Pathfinder Roleplaying Game: Book of the Damned (PFRPG)

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Pathfinder Roleplaying Game: Book of the Damned (PFRPG)
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Abandon All Hope!

As long as mortals have feared what awaits them after death, the threat of damnation has loomed. Powerful fiendish lords rule the deepest, darkest reaches of the Great Beyond: archdevils, demon lords, the Horsemen of the Apocalypse, and more. Such is the power of their evil that even angels cannot resist it—when one servant of Heaven cataloged all the evil in existence in the Book of the Damned, Heaven's judges doomed him to exile, appalled at what he had wrought. And now you hold those horrors in your hands!

Pathfinder RPG Book of the Damned explores the evil planes and their fiendish rulers as they exist in the Pathfinder Roleplaying Game. This imaginative tabletop game builds upon more than 10 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.

Pathfinder RPG Book of the Damned includes:

  • Descriptions for dozens of archdevils, demon lords, Horsemen of the Apocalypse, and other fiendish divinities, including the foul boons they grant to their most devoted followers.
  • Explorations of otherworldly fiendish realms, including the infernal reaches of Hell, the death-haunted expanses of Abaddon, and the nightmare depths of the Abyss.
  • Several brand-new monsters to fill out the ranks of all 11 of the fiendish races, from sinister classics such as demons and devils to new favorites like asuras and sahkils.
  • New blasphemous rituals, magic items, powerful artifacts, and spells to arm your villains with or for heroes to discover and defy.
  • Three fiend-focused prestige classes, ready to vex and terrify adventurers who dare stand against their plots.
  • An extensive collection of in-world excerpts from the sinister pages of the Book of the Damned itself.
  • ... and much, much more!

ISBN-13: 978-1-60125-970-7

Content Advisory
Pathfinder Roleplaying Game: Book of the Damned deals with many dark and intense concepts. The topic of demons and devils is not for everyone, nor is exploration of the themes these fiends embody and the practices they demand of their worshipers. You should make sure that your game group is comfortable with the contents of this book before using them in play—if even one player is uncomfortable with including some of the concepts in here, you should set those portions of the book (or the entire book) aside and focus on other plots for your game. Buyers should beware that the content of this book is not appropriate for all ages, and parents especially are encouraged to review the book before buying it.

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Rulebook Subscription.

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This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

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5/5




Five Evil Stars for a Five Star Evil Book!

5/5

Paizo's Book of the Damned does the nigh unthinkable in the increasingly politically correct gaming industry, in that it is filled with truly evil beings that commit hideous and offensive acts upon the universe. This book collects the best selling Book of the Damned series from Paizo and adds new parts here and there. If you have the previous books, it is still worth getting this for the new material, but your mileage may vary.

I absolutely love how much this book triggers people! I'd expect nothing less from a product called "Book of the Damned." The art is absolutely gorgeous, the lore is evocative and the evil contained within will help you unleash the hordes of heck on your unsuspecting players - and they'll thank you for it.

It's sold out now, so if you see a copy somewhere, snatch it up! This will be a much sought after collector's item for years to come.

Thank you for treating your customers like adults, Paizo. Every toolbox needs evil toys and this book helps fit that bill!


crappy overall

2/5

first 2chapters are horrid, the art is garbage. Last 3 chapters steadily grow better. I'd write more and have, but this stupid program keeps deleting my reviews! Therefore, PM me if you really want to know.


Mostly flavor for DMs, little use to players

1/5

I would not recommend this book to anyone except DMs who wanted a lot of deep flavor text on evil gods, evil planes and evil outsiders. The vast bulk of material is stuff that the DM can read in order to form a more coherent world view inside his head, but much of the material is such that it is not only useless to players mechanically, but even further, it is even difficult to convey to players flavor-wise.

