
atheral |

Just now getting around to looking at my copy, lots of good stuff in here.
Glad to see the Nekomata finally made it in, in horrifying fashion no less
and the number of plant type monsters makes me giddy, one of these days I will have to make that "Hungry Jungle" adventure I've been meaning to get around to.
Excellent work everyone who was involved.

Feros |
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Well you guys wanted me to give a review, so I did.
Even though I loved the book far more than you, I'm glad there is now a dissenting opinion up on the boards. It is not a perfect book and having some different criticism is a good thing.
Thank you for doing that!
:)

Sliebhein |
3 people marked this as a favorite. |
Eric Hinkle wrote:These are not necessarily contradictory. I believe that there are significant amounts of French influence in Cajun culture.Feros wrote:The Lupin were based (somewhat) on the real world Cajun legends about the humanoid wolf-man race Rougarou. So they should sound like them! :)
They were? I thought they were based on some older French legends about non-murderous werewolves, like the one that saved a drunken monk from being killed by wildcats.
Cajun is a bastardization of "Acadian". Acadia was a French colony in what is now Eastern Canada. The British, to reduce French influence once Wolff beat Montcalme at Quebec City, shipped the residents of Acadia to the swamps of Louisiana and basically dropped them off to fend for themselves.
Hence the French contribution to culture in that area.
Banshee

The Gold Sovereign |

Well you guys wanted me to give a review, so I did.
Well, my cousin, I can agree with you that there are indeed to many outsiders, while there are only seven dragons... =/
I believe the dragon type is the one with less creatures to represent it, is it not? Well, at least we have dragons for all CR, excluding CR 25+

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Cipactli - Gargantuan Magical Beast - CR 21
Deathsnatcher - Medium Monstrous Humanoid - CR 18
Empyreal Lord, Arshea - Medium Outsider (Angel, Extraplanar, Good) - CR 29
Fen Mauler - Large Monstrous Humanoid - CR 10
Great Old One, Rhan-Tegoth - Large Aberration (Aquatic, Chaotic, Evil, Great Old One) - CR 28
Psychopomp, Esobok - Medium Outsider (Extraplanar, Psychopomp) - CR 3
Solifugid, Duneshaker - Colossal Vermin - CR 18
Solifugid, Razormouth - Huge Vermin - CR 11
Thessalhydra - Gargantuan Aberration - CR 18
I think the Deathsnatcher is probably the most-likely polymorph target here, with 50' flight, fire/cold resistance, scent, a bite, four claws, and a sting with a DC 28 poison on it that does CON Drain. Depending on how your GM rules things, I could see it possibly also giving darkvision, negative energy resistance, and rend (as it has things that are really close to those, but not exactly them).

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It can jump around with dimension door, turn invisible, enervate, bite (with double STR bonus), trample, and cast spells inscribed into it at-will. The inscribed spells can be taken out using Erase, and taking them all out causes it to enter berserk-mode and lose some unholy protection that it normally has. It is CR 13 and costs 145,000 Gold.

AlgaeNymph |

AlgaeNymph wrote:An endless dance of motion and form.Lord Gadigan wrote:Things with pounce:
Empyreal Lord, Arshea - Medium Outsider (Angel, Extraplanar, Good) - CR 29
O.o
How does Arshea fight?
Feels familiar somehow...
Do they also Flirt mid-combat? Arshea looks like the Frisk-y sort.

Davia D |
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FallenDabus wrote:O_O
Todd, what rank chaotic hell have you unleashed upon us?
tHe B3$T k1Nd :D
You folks have been bugging me for a CR20 protean, and I finally got to make one. It's also IMO a fairly buff CR20 (and there are options for ones advanced in power beyond the base stats and slithering their way towards protean lord status - whatever that might entail).
As for what the Izfiitar looks like? Whatever the hell it wants to look like. Most often it looks like a medium sized, 6 armed keketar with a split tail. Just imagine a fight against a protean chorus with one (or two or several) of them. Muahaha!
You are pandering to me and I appreciate it!

Luthorne |
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The new animal companions are...
Brontotherium (megafauna)
Deinotherium (megafauna)
Devil monkey
Dunkleosteus (fish)
Elasmotherium (megafauna)
Giant raven
Giganotosaurus (dinosaur)
Kentrosaurus (dinosaur)
Mokele-mbembe
Quetzalcoatlus (dinosaur)
Titanoboa (megafauna)
All of the new dinosaurs are also animal companions, so that should answer both.

