to pure offense with some rougery add in as well.


hmm there might be something to that. animal domain becomes very important, but honestly that was going to be true no matter what.

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