Of the 280+ pages, about 120 (so almost half the book) is spent on detailing evil gods that were too small to receive full writeups in previous products. Gods like Baphomet, Dispater, Kostchtchie, Lamashtu, Mephistopheles, Moloch, Nocticula, Orcus, Pazuzu and Szuriel receive two-page writeups -- about 50 in total, covering about 100 pages. The other 20 pages in this section offer two-page writeups for 10 groupings like "Asura Ranas" and "Daemon Harbringers", giving brief detail to groupings gods even smaller than those who merited full two-pagers per individual. This section is essentially useless to players, but the DM can make some use of it for players by building cults that worship these guys and positioning them as enemies that have some of their background fleshed out thanks to this book. Having said that, spending almost half the book to detail the obscure gods of the guys who are going to be sword fodder for the players in three combat rounds? I think a hardcover slot could have been used for something much more useful.

The next 40 pages cover evil planes like Hell and Abyss. This, I think, is one of the more useful sections in the book, because at higher levels, players and campaigns are often going to be venturing into these environments, so getting more detail on them is very good stuff, and the DM can really use this as very concrete setting material for adventures. I actually wish that the art budget from the entire first section had been put into this section, because getting lots of cool images to use as visual aids to show players when they venture into a plane would have been extremely useful to me as a DM. Unfortunately, this is the smallest of the book's four sections, showing a big disconnect between what Paizo thinks we need and what I feel I need.

The third section is essentially the crunch section. Feats, domains, magic items, prestige classes and stuff like that. 95% of it is useless to players, and essentially exists just for the DM to build bad guy statblocks that the players are never going to see. There's a few occasional things that the players can use, like the Moon and Rivers subdomains, but by and large this section is useless unless you are the sort of DM who gets enjoyment out of building statblocks for your bad guys.

The fourth section is called a bestiary, but don't think it's like the Bestiary books simply presenting statblocks -- it has that too, but only about 14 of its 40 pages are statblocks for new monsters. The larger part of this section is flavor descriptions going over existing outsiders (like six pages for devils, six pages for daemons and six pages for demons) and giving them more flavor than existed previously. It's...not useless, I suppose. Some of the evil outsider flavor can be useful for DMs to flesh out encounters between evil outsiders and players. I guess this would be my second favorite section of the book, after the evil planes section.

Finally there's an appendix that presents excerpts from the in-world Book of the Damned in replica-like format as if you were reading the actual book. Kind of neat as a novelty but I didn't feel I got much use out of it.

So essentially there's five sections -- Gods, Planes, Crunch, Bestiary and Excerpts. Gods and Crunch are mostly only useful to build the bad guys of the campaign. Gods is more flavor side, Crunch is more crunch side. But I seriously question the decision to devote over half a hardcover to material that is mostly just useful to build the guys that might be dead in three rounds. My dislike for this decision is a big reason why I only give the book one star. Planes and Bestiary are more useful sections, but they are only about 80 of the book's 280+ pages. Bestiary is about as big as it needed to be -- I don't need any more flavor or statblocks that were presented there, so I wouldn't have wanted to see that section expanded further, but Planes could have and IMO should have been expanded far more. I could have used much, much more detail on the adventuring environments that I as DM could present to players.

Overall I just feel like this book was a big misstep and mis-gauge in what is useful. At least from my personal perspective -- other DMs may disagree. And it's miscategorized -- this book should have been in the DM-focused Campaign Setting line like Inner Sea Gods, to which it is sort of an evil sequel, rather than in the core line where, IMO, books should be more player-useful.

I should add one exception. This book could be really useful and worth its price if you are running an evil campaign. In that case, all the evil gods stuff and evil crunch stuff will actually be player-useful, which rockets the utility of this book upward. If you are running an evil campaign, I would actually consider this a four-star book.


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*sees t-shirts printed up with that phrase now*


1 person marked this as a favorite.

I'm definitely looking forward to more info on Malebranche and Daemon Harbingers. Since there's the least amount of info on those, they certainly have a lot of intrigue to them. Especially when they have titles like "The Jester Prince of the Cage" and "The One True Dream."