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Is the devil monkey a reprint because I feel like I have seen the art for it somewhere before?
The devil monkey is all new to the game.
There's actually 2 reasons it's in the book:
1) I love putting creatures inspired by real-world cryptids in the game.
2) Until this guy showed up, there were no huge "monkey/ape" creatures in any of the Bestiaries. Sure, making him huge takes him away from the real-world myth (in truth, I suspect the devil monkey of cryptozoology is just a displaced or escaped-from-the-zoo babboon), but since we already have baboons in the game, this was a chance to make a legend fit its oversized boots.

Ravingdork |
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The Sakhils and the slithering pit are really cool! As are the skin crawler and siabrae (think druid lich).
I'm also a big fan of the rougarou; seemed weird that we didn't have a 0-HD non-gnoll dog race yet. I'm makes me and several of my friends VERY happy to see them included.
I've always loved ravens too, so the giant raven and raven swarm makes my hear flutter. Being able to get a giant raven mount for my ratfolk grenadier is jsut icing on the cake.
The Qlippoth and Qlippoth Lords are suitably horrifying.
I would like to formerly revoke my previous statements. There is quite a bit of awesome in this book
(Though I still like #4 better, for its plentiful Lovecraft horrors.)
I think the ouroboros is my favorite for sheer WTF factor.
It is snakes, all the way down.
Yeah, it even comes with an aura that really messes you up simply for the sheer impossibility of what it is that you're seeing. The brain can't comprehend a giant, self-eating snake made up of snakes which are made up of snakes, which are...endlessly made up of ever smaller snakes. lol.
I'm not a fan of its picture though.

Feros |
2 people marked this as a favorite. |

Rysky wrote:Awww, you say the sweetest things, Rysky!*sees art of Lovelorn*
Meh. It's not that bad.
*reads the abilities*
F*+$ YOU AND THE HORSE YOU RODE IN ON.
IT WAS YOU!!!!!
O.O

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Yeah... Crystal's concept for the lovelorn is one of my favorites from the totally new monsters in the book (she's one of the only folks who I asked to work on the book who basically got as some of their monster descriptions "Do whatever you want!" because I knew she'd hit it out of the proverbial park!).

Feros |
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My thoughts when I read the Lovelorn entry was, "this was written by someone who got jerked around by love A LOT at some point in their lives."
Crystal, I seriously hope I was wrong in that assessment. :)

Davia D |
1 person marked this as a favorite. |
The Gold Sovereign wrote:I can assure you today that there is no cultural or mythological support for the idea that good deities can live again after being killed. Having good demigods the only one-and/done type is right and proper."Elemental Revival! Abyssal Resurrection! Hellish Resurrection! Empyreal... Empyreal...
Well son, when an Empyreal Lord dies, it... It dies."
Was something done about this?
*Looks at myth of Herakles and what happened after he wore a poison shirt* Of course, never ;)
Though it would be cool if one of the types were less resurrect-y but had more new powerful beings arise than most other types. Sure, it's harder to permakill some of 'em, but they tend to be more stuck in their positions. I like the idea of power flowing more freely in both directions in some factions than others. They aren't mirrors of each other, this isn't Planescape. They're beings who have managed to reach that level of power in ways befitting their own race.
And of course we know Horsemen can die. I do like hearing of the Horsemen's "+CR when one dies," thing, it fits very well with there murder spree against Protean Lords after one of the Horsemen died in the past. In short, despite being 'just' 4, they're one of the Demigod groups most dangerous to try and go after.

Davia D |
Ravingdork wrote:A book that is half CR 21+ is half useless to the vast majority of GMs out there.Judging from the reception this book's gained so far, that sounds like baseless hyperbole.
It's fine if the book isn't the book you wanted, but that doesn't mean it's not a successful book that a lot of other people enjoy.
We've never been quiet about the book's content skewing higher CR, in any event.
My personal view is while people end up using less high-CR monsters total in a campaign, high CR types are more likely to inspire a campaign. They'll be bosses, or goals, or inform you on just what that cult is worshiping and why, or so on.
Trying to lure a Kaiju into the enemy big bag is a classic and fantastic thing to do that doesn't require being that level oneselves, and I love that sort of thing.
I also love beseeching Empyreal Lords, making deals with Archdevils, and so on.
This sort of product is great for that. Low-CR gives me stuff to use, High-CR gives me *ideas* on what path players are crossing that passes all those Low-CRs.