Our existing PF2E books?


Pathfinder Second Edition General Discussion

RPG Superstar 2009 Top 32

Heroes!

With Pathfinder 2E Remaster coming out in November of this year, What should we do with our existing PF 2E books?

Not just the main books, but sources such as Secrets of Magic, Guns & Gears, Beginner's Box, etc.

The reason I ask is that there are more then a few changes being made that will make parts of this book invalid.


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Still using them as more normal as possible.
They will get erratas to do some adjustments like the removal of spell schools but in general the designers already said that they still valid and will be less affected by the remaster process than main books.

Probably when the remaster was being released we will get some guidelines from PFS that will initially helps the usage process while the erratas are being released.


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Keep using them. The remastered books are for new players. Just get all the changes printed out and slap them into your current books, or do what ever you normally do for errata.


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Considering that we have been told that we can continue using our existing books that are being Remastered indicates to me that using the books that are not being Remastered isn't going to be a problem.

The expansion rulebooks that are not being Remastered (such as Secrets of Magic and Guns and Gears) as well as the Adventure books that are not being Remastered will need a minor bit of translation. And for the rulebooks, probably a bit of errata.

We already have a lot of the translation of terms that are needed. Spell Rank and Spirit damage and such things.

But yes. I am still planning to play The Enmity Cycle and Gatewalkers at some point. Almost certainly after the Remaster is fully released.

Paizo Employee Creative Director

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Keep them. If only because we're going to keep using them to create our products and adventures, and it'll be handy for you to reference those when we put monsters or treasures or spells from those books into adventures.


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James Jacobs wrote:
Keep them. If only because we're going to keep using them to create our products and adventures, and it'll be handy for you to reference those when we put monsters or treasures or spells from those books into adventures.

I kinda hope Paizo considers a remaster release of secrets of magic at some point down the line though... or a similar book.

Because a lot of its lore has changed, and that is a decent number of pages. Plus the new elementalist dedication being in the more apt rage of elements.

RPG Superstar 2009 Top 32

The Gleeful Grognard wrote:
James Jacobs wrote:
Keep them. If only because we're going to keep using them to create our products and adventures, and it'll be handy for you to reference those when we put monsters or treasures or spells from those books into adventures.

I kinda hope Paizo considers a remaster release of secrets of magic at some point down the line though... or a similar book.

Because a lot of its lore has changed, and that is a decent number of pages. Plus the new elementalist dedication being in the more apt rage of elements.

They could fold them into a Player's Core 3.

Paizo Employee Creative Director

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The Gleeful Grognard wrote:
James Jacobs wrote:
Keep them. If only because we're going to keep using them to create our products and adventures, and it'll be handy for you to reference those when we put monsters or treasures or spells from those books into adventures.

I kinda hope Paizo considers a remaster release of secrets of magic at some point down the line though... or a similar book.

Because a lot of its lore has changed, and that is a decent number of pages. Plus the new elementalist dedication being in the more apt rage of elements.

If that happens then my answer changes, of course, but that's not happening yet.


Probably Secrets of Magic and other books may get a small remastered version when their circulation ends and more books need to be printed (a 2nd print) because Paizo probably will want to update the book license to ORC.


YuriP wrote:
Probably Secrets of Magic and other books may get a small remastered version when their circulation ends and more books need to be printed (a 2nd print) because Paizo probably will want to update the book license to ORC.

You appear to have missed the actual answer from a Paizo staff member just a couple hours before your post.

James Jacobs wrote:
. . . we're going to keep using them to create our products and adventures, and it'll be handy for you to reference those when we put monsters or treasures or spells from those books into adventures.


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I don't think it's necessary to remaster books like Secrets of Magic in order to reference parts of it or sell PDF copies of it, particularly given that a lot of the changes would be subtractive (e.g. "Ash Cloud" no longer has the Conjuration trait since that doesn't exist.) Sure, some of the lore in the books will not be up to date (the Conjuration trait doesn't exist because there's no such thing as a "School of Conjuration") but there are plenty of books with somewhat out of date lore that are still useful.