My apologies if this has been covered already. Will infernal marketplaces like the Souk Sinister and Market of Breaths be detailed at all? I'm looking for some blackmarket hives of scum and villainy for my players to sell their loot and spend their gold and possibly souls. Thanks!

Paizo Employee Creative Director

3 people marked this as a favorite.
Player Killer wrote:
My apologies if this has been covered already. Will infernal marketplaces like the Souk Sinister and Market of Breaths be detailed at all? I'm looking for some blackmarket hives of scum and villainy for my players to sell their loot and spend their gold and possibly souls. Thanks!

Nope. This is more focused on Hell, Abaddon, and the Abyss, and those who rule there.


*is pretty sure the black market would probably kept off the maps anyway...* ;)


Pathfinder Roleplaying Game Superscriber

Yes.
Yes..
YES!!!
Eternal Damnation be upon us, Praise be to Asmodeus!!!!!


Soul Drinker 2.0?

Dark Archive

2 weeks to go, let the evil plots brew!

Scarab Sages

The Gold Sovereign wrote:


Inner Sea Bestiary has a Nascent Demon Lord, and a Daemon Harbinger, as well as the first Infernal Duke to get a stat block.

I have gone through the Inner Sea Bestiary several times and have not been able to find the "Nascent Demon Lord." Could you please tell me who or what it is as well as a page number?

Thanks.


1 person marked this as a favorite.
Arkat wrote:
The Gold Sovereign wrote:


Inner Sea Bestiary has a Nascent Demon Lord, and a Daemon Harbinger, as well as the first Infernal Duke to get a stat block.

I have gone through the Inner Sea Bestiary several times and have not been able to find the "Nascent Demon Lord." Could you please tell me who or what it is as well as a page number?

Thanks.

Nightripper (which is on page 34 according to Archives of Nethys, but I don't have my copy with me to check for sure) is the nascent demon lord.


Will the diabolist be updated?

Dark Archive

1 person marked this as a favorite.
Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
ulgulanoth wrote:
2 weeks to go, let the evil plots brew!

They've already sent out the Pending Shipment emails so subscribers should have their PDFs after Tuesday or so next week.


I'm betting next Wednesday myself, Kvantum.


Pathfinder Starfinder Society Subscriber

Shipping is supposed to start this Friday, unless the dates in the September shipping thread have changed since the last time I looked at it.


2 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber

I hope they start the previews on this today in the blog.
I've been so excited about this since they announced it.

Scarab Sages

Luthorne wrote:
Arkat wrote:
The Gold Sovereign wrote:


Inner Sea Bestiary has a Nascent Demon Lord, and a Daemon Harbinger, as well as the first Infernal Duke to get a stat block.

I have gone through the Inner Sea Bestiary several times and have not been able to find the "Nascent Demon Lord." Could you please tell me who or what it is as well as a page number?

Thanks.

Nightripper (which is on page 34 according to Archives of Nethys, but I don't have my copy with me to check for sure) is the nascent demon lord.

Thanks so much. That was really vexing me. Not sure how I missed it!

Paizo Employee Creative Director

5 people marked this as a favorite.
Terevalis Unctio of House Mysti wrote:
Will the diabolist be updated?

Yes.


1 person marked this as a favorite.

Just wanted to say thanks, Mr. Jacobs! All the info is much appreciated, and I'm really looking forward to getting this. :)


3 people marked this as a favorite.

I'm still really anxious to know how well this book is going to be received and how this will affect future releases. I'm excited with the idea of having all this options for creating villains and opponents, but I'm also dreaming with the possibility of seeing a "Celestial" version of this book.

I'm also excited with the illustrations for the Queens of the Night. *-*


Pathfinder Roleplaying Game Superscriber
The Gold Sovereign wrote:

I'm still really anxious to know how well this book is going to be received and how this will affect future releases. I'm excited with the idea of having all this options for creating villains and opponents, but I'm also dreaming with the possibility of seeing a "Celestial" version of this book.

I'm also excited with the illustrations for the Queens of the Night. *-*

OMG so am I. The new artwork for all the Demigod Fiends.

