TwilightKnight wrote:
That's kind of moot because PFS was shut down globally after it was overrun by people playing I was forced to end my home PF1 campaigns after some folks in combat uniforms with purple golem insignia burst through my door during a game and forced people to switch over to playing goblins at a gunpoint. We gave up shortly afterward as the first thing such a forcibly converted goblin player did was ask our resident LG dwarf Paladin of Iomedae "would you save a burning goblin orphanage?". I'm still visiting their graves, although both families give me the eye. Honestly, the amount of anguish, destruction and death visited on this planet by printing goblins as a core race in PF2 is unbearable. We've warned WotC that printing tieflings as a core race in D&D 5E will flood the game with emo goth edgelords and of course that happened - who plays D&D these days? Some Mercer guy and that's it. Dead game, killed by the lack of basic understanding of the human psyche. Paizo drew nothing from that lesson and brought about an apocalypse. Suits them. Excuse me, I'm off to play a windling in an Earthdawn game, at least that's a serious ancestry that fits into what people expect from a fantasy world.
Berselius wrote:
Aaaand that's how Cheliax gets away every time. We're not a bad place if you're playing nice! Just look at all those dens of chaos and instability, would you prefer a rigorous, at times harshly so, regime of law and order, or a cesspool of madness where you can be certain of nothing? See? Easy choice, isn't it? Like all choices are, despite what those do-gooders might tell you.
Mikaze wrote:
Hello I broughtyou candy I know a place we can play all day long there's more candy there come please so lonely without you |