James Jacobs Creative Director |
2 people marked this as a favorite. |
Yay! This means I should hang my art and can now show it off!
We don't assign handiness to our characters, because often the art has to be flipped for various reasons. For the record, Shensen is right-handed, but she's badass and can stab with her left hand if she wants since the game doesn't model hand dominance. It's a non-action to switch a weapon to either hand anyway.
As for the dragon....
James Jacobs Creative Director |
Axial |
Yay! This means I should hang my art and can now show it off!
We don't assign handiness to our characters, because often the art has to be flipped for various reasons. For the record, Shensen is right-handed, but she's badass and can stab with her left hand if she wants since the game doesn't model hand dominance. It's a non-action to switch a weapon to either hand anyway.
As for the dragon....
** spoiler omitted **
James Jacobs Creative Director |
James Jacobs wrote:** spoiler omitted **.Yay! This means I should hang my art and can now show it off!
We don't assign handiness to our characters, because often the art has to be flipped for various reasons. For the record, Shensen is right-handed, but she's badass and can stab with her left hand if she wants since the game doesn't model hand dominance. It's a non-action to switch a weapon to either hand anyway.
As for the dragon....
** spoiler omitted **
James Jacobs Creative Director |
That is FANTASTIC! Love that character and the cover. As if I did not want this bad enough already!
And there is a real song of protection in here!? HUZZAH! Masterpiece or Spell? Answering in a Spoiler would be fine, if I can get you to answer that!
It's neither masterpiece NOR spell. It's something else (but it IS a song).
Fourshadow |
Fourshadow wrote:It's neither masterpiece NOR spell. It's something else (but it IS a song).That is FANTASTIC! Love that character and the cover. As if I did not want this bad enough already!
And there is a real song of protection in here!? HUZZAH! Masterpiece or Spell? Answering in a Spoiler would be fine, if I can get you to answer that!
Cryptic much? Thanks! Yet another reason this will be on my Christmas list!
CBDunkerson |
It's neither masterpiece NOR spell. It's something else (but it IS a song).
Anyone else noticing an inordinate amount of silver in the first book of this AP? I'm not talking about 'the Silver Ravens' or the nickname being 'the Silver City', but the actual metal silver. There's powdered silver dust, silver jewelry, silver flecked stonework, and I even thought the proportion of silver coins seemed higher than normal (though I didn't count it out).
Just wondering if there is going to be a reason for the characters to want to have a lot of silver available later on and/or if it has anything to do with the song (e.g. while song is performed all silver in the city radiates a magic circle against evil type effect - bad for devils/Cheliax).
James Jacobs Creative Director |
1 person marked this as a favorite. |
James Jacobs wrote:It's neither masterpiece NOR spell. It's something else (but it IS a song).Anyone else noticing an inordinate amount of silver in the first book of this AP? I'm not talking about 'the Silver Ravens' or the nickname being 'the Silver City', but the actual metal silver. There's powdered silver dust, silver jewelry, silver flecked stonework, and I even thought the proportion of silver coins seemed higher than normal (though I didn't count it out).
Just wondering if there is going to be a reason for the characters to want to have a lot of silver available later on and/or if it has anything to do with the song (e.g. while song is performed all silver in the city radiates a magic circle against evil type effect - bad for devils/Cheliax).
Silver is very much one of the themes in Hell's Rebels. Silver = Good in this adventure, essentially. Also, since silver (the ore) and silver salmon are two of Kintargo's big exports, and a third one being salt (that has a silvery sheen)... well... silver is the big theme for good overall, basically.
Remember: Lots of devils have damage reduction that's penetrated by silver!
Fourshadow |
CBDunkerson wrote:James Jacobs wrote:It's neither masterpiece NOR spell. It's something else (but it IS a song).Anyone else noticing an inordinate amount of silver in the first book of this AP? I'm not talking about 'the Silver Ravens' or the nickname being 'the Silver City', but the actual metal silver. There's powdered silver dust, silver jewelry, silver flecked stonework, and I even thought the proportion of silver coins seemed higher than normal (though I didn't count it out).
Just wondering if there is going to be a reason for the characters to want to have a lot of silver available later on and/or if it has anything to do with the song (e.g. while song is performed all silver in the city radiates a magic circle against evil type effect - bad for devils/Cheliax).
Silver is very much one of the themes in Hell's Rebels. Silver = Good in this adventure, essentially. Also, since silver (the ore) and silver salmon are two of Kintargo's big exports, and a third one being salt (that has a silvery sheen)... well... silver is the big theme for good overall, basically.
Remember: Lots of devils have damage reduction that's penetrated by silver!
And I always wondered why I liked silver more than gold...now I know! :)
Axial |
CBDunkerson wrote:James Jacobs wrote:It's neither masterpiece NOR spell. It's something else (but it IS a song).Anyone else noticing an inordinate amount of silver in the first book of this AP? I'm not talking about 'the Silver Ravens' or the nickname being 'the Silver City', but the actual metal silver. There's powdered silver dust, silver jewelry, silver flecked stonework, and I even thought the proportion of silver coins seemed higher than normal (though I didn't count it out).
Just wondering if there is going to be a reason for the characters to want to have a lot of silver available later on and/or if it has anything to do with the song (e.g. while song is performed all silver in the city radiates a magic circle against evil type effect - bad for devils/Cheliax).