Like Planar Adventures is a 1e product, and it's out of date in that it refers to 4 elemental planes and not 6, but it's still a very useful source for a bunch of lore.


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Lord Fyre wrote:
The Gleeful Grognard wrote:
James Jacobs wrote:
Keep them. If only because we're going to keep using them to create our products and adventures, and it'll be handy for you to reference those when we put monsters or treasures or spells from those books into adventures.

I kinda hope Paizo considers a remaster release of secrets of magic at some point down the line though... or a similar book.

Because a lot of its lore has changed, and that is a decent number of pages. Plus the new elementalist dedication being in the more apt rage of elements.

They could fold them into a Player's Core 3.

Or rather not if there's an idea of "Core" books that are must-have for a full experience and optional spalts that are there if you're into guns or Korra cosplay.


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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Totally Not Gorbacz wrote:
Or rather not if there's an idea of "Core" books that are must-have for a full experience and optional spalts that are there if you're into guns or Korra cosplay.

I mean, who isn't into Korra cosplay, if its well done?


Dancing Wind wrote:
YuriP wrote:
Probably Secrets of Magic and other books may get a small remastered version when their circulation ends and more books need to be printed (a 2nd print) because Paizo probably will want to update the book license to ORC.

You appear to have missed the actual answer from a Paizo staff member just a couple hours before your post.

James Jacobs wrote:
. . . we're going to keep using them to create our products and adventures, and it'll be handy for you to reference those when we put monsters or treasures or spells from those books into adventures.

Because they still have copies of the book already printed. I don't think that Paizo will make new prints using OGL risking that tomorrow the WotC would say "we 'updated' the OGL to this new license that says that every new book selling using OGL needs to pay royalties to me".

So if all the current print of SoM all being sold I still expect a new print using ORC with erratas applied and without the pages about schools or with them swithced to curriculum lore.

Silver Crusade

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Totally Not Gorbacz wrote:
Lord Fyre wrote:
The Gleeful Grognard wrote:
James Jacobs wrote:
Keep them. If only because we're going to keep using them to create our products and adventures, and it'll be handy for you to reference those when we put monsters or treasures or spells from those books into adventures.

I kinda hope Paizo considers a remaster release of secrets of magic at some point down the line though... or a similar book.

Because a lot of its lore has changed, and that is a decent number of pages. Plus the new elementalist dedication being in the more apt rage of elements.

They could fold them into a Player's Core 3.
Or rather not if there's an idea of "Core" books that are must-have for a full experience and optional spalts that are there if you're into guns or Korra cosplay.

Is it too late to trade Alchemist for Kineticist?


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Yeah I'd take that trade.


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Then again, that would likely mean a cut-down Kineticist to fit in one book with all the other classes and have a reasonable page count, so maybe we're good the way we are. Alchemist has far more things that interact with anybody since alchemical items are widespread, Kineticist just lives in their own small multiverse.

But damn, it's a really well done multiverse, Paizo nailed the class.


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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Totally Not Gorbacz wrote:
But damn, it's a really well done multiverse, Paizo nailed the class.

Probably the best-written class I've ever seen.

Liberty's Edge

YuriP wrote:
Dancing Wind wrote:
YuriP wrote:
Probably Secrets of Magic and other books may get a small remastered version when their circulation ends and more books need to be printed (a 2nd print) because Paizo probably will want to update the book license to ORC.

You appear to have missed the actual answer from a Paizo staff member just a couple hours before your post.

James Jacobs wrote:
. . . we're going to keep using them to create our products and adventures, and it'll be handy for you to reference those when we put monsters or treasures or spells from those books into adventures.

Because they still have copies of the book already printed. I don't think that Paizo will make new prints using OGL risking that tomorrow the WotC would say "we 'updated' the OGL to this new license that says that every new book selling using OGL needs to pay royalties to me".

