Pathfinder Campaign Setting: Qadira, Jewel of the East (PFRPG)

4.40/5 (based on 10 ratings)
Pathfinder Campaign Setting: Qadira, Jewel of the East (PFRPG)
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Glories of the Dawn

Sprawling along the eastern shore of the Inner Sea lies Qadira, one of the mightiest nations of the region. Itself merely the westernmost tip of the vast Padishah Empire of Kelesh, Qadira has long stood as a bastion of culture and faith for humanity. Great dangers and wondrous opportunities for adventure await within this storied land—those who visit Qadira are well-advised to prepare for their journey!

Inside this book, you'll find:

  • Comprehensive information about the history of the mighty nation of Qadira, its people, their customs, and their faiths.
  • A first look at many elements of the Padishah Empire of Kelesh, including new societies, new faiths, and new organizations from that ancient region.
  • A full map of the nation of Qadira that covers both its civilized regions and its wilderness, revealing never-before-detailed jungles, strange new sites in which to adventure, and the full expanse of the land's beautiful but deadly deserts.
  • A detailed and robust system for finding patrons and working with Qadira's movers and shakers among the nobility and powerful merchant families.
  • Several new monsters, including genie-touched horses, along with a wide range of new player options for characters from Qadira, including archetypes, feats, magic, traits, and much more!

Pathfinder Campaign Setting: Qadira, Jewel of the East is intended for use with the Pathfinder campaign setting, but can be easily adapted to any fantasy world.

ISBN-13: 978-1-60125-912-7

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Archives of Nethys

Note: This product is part of the Pathfinder Lost Omens Subscription.

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Average product rating:

4.40/5 (based on 10 ratings)

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Fantastic!

5/5

I love this book! The world and lore are my favorite part of Pathfinder, and Qadira has always been one of my favorite parts of the setting. This book does a great job, and gives me so much that I can use to flesh out my Qadiran characters. Please keep these types of books coming I would love to see something similar to this that deals with Vudra!


Excellent book!

5/5

As a lover of geography courses, this book hits all the right notes. Qadira comes across as a real place, with concise but well thought out emphasis put on the factors (cultural/economic/geographic/etc) that make a nation and its peoples what they are. There are also frequent and interesting glimpses of Kelesh and Casmaron, with particular emphasis on how Qadira's status as an Inner Sea nation affects its relationship to the greater empire. Amongst all of this excellent information lie plenty of adventure hooks and rules options to help Qadira come alive during a game. The ashiftah battle witch is a simply written but super flavorful archetype (for real check it out), and the genie-touched horses are a clear fit. The patronage system adds some structure to help you convey what for a GM could be a very important but difficult to navigate aspect of Qadiran culture.

Basically, this book really adds to the Inner Sea and Golarion as a whole. You should buy it!


Perfect Campaign Setting

5/5

This product benefits greatly from having a single author instead of being a patchwork quilt with multiple contributors. It's not a boring, "here's a timeline, gazetteer of places, some organizations, then a bestiary" kind of rote by the numbers standard thing. It gives us a lot of flavor stuff, from relationships with other nations, customs, new crunch like patronage subsystems and witch archetypes. In many ways, Qadira reminds me of the old 1e Forgotten Realms box set in that it really gets down to the brass tacks of what life is like in the environment and makes it come alive for me. Jessica Price does a great job here and this product is a very strong argument for more single-author Campaign Setting books.


Great Campaign Book

5/5

This a great book that brought Qadira alive for me. I especially loved the patronage system and the witch stuff.


Okay book

3/5

The book has some nice fluff to it and expands what little we know of the Keleshite empire and its people, but that's pretty much all the good parts. I was hoping for some good settlement descriptions and notable personalities, city maps and such. The map is needs work and was changed from a previous map of Qadira (new mountains, river, and a forest!).

Now all this could be due to the fact that the Keleshite Empire and Casmaron have not been fleshed out yet. But I see book this as a lost opportunity to do exactly that. Create an anchor for us to go into that continent.

My biggest issue with this is the populations. They're HUGE in comparison to the Avistani nations. You could add up all of Cheliax, Andoran and Taldor and not come up with those numbers. This from a country that is mainly desert. Like how would Zimar ever harass the Qadiran ships when there is a city almost 5 times its size on the opposite banks of the Jalrune river.


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Personally I would like to see a First world AP but a Vudra one would be interesting as well.

Dark Archive

Pathfinder Adventure Path Subscriber

Oooh, some Divs!
And a further glimpse at the Empire and genie horses!