Ardad Lili and Socothbenoth are the two I'm most looking forward to seeing.

Plus all the lore, the spells and artifacts the rituals. I'm going crazy waiting for this. I need it now sooooo bad.


1 person marked this as a favorite.

So we know the diabolist and the souldrinker are getting updated, I wonder if the demonaic will be touched at all?


Prince Setehrael wrote:
The Gold Sovereign wrote:

I'm still really anxious to know how well this book is going to be received and how this will affect future releases. I'm excited with the idea of having all this options for creating villains and opponents, but I'm also dreaming with the possibility of seeing a "Celestial" version of this book.

I'm also excited with the illustrations for the Queens of the Night. *-*

OMG so am I. The new artwork for all the Demigod Fiends.

Ardad Lili and Socothbenoth are the two I'm most looking forward to seeing.

Plus all the lore, the spells and artifacts the rituals. I'm going crazy waiting for this. I need it now sooooo bad.

Socothbenoth is supposed to be Nocticula's brother, right? I'm also curious about him, especially because of his sister. I really want to know more about their relationship.

I think we will have to wait to know, but I would really like to get a preview of what should we expect to see in those two pages for the demigods. I would be satisfied with something similar to what we got for each of the Eldest in the Campaign Setting line - a combination of worshiper rules, lore and domain description.

Paizo Employee Creative Director

7 people marked this as a favorite.
Dark Midian wrote:
So we know the diabolist and the souldrinker are getting updated, I wonder if the demonaic will be touched at all?

All three classes are being updated to a certain extent, but the demoniac's updates are the least of the three, since it already works well with the obedience system.


James Jacobs wrote:
Dark Midian wrote:
So we know the diabolist and the souldrinker are getting updated, I wonder if the demonaic will be touched at all?
All three classes are being updated to a certain extent, but the demoniac's updates are the least of the three, since it already works well with the obedience system.

Well, at least the amount of options they are getting (taking into consideration the obedience boons from each of the 30+ demon lords and the nascent demon lords) is bigger than that for the other two classes, I suppose.

I'm more curious with how will the obedience system work for ahiriman and the other fiends that are not devils, demons or daemons.

Paizo Employee Creative Director

4 people marked this as a favorite.
The Gold Sovereign wrote:
James Jacobs wrote:
Dark Midian wrote:
So we know the diabolist and the souldrinker are getting updated, I wonder if the demonaic will be touched at all?
All three classes are being updated to a certain extent, but the demoniac's updates are the least of the three, since it already works well with the obedience system.

Well, at least the amount of options they are getting (taking into consideration the obedience boons from each of the 30+ demon lords and the nascent demon lords) is bigger than that for the other two classes, I suppose.

I'm more curious with how will the obedience system work for ahiriman and the other fiends that are not devils, demons or daemons.

The same. All of the demigods and quasi deities get obediences in the book. The demons, devils, and horsemen (along with the queens of the night and Ahriman) get fully detailed ones, but the others (like the nascent demon lords and sahkil tormentors and rakshasa immortals and oni daimyo and malebranche and so on) get what is essentially spell-like abilities, similar to how we handled Nascent Demon Lords already in print.


1 person marked this as a favorite.
James Jacobs wrote:
The Gold Sovereign wrote:
James Jacobs wrote:
Dark Midian wrote:
So we know the diabolist and the souldrinker are getting updated, I wonder if the demonaic will be touched at all?
All three classes are being updated to a certain extent, but the demoniac's updates are the least of the three, since it already works well with the obedience system.

Well, at least the amount of options they are getting (taking into consideration the obedience boons from each of the 30+ demon lords and the nascent demon lords) is bigger than that for the other two classes, I suppose.

I'm more curious with how will the obedience system work for ahiriman and the other fiends that are not devils, demons or daemons.

The same. All of the demigods and quasi deities get obediences in the book. The demons, devils, and horsemen (along with the queens of the night and Ahriman) get fully detailed ones, but the others (like the nascent demon lords and sahkil tormentors and rakshasa immortals and oni daimyo and malebranche and so on) get what is essentially spell-like abilities, similar to how we handled Nascent Demon Lords already in print.