Silver is very much one of the themes in Hell's Rebels. Silver = Good in this adventure, essentially. Also, since silver (the ore) and silver salmon are two of Kintargo's big exports, and a third one being salt (that has a silvery sheen)... well... silver is the big theme for good overall, basically.
Remember: Lots of devils have damage reduction that's penetrated by silver!
If only there was a "Cold iron city" that was against demons. ;)
James Jacobs Creative Director |
2 people marked this as a favorite. |
It would be amusing if House Thrune had already come up with the "cold iron city" idea (since they hate demons as much as good aligned people do), thereby indirectly providing inspiration for the people of Kintargo who are rebelling against them.
Not quite true. The "Demons and Devils hate each other" trope is D&D, particularly arising from the Blood War, and we don't have that in our game, partially so as to avoid infringing on intellectual property (the Blood War), but mostly in an attempt to forge our own path in familiar territory. Thrune doesn't work with demons and they despise the chaos they bring, but they don't really go out of their way to fight them. They've got plenty more compelling things to do with their time.
Also, Kintargo doesn't need that kind of inspiration. They're pretty self-motivated.
Steel_Wind |
11 people marked this as a favorite. |
I would imagine that within days (and certainly weeks) this #100 issue will be arriving at Paizo's offices to await eventual shipment to subscribers and stores.
I remember receiving my copy of AP#1 in the mail, as a replacement for my then expired Dungeon subscription. While I wasn't angry about getting Pathfinder AP, I certainly wasn't happy about the end of Dungeon.
Eight years later and I am still not happy about the end of Dungeon, but at least I can be philosophical about it now. Moreover, if I had to choose between Pathfinder or Dungeon/Dragon, it would be Pathfinder a million times over. I'd make that choice awoken at 3:30 a.m., dead drunk. Every. Single. Time.
What a supremely *satisfying* moment this must have been for you all to ship this one off to the printer.
Congratulations to Lisa Stevens, Erik, James, Wes, Jason and the entire Paizo staff.
David knott 242 |
David knott 242 wrote:It would be amusing if House Thrune had already come up with the "cold iron city" idea (since they hate demons as much as good aligned people do), thereby indirectly providing inspiration for the people of Kintargo who are rebelling against them.
Not quite true. The "Demons and Devils hate each other" trope is D&D, particularly arising from the Blood War, and we don't have that in our game, partially so as to avoid infringing on intellectual property (the Blood War), but mostly in an attempt to forge our own path in familiar territory. Thrune doesn't work with demons and they despise the chaos they bring, but they don't really go out of their way to fight them. They've got plenty more compelling things to do with their time.
Also, Kintargo doesn't need that kind of inspiration. They're pretty self-motivated.
But I wasn't making any reference to how devils feel about demons -- I was referring to Chelaxian humans, formerly worshipers of the lawful neutral god emperor Aroden, among whom worship of any fiend other than Asmodeus presumably remains a capital crime. I would imagine that the only reason they haven't come up with any special methods for dealing with demons is that they haven't had to -- that, and their methods for dealing with azatas (other than "smite good") can be used against demons as well.
Marco Massoudi |
Let´s not forget this issue has 32 extra pages, a battlemap and more contributors than a normal issue of the AP line.
It´s understandable that this product takes a little longer to finish than normal.
The most important thing for me is that the quality is good so in this special case 28 days more waiting is ok in my book.
Also we get two issues for x-mas under the tree. ;-)
Chris Lambertz Community & Digital Content Director |
Generic Villain |
You know who would be just perfect for the "retrospective collection of NPCs for each of the previous Adventure Paths"? Someone who happens to be a favorite of James Jacobs, has influenced three past Adventure Paths to varying degrees, and is awesome:
Runelord Sorshen.
After all, we now know that...
KestrelZ |
And the cover had a die cut "mirror" reflecting the viewer right back at themself as a result?
Someone just spoiled the ending to "The Iron Circle". All those poor monks, fighting to get to the book of ultimate wisdom do not like to be reminded of that particular bait and switch.
Adam Daigle Developer |
Adam Daigle Developer |
Pharasma, Lady of Graves |
1 person marked this as a favorite. |
Axial wrote:Who is the NPC for Wrath of the Righteous?It's still too early for me to comfortably spill the beans, but it's someone that's been named before somewhere else (other than Wrath of the Righteous).
Is it Iomedae? Ugh! Doesn't that b~@!* get enough attention!
Maybe I should Soundboard a bunch of adventurers....
Kalindlara Contributor |
2 people marked this as a favorite. |
Who is the NPC for Wrath of the Righteous?
Ayavah, Magnimarian sculptor and heretic worshiper of Nocticula.
She's* also responsible for all those statues of entwined succubi that keep popping up in treasure hoards. ^_^
*("She" appears to be her preferred pronoun.)
Kalindlara Contributor |
Axial wrote:Who is the NPC for Wrath of the Righteous?It's still too early for me to comfortably spill the beans, but it's someone that's been named before somewhere else (other than Wrath of the Righteous).
In this case, Magnimar, City of Monuments and Pathfinder Adventure Path #62: Curse of the Lady's Light. ^_^
Kalindlara Contributor |
1 person marked this as a favorite. |
Awesome! What are her class levels and general role in the campaign?
She's also a heretic worshiper of Nocticula - she believes that Nocticula is a fallen empyreal lord who seeks redemption and ascension to (chaotic neutral) godhood. It's fascinating stuff.
For the record, the Easter Egg in City of Locusts is "Ayavah was right!" So... there's that. ^_^