Project Manager

5 people marked this as a favorite.

I think we start doing blog previews for this next week.

Silver Crusade

*anticipation rekindles and intensifies*


*crosses fingers for White Feather Monks*


Other then the horses , I wonder what the other monsters will be like.


5 people marked this as a favorite.

The delay was because Jessica managed to convince the others the book should be 100% horses and had to do some rewrites. No other monsters.

Silver Crusade

Yay! Horses!

Silver Crusade

4 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Lemme see, what could the bestiary include..

BoJohn Horseperson
The Great and Powerful Prixie (CR 21!)
Roach (template)
Eponya
Bad Horse

Sounds legit.


1 person marked this as a favorite.

The Horse With No Name, immune to pain effects, has a Modify Memory SLA, but only to make amnesiacs remember their name.


1 person marked this as a favorite.
Malefactor wrote:

Now all we need is an Adventure Path that takes place in Qadira so I can play my geniekin paladin who purposely does everything he can to annoy all the different types of divs (wears a red cloak, has bells on his scabbard, having a ridiculously high CHA, etc...).

It is good thing paladins saves are so high. because he is going to need them.

Favourited this post because I love that character idea!

If there is a Qadira AP I'm going to make a Vlad Tepes inspired character. ;)


1 person marked this as a favorite.

This is the pick of this month's releases for me. Can't wait to dig into it!

Project Manager

8 people marked this as a favorite.

First preview is up! :-)

Silver Crusade

1 person marked this as a favorite.

Yay!

Sovereign Court

3 people marked this as a favorite.
Pathfinder Starfinder Society Subscriber

Anticipating this release has got me repeating lehibwa'ah fishereqel like it's my mantra.


1 person marked this as a favorite.

What Are the new monsters in this?


1 person marked this as a favorite.

Nightterror,

Slow your roll there! It's not even gotten to people yet I doubt. Maybe by Tuesday...


2 people marked this as a favorite.

Adding the native translations is a VERY nice touch.

Grand Lodge

Anything about the Cult of the Dawnflower in here, or are they not canon anymore?

Project Manager

Yup, there is stuff about the Cult of the Dawnflower in here.


3 people marked this as a favorite.

Happy to finally get a desert fey.

Silver Crusade

2 people marked this as a favorite.

Desert fey and genie horsies, can't wait ^w^


1 person marked this as a favorite.

Hoping for a camel based monster.

Grand Lodge

1 person marked this as a favorite.

Disenchanter


2 people marked this as a favorite.

I mean another one.


I wonder what the desert fey will be like. Will it be based on actual creature from mythology or made up for the setting?


I must be the only person still interested in this product.

Silver Crusade

-_-

Everyone's been over on the preview blog talking about this product :3


1 person marked this as a favorite.

It hasn't been that active lately as well. Now with the Paizo staff not wanting us to not share info early from the PDFs it is becoming a ghost town.


1 person marked this as a favorite.
Dragon78 wrote:
It hasn't been that active lately as well. Now with the Paizo staff not wanting us to not share info early from the PDFs it is becoming a ghost town.

BOO.

Silver Crusade

Hmmm, we might need a blog post or some kind of announcement or something that explains what all we can and cannot talk about...

In other news, GIVE ME THE F$@%ING GENIE HORSIES!

Silver Crusade

10 people marked this as a favorite.
Pathfinder Adventure Path Subscriber
Dragon78 wrote:
It hasn't been that active lately as well. Now with the Paizo staff not wanting us to not share info early from the PDFs it is becoming a ghost town.

Seriously, this thread has seen some of the most active input from the writer herself and other Paizo staff, its own blog post and that's not enough? Your turbo hyper emotional attachment to upcoming books clouds your judgement.

Contributor

22 people marked this as a favorite.

Considering the current state of previews is in limbo, I'll talk about this book a bit differently. No specifics here! Also, this thing is massive, so I'll give a quick summary at the end.

I think this book is wonderfully put together. I haven't read through all of the material yet (about halfway through), but what I have read is great. What I really love about this book, though, is what is chosen as the subject matter and how it is presented.

Let's hop back to a somewhat recent book, Cheliax, the Infernal Empire (mostly as I've read it recently for my Hell's Rebels game.) In essence, this book is a super gazetteer of Cheliax. Sure, there are bits about the history and how the government and society of Cheliax work, but it's mostly a gazetteer. The major sections of the book (Gazetteer and Adventures in Cheliax) primarily present details on geographical locations and some very good adventuring hooks. However, after reading this book, I'm not much closer to knowing what it is like to be an everyday Chelaxian. It's great for the "zoomed-out" approach, but it lacks a lot of the "everyday" knowledge that is great to flesh out NPCs and everyday life.