I should have been more specific about what I meant, so forgive me Mr. Jacobs.

Is the "fiendsh" obedience system an exclusive feature of the three prestige classes in these books? Like, only a demoniac can get the boons from demons, or only diabolists can get the devils ones. If so, what does a character need to get the boons from sahkil tormentors or oni daimyo?

That's actually what I was trying to ask... >.<'

Dark Archive

1 person marked this as a favorite.
The Gold Sovereign wrote:
James Jacobs wrote:
The Gold Sovereign wrote:
James Jacobs wrote:
Dark Midian wrote:
So we know the diabolist and the souldrinker are getting updated, I wonder if the demonaic will be touched at all?
All three classes are being updated to a certain extent, but the demoniac's updates are the least of the three, since it already works well with the obedience system.

Well, at least the amount of options they are getting (taking into consideration the obedience boons from each of the 30+ demon lords and the nascent demon lords) is bigger than that for the other two classes, I suppose.

I'm more curious with how will the obedience system work for ahiriman and the other fiends that are not devils, demons or daemons.

The same. All of the demigods and quasi deities get obediences in the book. The demons, devils, and horsemen (along with the queens of the night and Ahriman) get fully detailed ones, but the others (like the nascent demon lords and sahkil tormentors and rakshasa immortals and oni daimyo and malebranche and so on) get what is essentially spell-like abilities, similar to how we handled Nascent Demon Lords already in print.

I should have been more specific about what I meant, so forgive me Mr. Jacobs.

Is the "fiendsh" obedience system an exclusive feature of the three prestige classes in these books? Like, only a demoniac can get the boons from demons, or only diabolists can get the devils ones. If so, what does a character need to get the boons from sahkil tormentors or oni daimyo?

That's actually what I was trying to ask... >.<'

Obedience feats have always given you access to diety boons, prestige classes just give them to you at earlier HD you get them normally. So presumably, you wouldn't be able to get discount boons from Asuras with diabolist, but you will be able to get them normally when you reach the hd limit at least until they release prestige classes exclusive for those types of fiends I guess?


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I think James Jacobs covered that earlier. There's going to be a section on how to adjust the entry requirements for the deific boon PrCs to suit the higher power levels of the fiendish boons, if I recall correctly.


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I got my shipping notice a few minutes ago.

I'm covered up at work and I have my own game to run tonight, so i don't know if I'll be able to answer questions. :)

-Skeld

Silver Crusade

Skeld, PDF Prophet wrote:

I got my shipping notice a few minutes ago.

I'm covered up at work and I have my own game to run tonight, so i don't know if I'll be able to answer questions. :)

-Skeld

No worries :3

Dark Archive

4 people marked this as a favorite.
Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Well, I do have my PDFs and time to kill so let 'er rip!

Also, I am assuming Todd Stewart is responsible for Folca in the Daemon Harbinger obediences. You demented monster. Amazing. Just... *shudders*

Folca also gets artwork. Creepy as sin, too.

Silver Crusade

Ooooo, What's Ealdeez like, if I might ask?

Dark Archive

3 people marked this as a favorite.
Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Rysky wrote:
Ooooo, What's Ealdeez like, if I might ask?

Spoiler:
The Beast Behind the Dream. An amalgamation of bestial limbs, ruling a subterranean realm light only by phosphorescent fungi. His (Its?) obedience requires you to meticulously plot the brutal murder of an enemy to gain a bonus to saves vs. the effects of animals.

1 person marked this as a favorite.
Kvantum wrote:

Well, I do have my PDFs and time to kill so let 'er rip!

Also, I am assuming Todd Stewart is responsible for Folca in the Daemon Harbinger obediences. You demented monster. Amazing. Just... *shudders*

Folca also gets artwork. Creepy as sin, too.