So if all the current print of SoM all being sold I still expect a new print using ORC with erratas applied and without the pages about schools or with them swithced to curriculum lore.

If I were Paizo, my always question to consider would be "Is it worth the time, effort, expense ?".

Remastered Core was necessary to bring foundations to future ORC products. So, yes.

Remastering old books ? Better IMO to keep them under OGL as long as WotC does not change it any further. If and when they do, it will be time to consider the question again.


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IIRC, WotC couldn't do anything about a already published book, even if they revoked the OGL. So they won't get some notice to immediately burn all the copies of Secrets of Magic in existence. So yeah, presuming there are not major issues they want to address no reason to really remaster every book.

Not sure exactly what that means for future printings though.


Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

Bookburners come after my books, they better bring lots of help.


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magnuskn wrote:
Totally Not Gorbacz wrote:
But damn, it's a really well done multiverse, Paizo nailed the class.
Probably the best-written class I've ever seen.

All right, who are you and what have you done with the real magnuskn?


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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Totally Not Gorbacz wrote:
magnuskn wrote:
Totally Not Gorbacz wrote:
But damn, it's a really well done multiverse, Paizo nailed the class.
Probably the best-written class I've ever seen.
All right, who are you and what have you done with the real magnuskn?

Hey, everybody can evolve over the years and I am finally mentally over 1E. 2E has some warts (queue the endless "casters are underpowered!" debate you can find on Reddit), but overall it seems a much more balanced system, something which has become much more important to me after a few more 1E campaigns which at high levels derailed more than a bit due to player power. Also it plays much more dynamically than 1E. AND it seems to make GM'ing much easier as well, in terms of prep time, adjudicating the game and adjusting encounters on the fly.

And the Kineticist is really, really well written, in terms of balance and class flavor.

Liberty's Edge

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
magnuskn wrote:
Totally Not Gorbacz wrote:
magnuskn wrote:
Totally Not Gorbacz wrote:
But damn, it's a really well done multiverse, Paizo nailed the class.
Probably the best-written class I've ever seen.
All right, who are you and what have you done with the real magnuskn?

Hey, everybody can evolve over the years and I am finally mentally over 1E. 2E has some warts (queue the endless "casters are underpowered!" debate you can find on Reddit), but overall it seems a much more balanced system, something which has become much more important to me after a few more 1E campaigns which at high levels derailed more than a bit due to player power. Also it plays much more dynamically than 1E. AND it seems to make GM'ing much easier as well, in terms of prep time, adjudicating the game and adjusting encounters on the fly.

And the Kineticist is really, really well written, in terms of balance and class flavor.

Of course you're not allowed to change your mind, evolve yuor view or have a uanced opinion that two things can both be good rather than one being the bestest thing ever and the other the worstest. This is the Intenet


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magnuskn wrote:
Totally Not Gorbacz wrote:
magnuskn wrote:
Totally Not Gorbacz wrote:
But damn, it's a really well done multiverse, Paizo nailed the class.
Probably the best-written class I've ever seen.
All right, who are you and what have you done with the real magnuskn?

Hey, everybody can evolve over the years and I am finally mentally over 1E. 2E has some warts (queue the endless "casters are underpowered!" debate you can find on Reddit), but overall it seems a much more balanced system, something which has become much more important to me after a few more 1E campaigns which at high levels derailed more than a bit due to player power. Also it plays much more dynamically than 1E. AND it seems to make GM'ing much easier as well, in terms of prep time, adjudicating the game and adjusting encounters on the fly.

And the Kineticist is really, really well written, in terms of balance and class flavor.

Of course! Godspeed and great gaming.

*searches for "Magnuskn's Villa" on Google Maps* We're coming to save you, you grumpy edgy Teuton, that good guy doppelganger won't fool me and TOZ.

Grand Lodge

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Pathfinder Adventure, Rulebook Subscriber

I'm loving my kinecticist so far. (Starting at 4th for the module certainly helps.)

Going to keep all my 2E books and just keep adding to them, naturally.

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