This book, on the other hand, is filled with lots of cultural knowledge. Based on the blog post alone, you can see that Jessica was concerned less about presenting adventuring sites (of which there are still plenty), but moreso with presenting as much as possible to help a GM bring Qadira to life. She focuses on language, names, Qadira's relationships with other major players, food, courtesy, the military, trade, faith, establishing character classes to better fit Qadira, and so much more. Do each of these subjects get full write-ups worthy of their own two-page spread? No, of course not, that would make a brand new hardback setting book (which I'm sure Jessica has a hardback's worth of material rolling around in her brain). However, it touches on these, even if it's for a paragraph or two. This is more than can be said of a lot of campaign setting books. I wish more books would take the time to touch on these subjects. As a GM, I feel this information is infinitely more valuable in helping run a believable game than knowing about another 30 adventuring sites. (James Sutter's First World book did well at presenting a lot of this material, too, but not at the same level that this book does. Whether that's by choice or due to the nature of the First World material, I can't say.)

Even better, there is plenty of rules material interspersed between all of these subjects. When it's relevant, we see the likes of traits and archetypes, supplementing the flavor of information just presented. This is far better than relegating all game material to its own section. It helps the flavor and mechanics work in tandem to encourage a player or a GM to better create characters and rules that fit within the themes of Qadira. It helps prevent the material from simply becoming "desert crunch." For those looking for the gazetteer-esque material, there is still a section on adventuring in Qadira with a gazetteer/adventure hook presentation. The bestiary is thin, but I can forgive it due to the fact that a lot of other fitting creatures already exist and also because it allows so much of the other material to exist.

Overall, it's just the choice of the material and how it is presented that won me over so much. It's clear that Ms. Price really cares about what shows up here. It feels like a stream of consciousness, but in a good way. When speaking about one subject, she interjects or follows up with other relevant information. It allows for the book to provide similar or related information, keeping all of it together, rather than spreading it out. Things just make sense. It's awesome and I highly recommend everyone to read this book, if only to gain some exposure to this different style of Campaign Setting book. Once you've read it, feel free to make your own decision about whether this format is better or not, but I feel that lot of readers will at least respect the book for presenting so much cultural information.

This next bit is about the nature of the Campaign Setting line. It's not entirely relevant to the book at hand, so I will place it in spoilers. For those wanting to continue this discussion, we can do so in another thread.

Campaign Setting Notes:

This brings me to a thought on the Campaign Setting books themselves. (Quick disclosure: I'm a Paizo freelancer myself so I have a bit of insight on the process for these books.) There have been so many different kinds of books in the setting line. A lot of these, such as the Monsters Unleashed or the Realms books, are broken into multiple small articles. It has a new monster or a new location with each section. This is a great format for making use of multiple authors. Each author can get their own section or two, make it their own, and not really interfere with the rest. The books are still cohesive, fit their theme, and usually complete the task they set out to do.

The region books don't benefit from the same format.

In my opinion, breaking a country or a region into rearrangable pieces detracts from the overall potential of such a book. Using the Cheliax book as an example again (which, mind you, is still a good book, but obviously I feel could be better) the book has obvious pieces (cities, adventuring sites) that can be handed off to authors to work on. The reason for this is usually logistics. It takes a long time and a lot of work for one author to produce an entire softcover's worth of material. When you break it down into pieces, it's much easier to divvy out and get the work done within a manageable time frame.

However, this book shows how valuable having just one or two authors can be. The book can focus on what is important to an author who is passionate about the material. The book flows better together, has one voice, and feels less like pieces brought together in editing. It's great. However, the nature of the business means that Paizo can't really always afford (in time or money) to have just one author work on such a big book. If it were up to me, every regional book would have two authors at most, but that would also mean planning for such books well in advance, which might not be reasonable. The rest of the books in the line can continue the same process, but these books need care and nurturing to meet the potential they really need. This long spiel is essentially me just saying, "This book was awesome! Can we get more books like this, please?"

Jessica Price does great work here and should be very proud of the book. Kudos to her and everyone else that worked on the book!