I took a few minutes to flip through the PDF while I'm waiting on something at work and I have to say the artwork is really good. :D

Kvantum is answering questions, so I feel better about not answering. :)

-Skeld


If someone with the PDF gets a chance, does the rakshasa section include any bite attack or cannibalism feats?

Dark Archive

2 people marked this as a favorite.
Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
QuidEst wrote:
If someone with the PDF gets a chance, does the rakshasa section include any bite attack or cannibalism feats?

Spoiler:
The rakshasa, no. There are a few options for Kabriri worshipers though, particularly those with his Sentinel boons.

Thanks!

Dark Archive

1 person marked this as a favorite.

Excellent...


Since you are being so generous Kvantum, could you possiblely give us a rundown of the new monsters in the bestiary?

Contributor

9 people marked this as a favorite.
Kvantum wrote:

Well, I do have my PDFs and time to kill so let 'er rip!

Also, I am assuming Todd Stewart is responsible for Folca in the Daemon Harbinger obediences. You demented monster. Amazing. Just... *shudders*

Folca also gets artwork. Creepy as sin, too.

Yes, I did all of the daemons.

Folca is a horrific, hideous entity, and I tried to present it as such. What you got in the book there is the toned down version. I actually included a disclaimer in my turnover that amounted to 'This thing is messed up and I'm honestly uncomfortable having written the messed up flavor text of this supremely messed up creature, so if I've stepped over a line, please edit it down accordingly'. Yes it was edited down.

The artwork for Folca though. Good God. Even though I made the description of their appearance, it seriously creeps me out. O.o


Anything super cool for the Queens of Night? What about Mestama, Mother of Witches?

What do we learn about the rakshasa immortals?


3 people marked this as a favorite.
Todd Stewart wrote:
I actually included a disclaimer in my turnover that amounted to 'This thing is messed up and I'm honestly uncomfortable having written the messed up flavor text of this supremely messed up creature, so if I've stepped over a line, please edit it down accordingly'.

I actually had one of those too. Well, sort of. It was more "Hey, I don't know where the line is, so just tone it down 'til you think you can print it."

Spoiler:
It made it through... so I guess I got it right.

Silver Crusade

Kvantum wrote:
Rysky wrote:
Ooooo, What's Ealdeez like, if I might ask?
** spoiler omitted **

Cool!

Thankies for answering!

Silver Crusade

2 people marked this as a favorite.
Todd Stewart wrote:
Kvantum wrote:

Well, I do have my PDFs and time to kill so let 'er rip!

Also, I am assuming Todd Stewart is responsible for Folca in the Daemon Harbinger obediences. You demented monster. Amazing. Just... *shudders*

Folca also gets artwork. Creepy as sin, too.

Yes, I did all of the daemons.

Folca is a horrific, hideous entity, and I tried to present it as such. What you got in the book there is the toned down version. I actually included a disclaimer in my turnover that amounted to 'This thing is messed up and I'm honestly uncomfortable having written the messed up flavor text of this supremely messed up creature, so if I've stepped over a line, please edit it down accordingly'. Yes it was edited down.

The artwork for Folca though. Good God. Even though I made the description of their appearance, it seriously creeps me out. O.o

*offers hugs*

Thank you for giving us this horribleness for our characters to repeatedly stab the everliving f##! out of.

Silver Crusade

1 person marked this as a favorite.
Isabelle Lee wrote:
Todd Stewart wrote:
I actually included a disclaimer in my turnover that amounted to 'This thing is messed up and I'm honestly uncomfortable having written the messed up flavor text of this supremely messed up creature, so if I've stepped over a line, please edit it down accordingly'.

I actually had one of those too. Well, sort of. It was more "Hey, I don't know where the line is, so just tone it down 'til you think you can print it."

** spoiler omitted **

O.o

Dark Archive

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Todd Stewart wrote:

Yes, I did all of the daemons.

Folca is a horrific, hideous entity, and I tried to present it as such. What you got in the book there is the toned down version. I actually included a disclaimer in my turnover that amounted to 'This thing is messed up and I'm honestly uncomfortable having written the messed up flavor text of this supremely messed up creature, so if I've stepped over a line, please edit it down accordingly'. Yes it was edited down.

The artwork for Folca though. Good God. Even though I made the description of their appearance, it seriously creeps me out. O.o

Oh, I wish there was a way to see the unedited version. I know, Paizo IP, not getting released, but still, amazing. The whole section is disturbing brilliance. Some of the other obediences. Wow.

Paizo Employee Creative Director

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The Gold Sovereign wrote:
James Jacobs wrote:
The Gold Sovereign wrote:
James Jacobs wrote:
Dark Midian wrote:
So we know the diabolist and the souldrinker are getting updated, I wonder if the demonaic will be touched at all?
All three classes are being updated to a certain extent, but the demoniac's updates are the least of the three, since it already works well with the obedience system.

Well, at least the amount of options they are getting (taking into consideration the obedience boons from each of the 30+ demon lords and the nascent demon lords) is bigger than that for the other two classes, I suppose.

I'm more curious with how will the obedience system work for ahiriman and the other fiends that are not devils, demons or daemons.

The same. All of the demigods and quasi deities get obediences in the book. The demons, devils, and horsemen (along with the queens of the night and Ahriman) get fully detailed ones, but the others (like the nascent demon lords and sahkil tormentors and rakshasa immortals and oni daimyo and malebranche and so on) get what is essentially spell-like abilities, similar to how we handled Nascent Demon Lords already in print.

I should have been more specific about what I meant, so forgive me Mr. Jacobs.

Is the "fiendsh" obedience system an exclusive feature of the three prestige classes in these books? Like, only a demoniac can get the boons from demons, or only diabolists can get the devils ones. If so, what does a character need to get the boons from sahkil tormentors or oni daimyo?

That's actually what I was trying to ask... >.<'

It's the system I built for the 2nd book of the damned, and then got adapted into books like Inner Sea Gods.

The hardcover Book of the Damned has a new feat: "Fiendish Obedience", that anyone can take to get access to the obediences and boons detailed in the book. You just have to worship the fiend in question... be it a demon lord or sahkil tormentor or whatever. The three prestige classes give somewhat accelerated access to those powers. There is no "accelerated access route" for something that's not in the devil, demon, or daemon category, but there are rules in there for using these boons with the three similar prestige classes presented in Inner Sea Gods.

Contributor

6 people marked this as a favorite.
Kvantum wrote:
Oh, I wish there was a way to see the unedited version. I know, Paizo IP, not getting released, but still, amazing. The whole section is disturbing brilliance. Some of the other obediences. Wow.

It won't, and honestly it's for the best. The editors and developers make our stuff the best it can be.

I'm exceptionally pleased with the entirety of BotD and happy to have contributed. :)

Paizo Employee Creative Director

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Kvantum wrote:
Todd Stewart wrote:

Yes, I did all of the daemons.

Folca is a horrific, hideous entity, and I tried to present it as such. What you got in the book there is the toned down version. I actually included a disclaimer in my turnover that amounted to 'This thing is messed up and I'm honestly uncomfortable having written the messed up flavor text of this supremely messed up creature, so if I've stepped over a line, please edit it down accordingly'. Yes it was edited down.

The artwork for Folca though. Good God. Even though I made the description of their appearance, it seriously creeps me out. O.o

Oh, I wish there was a way to see the unedited version. I know, Paizo IP, not getting released, but still, amazing. The whole section is disturbing brilliance. Some of the other obediences. Wow.

Editing is not a process by which we take out good stuff and hide it away. It's the process by which we take out bad stuff and fix and enhance and improve.

Showing off the unedited work would make us, and our authors, look bad. No thanks.

Contributor

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James Jacobs wrote:

Editing is not a process by which we take out good stuff and hide it away. It's the process by which we take out bad stuff and fix and enhance and improve.

Showing off the unedited work would make us, and our authors, look bad. No thanks.

^^^^ This :)

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