Also, now that I'm done with all of this, I most likely will refit this giant post into a proper review once the book is officially released.

tl;dr This book drips with culture and flavor which is really great for GMs, as well as plenty of thematic rule content, which is great for PCs. Check it out and compare it to other Setting books. You might like the format better!


1 person marked this as a favorite.
Dragon78 wrote:
It hasn't been that active lately as well. Now with the Paizo staff not wanting us to not share info early from the PDFs it is becoming a ghost town.

Which is downright stupid to enforce after letting it go for almost a decade. Their loss.

Silver Crusade

6 people marked this as a favorite.
Barachiel Shina wrote:
Dragon78 wrote:
It hasn't been that active lately as well. Now with the Paizo staff not wanting us to not share info early from the PDFs it is becoming a ghost town.
Which is downright stupid to enforce after letting it go for almost a decade. Their loss.

They're enforcing it cause it was getting worse, not more people talking about the book, but on the last releases people were just a hair shy of copy-pasting everything and posting. So yeah it had gotten out of hand, they even deleted the posts they were that blatant.


5 people marked this as a favorite.

Yes, it was getting bad, you could almost put a whole book together with how much people were copying.


2 people marked this as a favorite.

Yes Gorbaz, the thread was active until the week of the PDF release and now that I said something about it.

Then why punish everyone else for something a few people did. We have been doing Q&A for the PDFs for several years. It has been a great deciding factor for if I want to buy a product.

Silver Crusade

4 people marked this as a favorite.
Dragon78 wrote:

Yes Gorbaz, the thread was active until the week of the PDF release and now that I said something about it.

Then why punish everyone else for something a few people did. We have been doing Q&A for the PDFs for several years. It has been a great deciding factor for if I want to buy a product.

Because it got out of hand.

I loved having the Q&A, I loved doing the Q&A the couple of times I got my stuff early. But it got completely out of hand and so now they've asked us to dial it back.

Silver Crusade

Pathfinder Adventure Path Subscriber
Dragon78 wrote:

Yes Gorbaz, the thread was active until the week of the PDF release and now that I said something about it.

Then why punish everyone else for something a few people did. We have been doing Q&A for the PDFs for several years. It has been a great deciding factor for if I want to buy a product.

If the stuff that Jessica wrote already combined with the blog post and the upcoming product reviews are not enough, well, you can hop over to your local FLGS or book store and browse the book once it's out, as can anybody who really really REALLY wants to know what's inside.

Besides, you're getting it anyway since you're a subscriber, so it's a moot point ;-)


1 person marked this as a favorite.

This isn't the only book I am talking about G. I don't have the money to subscribe to every item and every product line. I am getting more and more picky on what I get.

Rysky, they didn't just dial it back, they nullified it.

Silver Crusade

Obviously not as Donato just showed.

If I had my copy I'd be talking a bit about it too.

Project Manager

15 people marked this as a favorite.

Folks, I don't care if you discuss/preview what's in the book.

If someone wants to talk about specific feats/traits, feel free. All I ask is that instead of giving every detail about it (this option gives you a +2 bonus to these six skills), you talk about it a little more generally (this option gives you a bump to CHA-based skills).

Essentially, if someone wants to use that option for their character, they should still need the book rather than being able to run it from a preview on the forum. :-)

Project Manager

9 people marked this as a favorite.

And thanks, donato. That's really kind of you. <3

Silver Crusade

Jessica Price wrote:

Folks, I don't care if you discuss/preview what's in the book.

If someone wants to talk about specific feats/traits, feel free. All I ask is that instead of giving every detail about it (this option gives you a +2 bonus to these six skills), you talk about it a little more generally (this option gives you a bump to CHA-based skills).

Essentially, if someone wants to use that option for their character, they should still need the book rather than being able to run it from a preview on the forum. :-)

Okies!


Can anyone say if there are any cool wizard options? (Without giving stats of course)

Contributor

Nothing for wizards, unfortunately. However, it does point you towards the Qadira Player Companion for some wizard support.


donato wrote:
Nothing for wizards, unfortunately.

Awe. Well it still looks like an amazing book. I think Qadira sounds amazing.

Silver Crusade

1 person marked this as a favorite.

WHAT DO LEARN ABOUT THE FLUFFIES?!?!


So people now own it? Monsters list if you pleaseeeee!

Contributor

3 people marked this as a favorite.

Genie-touched horse: CR6 horse that comes with four variants (acid, cold, electricity, and fire) each with their own abilities

Rabisu: CR11 fey who like the taste of blood

Shissah: CR4 golden horse with animal companion stats

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